Commit graph Aetheria/Assets/Scripts/UI/Menu/InventoryMenu.cs
Author SHA1 Message Date
Meta Vens
1e79431a9e Treat inventory transfer as submitted intent 2026-06-21 13:27:07 +01:00
Meta Vens
be1207c585 Move runtime API namespace to Verse 2026-06-21 09:54:15 +01:00
Meta Vens
39a0dc8737 Sync daemon authority migration 2026-06-21 09:37:54 +01:00
Meta Vens
1066bce086 Move equipped item inventory controls onto Eve surfaces 2026-06-17 01:50:15 +01:00
Meta Vens
4c4ab8561a Move cargo item details onto Eve surfaces 2026-06-16 23:44:14 +01:00
Meta Vens
6bbf37fbb0 Move inventory ship settings onto Eve surfaces 2026-06-16 21:35:58 +01:00
Meta Vens
4f6643b00f Route inventory transfers through checkpoints 2026-06-16 01:59:18 +01:00
Meta Vens
21d2071f6e Route runtime tuning through checkpoint commits 2026-06-16 00:01:19 +01:00
Meta Vens
4891c7fafc Resolve runtime catalog items by typed keys 2026-06-15 00:49:54 +01:00
Meta Vens
d163b3064c Expose item identity on runtime instances 2026-06-14 11:12:48 +01:00
Meta Vens
dc8c3353cf Use typed shapes for inventory UI masks 2026-06-14 01:54:28 +01:00
Meta Vens
385e85dbbb Use typed shapes for inventory selection 2026-06-14 00:48:20 +01:00
Meta Vens
b3e91999be Cut ambient runtime catalog lookup 2026-06-13 17:38:05 +01:00
Reinier Vens
b08423b936 NEW CLOUDS NEW CLOUDS NEW CLOUDS WHOOO
Added new clouds shader with improved raymarching loop
Currently only being used in main menu (rest is coming right up!)
Removed WWise (it's nice, but all it's doing is throwing exceptions rn since we ain't about to get a license)
2022-07-10 02:53:09 +01:00
Reinier Vens
122e929214 Various Improvements & Fixes
Map icons now have a constant size independent of zoom level
Galaxy Map now displays zone properties when clicking on a zone
Zone generator now uses half of nebula density, means smaller and more varied zones
Stations will refuse docking to entities with insufficient clearance
2021-05-12 00:15:11 +01:00
Reinier Vens
81acaf2a47 In Game Input Screen
Implemented saving/loading of custom input settings
Incorporated Input Screen in game
Organized UI scripts into folders
Deleted some unused UI scripts
Reimplemented Fog Blur (by copying modified DoF to assets)
2021-05-08 07:35:16 +01:00
Renamed from Assets/Scripts/UI/InventoryMenu.cs (Browse further)