Reinier Vens
db8c3c7779
Initial Wwise Integration
...
Created wwise project
Integrated inventory UI sounds
Improved projectile weapon behavior (randomized start position, stopped them from self-destructing at target range when airburst is disabled)
2021-02-27 20:53:36 +00:00
..
ChargeEffectManager.cs
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
ChargeEffectManager.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
ConstantLaser.cs
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
ConstantLaser.cs.meta
Constant Weapons
2021-01-27 02:39:17 +00:00
ConstantLaserManager.cs
Constant Weapons
2021-01-27 02:39:17 +00:00
ConstantLaserManager.cs.meta
Constant Weapons
2021-01-27 02:39:17 +00:00
ConstantLightning.cs
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
ConstantLightning.cs.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
ConstantLightningManager.cs
GPU Lightning Weapons
2021-02-05 03:21:15 +00:00
ConstantLightningManager.cs.meta
GPU Lightning Weapons
2021-02-05 03:21:15 +00:00
ConstantParticleWeapon.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ConstantParticleWeapon.cs.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
ConstantParticleWeaponManager.cs
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
ConstantParticleWeaponManager.cs.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
ConstantWeaponEffectManager.cs
Constant Weapons
2021-01-27 02:39:17 +00:00
ConstantWeaponEffectManager.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
GuidedProjectile.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
GuidedProjectile.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
GuidedProjectileManager.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
GuidedProjectileManager.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
HitscanEffect.cs
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
HitscanEffect.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
HitscanManager.cs
Weapos Rejiggered
2021-01-31 03:52:32 +00:00
HitscanManager.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
InstantWeaponEffectManager.cs
Weapos Rejiggered
2021-01-31 03:52:32 +00:00
InstantWeaponEffectManager.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Laser.cs
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
Laser.cs.meta
Heat System v2 + Lasers
2021-01-27 00:05:30 +00:00
LaserManager.cs
Weapos Rejiggered
2021-01-31 03:52:32 +00:00
LaserManager.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Lightning.cs
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
Lightning.cs.meta
GPU Lightning Weapons
2021-02-05 03:21:15 +00:00
LightningGunManager.cs
Lightning
2021-02-04 04:37:47 +00:00
LightningGunManager.cs.meta
Lightning
2021-02-04 04:37:47 +00:00
Mine.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Mine.cs.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
MineManager.cs
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
MineManager.cs.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
ParticleChargeEffect.cs
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
ParticleChargeEffect.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
Projectile.cs
Initial Wwise Integration
2021-02-27 20:53:36 +00:00
Projectile.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
ProjectileManager.cs
Initial Wwise Integration
2021-02-27 20:53:36 +00:00
ProjectileManager.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
WeaponChargeEffect.cs
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
WeaponChargeEffect.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00