Meta Vens
48b42992ee
Loot 3 group A: the grab is presented, not simulated
...
IGrabPresenter.Grab(GrabEvent) only; the binder's Transform and velocity resolvers go. TractorBeam
presents a running grab (aims at Started's TargetPosition, emits at Power, dark otherwise). FieldDriver
draws its tendril from GrabEvents alone with a real-time phase clock over each event's PhaseDuration and
writes no transform and destroys nothing; its grab times move to FieldTester, now the scene's stand-in sim
that owns its pickup's timeline and pose. ItemPickup keeps its label lit while held. ImpactPresenterSmoke
becomes CapabilityPresentationSmoke with a grab section; its two untracked-ship expectations follow
DrawsAt since contact-hud. Builds (Unity 6000.3.24f1 batchmode: smoke ok, scene opens, no missing script).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 18:43:15 +02:00
..
HUD
contact-hud: the HUD reads the player's own ContactOf and book; TargetedBy and the spotted blink go
2026-10-13 07:13:55 +02:00
InputScreen
Land RunSave and the one-cache run and player lifecycle (Cut 10)
2026-09-14 22:00:27 +02:00
Menu
Items are titled by their product: ItemManager.Title, read by every title site
2026-10-08 14:34:47 +02:00
Properties Panel
Reveal book: no scratch holds a departed entity, a destroyed lit gun is refused at the gate, one IsDestroyed rule, departure and allocation pins
2026-10-12 02:20:46 +02:00
BackgroundRenderer.cs
First Flight
2020-12-22 03:13:43 +00:00
BackgroundRenderer.cs.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
ClickableCollider.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ClickableCollider.cs.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
ClickCatcher.cs
Playability
2022-08-08 22:43:55 +01:00
ClickCatcher.cs.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
ClickRaycaster.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ClickRaycaster.cs.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
ConfirmationDialog.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ConfirmationDialog.cs.meta
Hauling Task
2020-06-12 01:57:15 +01:00
ConsoleController.cs
Capture presets through their own cache; keep the catalog read-only
2026-09-14 23:32:52 +02:00
ConsoleController.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ConsoleView.cs
Fix console text input and route give through ship commissioning
2026-09-30 01:04:11 +02:00
ConsoleView.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ContextMenu.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ContextMenu.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ContextMenuOption.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ContextMenuOption.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
CorporationMenuItem.cs
First Flight
2020-12-22 03:13:43 +00:00
CorporationMenuItem.cs.meta
Corporation Creation Screen
2020-05-18 01:06:30 +01:00
DropdownMenu.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
DropdownMenu.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
FieldTester.cs
Loot 3 group A: the grab is presented, not simulated
2026-10-13 18:43:15 +02:00
FieldTester.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
HUD.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
InputScreen.meta
Dynamic Input System Rebinding
2021-05-07 23:31:39 +01:00
MainMenu.cs
Present landed impacts: shield ripple, hull reaction and camera kick through one ImpactPresenter
2026-10-12 21:10:04 +02:00
MainMenu.cs.meta
Live Demo Tweaks
2021-04-09 14:01:34 +01:00
Menu.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
Properties Panel.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
SpriteCursor.cs
Playability
2022-08-08 22:43:55 +01:00
SpriteCursor.cs.meta
Playability
2022-08-08 22:43:55 +01:00
TextButton.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
TextButton.cs.meta
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
ZoneGravityObject.cs
First Flight
2020-12-22 03:13:43 +00:00
ZoneGravityObject.cs.meta
Entity Spawning & Rendering
2020-05-25 03:05:30 +01:00
ZoneObject.cs
First Flight
2020-12-22 03:13:43 +00:00
ZoneObject.cs.meta
Entity Spawning & Rendering
2020-05-25 03:05:30 +01:00
ZoneShip.cs
First Flight
2020-12-22 03:13:43 +00:00
ZoneShip.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00