Nibu
390b4c7a45
Credits screen: one row per notice line, refuse a missing attribution file, follow the New Game focus handling
...
ShowCredits renders the selected credit as property rows instead of one multi-line label, refuses with a dialog when
the attribution TextAsset is missing or malformed, takes list rows out of automatic navigation, steps with Up/Down on
the focused Back button and leaves on Cancel. ScenarioPicker's focus hold moves to FocusHold so both screens share it.
The menu wiring test now strips comments before matching.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-12 12:48:52 +00:00
..
HUD
Ammo label visibility is Weapon.ShowsAmmoReadout: the HUD's three AmmoType.IsSet() decisions move into Shared and are tested
2026-11-11 05:59:30 +00:00
InputScreen
Land RunSave and the one-cache run and player lifecycle (Cut 10)
2026-09-14 22:00:27 +02:00
Menu
Trade: the purchase loop moves to StationServices.TryBuyLots, charging each lot it delivers; the Buy Quantity field clamps to at least one
2026-10-22 21:10:07 +02:00
Properties Panel
Damage falloff: effective range and damage at max range replace DamageCurve
2026-10-14 02:16:04 +02:00
BackgroundRenderer.cs
First Flight
2020-12-22 03:13:43 +00:00
BackgroundRenderer.cs.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
ClickableCollider.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ClickableCollider.cs.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
ClickCatcher.cs
Playability
2022-08-08 22:43:55 +01:00
ClickCatcher.cs.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
ClickRaycaster.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ClickRaycaster.cs.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
ConfirmationDialog.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ConfirmationDialog.cs.meta
Hauling Task
2020-06-12 01:57:15 +01:00
ConsoleController.cs
Capture presets through their own cache; keep the catalog read-only
2026-09-14 23:32:52 +02:00
ConsoleController.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ConsoleView.cs
Fix console text input and route give through ship commissioning
2026-09-30 01:04:11 +02:00
ConsoleView.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ContextMenu.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ContextMenu.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ContextMenuOption.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ContextMenuOption.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
CorporationMenuItem.cs
First Flight
2020-12-22 03:13:43 +00:00
CorporationMenuItem.cs.meta
Corporation Creation Screen
2020-05-18 01:06:30 +01:00
DropdownMenu.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
DropdownMenu.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
FieldTester.cs
Loot 3 fix1: the loot-3 findings' fixtures, and the held-pose curve has one owner
2026-10-13 22:25:49 +02:00
FieldTester.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
HUD.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
InputScreen.meta
Dynamic Input System Rebinding
2021-05-07 23:31:39 +01:00
MainMenu.cs
Credits screen: one row per notice line, refuse a missing attribution file, follow the New Game focus handling
2026-11-12 12:48:52 +00:00
MainMenu.cs.meta
Live Demo Tweaks
2021-04-09 14:01:34 +01:00
Menu.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
Properties Panel.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
ScenarioPicker.cs
Credits screen: one row per notice line, refuse a missing attribution file, follow the New Game focus handling
2026-11-12 12:48:52 +00:00
ScenarioPicker.cs.meta
ScenarioPicker: selected row in the menu accent, title is group over name, panes docked 128 apart; verify and capture run green in Unity; metas
2026-10-23 01:42:56 +02:00
SpriteCursor.cs
Playability
2022-08-08 22:43:55 +01:00
SpriteCursor.cs.meta
Playability
2022-08-08 22:43:55 +01:00
TextButton.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
TextButton.cs.meta
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
ZoneGravityObject.cs
First Flight
2020-12-22 03:13:43 +00:00
ZoneGravityObject.cs.meta
Entity Spawning & Rendering
2020-05-25 03:05:30 +01:00
ZoneObject.cs
First Flight
2020-12-22 03:13:43 +00:00
ZoneObject.cs.meta
Entity Spawning & Rendering
2020-05-25 03:05:30 +01:00
ZoneShip.cs
First Flight
2020-12-22 03:13:43 +00:00
ZoneShip.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00