Aetheria/docs
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Meta Vens 4354ef2c36 Fauna target r4: placement is a trophic DAG over CultMath nodes; map r4 and the trophic DAG probe
Applies rulings habitat-trophic-dag and voronoi-primitive and the operator's
correction that CultMath owns shader/C# parity. The target's Placement law
becomes a layered, donor-controlled DAG (environment, the Skein, producers,
grazers, predators and ambushers) with pointwise and stencil operators only,
nodes in CultMath and compositions in Aetheria; invariants trophic-dag-acyclic,
-pointwise, trophic-nodes-in-cultmath and skein-gate-continuous are added. The
map gains r4 body facts B28-B36 (CultMath's node and parity surface, the tape,
the probe), decisions, two questions and the r4 cut sequence. The probe renders
filament candidates and trophic layers on the orbiting B20 zone and measures
popping and turnover.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 05:30:34 +02:00
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research Fauna target r4: placement is a trophic DAG over CultMath nodes; map r4 and the trophic DAG probe 2026-10-14 05:30:34 +02:00
addressables-cut.md Record where the Addressables cuts landed, misattributed moves included 2026-09-18 05:08:53 +02:00
aetheria-ew-map.md EW map: 1b r2 (two suppressor designs) and probes K9-K11 (sensor reach, suppressor endurance, opening volley) 2026-10-13 20:00:04 +02:00
aetheria-ew-target.md EW target r2: fold the eight rulings, noise jamming in as a crude loud tier (ew-jammer), present-model-stays amended 2026-10-13 04:57:29 +02:00
aetheria-fauna-map.md Fauna target r4: placement is a trophic DAG over CultMath nodes; map r4 and the trophic DAG probe 2026-10-14 05:30:34 +02:00
aetheria-fauna-target.md Fauna target r4: placement is a trophic DAG over CultMath nodes; map r4 and the trophic DAG probe 2026-10-14 05:30:34 +02:00
aetheria-perfect-machine-map.md Target and map: the first release is the demo 2026-10-06 19:11:46 +02:00
aetheria-release-map.md Map: weapon damage over range (range falloff is never applied; census of authored curves; options) 2026-10-13 20:04:16 +02:00
aetheria-release-target.md Release map: articulated mounts re-mapped to the hardpoint-arc ruling 2026-10-10 05:12:27 +02:00
build-delivery-cut.md Rule the Aetheria site as the download page owner 2026-09-17 22:21:19 +02:00
build-delivery-target.md Map build delivery, and narrow the Idunn invariant to services 2026-09-17 22:00:45 +02:00
content-batch-one.md Define collection-based ship prefab authoring 2026-09-26 15:26:46 +02:00
cultcache-migration-cut.md Record the passed play smoke and the master merge 2026-09-17 18:02:24 +02:00
cultcache-migration-postmortem.md Record the Studio click-through and the dropped grouping features 2026-09-17 02:08:41 +02:00
cultcache-migration-target.md Record the Studio click-through and the dropped grouping features 2026-09-17 02:08:41 +02:00
faction-territory-target.md Place territory after fire control in the order 2026-09-19 06:23:08 +02:00
fire-control-cut.md Record fire control batches 5-8 landing and their follow-ups 2026-09-29 22:24:39 +02:00
headless-playground-cut.md Target and map: the first release is the demo 2026-10-06 19:11:46 +02:00
item-provenance-cut.md Record the Cut C follow-up and close the provenance schema cut 2026-09-17 12:47:33 +02:00
item-provenance-substrate.md Record F4 as ruled: quality stored per lot per role 2026-09-17 03:20:18 +02:00
item-provenance-target.md Record that the content pass consolidates designs through roles 2026-09-17 17:49:14 +02:00
locomotion-cut.md Map: flight control allocates thrust (body facts, authority map, rationale); locomotion-cut.md superseded for Cuts 2-3 2026-10-09 13:42:38 +02:00
merge-to-master-checklist.md Move every LonginusX consumer to the Longinus: scenarios, tests, tools, the starting hull 2026-10-08 13:44:48 +02:00
mining-cut-refresh.md Docs: mark the mining cut maps superseded in part and F1 fixed after the mining merge 2026-10-06 18:29:32 +02:00
mining-cut.md Docs: mark the mining cut maps superseded in part and F1 fixed after the mining merge 2026-10-06 18:29:32 +02:00
moddable-ship-authoring.md ship_cc carries product envelopes through every push; PRODUCT_SCHEMA pinned; authoring doc 2026-10-12 03:54:31 +02:00
moddable-ships-cut.md Ships map: mount anchors only for weapons, radiators and thrusters 2026-09-30 12:14:27 +02:00
negent-weapons-concept.md Write the negent weapon concept: ammunition is the ship's heat 2026-09-18 06:32:19 +02:00
scenarios-cut.md Docs: mark the mining cut maps superseded in part and F1 fixed after the mining merge 2026-10-06 18:29:32 +02:00
settings-globals-cut.md Rule Addressables Q1 and sweep the settings map onto asset GUIDs 2026-09-17 18:36:59 +02:00
shield-panel-cut.md Rule the panel rim held, and record what play showed 2026-09-18 19:04:06 +02:00
shield-presentation-contract.md Record the pre-impact commit window in fire control's scope 2026-09-18 06:05:29 +02:00
ship-collection-authoring.md Ship mounts: delete EquipmentHardpoints and the plan's Equipment list 2026-10-03 14:34:05 +02:00
stats-and-power-cut.md Rule power supply a multiplier, and record Soul's power findings 2026-09-19 04:58:58 +02:00
stats-and-power-target.md Write the negent weapon concept: ammunition is the ship's heat 2026-09-18 06:32:19 +02:00
stats-power-cut1-migration.md Fix a mutation accidentally captured in the previous commit 2026-09-18 18:45:10 +02:00
stats-power-cut7-roles.md Cut 7: author roles into the catalog, and the operator review table 2026-09-19 05:01:43 +02:00
three-gates-scope.md Target and map: the first release is the demo 2026-10-06 19:11:46 +02:00
tutorial-script-sketch.md Assume a pausing in-game dialog primitive in the tutorial sketch 2026-09-17 15:21:12 +02:00