Commit graph Aetheria/Assets/Scripts/Zone Display
Author SHA1 Message Date
Meta Vens
3dcfaf9783 Delete commented-out code blocks
Git keeps the history. SimpleCommodityData records its retired
MessagePack keys so they are not reused against old data.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-11 22:14:58 +02:00
Meta Vens
cc7f2c8877 Remove dead code, unused plugins, and multiplayer remnants
Delete Economy.Server/Economy.Shared, LiteNetLib, network message types,
the texture-based Gravity duplicate, unreferenced scripts and agent
states, and unused plugins (MSAGL, NaughtyAttributes, AsyncAwaitUtil,
Allegorithmic, Localization samples, MrtTest, ThinkGear, QuickGraph),
plus vendored sample scenes, root zips/logs, and the stray Obsidian
folder. MainMenu logs faulted galaxy-generation tasks directly instead of
AsyncAwaitUtil's WrapErrors. Stop tracking UserSettings and the Wwise
.backup folder; ignore generated .sln/.csproj by pattern.

Game-system test scenes are kept. Playdead stays: VolumeCloudRenderer
derives from its EffectBase.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-11 22:14:57 +02:00
Meta Vens
7006a6b0dd Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Meta Vens
3d36fe5da4 Restore daemon-owned gravity fog producers 2026-07-15 23:57:48 +01:00
Meta Vens
6f0375f4ad Publish gravity fog through generic Eve fields 2026-07-15 20:17:05 +01:00
Meta Vens
911bb72f69 Make game viewport authority runtime-neutral 2026-07-05 19:56:18 +01:00
Meta Vens
4d7bb65868 Integrate CultMesh UI and URP cleanup 2026-06-30 19:14:49 +01:00
Meta Vens
4981e9d1fa Fix typed Unity state compile errors 2026-06-29 13:07:24 +01:00
Meta Vens
a1f3d08676 Use provider-native current state reads 2026-06-29 13:04:01 +01:00
Meta Vens
ab6387fe1e Use managed RTS viewport document handles 2026-06-29 12:54:07 +01:00
Meta Vens
2a03386ddd Sample ZoneRenderer catalog through current state 2026-06-29 11:29:54 +01:00
Meta Vens
95cfd60a52 Sample volume cloud settings through current typed access 2026-06-29 10:09:08 +01:00
Meta Vens
aa45a6bb07 Add named parameterized document access 2026-06-29 07:51:45 +01:00
Meta Vens
c2ef01f8b4 Add named map and zone document access 2026-06-29 07:43:02 +01:00
Meta Vens
a3d6df3bfd Add named catalog and settings document access 2026-06-29 07:30:21 +01:00
Meta Vens
7a298cf95d Use native runtime documents in render UI 2026-06-29 06:14:38 +01:00
Meta Vens
e58cc2a5e8 Treat trade item pricing as values 2026-06-29 04:50:04 +01:00
Meta Vens
296a0b6de8 Add native reactive client state access 2026-06-29 04:18:22 +01:00
Meta Vens
0830588cbb Flatten Aetheria CultMesh reactive access 2026-06-29 02:42:08 +01:00
Meta Vens
033acd17e6 Use generic parameterized viewport documents 2026-06-29 00:01:21 +01:00
Meta Vens
e9c5281e3f Use generic reactive fixed documents 2026-06-28 23:50:28 +01:00
Meta Vens
25744df4a1 Use reactive documents for viewport rendering 2026-06-28 23:06:15 +01:00
Meta Vens
5a8f8f4565 Use reactive zone contacts in renderer 2026-06-28 23:03:02 +01:00
Meta Vens
9fd1c44cee Use reactive catalog document in zone renderer 2026-06-28 22:31:04 +01:00
Meta Vens
692fc6e2b1 Use reactive player settings in volume clouds 2026-06-28 16:12:35 +01:00
Meta Vens
203fe80c0e Rename Unity loadout item projector factory 2026-06-28 14:33:52 +01:00
Meta Vens
1a38064190 Centralize zone renderer state sessions 2026-06-28 14:18:53 +01:00
Meta Vens
498f27997a Add managed zone contacts session 2026-06-28 13:53:45 +01:00
Meta Vens
a035a55fc3 Remove Aetheria client state alias 2026-06-28 13:13:07 +01:00
Meta Vens
0cf4591b8f Centralize catalog item object lookup 2026-06-28 12:21:38 +01:00
Meta Vens
3ac20904c1 Use reactive objects viewport in zone renderer 2026-06-28 09:38:48 +01:00
Meta Vens
870cd7c3e0 Use reactive zone contact documents 2026-06-28 09:24:53 +01:00
Meta Vens
3c37579153 Use reactive catalog in zone renderer 2026-06-28 09:16:15 +01:00
Meta Vens
3070dc7610 Use reactive player settings in input screen 2026-06-28 08:52:56 +01:00
Meta Vens
ccefe3ca96 Expose reactive settings accessors 2026-06-28 08:45:35 +01:00
Meta Vens
e425566c1d Use daemon SoA for zone presentation entities 2026-06-28 08:41:45 +01:00
Meta Vens
e1052eba30 Use named managed map and viewport accessors 2026-06-28 08:13:17 +01:00
Meta Vens
68fc0b0aa1 Use named managed shared state accessors 2026-06-28 08:02:16 +01:00
Meta Vens
ee0f73d40d Rename observed facades as entity snapshots 2026-06-28 03:34:08 +01:00
Meta Vens
a1fa5f1425 Share managed runtime client access 2026-06-28 02:32:13 +01:00
Meta Vens
03b1e082ea Route catalog reads through managed document 2026-06-28 01:58:58 +01:00
Meta Vens
943a210bc5 Route Unity settings reads through managed documents 2026-06-28 01:52:11 +01:00
Meta Vens
e0acc8a1b5 Route viewport projections through managed documents 2026-06-28 01:37:43 +01:00
Meta Vens
65133ac8a0 Integrate Aetheria reactive state worktree 2026-06-28 01:18:21 +01:00
Meta Vens
69327bbe19 Use Aetheria state handles for render feeds 2026-06-27 14:06:30 +01:00
Meta Vens
2e96660d48 Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
Meta Vens
74b3b3d72a Query daemon presentation entities by viewport 2026-06-22 15:04:12 +01:00
Meta Vens
eb038607e2 Query daemon body views by render viewport 2026-06-22 14:55:17 +01:00
Meta Vens
21b3abca9f Split ZoneRenderer asset palette from GameSettings 2026-06-22 00:36:28 +01:00
Meta Vens
0768b868fd Move body visual tuning into render settings 2026-06-22 00:31:17 +01:00