Aetheria/Assets/Scripts/ServerShared/Behaviors/TowingController.cs
Reinier Vens ef816cc7e0 Murder Satellites
Created TurretController, which performs basic combat for fixed orbital installations
Projectiles self-destruct at maximum range
Created turret prefab
Outfitted turret in game manager
Entity position is now 3D
Entities responsible for updating their own position and orientation
Barrel positions and orientations available from entity code
Inventory code will display modal dialog for invalid item moves instead of breaking
Yaw articulation working (full 360 rotation still borked)
2021-01-06 14:56:39 +00:00

105 lines
No EOL
3 KiB
C#

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using MessagePack;
using Newtonsoft.Json;
using Unity.Mathematics;
using static Unity.Mathematics.math;
[MessagePackObject, JsonObject(MemberSerialization.OptIn), EntityTypeRestriction(HullType.Ship), Order(-100)]
public class TowingControllerData : ControllerData
{
public override IBehavior CreateInstance(ItemManager context, Entity entity, EquippedItem item)
{
return new TowingController(context, this, entity, item);
}
}
public class TowingController : ControllerBase<StationTowing>, IBehavior, IPersistentBehavior
{
public BehaviorData Data => _data;
private TowingControllerData _data;
private EquippedItem Item { get; }
private bool _taskStarted;
public TowingController(ItemManager itemManager, TowingControllerData data, Entity entity, EquippedItem item) : base(itemManager, data, entity)
{
_data = data;
Item = item;
}
public new bool Update(float delta)
{
if (Task != null)
{
if (!_taskStarted)
{
MoveTo(Task.Station, true, OnPickup);
_taskStarted = true;
}
}
return base.Update(delta);
}
// void OnZoneArrival()
// {
// var towingTask = _context.ItemData.Get<StationTowing>(Task);
//
// _entity.SetMessage("Entering pickup phase.");
//
// MoveTo(_context.ItemData.Get<Entity>(towingTask.Station), true, OnPickup);
// }
void OnPickup()
{
Task.Station.SetParent(Entity);
Entity.SetMessage("Entering delivery phase.");
MoveTo(() =>
{
var orbitParent = Zone.GetOrbitPosition(Task.OrbitParent);
var parentToUs = Entity.Position.xz - orbitParent;
return orbitParent + normalize(parentToUs) * Task.OrbitDistance;
}, () => Zone.GetOrbitVelocity(Task.OrbitParent), OnDelivery);
}
void OnDelivery()
{
Task.Station.RemoveParent();
Entity.SetMessage("Target delivered. Returning Home.");
var orbit = Zone.CreateOrbit(Task.OrbitParent, Entity.Position.xz);
Task.Station.OrbitData = orbit.ID;
FinishTask();
_taskStarted = false;
}
public PersistentBehaviorData Store()
{
return new TowingControllerPersistence
{
Task = Task
};
}
public void Restore(PersistentBehaviorData data)
{
var towingControllerPersistence = data as TowingControllerPersistence;
Task = towingControllerPersistence.Task;
}
}
public class TowingControllerPersistence : PersistentBehaviorData
{
[JsonProperty("task"), Key(0)]
public StationTowing Task;
}