Meta Vens
aff6086c01
Mines are flat by data: refuse falloff on a mine layer, Lay reads no factor; clamp test
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A mine layer carries no EffectiveRange or DamageAtMaxRange (StatValidation.ValidateMineLayerFlat, run wherever the other catalog rules run), so RangeFactor is 1 inside its gate for the mine, the AI and the panel without any reader branching on type; Lay's damage is the weapon's damage again. Adds a test that fails without Deliver's min(reach, MaxRange) clamp. Not built or tested yet.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 09:06:20 +02:00
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CultCache
Pin AetheriaStores routing with tests; make PlayerSettings readable
2026-09-14 19:12:54 +02:00
Editor
Loot 3 fix1: the stand-in pose check derives its progress from the rule, not from FieldTester
2026-10-13 22:34:50 +02:00
Gameplay
Loot 3 fix1: the loot-3 findings' fixtures, and the held-pose curve has one owner
2026-10-13 22:25:49 +02:00
ServerShared
Mines are flat by data: refuse falloff on a mine layer, Lay reads no factor; clamp test
2026-10-14 09:06:20 +02:00
Tests
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
UI
Damage falloff: effective range and damage at max range replace DamageCurve
2026-10-14 02:16:04 +02:00
Zone Display
Merge cut contact-hud (Soul verdicts cut-contact-hud.s1, .s2)
2026-10-13 08:48:13 +02:00
AetheriaInput.cs
Helm split: the Unity-regenerated input wrapper and the metas for Steering and HelmInput
2026-10-07 12:44:21 +02:00
AetheriaInput.cs.meta
Minimap + Input System
2020-12-02 16:42:09 +00:00
CultCache.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
Editor.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
EngineAssets.cs
Switch engine asset references from Resources paths to Addressables GUIDs
2026-09-18 05:04:50 +02:00
EngineAssets.cs.meta
Switch engine asset references from Resources paths to Addressables GUIDs
2026-09-18 05:04:50 +02:00
EventLog.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
EventLog.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
FilterTest.cs
Hit Detection
2021-01-08 12:44:10 +00:00
FilterTest.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
Gameplay.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Prototype.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Prototype.cs.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
PrototypeParticleReturn.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
PrototypeParticleReturn.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
Rotate.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Rotate.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
ServerShared.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
Tests.meta
Sector & Loadout Generation Fixes
2021-03-18 22:48:33 +00:00
UI.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
UnityExtensions.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
UnityExtensions.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
Zone Display.meta
Trailer Stuff & More
2021-03-27 10:03:24 +00:00