Aetheria/Assets/Prefabs/RPG
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens be7f2b0787 Layers: one owner puts orbitals above the ship plane and floaters below; per-hull GridOffset is deleted
GameplaySettings carries ShipLayerHeight 3, OrbitalLayerHeight 15, FloaterLayerHeight 0 (authored in Settings.asset).
Entity.LayerHeight (Ship, OrbitalEntity) is the one offset RideHeight adds; DrawAhead.FloaterHeight is the floater
height ItemPickup and MineInstance draw at. HullData.GridOffset (Key 26) and the pickup/mine/prefab GridOffset fields
are gone with every reader. Fixtures (DrawnPose, FireControl*, ImpactFeedback) take heights from the layer owner;
LayerTests pin each kind's layer. FloatingItemsDrawnSmoke follows. ItemPickup/MineInstance.Bind take the settings from
ZoneRenderer. Builds as one commit with its tests; not compile-verified until the cut's head run.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 02:35:07 +02:00
..
Pickups Layers: one owner puts orbitals above the ship plane and floaters below; per-hull GridOffset is deleted 2026-10-16 02:35:07 +02:00
Planets Gravity grid-lowering: the drawn height is one Gravity Field pass over the zone's wells; gravity brushes and brush inputs deleted 2026-10-15 07:11:25 +02:00
Fog Patch.prefab Fog Patch prefab carries VapourCloudInstance at the origin and unit scale; ZoneRenderer.CloudPrefab assigned in ARPG 2026-10-12 03:46:24 +02:00
Fog Patch.prefab.meta Shields 2025-01-30 01:58:05 +00:00
Pickups.meta Loot 2021-04-15 04:25:22 +01:00
Planets.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Slime Renderer.prefab Slime Stuff & DB Prep 2021-03-30 01:17:58 +01:00
Slime Renderer.prefab.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
Wormhole 1.prefab Gravity grid-lowering: the drawn height is one Gravity Field pass over the zone's wells; gravity brushes and brush inputs deleted 2026-10-15 07:11:25 +02:00
Wormhole 1.prefab.meta Wormholes 2021-03-05 14:31:18 +00:00