Meta Vens
69801bbb2c
Delete the re-mint path and the dead debug menu
...
Cut A of docs/item-provenance-cut.md. TradeMenuDebug.cs was dead (its
script GUID appears in no scene/prefab/asset and no other .cs names the
type). ItemManager.Instantiate and CreateInstance(SimpleCommodityData,
int) re-rolled quality and dropped provenance on every load; nothing
outside EntitySerializer called them once the instantiate parameter is
gone. EntitySerializer.Unpack/Restore no longer thread an instantiate
flag, so Temperature and Armor are restored unconditionally like every
other caller already got. The starting ship and spawnturret now keep
what the generator built instead of re-minting.
Verification: Aetheria.Shared, tools/AetherDb build green against
CultLib a0813c6; tests/Aetheria.Shared.Tests 29 passed (unchanged); the
four negative greps in the map are empty. Unity compile is still owed
(the editor is open on this project; batchmode was not run per
instructions).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 03:42:12 +02:00
..
HUD
Replace the Database Tools with the Studio and cut Unity over
2026-09-14 19:15:20 +02:00
InputScreen
Land RunSave and the one-cache run and player lifecycle (Cut 10)
2026-09-14 22:00:27 +02:00
Menu
Delete the re-mint path and the dead debug menu
2026-09-17 03:42:12 +02:00
Properties Panel
Replace the Database Tools with the Studio and cut Unity over
2026-09-14 19:15:20 +02:00
BackgroundRenderer.cs
First Flight
2020-12-22 03:13:43 +00:00
BackgroundRenderer.cs.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
ClickableCollider.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ClickableCollider.cs.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
ClickCatcher.cs
Playability
2022-08-08 22:43:55 +01:00
ClickCatcher.cs.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
ClickRaycaster.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ClickRaycaster.cs.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
ConfirmationDialog.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ConfirmationDialog.cs.meta
Hauling Task
2020-06-12 01:57:15 +01:00
ConsoleController.cs
Capture presets through their own cache; keep the catalog read-only
2026-09-14 23:32:52 +02:00
ConsoleController.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ConsoleView.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ConsoleView.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ContextMenu.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ContextMenu.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ContextMenuOption.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ContextMenuOption.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
CorporationMenuItem.cs
First Flight
2020-12-22 03:13:43 +00:00
CorporationMenuItem.cs.meta
Corporation Creation Screen
2020-05-18 01:06:30 +01:00
DropdownMenu.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
DropdownMenu.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
FieldTester.cs
Delete AetheriaMath in favour of CultMath
2026-09-14 18:02:41 +02:00
FieldTester.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
HUD.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
InputScreen.meta
Dynamic Input System Rebinding
2021-05-07 23:31:39 +01:00
MainMenu.cs
Land RunSave and the one-cache run and player lifecycle (Cut 10)
2026-09-14 22:00:27 +02:00
MainMenu.cs.meta
Live Demo Tweaks
2021-04-09 14:01:34 +01:00
Menu.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
Properties Panel.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
SpriteCursor.cs
Playability
2022-08-08 22:43:55 +01:00
SpriteCursor.cs.meta
Playability
2022-08-08 22:43:55 +01:00
TextButton.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
TextButton.cs.meta
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
ZoneGravityObject.cs
First Flight
2020-12-22 03:13:43 +00:00
ZoneGravityObject.cs.meta
Entity Spawning & Rendering
2020-05-25 03:05:30 +01:00
ZoneObject.cs
First Flight
2020-12-22 03:13:43 +00:00
ZoneObject.cs.meta
Entity Spawning & Rendering
2020-05-25 03:05:30 +01:00
ZoneShip.cs
First Flight
2020-12-22 03:13:43 +00:00
ZoneShip.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00