Aetheria/Assets/Scripts
Repository files (latest commit first)
Filename Latest commit message Latest commit date
soul 845f6c3aad No drag below top speed: ships coast and orbits no longer decay; drag acts only on the excess over the hull's top speed
Carries out aetheria-gravity:ruling:no-drag-below-top-speed (2026-10-14), which the code never implemented (operator, 2026-10-29). The VelocityLimit clamp still caps speed; the soft cap is the ruling's remaining half.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 08:33:26 +01:00
..
CultCache Pin AetheriaStores routing with tests; make PlayerSettings readable 2026-09-14 19:12:54 +02:00
Editor Projectile: a round is told of its shot by its manager's one subscription, and first seen where its barrel was when the sim fired it inside the step 2026-10-23 06:09:24 +02:00
Gameplay Player turn input is banded by thruster: each band of equal yaw-to-translation ratio fills an equal share of the turn axis 2026-10-29 08:22:04 +01:00
ServerShared No drag below top speed: ships coast and orbits no longer decay; drag acts only on the excess over the hull's top speed 2026-10-29 08:33:26 +01:00
Tests Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
UI ScenarioPicker: find the list's ScrollRect while the panel is still inactive (play mode builds it before showing it); verify builds the real list inactive 2026-10-23 01:43:03 +02:00
Zone Display DrawAhead.BeltDraw keeps the belt's meshes by the belt's key; empty candidates and a zero kept count are named refusals; ZoneRenderer draws through DrawBelts and one DrawInstanced seam 2026-10-18 00:23:47 +02:00
AetheriaInput.cs Helm split: the Unity-regenerated input wrapper and the metas for Steering and HelmInput 2026-10-07 12:44:21 +02:00
AetheriaInput.cs.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
CultCache.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Editor.meta Old Aetheria Code 2020-03-09 01:28:55 +00:00
EngineAssets.cs Switch engine asset references from Resources paths to Addressables GUIDs 2026-09-18 05:04:50 +02:00
EngineAssets.cs.meta Switch engine asset references from Resources paths to Addressables GUIDs 2026-09-18 05:04:50 +02:00
EventLog.cs Trade Menu Spreadsheet 2021-01-14 03:20:27 +00:00
EventLog.cs.meta Trade Menu Spreadsheet 2021-01-14 03:20:27 +00:00
FilterTest.cs Hit Detection 2021-01-08 12:44:10 +00:00
FilterTest.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
Gameplay.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Prototype.cs Hit Detection 2021-01-08 12:44:10 +00:00
Prototype.cs.meta Copy Aetheria Code 2020-02-27 18:51:07 +00:00
PrototypeParticleReturn.cs Trade Menu Spreadsheet 2021-01-14 03:20:27 +00:00
PrototypeParticleReturn.cs.meta Trade Menu Spreadsheet 2021-01-14 03:20:27 +00:00
Rotate.cs Hit Detection 2021-01-08 12:44:10 +00:00
Rotate.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
ServerShared.meta Initial Client/Server Communication 2020-02-26 17:48:40 +00:00
Tests.meta Sector & Loadout Generation Fixes 2021-03-18 22:48:33 +00:00
UI.meta Generating and Displaying Zones 2020-03-29 04:19:24 +01:00
UnityExtensions.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
UnityExtensions.cs.meta Database Support 2020-03-22 19:05:26 +00:00
Zone Display.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00