2021-04-30 11:19:25 +01:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MainMenuMusic : MonoBehaviour
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{
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public string MusicSoundbankName = "Main_Menu";
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// Start is called before the first frame update
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void Start()
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{
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2022-07-10 02:53:09 +01:00
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// TODO: SFX: Menu Music
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//ActionGameManager.PlayMusic(ActionGameManager.SoundBanksInfo.GetSoundBank(MusicSoundbankName).Id, gameObject);
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2021-04-30 11:19:25 +01:00
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}
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}
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