Aetheria/Assets/Scripts/Gameplay/Weapons
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens db8c3c7779 Initial Wwise Integration
Created wwise project
Integrated inventory UI sounds
Improved projectile weapon behavior (randomized start position, stopped them from self-destructing at target range when airburst is disabled)
2021-02-27 20:53:36 +00:00
..
ChargeEffectManager.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ChargeEffectManager.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ConstantLaser.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantLaser.cs.meta Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantLaserManager.cs Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantLaserManager.cs.meta Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantLightning.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantLightning.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantLightningManager.cs GPU Lightning Weapons 2021-02-05 03:21:15 +00:00
ConstantLightningManager.cs.meta GPU Lightning Weapons 2021-02-05 03:21:15 +00:00
ConstantParticleWeapon.cs Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
ConstantParticleWeapon.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantParticleWeaponManager.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantParticleWeaponManager.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantWeaponEffectManager.cs Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantWeaponEffectManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
GuidedProjectile.cs Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
GuidedProjectile.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
GuidedProjectileManager.cs Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
GuidedProjectileManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
HitscanEffect.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
HitscanEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
HitscanManager.cs Weapos Rejiggered 2021-01-31 03:52:32 +00:00
HitscanManager.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
InstantWeaponEffectManager.cs Weapos Rejiggered 2021-01-31 03:52:32 +00:00
InstantWeaponEffectManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Laser.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
Laser.cs.meta Heat System v2 + Lasers 2021-01-27 00:05:30 +00:00
LaserManager.cs Weapos Rejiggered 2021-01-31 03:52:32 +00:00
LaserManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Lightning.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
Lightning.cs.meta GPU Lightning Weapons 2021-02-05 03:21:15 +00:00
LightningGunManager.cs Lightning 2021-02-04 04:37:47 +00:00
LightningGunManager.cs.meta Lightning 2021-02-04 04:37:47 +00:00
Mine.cs Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Mine.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
MineManager.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
MineManager.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ParticleChargeEffect.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ParticleChargeEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
Projectile.cs Initial Wwise Integration 2021-02-27 20:53:36 +00:00
Projectile.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ProjectileManager.cs Initial Wwise Integration 2021-02-27 20:53:36 +00:00
ProjectileManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
WeaponChargeEffect.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
WeaponChargeEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00