Aetheria/docs
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 6f4c11fc01 Locomotion map: one full-wrench solve, a predicting planner, and TorqueFloor dies
Q5 is dissolved rather than answered: the controller asks for the force and
the torque it wants together and the solver minimises both, so the lurch is
spent only when the translation was wanted anyway. The planner rolls
candidates forward and scores where the ship ends up, which is what makes
strafing beat the big circle. The legacy hulls' second behaviour is
VelocityLimit, not VelocityConversion, as the operator said.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-22 20:50:14 +02:00
..
addressables-cut.md Record where the Addressables cuts landed, misattributed moves included 2026-09-18 05:08:53 +02:00
aetheria-perfect-machine-map.md Stop pointing the parked map at AetheriaEve as a living rebuild 2026-09-13 13:48:46 +02:00
build-delivery-cut.md Rule the Aetheria site as the download page owner 2026-09-17 22:21:19 +02:00
build-delivery-target.md Map build delivery, and narrow the Idunn invariant to services 2026-09-17 22:00:45 +02:00
content-batch-one.md Spec the first content batch, hulls first 2026-09-19 06:06:20 +02:00
cultcache-migration-cut.md Record the passed play smoke and the master merge 2026-09-17 18:02:24 +02:00
cultcache-migration-postmortem.md Record the Studio click-through and the dropped grouping features 2026-09-17 02:08:41 +02:00
cultcache-migration-target.md Record the Studio click-through and the dropped grouping features 2026-09-17 02:08:41 +02:00
faction-territory-target.md Place territory after fire control in the order 2026-09-19 06:23:08 +02:00
fire-control-cut.md Cut 11 status: Stryker progression and the triage of the 43 survivors 2026-09-22 16:40:19 +02:00
headless-playground-cut.md Map settings out of Unity serialization into CultCache globals 2026-09-17 17:36:07 +02:00
item-provenance-cut.md Record the Cut C follow-up and close the provenance schema cut 2026-09-17 12:47:33 +02:00
item-provenance-substrate.md Record F4 as ruled: quality stored per lot per role 2026-09-17 03:20:18 +02:00
item-provenance-target.md Record that the content pass consolidates designs through roles 2026-09-17 17:49:14 +02:00
locomotion-cut.md Locomotion map: one full-wrench solve, a predicting planner, and TorqueFloor dies 2026-09-22 20:50:14 +02:00
negent-weapons-concept.md Write the negent weapon concept: ammunition is the ship's heat 2026-09-18 06:32:19 +02:00
settings-globals-cut.md Rule Addressables Q1 and sweep the settings map onto asset GUIDs 2026-09-17 18:36:59 +02:00
shield-panel-cut.md Rule the panel rim held, and record what play showed 2026-09-18 19:04:06 +02:00
shield-presentation-contract.md Record the pre-impact commit window in fire control's scope 2026-09-18 06:05:29 +02:00
stats-and-power-cut.md Rule power supply a multiplier, and record Soul's power findings 2026-09-19 04:58:58 +02:00
stats-and-power-target.md Write the negent weapon concept: ammunition is the ship's heat 2026-09-18 06:32:19 +02:00
stats-power-cut1-migration.md Fix a mutation accidentally captured in the previous commit 2026-09-18 18:45:10 +02:00
stats-power-cut7-roles.md Cut 7: author roles into the catalog, and the operator review table 2026-09-19 05:01:43 +02:00
three-gates-scope.md Record the pre-impact commit window in fire control's scope 2026-09-18 06:05:29 +02:00
tutorial-script-sketch.md Assume a pausing in-game dialog primitive in the tutorial sketch 2026-09-17 15:21:12 +02:00