Meta Vens
2e92db41d1
Vector rows fix: one joint, one actuator; the judge owns every thruster arc's range; row rules tested at other sizes
...
- finding joint-moved-by-two-actuators (ruling one-joint-one-actuator): RigChains.Driven names every actuator's joint (weapon-mount and
thruster-emitter anchors), so YawReach's chain stops at a thruster row's joint as it does at a gun's; Validate refuses a gun and a
thruster row on one joint. The test that pinned the mixed joint as accepted is replaced.
- finding row-of-one-arc-uncapped: Validate refuses any Thruster hardpoint with FiringArc above 360, row or not; the named-row check keeps only
the above-0 rule.
- finding row-rules-pinned-at-fixture-sizes: tests at row sizes 3 to 5, arcs 10 to 360, hair-width arc gaps, every non-thruster type, case-distinct rows.
All three findings land in this one commit (the edits share hunks in ShipAuthoring.cs and ShipRigTests.cs). Not yet built here; verified on Yggdrasil after.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 19:58:22 +02:00
..
CultCache
Pin AetheriaStores routing with tests; make PlayerSettings readable
2026-09-14 19:12:54 +02:00
Editor
Emoji routing: the global fallback is the only route; the check observes it
2026-10-08 22:45:51 +02:00
Gameplay
Paints carry search or track; a ping sweep warns every ship it crosses in its beam; allies hear the return silently
2026-10-11 14:05:16 +02:00
ServerShared
Vector rows fix: one joint, one actuator; the judge owns every thruster arc's range; row rules tested at other sizes
2026-10-12 19:58:22 +02:00
Tests
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
UI
Merge origin/master ( 2403a5f3, gear-without-presence) into eureka/aetheria-release-retire-longinusx
2026-10-08 18:59:38 +02:00
Zone Display
Merge origin/master ( ace81719 product-titles) into eureka/aetheria-release-sim-mines
2026-10-08 17:02:10 +02:00
AetheriaInput.cs
Helm split: the Unity-regenerated input wrapper and the metas for Steering and HelmInput
2026-10-07 12:44:21 +02:00
AetheriaInput.cs.meta
Minimap + Input System
2020-12-02 16:42:09 +00:00
CultCache.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
Editor.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
EngineAssets.cs
Switch engine asset references from Resources paths to Addressables GUIDs
2026-09-18 05:04:50 +02:00
EngineAssets.cs.meta
Switch engine asset references from Resources paths to Addressables GUIDs
2026-09-18 05:04:50 +02:00
EventLog.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
EventLog.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
FilterTest.cs
Hit Detection
2021-01-08 12:44:10 +00:00
FilterTest.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
Gameplay.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Prototype.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Prototype.cs.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
PrototypeParticleReturn.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
PrototypeParticleReturn.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
Rotate.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Rotate.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
ServerShared.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
Tests.meta
Sector & Loadout Generation Fixes
2021-03-18 22:48:33 +00:00
UI.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
UnityExtensions.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
UnityExtensions.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
Zone Display.meta
Trailer Stuff & More
2021-03-27 10:03:24 +00:00