Added new clouds shader with improved raymarching loop Currently only being used in main menu (rest is coming right up!) Removed WWise (it's nice, but all it's doing is throwing exceptions rn since we ain't about to get a license)
14 lines
415 B
C#
14 lines
415 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MainMenuMusic : MonoBehaviour
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{
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public string MusicSoundbankName = "Main_Menu";
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// Start is called before the first frame update
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void Start()
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{
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// TODO: SFX: Menu Music
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//ActionGameManager.PlayMusic(ActionGameManager.SoundBanksInfo.GetSoundBank(MusicSoundbankName).Id, gameObject);
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}
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}
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