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3,039 commits

Author SHA1 Message Date
Meta Vens
93d5a0c69c AetherDb smoke-rounds: the five product-less smoke weapons, dry run unless apply
Smoke Proximity, Smoke Delayed and Smoke Refused are Spectra clones with the operator's fuse values; Smoke Refused Beam is a constant weapon and Smoke Refused Charge a charged one cloned from ChargeBlast SG, each fused with a Range below its BlastRadius. No products. SmokeRoundsCommandTests covers dry run, apply and the no-op second apply.

The catalog and the arenas that carry the designs follow in the next commit. This commit builds; its command test needs no catalog change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 03:33:22 +02:00
Meta Vens
b6262467f0 Merge cut-scenarios-smoke (verdict cut-scenarios-smoke.s2)
Scenarios.cs Tests list: kept WeaponFeel, Pursuit and Crossing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 23:28:05 +02:00
Meta Vens
336cf3a684 Merge cut-scenarios-crossing (verdict cut-scenarios-crossing.s3)
Scenarios.cs Tests list: kept Pursuit and Crossing both.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 23:27:47 +02:00
Meta Vens
9131cce3b9 Merge cut-scenarios-pursuit (verdict cut-scenarios-pursuit.s1)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 23:27:39 +02:00
Meta Vens
4658fa7af6 RunStartTests: the offered-gear checks read the hulls a product sells
GenerationOffersExactlyTheSoldGearSomeHullCanFit compares against LoadoutGenerator.SoldHulls; GearNoHullCanFitIsOfferedOnlyOnceAHullTakesIt
gives its scratch hull a product, since a hull no product sells is no home. The previous commit (2a943370) left both red (found by the
full run); this one is the head. Commit 2a943370 does not pass the full suite.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 22:51:07 +02:00
Meta Vens
2a943370ab Smoke Test Hull fixes: the home rule reads sold hulls only; command and flank geometry pinned; turret off the starboard line
LoadoutGenerator.SoldHulls is the one definition of the hulls HasHome considers (a hull some product sells); AvailableProducts and the
tests read it, so the product-less test hull gives no gear a home. TheSoldHardpointGearWithNoHomeToday describes production again.
SmokeHullCommandTests pins each added hardpoint's firing arc, armour and shape; ArcsFlanks asserts the flank hulls abeam from the
player's facing within 5 degrees; Arcs' Turret moves to (600,300). Not yet built or run at this commit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 22:35:25 +02:00
Meta Vens
8d38409d60 Crossing: Brief says coasting pass; pin idle pass, crosser x speed, rest default
Builds (test and Brief text only; not yet run).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 21:48:39 +02:00
Meta Vens
2a62d90b3f Release map: the Reveal row ends a reveal only on what the observer perceives
Amends the model page to Defaulted ruling reveal-ends-on-perception (Soul
findings cut-contact-reveals.s2.perceived-destruction-never-ends-reveal and
unseen-departure-clears-contact): zone departure no longer empties books.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 21:47:15 +02:00
Meta Vens
5c294ef994 GameData/Aetheria.cc: smoke-hull apply on the 2x2-flank hull (replaces the previous commit's catalog)
Output of `AetherDb smoke-hull apply` on this tree's base catalog, run on Yggdrasil: one HullData,
Smoke Test Hull, 17 hardpoints, no product.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 21:36:21 +02:00
Meta Vens
043a73eb0a Smoke Test Hull: 2x2 side mounts on a two-cell margin; test classes read sold hulls only
The 1x1 Ballistic side mount tripped IsFilledByAgreesWithACellOracle (Shape.FitsWithin never places a
design whose only cell is not its origin, so Takes and the oracle disagree on a 1x1 hardpoint); the
side mounts are 2x2 now, which needs two columns of margin on each side, so every Longinus cell and
hardpoint moves right by two. The two catalog-wide tests that listed every hull now list sold hulls.
This commit does not pass the suite: GameData/Aetheria.cc still holds the previous hull until the
next commit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 21:32:50 +02:00
Meta Vens
6b0f15d76a GameData/Aetheria.cc: smoke-hull apply (Smoke Test Hull, no product)
The catalog is the output of `AetherDb smoke-hull apply` on this tree's catalog, run on Yggdrasil.
It adds one HullData, 17 hardpoints (the Longinus's 13 and four new ones), and nothing else.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 21:16:48 +02:00
Meta Vens
fed0e61d11 smoke-hull: fix the dry-run and apply message literals and the lambda names that shadowed the hull
e8442328 does not build (newline inside two string literals); this one does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 21:11:26 +02:00
Meta Vens
e8442328df Smoke Test Hull command, Weapon Feel and Arcs on the test hull (catalog not yet applied)
AetherDb smoke-hull [apply] adds a product-less Longinus copy with a 2x2 Energy and a 2x2 Ballistic
hardpoint past the bow and a 1x1 side mount on each flank. Weapon Feel (seed 107) stages it with
ChargeBlast SG, Autocannon and FastBlast+-; Arcs flies it with a mount on each flank and a Port and
Starboard hull. This commit does not build a passing suite: the scenarios name the hull and
GameData/Aetheria.cc does not hold it until the next commit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 21:04:09 +02:00
Meta Vens
34ec64356e Release map: the Reveal row keeps a reveal of gear destroyed out of sight; only the aiming read filters on live gear
Amends the model page to Defaulted ruling contact-reads-book-aim-reads-live
(Soul finding cut-contact-reveals.s1.unseen-destruction-leaks-into-contact).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 20:54:39 +02:00
Meta Vens
4897d8d157 Crossing test: the crosser is placed moving across the bow, and FastBlast+- mounts forward
Not yet verified at this commit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 20:13:13 +02:00
Meta Vens
4f12d581cb Crossing: the crosser starts to port at 50 m/s and the test observes the pass over simulated time; fit and hull pinned
Not yet verified at this commit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 19:57:16 +02:00
Meta Vens
dc34562fdb ScenarioStage.Place: a placed ship can start moving (velocity), the one staging capability a crossing needs
Builds.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 19:50:13 +02:00
Meta Vens
7ab267c314 Crossing scenario and Djinni Shakedown targets, with their staging tests
Crossing (seed 112, demo cast): the Arcs Longinus fit with plight and FastBlast+- under the Fire Control Array, a piloted
hostile Djinni crossing the bow inside 400 m, an unpiloted neutral one at 80% of plight's Range. Djinni Shakedown gains
bare Longinus targets Ahead (inside the generated Djinni's ballistic mount arc) and Abeam (outside it). CrossingConditions
and DjinniShakedownTargets read what each arena staged. Not yet verified on a full-suite run at this commit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 18:52:35 +02:00
Meta Vens
9ccc846c1a Pursuit scenario: Cargo stages consumables; a hostile on your tail, a Mine Launcher fitted, vents and overdrives in the hold
ScenarioStage.Cargo resolves one name across equippable and consumable
designs; a consumable is built from its first available product in key
order. Pursuit (seed 111, demo cast) lists last in Scenarios.Tests.
All commits build.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 18:41:48 +02:00
Meta Vens
b888b20c33 Release map: scenarios for operator checks (check-to-scenario table, six cuts)
Body facts SC1-SC16, the table of every operator check against the
scenario that stages it, and the cut order for scenarios-smoke r4,
smoke-rounds, pursuit, crossing, belt and lock-on.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 18:31:17 +02:00
Meta Vens
12dfcef563 Merge eureka/aetheria-release-paint-modes: paint modes, swept ping set and ping returns
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 17:39:31 +02:00
Meta Vens
d2709d550e Sensor: one reset of the swept set; a ping belongs to its zone; PaintModeTests pin the ending step and the return inbox
The idle _reached.Clear() at the end of Execute is deleted: Ping() is the one per-ping reset
(ASecondPingCrossesTheSameShipAgain). A sweeping tick drops reached subjects that left the zone,
and a ping ends when its pinger is in another zone than it began in. New tests: the ending step's
band, every return credited, an inactive ally posted none, Deactivate clearing the inbox, a ping
ending on a zone change, and a leave-and-return subject crossed again.

Not yet verified: no verify job has run on this commit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 16:42:16 +02:00
Meta Vens
0b917630ad PaintModeTests: a second ping crosses the same ship again
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 15:26:45 +02:00
Meta Vens
34a9e72ce1 PaintModeTests: the cloud fixture lives long enough that its fade does not move the zero cases, and the finished ping is read at its last radius
Opacity falls linearly over the cloud's lifetime and the receive leg takes a square root, so a thousand-second cloud turned an opaque leg's 3e-4 into a .004 credit. The finished ping's radius is 300 within float rounding, not above it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 15:25:08 +02:00
Meta Vens
86323768e0 PaintModeTests: a cloud-thinned echo reads as nothing within the cloud's own fade, not exactly zero
The cloud fades linearly over its lifetime, so an opaque cloud's two legs read 3e-5 a few ticks in. The zero cases compare within a tolerance.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 15:23:28 +02:00
Meta Vens
dd896528cc Sensor: the pinger's swept set decides each crossing once; allies credit a published ping return inside the bistatic oval
Deletes the stateless interval crossing (_previousRadius, PreviousRadius, Crossing) and the allied-pinger scan over
other ships' Sensors. The pinging Sensor remembers the subjects its wavefront has reached (_reached), in the beam
or not, and a subject's first sweeping tick inside the radius is its one crossing. On it the pinger paints, credits
itself and posts a PingReturn to each ally; Entity publishes returns with paints (PublishPaints is now
PublishInbox) and the ally's own sensors credit them for one tick at the geometric mean range, inside
Rt x Rr < PingRange^2, through the geometric mean of both legs' obscuration (ruling ally-echo-bistatic-oval).
This commit builds and replaces the sensor the previous commit's tests were written against.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 15:22:29 +02:00
Meta Vens
e1827c9db0 PaintModeTests: the swept-set and bistatic-echo rules, written against the c1d5487b sensor
Eight new tests (moving subjects, list order, stopped illuminator, bistatic oval, cloud legs, drift behind the
front, late arrival, BeamWidth key 12 and its JSON name) and the ally credit of AnAllyHearsTheReturnSilently
restated as bistatic (.21213). This commit builds; the moving-subject, list-order, stopped-illuminator, oval, cloud
and ally-echo tests are expected to fail against the Sensor of c1d5487b, which the next commit replaces.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 15:22:08 +02:00
Meta Vens
1f6ba67d5f Release map and prior art: one owner per ping crossing, bistatic ally credit
Map R2/R3 rewritten after Soul failed paint-modes h1: the pinging sensor
keeps a per-ping reached set and posts PingReturn to allies through the
zone inbox; ally credit gated by the bistatic oval (R_t * R_r < range^2).
Research section 7: bistatic radar, cooperative engagement, game gaps.
Serves cut_spec paint-modes r3.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 15:17:33 +02:00
Meta Vens
c1d5487b72 PaintModeTests: a pinging ship is not a subject of its own ping, observed through its ally
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:24:57 +02:00
Meta Vens
8c5825ed94 PaintModeTests: concurrent sweeps credit once per crossing; factionless ships are not allies
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:09:32 +02:00
Meta Vens
5731fcee94 PaintModeTests: the hull radiates nothing, so visibility is the fixture's own constant
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:07:47 +02:00
Meta Vens
9dc4ae092f Sensing.cs: using CultMath for PaintWarning's float2 (the previous commit does not build)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:06:24 +02:00
Meta Vens
c47ced9cfd Paints carry search or track; a ping sweep warns every ship it crosses in its beam; allies hear the return silently
LockWarning becomes PaintWarning with a PaintMode (Search for a ping sweep, Track for a lock);
Entity.IncomingLocks becomes IncomingPaints. Sensor replaces the _pingedEntities set with a stateless
crossing rule over the previous and current wavefront radius, limited to a new BeamWidth stat (key 12,
absent reads 360), and credits allied pings from the receiving sensor's own sensitivity and distance.
The HUD lock indicator follows Track paints only. Folds in the radiator sampling-instant pin.

Unverified at this commit (first build still to run).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:05:16 +02:00
Meta Vens
a47f967d13 Merge eureka/aetheria-release-signature-channels
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 13:43:49 +02:00
Meta Vens
f30c3550ab SignatureTests: the one-view check fails by assertion, not by a test-host abort (Assert.Same formatted the entity graph)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 13:24:52 +02:00
Meta Vens
4059e53351 SignatureTests: decay channels named per writer, radiator strength at a nonzero exponent and two temperatures, the view is not a Dictionary
Findings decay-channel-baseline-vacuous (expected DrivePlume, Emission, LaunchFlash per source, not a post-tick
baseline), radiator-temperature-factor-unpinned (T^2 x multiplier x emissivity at two temperatures) and
one-writer-castable (the exposed view is not a Dictionary, is the same object each read, refuses writes).
Not built locally; verified on Yggdrasil.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 13:06:27 +02:00
Meta Vens
c76584ee21 Entity.VisibilitySources: a ReadOnlyDictionary created once over the private field, so a cast back to Dictionary fails
Finding one-writer-castable. Test commit follows; builds.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 13:06:04 +02:00
Meta Vens
fb0c18b4fd SignatureTests: decay test uses sources nothing rewrites (the item-swap mutant survived the first fixture)
Mutant decay-item-from-last-entry survived dc244686: the gun was the last-inserted entry, so
Values.Last().Item was its own, and every other entry was rewritten by its Execute after the
decay loop. The fixture now stops the drive and pings once, so the gun, the drive and the ping
are touched by decay alone and their three items differ. Builds.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 12:05:18 +02:00
Meta Vens
dc24468609 SignatureTests: pin decay items, key 3 and ordinals, radiator and ping strength, channels at two strengths
Decay with a gun, a drive and two Visibility gears checks every entry keeps its own item.
Key 3 of union 22 by golden bytes, the old three-slot record reads Thermal, the five ordinals,
json "channel", and a reopened catalog file. The radiator's strength is HeatRadiationMultiplier
x Emissivity at exponent 0; the ping's is its authored PingVisibility at two values. Gun,
beam and thruster channels hold at a strong and a sub-threshold strength.
Not yet built or run at this commit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 11:37:08 +02:00
Meta Vens
6f2dea3849 Entity.VisibilitySources is a read-only view: SetSignature and the decay loop are the only writers
The dictionary is private; the public member is an IReadOnlyDictionary over it, so a write
around SetSignature is a compile error, not a grep. Readers (Thruster, tests) use only the
read members. Builds; the test project at this commit still compiles (no reader writes).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 11:37:07 +02:00
Meta Vens
78c6c78e60 SignatureTests: light every channel in the sum fixture (a mutant dropping Reflection from the sum survived on a zero)
Builds and passes are verified at the previous commit; this commit changes the test only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 09:59:05 +02:00
Meta Vens
28250600f1 Merge eureka/aetheria-release-cultmath-0-4-1-pin: CultMath 0.4.1, the allocator's answer no longer depends on its warm start
Soul held (aetheria-release:verdict:cut-cultmath-0-4-1-pin.s1); master
moved only in docs since the branch point, so the branch's verify stands.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 09:46:34 +02:00
Meta Vens
2cb3ded00f Release map and prior art: quiet gear identifiable, hull layout from class
Map: hull layout and aim point (V15, V16), model rows for layout, located
item and the scan, rules R8-R11, and cuts layout-aim and inspection-scanner,
for ruling quiet-gear-identifiable-hull-layout-known. Research section 6:
game scanners and identification of non-emitting equipment, serving
questions scanner-reveals-its-user and scanner-held-or-pulse.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 09:18:24 +02:00
Meta Vens
1d14edea3a Signatures: every light signature names its channel and item through Entity.SetSignature
VisibilitySources holds Signature (channel, strength, item); the eight direct writes
go through the one writer; Visibility stays the sum; SignatureOn(channel) splits it.
VisibilityData gains Key(3) Channel. No number changes. Not yet built or tested at this
commit (verification follows).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 09:13:24 +02:00
Meta Vens
e0b123a98d Release map: the visibility rework (signature channels, paint modes, reveal record, emissions heard)
Body facts, model page, authority map, rules, rationale and cut order for
ruling visibility-per-capability-reveal folded with sensor-stat-set; seven
cuts pinned at 93b7ff8d.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 08:59:17 +02:00
Meta Vens
1b5499cf78 ThrustAllocatorTests: System.Random (CultMath.Random is ambiguous); fixes the build of the previous commit
c7dcf178 does not build (CS0104); this commit does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 08:46:54 +02:00
Meta Vens
c7dcf178f3 ThrustAllocator: cold and warm starts agree on the hull that stopped early
The finding's fixture (Synthetic(8, 7005), the seeded random walk through its
eighth intent) compares a warm allocator with a fresh one at every step. Fails
on the 0.4.0 pin, passes on 0.4.1. Builds.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 08:44:04 +02:00
Meta Vens
b4d5cee48e CultMath pin to 0.4.1 (BoundedLeastSquares stopping fix and Validate)
CultMathRevision, the manifest tag and the lock hash move together to
cultmath-unity-v0.4.1 (9c1b06cd). CultLibRevision is unchanged. Builds.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 08:44:02 +02:00
Meta Vens
93b7ff8da0 Merge eureka/aetheria-release-envelope-from-columns: the evasion envelope is the box extremes of the thrusters' columns at live thrust
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 04:46:26 +02:00
Meta Vens
ab80aa8f73 Envelope: pin each side as the sum of its thrusters; drop the unused ManoeuvreEnvelope operator +; document Column(Thrust) against the allocator's Column(NominalThrust)
Builds not verified yet at this commit; verification follows on Yggdrasil.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 04:08:09 +02:00