Reinier Vens
1092159063
Thermal Performance Threshold & Thermal Override
...
Items will switch themselves off below a customizable threshold to avoid damage
Player can toggle thermal override to disable safety shutdown
Selecting an item allows player to select whether the item will override
Clicking on the background of an inventory panel will display general ship settings (including thermal shutdown threshold)
Performance Stat evaluation has been moved to EquippedItem, slight performance improvement
Item online and active status are now reactive properties
Created player settings file to store e.g. shutdown threshold
Fixed crash when entering wormhole while enemies are visible
2021-03-07 01:10:31 +00:00
..
ChargeEffectManager.cs
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
ChargeEffectManager.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
ConstantLaser.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
ConstantLaser.cs.meta
Constant Weapons
2021-01-27 02:39:17 +00:00
ConstantLaserManager.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
ConstantLaserManager.cs.meta
Constant Weapons
2021-01-27 02:39:17 +00:00
ConstantLightning.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
ConstantLightning.cs.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
ConstantLightningManager.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
ConstantLightningManager.cs.meta
GPU Lightning Weapons
2021-02-05 03:21:15 +00:00
ConstantParticleWeapon.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ConstantParticleWeapon.cs.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
ConstantParticleWeaponManager.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
ConstantParticleWeaponManager.cs.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
ConstantWeaponEffectManager.cs
Constant Weapons
2021-01-27 02:39:17 +00:00
ConstantWeaponEffectManager.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
GuidedProjectile.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
GuidedProjectile.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
GuidedProjectileManager.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
GuidedProjectileManager.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
HitscanEffect.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
HitscanEffect.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
HitscanManager.cs
Weapos Rejiggered
2021-01-31 03:52:32 +00:00
HitscanManager.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
InstantWeaponEffectManager.cs
Weapos Rejiggered
2021-01-31 03:52:32 +00:00
InstantWeaponEffectManager.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Laser.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
Laser.cs.meta
Heat System v2 + Lasers
2021-01-27 00:05:30 +00:00
LaserManager.cs
Weapos Rejiggered
2021-01-31 03:52:32 +00:00
LaserManager.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Lightning.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
Lightning.cs.meta
GPU Lightning Weapons
2021-02-05 03:21:15 +00:00
LightningGunManager.cs
Lightning
2021-02-04 04:37:47 +00:00
LightningGunManager.cs.meta
Lightning
2021-02-04 04:37:47 +00:00
Mine.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
Mine.cs.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
MineManager.cs
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
MineManager.cs.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
ParticleChargeEffect.cs
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
ParticleChargeEffect.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
Projectile.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
Projectile.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
ProjectileManager.cs
Initial Wwise Integration
2021-02-27 20:53:36 +00:00
ProjectileManager.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
WeaponChargeEffect.cs
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
WeaponChargeEffect.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00