namespace GameCult.Aetheria.State.Verse { public static class AetheriaRuntimeDaemonStateRefs { public const string Prefix = "aetheria.daemon"; public const string FrameDaemonId = Prefix + "/frame/daemonId"; public const string FrameVerseId = Prefix + "/frame/verseId"; public const string FrameId = Prefix + "/frame/frameId"; public const string FrameTime = Prefix + "/frame/time"; public const string FrameStatus = Prefix + "/frame/status"; public const string FrameObservedCommands = Prefix + "/frame/observedCommands"; public const string FrameAppliedCommands = Prefix + "/frame/appliedCommands"; public const string FrameRejectedCommands = Prefix + "/frame/rejectedCommands"; public const string CurrentRunId = Prefix + "/current/runId"; public const string CurrentZoneIndex = Prefix + "/current/zoneIndex"; public const string CurrentEntityKey = Prefix + "/current/entityKey"; public const string CurrentEntityName = Prefix + "/current/entityName"; public const string CurrentEntityPosition = Prefix + "/current/entityPosition"; public const string CurrentTargetName = Prefix + "/current/targetName"; public const string CurrentEquipmentCount = Prefix + "/current/equipmentCount"; public const string CurrentCargoBayCount = Prefix + "/current/cargoBayCount"; public const string CurrentWeaponGroupCount = Prefix + "/current/weaponGroupCount"; public const string CommandBoundaryId = Prefix + "/commands/boundaryId"; public const string CommandCount = Prefix + "/commands/count"; } }