Meta Vens
86843648a7
Add the inspection scanner: a held scan on a tracked target reveals all its gear
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Scanner (ScannerData, Union 51) builds Progress while the ship's Target is tracked within Range, paints the target (PaintMode.Scan), emits at Range / InterceptFactor and decays in IAlwaysUpdatedBehavior.Update when not held. At 1 Entity.RecordInspection records every fitted non-hull non-destroyed item through RecordReveal with channel null and the subject's claim. Reveal.Channel and RecordReveal take SignatureChannel?. Scanner.cs.meta is hand-written with a fresh guid; Unity has not compiled this yet. Builds on the headless test project only if the next verify says so.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 02:07:17 +02:00
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CultCache
Pin AetheriaStores routing with tests; make PlayerSettings readable
2026-09-14 19:12:54 +02:00
Editor
Loot 3 fix1: the stand-in pose check derives its progress from the rule, not from FieldTester
2026-10-13 22:34:50 +02:00
Gameplay
Loot 3 fix1: the loot-3 findings' fixtures, and the held-pose curve has one owner
2026-10-13 22:25:49 +02:00
ServerShared
Add the inspection scanner: a held scan on a tracked target reveals all its gear
2026-10-14 02:07:17 +02:00
Tests
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
UI
Merge origin/master into loot-3 (second)
2026-10-13 23:30:23 +02:00
Zone Display
Merge cut contact-hud (Soul verdicts cut-contact-hud.s1, .s2)
2026-10-13 08:48:13 +02:00
AetheriaInput.cs
Helm split: the Unity-regenerated input wrapper and the metas for Steering and HelmInput
2026-10-07 12:44:21 +02:00
AetheriaInput.cs.meta
Minimap + Input System
2020-12-02 16:42:09 +00:00
CultCache.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
Editor.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
EngineAssets.cs
Switch engine asset references from Resources paths to Addressables GUIDs
2026-09-18 05:04:50 +02:00
EngineAssets.cs.meta
Switch engine asset references from Resources paths to Addressables GUIDs
2026-09-18 05:04:50 +02:00
EventLog.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
EventLog.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
FilterTest.cs
Hit Detection
2021-01-08 12:44:10 +00:00
FilterTest.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
Gameplay.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Prototype.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Prototype.cs.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
PrototypeParticleReturn.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
PrototypeParticleReturn.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
Rotate.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Rotate.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
ServerShared.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
Tests.meta
Sector & Loadout Generation Fixes
2021-03-18 22:48:33 +00:00
UI.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
UnityExtensions.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
UnityExtensions.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
Zone Display.meta
Trailer Stuff & More
2021-03-27 10:03:24 +00:00