Added an event system allowing the UI to subscribe to changes in entity cargo, hardpoints or on specific items Fixed bugs in colony tab caused by recent refactoring
10 lines
174 B
C#
10 lines
174 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public interface IDynamicProperties
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{
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event Action OnChanged;
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}
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