Meta Vens
39a0dc8737
Sync daemon authority migration
2026-06-21 09:37:54 +01:00
Meta Vens
9c63c0a1af
Delete dead PropertiesPanel reflection inspector
2026-06-16 19:38:02 +01:00
Meta Vens
64e596d92d
Demote Unity config MessagePack metadata
2026-06-13 11:14:38 +01:00
Meta Vens
b0d2aa1156
Purge Newtonsoft state annotations
2026-06-13 04:56:50 +01:00
Reinier Vens
47e500e1ce
Playability
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Fixed loadout generator tutorial edge cases
Recreated missing items
Created field shader & test scene
2022-08-08 22:43:55 +01:00
Reinier Vens
c4be204cd0
First Flight
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Added MPL license headers
SectorRenderer renders entities in sector, manages particle systems for ship thrusters
Thrusters apply torque based on orientation and position relative to ship center of mass
GameManager controls the player ship's thrusters
Player can dock with station if they are near
2020-12-22 03:13:43 +00:00
Reinier Vens
1f90d3639a
Asteroids & Refactoring
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We have proper belts that hug the Grid, reactive properties for planet instance data, and more!
2020-12-01 00:16:11 +00:00
Reinier Vens
a981a46170
Asteroid Belts
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Sector renderer is now also rendering asteroid belts. All gravity calculations have been moved out of monobehaviors.
2020-11-29 22:50:12 +00:00
Reinier Vens
d12d7c5c45
Initial ARPG Port
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ARPG scene assets from old project are now correctly visualizing sectors generated by ZoneGenerator and updated by GameContext
2020-11-27 22:47:33 +00:00