Meta Vens
3dcfaf9783
Delete commented-out code blocks
...
Git keeps the history. SimpleCommodityData records its retired
MessagePack keys so they are not reused against old data.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-11 22:14:58 +02:00
Meta Vens
cc7f2c8877
Remove dead code, unused plugins, and multiplayer remnants
...
Delete Economy.Server/Economy.Shared, LiteNetLib, network message types,
the texture-based Gravity duplicate, unreferenced scripts and agent
states, and unused plugins (MSAGL, NaughtyAttributes, AsyncAwaitUtil,
Allegorithmic, Localization samples, MrtTest, ThinkGear, QuickGraph),
plus vendored sample scenes, root zips/logs, and the stray Obsidian
folder. MainMenu logs faulted galaxy-generation tasks directly instead of
AsyncAwaitUtil's WrapErrors. Stop tracking UserSettings and the Wwise
.backup folder; ignore generated .sln/.csproj by pattern.
Game-system test scenes are kept. Playdead stays: VolumeCloudRenderer
derives from its EffectBase.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-11 22:14:57 +02:00
Meta Vens
7006a6b0dd
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
Meta Vens
3d36fe5da4
Restore daemon-owned gravity fog producers
2026-07-15 23:57:48 +01:00
Meta Vens
6f0375f4ad
Publish gravity fog through generic Eve fields
2026-07-15 20:17:05 +01:00
Meta Vens
911bb72f69
Make game viewport authority runtime-neutral
2026-07-05 19:56:18 +01:00
Meta Vens
4d7bb65868
Integrate CultMesh UI and URP cleanup
2026-06-30 19:14:49 +01:00
Meta Vens
4981e9d1fa
Fix typed Unity state compile errors
2026-06-29 13:07:24 +01:00
Meta Vens
a1f3d08676
Use provider-native current state reads
2026-06-29 13:04:01 +01:00
Meta Vens
ab6387fe1e
Use managed RTS viewport document handles
2026-06-29 12:54:07 +01:00
Meta Vens
2a03386ddd
Sample ZoneRenderer catalog through current state
2026-06-29 11:29:54 +01:00
Meta Vens
95cfd60a52
Sample volume cloud settings through current typed access
2026-06-29 10:09:08 +01:00
Meta Vens
aa45a6bb07
Add named parameterized document access
2026-06-29 07:51:45 +01:00
Meta Vens
c2ef01f8b4
Add named map and zone document access
2026-06-29 07:43:02 +01:00
Meta Vens
a3d6df3bfd
Add named catalog and settings document access
2026-06-29 07:30:21 +01:00
Meta Vens
7a298cf95d
Use native runtime documents in render UI
2026-06-29 06:14:38 +01:00
Meta Vens
e58cc2a5e8
Treat trade item pricing as values
2026-06-29 04:50:04 +01:00
Meta Vens
296a0b6de8
Add native reactive client state access
2026-06-29 04:18:22 +01:00
Meta Vens
0830588cbb
Flatten Aetheria CultMesh reactive access
2026-06-29 02:42:08 +01:00
Meta Vens
033acd17e6
Use generic parameterized viewport documents
2026-06-29 00:01:21 +01:00
Meta Vens
e9c5281e3f
Use generic reactive fixed documents
2026-06-28 23:50:28 +01:00
Meta Vens
25744df4a1
Use reactive documents for viewport rendering
2026-06-28 23:06:15 +01:00
Meta Vens
5a8f8f4565
Use reactive zone contacts in renderer
2026-06-28 23:03:02 +01:00
Meta Vens
9fd1c44cee
Use reactive catalog document in zone renderer
2026-06-28 22:31:04 +01:00
Meta Vens
692fc6e2b1
Use reactive player settings in volume clouds
2026-06-28 16:12:35 +01:00
Meta Vens
203fe80c0e
Rename Unity loadout item projector factory
2026-06-28 14:33:52 +01:00
Meta Vens
1a38064190
Centralize zone renderer state sessions
2026-06-28 14:18:53 +01:00
Meta Vens
498f27997a
Add managed zone contacts session
2026-06-28 13:53:45 +01:00
Meta Vens
a035a55fc3
Remove Aetheria client state alias
2026-06-28 13:13:07 +01:00
Meta Vens
0cf4591b8f
Centralize catalog item object lookup
2026-06-28 12:21:38 +01:00
Meta Vens
3ac20904c1
Use reactive objects viewport in zone renderer
2026-06-28 09:38:48 +01:00
Meta Vens
870cd7c3e0
Use reactive zone contact documents
2026-06-28 09:24:53 +01:00
Meta Vens
3c37579153
Use reactive catalog in zone renderer
2026-06-28 09:16:15 +01:00
Meta Vens
3070dc7610
Use reactive player settings in input screen
2026-06-28 08:52:56 +01:00
Meta Vens
ccefe3ca96
Expose reactive settings accessors
2026-06-28 08:45:35 +01:00
Meta Vens
e425566c1d
Use daemon SoA for zone presentation entities
2026-06-28 08:41:45 +01:00
Meta Vens
e1052eba30
Use named managed map and viewport accessors
2026-06-28 08:13:17 +01:00
Meta Vens
68fc0b0aa1
Use named managed shared state accessors
2026-06-28 08:02:16 +01:00
Meta Vens
ee0f73d40d
Rename observed facades as entity snapshots
2026-06-28 03:34:08 +01:00
Meta Vens
a1fa5f1425
Share managed runtime client access
2026-06-28 02:32:13 +01:00
Meta Vens
03b1e082ea
Route catalog reads through managed document
2026-06-28 01:58:58 +01:00
Meta Vens
943a210bc5
Route Unity settings reads through managed documents
2026-06-28 01:52:11 +01:00
Meta Vens
e0acc8a1b5
Route viewport projections through managed documents
2026-06-28 01:37:43 +01:00
Meta Vens
65133ac8a0
Integrate Aetheria reactive state worktree
2026-06-28 01:18:21 +01:00
Meta Vens
69327bbe19
Use Aetheria state handles for render feeds
2026-06-27 14:06:30 +01:00
Meta Vens
2e96660d48
Build typed Aetheria client surfaces
2026-06-25 18:09:33 +01:00
Meta Vens
74b3b3d72a
Query daemon presentation entities by viewport
2026-06-22 15:04:12 +01:00
Meta Vens
eb038607e2
Query daemon body views by render viewport
2026-06-22 14:55:17 +01:00
Meta Vens
21b3abca9f
Split ZoneRenderer asset palette from GameSettings
2026-06-22 00:36:28 +01:00
Meta Vens
0768b868fd
Move body visual tuning into render settings
2026-06-22 00:31:17 +01:00