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01a1ad3a1a
Aetheria release map: ship authoring across Blender and Studio
...
Division of labour (Studio edits hull semantics, Blender owns space, strokes
and the body), Line Art strokes into Package's capture, the shared ship.cc with
a Studio disk guard as the bridge, mount gizmos and a read-only overlay, Thing
readiness facts and question ship-authoring-host, six cuts and their order
against the .cc move.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 18:24:45 +02:00
..
addressables-cut.md
Record where the Addressables cuts landed, misattributed moves included
2026-09-18 05:08:53 +02:00
aetheria-perfect-machine-map.md
Stop pointing the parked map at AetheriaEve as a living rebuild
2026-09-13 13:48:46 +02:00
aetheria-release-map.md
Aetheria release map: ship authoring across Blender and Studio
2026-10-03 18:24:45 +02:00
aetheria-release-target.md
Aetheria release: faction-play proof is four cuts; ammunition fact F14
2026-10-03 13:47:18 +02:00
build-delivery-cut.md
Rule the Aetheria site as the download page owner
2026-09-17 22:21:19 +02:00
build-delivery-target.md
Map build delivery, and narrow the Idunn invariant to services
2026-09-17 22:00:45 +02:00
content-batch-one.md
Define collection-based ship prefab authoring
2026-09-26 15:26:46 +02:00
cultcache-migration-cut.md
Record the passed play smoke and the master merge
2026-09-17 18:02:24 +02:00
cultcache-migration-postmortem.md
Record the Studio click-through and the dropped grouping features
2026-09-17 02:08:41 +02:00
cultcache-migration-target.md
Record the Studio click-through and the dropped grouping features
2026-09-17 02:08:41 +02:00
faction-territory-target.md
Place territory after fire control in the order
2026-09-19 06:23:08 +02:00
fire-control-cut.md
Record fire control batches 5-8 landing and their follow-ups
2026-09-29 22:24:39 +02:00
headless-playground-cut.md
Map settings out of Unity serialization into CultCache globals
2026-09-17 17:36:07 +02:00
item-provenance-cut.md
Record the Cut C follow-up and close the provenance schema cut
2026-09-17 12:47:33 +02:00
item-provenance-substrate.md
Record F4 as ruled: quality stored per lot per role
2026-09-17 03:20:18 +02:00
item-provenance-target.md
Record that the content pass consolidates designs through roles
2026-09-17 17:49:14 +02:00
locomotion-cut.md
Record restored hull content as merged
2026-09-26 13:25:23 +02:00
merge-to-master-checklist.md
Record the play smoke stop, operator direction and stale checklist expectations
2026-09-30 01:15:06 +02:00
negent-weapons-concept.md
Write the negent weapon concept: ammunition is the ship's heat
2026-09-18 06:32:19 +02:00
scenarios-cut.md
Scenarios map: belt-freeze rulings (general targeting index; fix Previous off-by-one)
2026-10-01 14:04:00 +02:00
settings-globals-cut.md
Rule Addressables Q1 and sweep the settings map onto asset GUIDs
2026-09-17 18:36:59 +02:00
shield-panel-cut.md
Rule the panel rim held, and record what play showed
2026-09-18 19:04:06 +02:00
shield-presentation-contract.md
Record the pre-impact commit window in fire control's scope
2026-09-18 06:05:29 +02:00
ship-collection-authoring.md
Define collection-based ship prefab authoring
2026-09-26 15:26:46 +02:00
stats-and-power-cut.md
Rule power supply a multiplier, and record Soul's power findings
2026-09-19 04:58:58 +02:00
stats-and-power-target.md
Write the negent weapon concept: ammunition is the ship's heat
2026-09-18 06:32:19 +02:00
stats-power-cut1-migration.md
Fix a mutation accidentally captured in the previous commit
2026-09-18 18:45:10 +02:00
stats-power-cut7-roles.md
Cut 7: author roles into the catalog, and the operator review table
2026-09-19 05:01:43 +02:00
three-gates-scope.md
Record the pre-impact commit window in fire control's scope
2026-09-18 06:05:29 +02:00
tutorial-script-sketch.md
Assume a pausing in-game dialog primitive in the tutorial sketch
2026-09-17 15:21:12 +02:00