Meta Vens
b26fbbaa95
Scanner decays from the zone clock, not tick order; revert the consumable reorder
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bdc8f1d0 ran Execute before the always-updated pass in ConsumableItemEffect.Update; that moved StatModifier timing for every consumable (TheOverdriveLocksAndBoosts failed). The scan's decay is now derived from the zone clock since the last held tick (Scanner.Progress, one site), so it is the same on the tick it breaks for an equipment host and a consumable host, and Scanner is no longer an IAlwaysUpdatedBehavior. The pilot-path test attaches a task-less Agent: a patrolling Minion needs zone orbits. bdc8f1d0 does not pass its own suite; this commit is the intended state.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 04:23:13 +02:00
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CultCache
Pin AetheriaStores routing with tests; make PlayerSettings readable
2026-09-14 19:12:54 +02:00
Editor
Loot 3 fix1: the stand-in pose check derives its progress from the rule, not from FieldTester
2026-10-13 22:34:50 +02:00
Gameplay
Loot 3 fix1: the loot-3 findings' fixtures, and the held-pose curve has one owner
2026-10-13 22:25:49 +02:00
ServerShared
Scanner decays from the zone clock, not tick order; revert the consumable reorder
2026-10-14 04:23:13 +02:00
Tests
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
UI
Merge origin/master into loot-3 (second)
2026-10-13 23:30:23 +02:00
Zone Display
Merge cut contact-hud (Soul verdicts cut-contact-hud.s1, .s2)
2026-10-13 08:48:13 +02:00
AetheriaInput.cs
Helm split: the Unity-regenerated input wrapper and the metas for Steering and HelmInput
2026-10-07 12:44:21 +02:00
AetheriaInput.cs.meta
Minimap + Input System
2020-12-02 16:42:09 +00:00
CultCache.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
Editor.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
EngineAssets.cs
Switch engine asset references from Resources paths to Addressables GUIDs
2026-09-18 05:04:50 +02:00
EngineAssets.cs.meta
Switch engine asset references from Resources paths to Addressables GUIDs
2026-09-18 05:04:50 +02:00
EventLog.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
EventLog.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
FilterTest.cs
Hit Detection
2021-01-08 12:44:10 +00:00
FilterTest.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
Gameplay.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Prototype.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Prototype.cs.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
PrototypeParticleReturn.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
PrototypeParticleReturn.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
Rotate.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Rotate.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
ServerShared.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
Tests.meta
Sector & Loadout Generation Fixes
2021-03-18 22:48:33 +00:00
UI.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
UnityExtensions.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
UnityExtensions.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
Zone Display.meta
Trailer Stuff & More
2021-03-27 10:03:24 +00:00