Helm split: the Unity-regenerated input wrapper and the metas for Steering and HelmInput

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-10-07 12:44:21 +02:00
commit 8c5eb5b7c6
3 changed files with 5 additions and 1 deletions

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@ -85,8 +85,8 @@ public partial class @AetheriaInput: IInputActionCollection2, IDisposable
public @AetheriaInput()
{
asset = InputActionAsset.FromJson(@"{
""name"": ""Aetheria"",
""version"": 1,
""name"": ""Aetheria"",
""maps"": [
{
""name"": ""Player"",

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@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: f863bb50e53ae30408f5ef8be1462e12

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@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 8b84ac5db42877d45b7f6286cc2e2b93