Meta Vens
97d94ecfae
Present landed impacts: shield ripple, hull reaction and camera kick through one ImpactPresenter
...
ImpactPresenter (bound on every EntityInstance by SetEntity through the one CapabilityPresentationBinder) renders
feedback-1's absorbs: Feedback.Cue decides intensity and shake, DrawAhead.Carried the drawn point; a hull absorb
spawns ImpactFeedback's pooled effect under the instance, and a cue with shake raises a Cinemachine impulse.
ShieldManager ripples on a Shield-layer absorb. MainMenu gains a Screen Shake slider that persists on Back.
Editor: WireImpactFeedback (scene wiring, scene diff in the next commit) and ImpactPresenterSmoke.
Unity batchmode compile 0 error CS; ImpactPresenterSmoke exit 0. The scene is not yet wired in this commit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 21:10:04 +02:00
..
HUD
Delete the aether drive: behaviour, union 12, hardpoint type, aggregates, settings, presenters, prefab
2026-10-08 14:04:28 +02:00
InputScreen
Land RunSave and the one-cache run and player lifecycle (Cut 10)
2026-09-14 22:00:27 +02:00
Menu
Items are titled by their product: ItemManager.Title, read by every title site
2026-10-08 14:34:47 +02:00
Properties Panel
Reveal book: no scratch holds a departed entity, a destroyed lit gun is refused at the gate, one IsDestroyed rule, departure and allocation pins
2026-10-12 02:20:46 +02:00
BackgroundRenderer.cs
First Flight
2020-12-22 03:13:43 +00:00
BackgroundRenderer.cs.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
ClickableCollider.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ClickableCollider.cs.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
ClickCatcher.cs
Playability
2022-08-08 22:43:55 +01:00
ClickCatcher.cs.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
ClickRaycaster.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ClickRaycaster.cs.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
ConfirmationDialog.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ConfirmationDialog.cs.meta
Hauling Task
2020-06-12 01:57:15 +01:00
ConsoleController.cs
Capture presets through their own cache; keep the catalog read-only
2026-09-14 23:32:52 +02:00
ConsoleController.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ConsoleView.cs
Fix console text input and route give through ship commissioning
2026-09-30 01:04:11 +02:00
ConsoleView.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ContextMenu.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ContextMenu.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ContextMenuOption.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ContextMenuOption.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
CorporationMenuItem.cs
First Flight
2020-12-22 03:13:43 +00:00
CorporationMenuItem.cs.meta
Corporation Creation Screen
2020-05-18 01:06:30 +01:00
DropdownMenu.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
DropdownMenu.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
FieldTester.cs
FireControl publishes every landed impact on the receiver's Capabilities; Feedback.Cue and DrawAhead.Carried
2026-10-12 03:58:34 +02:00
FieldTester.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
HUD.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
InputScreen.meta
Dynamic Input System Rebinding
2021-05-07 23:31:39 +01:00
MainMenu.cs
Present landed impacts: shield ripple, hull reaction and camera kick through one ImpactPresenter
2026-10-12 21:10:04 +02:00
MainMenu.cs.meta
Live Demo Tweaks
2021-04-09 14:01:34 +01:00
Menu.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
Properties Panel.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
SpriteCursor.cs
Playability
2022-08-08 22:43:55 +01:00
SpriteCursor.cs.meta
Playability
2022-08-08 22:43:55 +01:00
TextButton.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
TextButton.cs.meta
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
ZoneGravityObject.cs
First Flight
2020-12-22 03:13:43 +00:00
ZoneGravityObject.cs.meta
Entity Spawning & Rendering
2020-05-25 03:05:30 +01:00
ZoneObject.cs
First Flight
2020-12-22 03:13:43 +00:00
ZoneObject.cs.meta
Entity Spawning & Rendering
2020-05-25 03:05:30 +01:00
ZoneShip.cs
First Flight
2020-12-22 03:13:43 +00:00
ZoneShip.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00