Aetheria/Packages/org.gamecult.aetheria.state/Runtime/AetheriaRuntimeDaemonStateRefs.cs

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2026-06-21 20:40:56 +01:00
namespace GameCult.Aetheria.State.Verse
{
public static class AetheriaRuntimeDaemonStateRefs
{
public const string Prefix = "aetheria.daemon";
public const string FrameDaemonId = Prefix + "/frame/daemonId";
public const string FrameVerseId = Prefix + "/frame/verseId";
public const string FrameId = Prefix + "/frame/frameId";
public const string FrameTime = Prefix + "/frame/time";
public const string FrameStatus = Prefix + "/frame/status";
public const string FrameObservedCommands = Prefix + "/frame/observedCommands";
public const string FrameAppliedCommands = Prefix + "/frame/appliedCommands";
public const string FrameRejectedCommands = Prefix + "/frame/rejectedCommands";
public const string CurrentRunId = Prefix + "/current/runId";
public const string CurrentZoneIndex = Prefix + "/current/zoneIndex";
public const string CurrentEntityKey = Prefix + "/current/entityKey";
public const string CurrentEntityName = Prefix + "/current/entityName";
public const string CurrentEntityPosition = Prefix + "/current/entityPosition";
public const string CurrentTargetName = Prefix + "/current/targetName";
public const string CurrentEquipmentCount = Prefix + "/current/equipmentCount";
public const string CurrentCargoBayCount = Prefix + "/current/cargoBayCount";
public const string CurrentWeaponGroupCount = Prefix + "/current/weaponGroupCount";
public const string CommandBoundaryId = Prefix + "/commands/boundaryId";
public const string CommandCount = Prefix + "/commands/count";
}
}