Meta Vens
13c7a08707
Gravity.cginc is generated: GravityShader.Source() is its one author, a test pins the committed file to it byte for byte
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The mirror test compared a normalised reading of two spellings and was beaten twice (a statement before the return, gravityHeight's sum). GravityShader writes the whole file (potential, zero-strength guard, reference term, height sum) from GravityField's constant (TailOffset); GravityShaderTests fails on any difference. GravityShaderMirrorTests deleted. GravityFieldParityVerify opens Main Menu.unity: no ZoneRenderer there, its Fog Surface Displacement camera is the menu's own brush presentation (layers 9 and 10) by spec.
Builds not yet verified on this commit; verified at the final merge.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 08:44:11 +02:00
..
CultCache
Pin AetheriaStores routing with tests; make PlayerSettings readable
2026-09-14 19:12:54 +02:00
Editor
Gravity.cginc is generated: GravityShader.Source() is its one author, a test pins the committed file to it byte for byte
2026-10-15 08:44:11 +02:00
Gameplay
Layout-aim: an identified hull shows where its mounts are; a located mount can be aimed at
2026-10-15 00:17:14 +02:00
ServerShared
Gravity.cginc is generated: GravityShader.Source() is its one author, a test pins the committed file to it byte for byte
2026-10-15 08:44:11 +02:00
Tests
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
UI
Layout-aim: an identified hull shows where its mounts are; a located mount can be aimed at
2026-10-15 00:17:14 +02:00
Zone Display
GravityLowering: the record comment no longer spells the deleted GravityWell name
2026-10-15 07:29:21 +02:00
AetheriaInput.cs
Helm split: the Unity-regenerated input wrapper and the metas for Steering and HelmInput
2026-10-07 12:44:21 +02:00
AetheriaInput.cs.meta
Minimap + Input System
2020-12-02 16:42:09 +00:00
CultCache.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
Editor.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
EngineAssets.cs
Switch engine asset references from Resources paths to Addressables GUIDs
2026-09-18 05:04:50 +02:00
EngineAssets.cs.meta
Switch engine asset references from Resources paths to Addressables GUIDs
2026-09-18 05:04:50 +02:00
EventLog.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
EventLog.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
FilterTest.cs
Hit Detection
2021-01-08 12:44:10 +00:00
FilterTest.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
Gameplay.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Prototype.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Prototype.cs.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
PrototypeParticleReturn.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
PrototypeParticleReturn.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
Rotate.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Rotate.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
ServerShared.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
Tests.meta
Sector & Loadout Generation Fixes
2021-03-18 22:48:33 +00:00
UI.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
UnityExtensions.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
UnityExtensions.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
Zone Display.meta
Trailer Stuff & More
2021-03-27 10:03:24 +00:00