Aetheria/Assets/Prefabs/Fire & Explosion Effects/Materials
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens 6b0860b178 Bugfixes & Reactive Refactor
Added credits display to trade screen
Fixed bug in inventory screen where a failed drag from a cargo bay would make the item disappear until a refresh is triggered
Changed behavior of Escape key to exit menu if a menu is open
Fixed zone map gravity isolines to correctly track maximum gravity depth
Refactored orbit and planet data to replace reactive variables with regular ones
2025-07-18 00:21:33 +01:00
..
DebrisParticle.mat Bugfixes & Reactive Refactor 2025-07-18 00:21:33 +01:00
DebrisParticle.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
Dust.mat Hit Detection 2021-01-08 12:44:10 +00:00
Dust.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
Embers.mat Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
Embers.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
EnergyExplosion.mat Hit Detection 2021-01-08 12:44:10 +00:00
EnergyExplosion.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
EnergyShockwave.mat Hit Detection 2021-01-08 12:44:10 +00:00
EnergyShockwave.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
Explosion.mat Hit Detection 2021-01-08 12:44:10 +00:00
Explosion.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
ExplosionDistortion.mat Damage System Rewrite 2021-02-01 08:13:14 +00:00
ExplosionDistortion.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
ExplosionDistortionBlue.mat Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ExplosionDistortionBlue.mat.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
fireball 1.mat Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
fireball 1.mat.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
fireball.mat Hit Detection 2021-01-08 12:44:10 +00:00
fireball.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
FireExplosion.mat Hit Detection 2021-01-08 12:44:10 +00:00
FireExplosion.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
FireExplosionBlue.mat Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
FireExplosionBlue.mat.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
Flame02.mat Hit Detection 2021-01-08 12:44:10 +00:00
Flame02.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
Flame03.mat Hit Detection 2021-01-08 12:44:10 +00:00
Flame03.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
Flame04.mat Hit Detection 2021-01-08 12:44:10 +00:00
Flame04.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
LargeFlame01.mat Hit Detection 2021-01-08 12:44:10 +00:00
LargeFlame01.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
LargeFlame02.mat Hit Detection 2021-01-08 12:44:10 +00:00
LargeFlame02.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
Lightning.mat Hit Detection 2021-01-08 12:44:10 +00:00
Lightning.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
LightningTrail.mat Hit Detection 2021-01-08 12:44:10 +00:00
LightningTrail.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
MediumFlame01.mat Hit Detection 2021-01-08 12:44:10 +00:00
MediumFlame01.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
MediumFlame02.mat Hit Detection 2021-01-08 12:44:10 +00:00
MediumFlame02.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
MediumFlame03.mat Hit Detection 2021-01-08 12:44:10 +00:00
MediumFlame03.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
PlasmaExplosion.mat Hit Detection 2021-01-08 12:44:10 +00:00
PlasmaExplosion.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
PlasmaFire.mat Hit Detection 2021-01-08 12:44:10 +00:00
PlasmaFire.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
SandParticle.mat Hit Detection 2021-01-08 12:44:10 +00:00
SandParticle.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
SmokeDark.mat Hit Detection 2021-01-08 12:44:10 +00:00
SmokeDark.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00
TinyFlame.mat Hit Detection 2021-01-08 12:44:10 +00:00
TinyFlame.mat.meta Hit Detection 2021-01-08 12:44:10 +00:00