Aetheria/Assets/Scripts
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens e3de7158fd Entity Destruction
Added multiple turret enemies
Added ability to destroy enemies
Fixed bug where player could target themselves
Fixed bug where targeting new enemy freezes schematic hit animation
Fixed bug where target lock progress could persist when targeting new enemy
2021-01-12 00:54:29 +00:00
..
Editor Hit Detection 2021-01-08 12:44:10 +00:00
NIH Hit Detection 2021-01-08 12:44:10 +00:00
Sector Display Entity Destruction 2021-01-12 00:54:29 +00:00
ServerShared Entity Destruction 2021-01-12 00:54:29 +00:00
UI Entity Destruction 2021-01-12 00:54:29 +00:00
ActionGameManager.cs Entity Destruction 2021-01-12 00:54:29 +00:00
ActionGameManager.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
AetheriaInput.cs Hellfire 2021-01-10 03:59:47 +00:00
AetheriaInput.cs.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
ArticulationPoint.cs Hellfire 2021-01-10 03:59:47 +00:00
ArticulationPoint.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
CameraPerlinOrbit.cs First Flight 2020-12-22 03:13:43 +00:00
CameraPerlinOrbit.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
CultClient.cs First Flight 2020-12-22 03:13:43 +00:00
CultClient.cs.meta Out with MagicOnion, in with LiteNetLib 2020-03-24 14:36:22 +00:00
Editor.meta Old Aetheria Code 2020-03-09 01:28:55 +00:00
EntityPrefab.cs Entity Destruction 2021-01-12 00:54:29 +00:00
EntityPrefab.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
FilterTest.cs Hit Detection 2021-01-08 12:44:10 +00:00
FilterTest.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
FitToCamera.cs Hit Detection 2021-01-08 12:44:10 +00:00
FitToCamera.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
Galaxy.cs First Flight 2020-12-22 03:13:43 +00:00
Galaxy.cs.meta Copy Aetheria Code 2020-02-27 18:51:07 +00:00
GameSettings.cs Hellfire 2021-01-10 03:59:47 +00:00
GameSettings.cs.meta Procedural Planets 2020-12-05 23:43:02 +00:00
Gravity.cs First Flight 2020-12-22 03:13:43 +00:00
Gravity.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
GuidedProjectile.cs Entity Destruction 2021-01-12 00:54:29 +00:00
GuidedProjectile.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
GuidedProjectileManager.cs Hit Detection 2021-01-08 12:44:10 +00:00
GuidedProjectileManager.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
HullCollider.cs Hit Detection 2021-01-08 12:44:10 +00:00
HullCollider.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
InitialSettings.cs Out with MagicOnion, in with LiteNetLib 2020-03-24 14:36:22 +00:00
InitialSettings.cs.meta Initial Client/Server Communication 2020-02-26 17:48:40 +00:00
InventoryCell.cs Hellfire 2021-01-10 03:59:47 +00:00
InventoryCell.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
InventoryMenu.cs Hit Detection 2021-01-08 12:44:10 +00:00
InventoryMenu.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
MapMenuInput.cs Hit Detection 2021-01-08 12:44:10 +00:00
MapMenuInput.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
MapRenderer.cs Hit Detection 2021-01-08 12:44:10 +00:00
MapRenderer.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
MarkovNameGenerator.cs First Flight 2020-12-22 03:13:43 +00:00
MarkovNameGenerator.cs.meta Porting Galaxy Editor 2020-03-11 15:18:36 +00:00
MenuPanel.cs Hit Detection 2021-01-08 12:44:10 +00:00
MenuPanel.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
MenuTabButton.cs Hit Detection 2021-01-08 12:44:10 +00:00
MenuTabButton.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
NIH.meta Copy Aetheria Code 2020-02-27 18:51:07 +00:00
Projectile.cs Target Schematic & Various Improvements 2021-01-11 02:56:37 +00:00
Projectile.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
ProjectileManager.cs Hit Detection 2021-01-08 12:44:10 +00:00
ProjectileManager.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
Prototype.cs Hit Detection 2021-01-08 12:44:10 +00:00
Prototype.cs.meta Copy Aetheria Code 2020-02-27 18:51:07 +00:00
RethinkConnection.cs First Flight 2020-12-22 03:13:43 +00:00
RethinkConnection.cs.meta Local AI Testing & Interactive Tech Tab 2020-04-23 03:31:17 +01:00
Rotate.cs Hit Detection 2021-01-08 12:44:10 +00:00
Rotate.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
SchematicDisplay.cs Target Schematic & Various Improvements 2021-01-11 02:56:37 +00:00
SchematicDisplay.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
SchematicListElement.cs Hit Detection 2021-01-08 12:44:10 +00:00
SchematicListElement.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
SchematicTriggerGroupElement.cs Hit Detection 2021-01-08 12:44:10 +00:00
SchematicTriggerGroupElement.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
Sector Display.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
ServerShared.meta Initial Client/Server Communication 2020-02-26 17:48:40 +00:00
StrategyGameManager.csbak Asteroid Belts 2020-11-29 22:50:12 +00:00
StrategyGameManager.csbak.meta Asteroid Belts 2020-11-29 22:50:12 +00:00
TechTreeMsagl.cs First Flight 2020-12-22 03:13:43 +00:00
TechTreeMsagl.cs.meta Fix Blueprint Class 2020-04-14 05:32:00 +01:00
ThrusterHardpoint.cs Hit Detection 2021-01-08 12:44:10 +00:00
ThrusterHardpoint.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
UI.meta Generating and Displaying Zones 2020-03-29 04:19:24 +01:00
UnityExtensions.cs GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
UnityExtensions.cs.meta Database Support 2020-03-22 19:05:26 +00:00
UnityFormatters.cs Properties Panel & Load Testing 2020-06-04 01:36:55 +01:00
UnityFormatters.cs.meta Old Aetheria Code 2020-03-09 01:28:55 +00:00
UnityHelpers.cs Hit Detection 2021-01-08 12:44:10 +00:00
UnityHelpers.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
WeaponHardpoint.cs Hit Detection 2021-01-08 12:44:10 +00:00
WeaponHardpoint.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00