Aetheria/Assets/Scripts/Gameplay/Weapons
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens 47189c8a7e Equipment Data Simplification
Removed blueprint system for crafting (and excised anything depending on that)
Implemented smootherstep and used it for wormhole animation
Quality dependent durability and heat exponents are now global instead of item specific
Database list view now groups equipment by manufacturer
Thrusters can now consume energy
Weapons can have reloads even when they don't have ammo
2021-03-22 05:22:31 +00:00
..
ChargeEffectManager.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ChargeEffectManager.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ConstantLaser.cs Sector Generation 2021-03-10 09:18:07 +00:00
ConstantLaser.cs.meta Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantLaserManager.cs Thermal Performance Threshold & Thermal Override 2021-03-07 01:10:31 +00:00
ConstantLaserManager.cs.meta Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantLightning.cs Thermal Performance Threshold & Thermal Override 2021-03-07 01:10:31 +00:00
ConstantLightning.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantLightningManager.cs Thermal Performance Threshold & Thermal Override 2021-03-07 01:10:31 +00:00
ConstantLightningManager.cs.meta GPU Lightning Weapons 2021-02-05 03:21:15 +00:00
ConstantParticleWeapon.cs Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
ConstantParticleWeapon.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantParticleWeaponManager.cs Thermal Performance Threshold & Thermal Override 2021-03-07 01:10:31 +00:00
ConstantParticleWeaponManager.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantWeaponEffectManager.cs Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantWeaponEffectManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
GuidedProjectile.cs Sensor Ping 2021-03-21 01:55:25 +00:00
GuidedProjectile.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
GuidedProjectileManager.cs Equipment Data Simplification 2021-03-22 05:22:31 +00:00
GuidedProjectileManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
HitscanEffect.cs Sector Generation 2021-03-10 09:18:07 +00:00
HitscanEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
HitscanManager.cs Weapos Rejiggered 2021-01-31 03:52:32 +00:00
HitscanManager.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
InstantWeaponEffectManager.cs Weapos Rejiggered 2021-01-31 03:52:32 +00:00
InstantWeaponEffectManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Laser.cs Sector Generation 2021-03-10 09:18:07 +00:00
Laser.cs.meta Heat System v2 + Lasers 2021-01-27 00:05:30 +00:00
LaserManager.cs Weapos Rejiggered 2021-01-31 03:52:32 +00:00
LaserManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Lightning.cs Thermal Performance Threshold & Thermal Override 2021-03-07 01:10:31 +00:00
Lightning.cs.meta GPU Lightning Weapons 2021-02-05 03:21:15 +00:00
LightningGunManager.cs Lightning 2021-02-04 04:37:47 +00:00
LightningGunManager.cs.meta Lightning 2021-02-04 04:37:47 +00:00
Mine.cs Thermal Performance Threshold & Thermal Override 2021-03-07 01:10:31 +00:00
Mine.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
MineManager.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
MineManager.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ParticleChargeEffect.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ParticleChargeEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
Projectile.cs Thermal Performance Threshold & Thermal Override 2021-03-07 01:10:31 +00:00
Projectile.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ProjectileManager.cs Initial Wwise Integration 2021-02-27 20:53:36 +00:00
ProjectileManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
WeaponChargeEffect.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
WeaponChargeEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00