Reinier Vens
a51c402fc5
Reflected Visibility
...
Ships are now more visible in lit areas (depending on cross section stat in Reflector behavior)
Refactored all behaviors to remove context & entity references (can get them from equipped item reference if needed)
Fixed crash when enemy dies of heatstroke while targeted
Exponential decay for visibility now uses correct time-independent formula
Refactored item inspection in properties panel (now consistent between equipped items vs. inventory and store items, shows effect of heat on stats)
Reordered item properties and added spacing between groups
2021-04-12 04:20:52 +01:00
..
CultCache
Database Improvements
2021-04-07 01:27:35 +01:00
Editor
Slime Stuff & DB Prep
2021-03-30 01:17:58 +01:00
Gameplay
Reflected Visibility
2021-04-12 04:20:52 +01:00
ServerShared
Reflected Visibility
2021-04-12 04:20:52 +01:00
Tests
Slime Stuff & DB Prep
2021-03-30 01:17:58 +01:00
UI
Reflected Visibility
2021-04-12 04:20:52 +01:00
Zone Display
Reflected Visibility
2021-04-12 04:20:52 +01:00
AetheriaInput.cs
Live Demo Tweaks
2021-04-09 14:01:34 +01:00
AetheriaInput.cs.meta
Minimap + Input System
2020-12-02 16:42:09 +00:00
CameraPerlinOrbit.cs
First Flight
2020-12-22 03:13:43 +00:00
CameraPerlinOrbit.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
CultCache.meta
Slime Stuff & DB Prep
2021-03-30 01:17:58 +01:00
CultClient.cs
First Flight
2020-12-22 03:13:43 +00:00
CultClient.cs.meta
Out with MagicOnion, in with LiteNetLib
2020-03-24 14:36:22 +00:00
Editor.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
EventLog.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
EventLog.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
FilterTest.cs
Hit Detection
2021-01-08 12:44:10 +00:00
FilterTest.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
FitToCamera.cs
Hit Detection
2021-01-08 12:44:10 +00:00
FitToCamera.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
Gameplay.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Gravity.cs
First Flight
2020-12-22 03:13:43 +00:00
Gravity.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
InitialSettings.cs
Out with MagicOnion, in with LiteNetLib
2020-03-24 14:36:22 +00:00
InitialSettings.cs.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
Prototype.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Prototype.cs.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
PrototypeParticleReturn.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
PrototypeParticleReturn.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
Rotate.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Rotate.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
ServerShared.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
StrategyGameManager.csbak
Asteroid Belts
2020-11-29 22:50:12 +00:00
StrategyGameManager.csbak.meta
Asteroid Belts
2020-11-29 22:50:12 +00:00
Tests.meta
Sector & Loadout Generation Fixes
2021-03-18 22:48:33 +00:00
UI.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
UnityExtensions.cs
Slime Stuff & DB Prep
2021-03-30 01:17:58 +01:00
UnityExtensions.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
UnityFormatters.cs
Properties Panel & Load Testing
2020-06-04 01:36:55 +01:00
UnityFormatters.cs.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
UnityHelpers.cs
Hit Detection
2021-01-08 12:44:10 +00:00
UnityHelpers.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
Zone Display.meta
Trailer Stuff & More
2021-03-27 10:03:24 +00:00