Aetheria/ProjectSettings
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens 69aca09f63 Boundless
Removed hard zone boundaries
Fixed stuff that broke because of hard zone boundary assumption (stardust placement, vertical fog)
Added a skybox!
Removed density-based albedo boost (_TintExponent) to improve perceptual uniformity at different step sizes, reconfigured shader to achieve / surpass previous looks and performance
Cell Brush has a material editor now to enable variant selection
Enabled Caching Shader Preprocessor
Moved raymarching loop into CloudShader
Get environment settings from game manager to enable configuration / variation
Introduced slope-based nebulae damping and volumetric flow
Hid optional volumetric features behind preprocessor branches
Created shader variants selected by global keywords for all shaders depending on volumetrics
Environment settings used to configure shader variant selection
Moved dynamic lighting settings to own subclass
Dynamically adjust gravity map isoline contour depth range according to zone contents
2022-07-21 21:40:44 +01:00
..
AudioManager.asset Initial Wwise Integration 2021-02-27 20:53:36 +00:00
boot.config Upgrade to Unity 2021.3.6f1 LTS 2022-07-17 23:20:50 +01:00
BurstAotSettings_StandaloneWindows.json Performance Optimization 2022-07-19 18:55:17 +01:00
ClusterInputManager.asset Created Unity Project 2020-02-19 15:09:31 +00:00
CommonBurstAotSettings.json Performance Optimization 2022-07-19 18:55:17 +01:00
DynamicsManager.asset Loot 2021-04-15 04:25:22 +01:00
EditorBuildSettings.asset Demo Hotfixes 2021-05-02 20:59:45 +01:00
EditorSettings.asset Boundless 2022-07-21 21:40:44 +01:00
GraphicsSettings.asset Nebula-based Lighting 2022-07-14 05:21:16 +01:00
InputManager.asset Created Unity Project 2020-02-19 15:09:31 +00:00
MemorySettings.asset Upgrade to Unity 2021.3.6f1 LTS 2022-07-17 23:20:50 +01:00
NavMeshAreas.asset Created Unity Project 2020-02-19 15:09:31 +00:00
NetworkManager.asset Created Unity Project 2020-02-19 15:09:31 +00:00
PackageManagerSettings.asset Initial ARPG Port 2020-11-27 22:47:33 +00:00
Physics2DSettings.asset Created Unity Project 2020-02-19 15:09:31 +00:00
PresetManager.asset Created Unity Project 2020-02-19 15:09:31 +00:00
ProjectSettings.asset Upgrade to Unity 2021.3.6f1 LTS 2022-07-17 23:20:50 +01:00
ProjectVersion.txt Upgrade to Unity 2021.3.6f1 LTS 2022-07-17 23:20:50 +01:00
ProjectVersionPrevious.txt Upgrade to Unity 2021.3.6f1 LTS 2022-07-17 23:20:50 +01:00
QualitySettings.asset Upgrade to Unity 2021.3.6f1 LTS 2022-07-17 23:20:50 +01:00
SceneTemplateSettings.json Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
TagManager.asset Loot 2021-04-15 04:25:22 +01:00
TimeManager.asset Created Unity Project 2020-02-19 15:09:31 +00:00
UnityConnectSettings.asset Created Unity Project 2020-02-19 15:09:31 +00:00
VersionControlSettings.asset Initial ARPG Port 2020-11-27 22:47:33 +00:00
VFXManager.asset Created Unity Project 2020-02-19 15:09:31 +00:00
XRSettings.asset Initial ARPG Port 2020-11-27 22:47:33 +00:00