29 lines
1.6 KiB
C#
29 lines
1.6 KiB
C#
namespace GameCult.Aetheria.State.Verse
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{
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public static class AetheriaRuntimeDaemonStateRefs
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{
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public const string Prefix = "aetheria.daemon";
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public const string FrameDaemonId = Prefix + "/frame/daemonId";
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public const string FrameVerseId = Prefix + "/frame/verseId";
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public const string FrameId = Prefix + "/frame/frameId";
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public const string FrameTime = Prefix + "/frame/time";
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public const string FrameStatus = Prefix + "/frame/status";
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public const string FrameObservedCommands = Prefix + "/frame/observedCommands";
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public const string FrameAppliedCommands = Prefix + "/frame/appliedCommands";
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public const string FrameRejectedCommands = Prefix + "/frame/rejectedCommands";
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public const string CurrentRunId = Prefix + "/current/runId";
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public const string CurrentZoneIndex = Prefix + "/current/zoneIndex";
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public const string CurrentEntityKey = Prefix + "/current/entityKey";
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public const string CurrentEntityName = Prefix + "/current/entityName";
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public const string CurrentEntityPosition = Prefix + "/current/entityPosition";
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public const string CurrentTargetName = Prefix + "/current/targetName";
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public const string CurrentEquipmentCount = Prefix + "/current/equipmentCount";
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public const string CurrentCargoBayCount = Prefix + "/current/cargoBayCount";
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public const string CurrentWeaponGroupCount = Prefix + "/current/weaponGroupCount";
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public const string CommandBoundaryId = Prefix + "/commands/boundaryId";
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public const string CommandCount = Prefix + "/commands/count";
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}
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}
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