Reinier Vens
e3de7158fd
Entity Destruction
...
Added multiple turret enemies
Added ability to destroy enemies
Fixed bug where player could target themselves
Fixed bug where targeting new enemy freezes schematic hit animation
Fixed bug where target lock progress could persist when targeting new enemy
2021-01-12 00:54:29 +00:00
..
Editor
Hit Detection
2021-01-08 12:44:10 +00:00
NIH
Hit Detection
2021-01-08 12:44:10 +00:00
Sector Display
Entity Destruction
2021-01-12 00:54:29 +00:00
ServerShared
Entity Destruction
2021-01-12 00:54:29 +00:00
UI
Entity Destruction
2021-01-12 00:54:29 +00:00
ActionGameManager.cs
Entity Destruction
2021-01-12 00:54:29 +00:00
ActionGameManager.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
AetheriaInput.cs
Hellfire
2021-01-10 03:59:47 +00:00
AetheriaInput.cs.meta
Minimap + Input System
2020-12-02 16:42:09 +00:00
ArticulationPoint.cs
Hellfire
2021-01-10 03:59:47 +00:00
ArticulationPoint.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
CameraPerlinOrbit.cs
First Flight
2020-12-22 03:13:43 +00:00
CameraPerlinOrbit.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
CultClient.cs
First Flight
2020-12-22 03:13:43 +00:00
CultClient.cs.meta
Out with MagicOnion, in with LiteNetLib
2020-03-24 14:36:22 +00:00
Editor.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
EntityPrefab.cs
Entity Destruction
2021-01-12 00:54:29 +00:00
EntityPrefab.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
FilterTest.cs
Hit Detection
2021-01-08 12:44:10 +00:00
FilterTest.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
FitToCamera.cs
Hit Detection
2021-01-08 12:44:10 +00:00
FitToCamera.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
Galaxy.cs
First Flight
2020-12-22 03:13:43 +00:00
Galaxy.cs.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
GameSettings.cs
Hellfire
2021-01-10 03:59:47 +00:00
GameSettings.cs.meta
Procedural Planets
2020-12-05 23:43:02 +00:00
Gravity.cs
First Flight
2020-12-22 03:13:43 +00:00
Gravity.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
GuidedProjectile.cs
Entity Destruction
2021-01-12 00:54:29 +00:00
GuidedProjectile.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
GuidedProjectileManager.cs
Hit Detection
2021-01-08 12:44:10 +00:00
GuidedProjectileManager.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
HullCollider.cs
Hit Detection
2021-01-08 12:44:10 +00:00
HullCollider.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
InitialSettings.cs
Out with MagicOnion, in with LiteNetLib
2020-03-24 14:36:22 +00:00
InitialSettings.cs.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
InventoryCell.cs
Hellfire
2021-01-10 03:59:47 +00:00
InventoryCell.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
InventoryMenu.cs
Hit Detection
2021-01-08 12:44:10 +00:00
InventoryMenu.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
MapMenuInput.cs
Hit Detection
2021-01-08 12:44:10 +00:00
MapMenuInput.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
MapRenderer.cs
Hit Detection
2021-01-08 12:44:10 +00:00
MapRenderer.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
MarkovNameGenerator.cs
First Flight
2020-12-22 03:13:43 +00:00
MarkovNameGenerator.cs.meta
Porting Galaxy Editor
2020-03-11 15:18:36 +00:00
MenuPanel.cs
Hit Detection
2021-01-08 12:44:10 +00:00
MenuPanel.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
MenuTabButton.cs
Hit Detection
2021-01-08 12:44:10 +00:00
MenuTabButton.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
NIH.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
Projectile.cs
Target Schematic & Various Improvements
2021-01-11 02:56:37 +00:00
Projectile.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
ProjectileManager.cs
Hit Detection
2021-01-08 12:44:10 +00:00
ProjectileManager.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
Prototype.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Prototype.cs.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
RethinkConnection.cs
First Flight
2020-12-22 03:13:43 +00:00
RethinkConnection.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
Rotate.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Rotate.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
SchematicDisplay.cs
Target Schematic & Various Improvements
2021-01-11 02:56:37 +00:00
SchematicDisplay.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
SchematicListElement.cs
Hit Detection
2021-01-08 12:44:10 +00:00
SchematicListElement.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
SchematicTriggerGroupElement.cs
Hit Detection
2021-01-08 12:44:10 +00:00
SchematicTriggerGroupElement.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
Sector Display.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
ServerShared.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
StrategyGameManager.csbak
Asteroid Belts
2020-11-29 22:50:12 +00:00
StrategyGameManager.csbak.meta
Asteroid Belts
2020-11-29 22:50:12 +00:00
TechTreeMsagl.cs
First Flight
2020-12-22 03:13:43 +00:00
TechTreeMsagl.cs.meta
Fix Blueprint Class
2020-04-14 05:32:00 +01:00
ThrusterHardpoint.cs
Hit Detection
2021-01-08 12:44:10 +00:00
ThrusterHardpoint.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
UI.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
UnityExtensions.cs
GUNS GUNS GUNS
2021-01-05 02:56:17 +00:00
UnityExtensions.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
UnityFormatters.cs
Properties Panel & Load Testing
2020-06-04 01:36:55 +01:00
UnityFormatters.cs.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
UnityHelpers.cs
Hit Detection
2021-01-08 12:44:10 +00:00
UnityHelpers.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
WeaponHardpoint.cs
Hit Detection
2021-01-08 12:44:10 +00:00
WeaponHardpoint.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00