Aetheria/Assets/Scripts/UI/Menu/InventoryMenu.cs

1246 lines
51 KiB
C#

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using GameCult.Aetheria.State.Unity;
using GameCult.Eve.Surface;
using GameCult.Eve.UnityUIToolkit;
using UnityEngine;
using UniRx;
using UniRx.Triggers;
using Unity.Mathematics;
using UnityEngine.UIElements;
public class InventoryMenu : MonoBehaviour
{
private const string ShipSettingsSurfaceType = "surface-state";
private const string ShipSettingsSurfaceSchema = "gamecult.eve.surface.v1";
private const string ShipSettingsSurfaceProviderId = "aetheria";
private const string ShipSettingsSurfaceProviderKind = "inventory.menu";
private const string ShipSettingsSurfaceId = "aetheria.inventory.current_ship_settings";
private const string DecrementShutdownThresholdCommand = "aetheria.inventory.current_ship_settings.shutdown.decrement";
private const string IncrementShutdownThresholdCommand = "aetheria.inventory.current_ship_settings.shutdown.increment";
private const string ResetShutdownThresholdCommand = "aetheria.inventory.current_ship_settings.shutdown.reset";
private const string CloseShipSettingsCommand = "aetheria.inventory.current_ship_settings.close";
private const string CargoItemDetailsSurfaceId = "aetheria.inventory.cargo_item_details";
private const string CloseCargoItemDetailsCommand = "aetheria.inventory.cargo_item_details.close";
private const string EquippedItemDetailsSurfaceId = "aetheria.inventory.equipped_item_details";
private const string CloseEquippedItemDetailsCommand = "aetheria.inventory.equipped_item_details.close";
private const string ToggleEquippedItemOverrideShutdownCommand = "aetheria.inventory.equipped_item_details.override_shutdown.toggle";
private const string SetEquippedItemTargetTemperatureCommand = "aetheria.inventory.equipped_item_details.target_temperature.set";
private const string ToggleEquippedItemWeaponGroupCommand = "aetheria.inventory.equipped_item_details.weapon_group.toggle";
private const string BindEquippedItemWeaponGroupCommand = "aetheria.inventory.equipped_item_details.weapon_group.bind";
private const string ClearEquippedItemActionBarBindingCommand = "aetheria.inventory.equipped_item_details.action_bar.clear";
private const float ShutdownThresholdStep = 0.05f;
public InventoryPanel[] InventoryPanels;
public ActionGameManager GameManager;
public ConfirmationDialog Dialog;
// public ClickCatcher Background;
private int _currentPanel = -1;
private int2 _selectedPosition;
private InventoryPanel _selectedPanel;
private ItemInstance _selectedItem;
private EquippedItem _selectedEquippedItem;
private int2[] _selectedCells;
private UIDocument _shipSettingsSurfaceDocument;
private UIDocument _cargoItemDetailsSurfaceDocument;
private UIDocument _equippedItemDetailsSurfaceDocument;
// private List<IDisposable> _backgroundSubscriptions;
// private ItemInstance _dragItem;
// private Transform[] _dragCells;
// private Vector2[] _dragOffsets;
// private int2 _dragCellOffset;
// private ItemRotation _originalRotation;
// //private Shape _previousFakeOccupancy;
// private Shape _originalOccupancy;
// private EquippedItem _originalEquippedItem;
// private InventoryPanel _originalPanel;
//
// private InventoryPanel _dragTargetPanel;
// private int2 _dragTargetPosition;
// private int2 _lastDragPosition;
// private bool _dragTargetValid;
// private bool _destroyItem;
private void OnEnable()
{
// Background.gameObject.SetActive(true);
// Background.OnEnter.Subscribe(enter =>
// {
// _destroyItem = true;
// });
// BackgroundExited.OnPointerExitAsObservable().Subscribe(enter =>
// {
// _destroyItem = false;
// });
var cargo = GameManager.DockingBay ?? GameManager.CurrentEntity.CargoBays.FirstOrDefault();
if (cargo!=null)
InventoryPanels[0].Display(cargo);
else InventoryPanels[0].Clear();
if(GameManager.CurrentEntity != null)
InventoryPanels[1].Display(GameManager.CurrentEntity);
else InventoryPanels[1].Clear();
}
private void OnDisable()
{
HideCurrentShipSettingsSurface();
HideCargoItemDetailsSurface();
HideEquippedItemDetailsSurface();
// Background.gameObject.SetActive(false);
}
void Start()
{
foreach (var panel in InventoryPanels)
{
panel.OnClickAsObservable().Subscribe(e =>
{
if (e.data is InventoryCargoEventData cargoEvent)
{
var item = cargoEvent.CargoBay.Occupancy[cargoEvent.Position.x, cargoEvent.Position.y];
if(item!=null)
{
if (e.clickCount == 2)
{
HideCargoItemDetailsSurface();
HideEquippedItemDetailsSurface();
ClearSelectedItemSelection();
var otherPanel = panel == InventoryPanels[0] ? InventoryPanels[1] : InventoryPanels[0];
if (CommitCargoItemTransfer(cargoEvent.CargoBay, otherPanel, item))
{
// TODO: SFX: Equip
panel.RefreshCells();
otherPanel.RefreshCells();
}
// else
// TODO: SFX: Fail
}
else
{
HideCurrentShipSettingsSurface();
HideCargoItemDetailsSurface();
HideEquippedItemDetailsSurface();
ClearSelectedItemSelection();
_selectedPanel = panel;
_selectedPosition = cargoEvent.CargoBay.Cargo[item];
_selectedItem = item;
_selectedCells = GetSelectedCells(item, _selectedPosition);
ApplySelectedCellHighlight();
RenderCargoItemDetailsSurface(item);
// TODO: SFX: Success
}
}
}
else if (e.data is InventoryEntityEventData entityEvent)
{
var item = entityEvent.Entity.GearOccupancy[entityEvent.Position.x, entityEvent.Position.y];
if (item != null)
{
if (e.clickCount == 2)
{
HideCargoItemDetailsSurface();
HideEquippedItemDetailsSurface();
ClearSelectedItemSelection();
var otherPanel = panel == InventoryPanels[0] ? InventoryPanels[1] : InventoryPanels[0];
if (CommitEquippedItemTransfer(entityEvent.Entity, item, otherPanel))
{
// TODO: SFX: Unequip
panel.RefreshCells();
otherPanel.RefreshCells();
// else
// TODO: SFX: Fail
}
}
else
{
HideCurrentShipSettingsSurface();
HideCargoItemDetailsSurface();
ClearSelectedItemSelection();
_selectedPanel = panel;
_selectedPosition = item.Position;
_selectedItem = item.EquippableItem;
_selectedEquippedItem = item;
_selectedCells = GetSelectedCells(item.EquippableItem, _selectedPosition);
ApplySelectedCellHighlight();
RenderEquippedItemDetailsSurface(item);
// TODO: SFX: Success
}
}
}
});
panel.OnBackgroundClick.Subscribe(data =>
{
if (GameManager.CurrentEntity == null) return; // Only show ship settings if there's a ship, duh!
RenderCurrentShipSettingsSurface(GameManager.CurrentEntity);
});
}
}
private void RenderCurrentShipSettingsSurface(Entity entity)
{
if (entity == null)
return;
HideCargoItemDetailsSurface();
HideEquippedItemDetailsSurface();
ClearSelectedItemSelection();
var document = ResolveShipSettingsSurfaceDocument();
document.gameObject.SetActive(true);
var root = document.rootVisualElement;
root.Clear();
root.style.flexGrow = 1;
root.style.position = Position.Absolute;
root.style.left = 0;
root.style.top = 0;
root.style.right = 0;
root.style.bottom = 0;
root.style.alignItems = Align.FlexStart;
root.style.justifyContent = Justify.FlexStart;
root.pickingMode = PickingMode.Ignore;
var shell = new VisualElement();
shell.style.width = 360;
shell.style.maxWidth = 420;
shell.style.backgroundColor = new Color(0.08f, 0.1f, 0.14f, 0.94f);
shell.style.borderTopLeftRadius = 8;
shell.style.borderTopRightRadius = 8;
shell.style.borderBottomLeftRadius = 8;
shell.style.borderBottomRightRadius = 8;
shell.style.paddingLeft = 18;
shell.style.paddingRight = 18;
shell.style.paddingTop = 18;
shell.style.paddingBottom = 18;
shell.style.borderLeftWidth = 1;
shell.style.borderRightWidth = 1;
shell.style.borderTopWidth = 1;
shell.style.borderBottomWidth = 1;
shell.style.borderLeftColor = new Color(0.3f, 0.47f, 0.71f, 0.8f);
shell.style.borderRightColor = new Color(0.3f, 0.47f, 0.71f, 0.8f);
shell.style.borderTopColor = new Color(0.3f, 0.47f, 0.71f, 0.8f);
shell.style.borderBottomColor = new Color(0.3f, 0.47f, 0.71f, 0.8f);
shell.pickingMode = PickingMode.Position;
root.Add(shell);
var lowerer = new EveUiToolkitSurfaceLowerer();
shell.Add(lowerer.Lower(BuildCurrentShipSettingsSurfaceDefinition(entity), HandleCurrentShipSettingsSurfaceCommand));
}
private void HandleCurrentShipSettingsSurfaceCommand(EveSurfaceCommandRequest request)
{
var entity = GameManager.CurrentEntity;
if (entity?.Settings == null)
{
HideCurrentShipSettingsSurface();
return;
}
switch (request.Command)
{
case DecrementShutdownThresholdCommand:
GameManager.CommitEntityShutdownPerformance(
entity,
Mathf.Clamp01(entity.Settings.ShutdownPerformance - ShutdownThresholdStep));
RenderCurrentShipSettingsSurface(entity);
return;
case IncrementShutdownThresholdCommand:
GameManager.CommitEntityShutdownPerformance(
entity,
Mathf.Clamp01(entity.Settings.ShutdownPerformance + ShutdownThresholdStep));
RenderCurrentShipSettingsSurface(entity);
return;
case ResetShutdownThresholdCommand:
GameManager.CommitEntityShutdownPerformance(
entity,
Mathf.Clamp01(GameManager.Settings.GameplaySettings.DefaultShutdownPerformance));
RenderCurrentShipSettingsSurface(entity);
return;
case CloseShipSettingsCommand:
HideCurrentShipSettingsSurface();
return;
default:
Debug.LogWarning($"Unknown inventory ship settings command: {request.Command}");
return;
}
}
private void HideCurrentShipSettingsSurface()
{
if (_shipSettingsSurfaceDocument == null)
return;
_shipSettingsSurfaceDocument.rootVisualElement.Clear();
_shipSettingsSurfaceDocument.gameObject.SetActive(false);
}
private void RenderCargoItemDetailsSurface(ItemInstance item)
{
var typedItem = FindTypedInventoryItem(item);
if (item == null || typedItem == null)
return;
HideEquippedItemDetailsSurface();
var document = ResolveCargoItemDetailsSurfaceDocument();
document.gameObject.SetActive(true);
var root = document.rootVisualElement;
root.Clear();
root.style.flexGrow = 1;
root.style.position = Position.Absolute;
root.style.left = 0;
root.style.top = 0;
root.style.right = 0;
root.style.bottom = 0;
root.style.alignItems = Align.FlexStart;
root.style.justifyContent = Justify.FlexStart;
root.pickingMode = PickingMode.Ignore;
var shell = new VisualElement();
shell.style.width = 420;
shell.style.maxWidth = 520;
shell.style.backgroundColor = new Color(0.08f, 0.1f, 0.14f, 0.94f);
shell.style.borderTopLeftRadius = 8;
shell.style.borderTopRightRadius = 8;
shell.style.borderBottomLeftRadius = 8;
shell.style.borderBottomRightRadius = 8;
shell.style.paddingLeft = 18;
shell.style.paddingRight = 18;
shell.style.paddingTop = 18;
shell.style.paddingBottom = 18;
shell.style.borderLeftWidth = 1;
shell.style.borderRightWidth = 1;
shell.style.borderTopWidth = 1;
shell.style.borderBottomWidth = 1;
shell.style.borderLeftColor = new Color(0.3f, 0.47f, 0.71f, 0.8f);
shell.style.borderRightColor = new Color(0.3f, 0.47f, 0.71f, 0.8f);
shell.style.borderTopColor = new Color(0.3f, 0.47f, 0.71f, 0.8f);
shell.style.borderBottomColor = new Color(0.3f, 0.47f, 0.71f, 0.8f);
shell.pickingMode = PickingMode.Position;
root.Add(shell);
var lowerer = new EveUiToolkitSurfaceLowerer();
shell.Add(lowerer.Lower(BuildCargoItemDetailsSurfaceDefinition(item, typedItem), HandleCargoItemDetailsSurfaceCommand));
}
private void HandleCargoItemDetailsSurfaceCommand(EveSurfaceCommandRequest request)
{
if (string.Equals(request.Command, CloseCargoItemDetailsCommand, StringComparison.Ordinal))
{
HideCargoItemDetailsSurface();
ClearSelectedItemSelection();
return;
}
Debug.LogWarning($"Unknown inventory cargo item details command: {request.Command}");
}
private void HideCargoItemDetailsSurface()
{
if (_cargoItemDetailsSurfaceDocument == null)
return;
_cargoItemDetailsSurfaceDocument.rootVisualElement.Clear();
_cargoItemDetailsSurfaceDocument.gameObject.SetActive(false);
}
private void RenderEquippedItemDetailsSurface(EquippedItem item)
{
var typedItem = FindTypedInventoryItem(item?.EquippableItem);
if (item?.EquippableItem == null || typedItem == null)
return;
var document = ResolveEquippedItemDetailsSurfaceDocument();
document.gameObject.SetActive(true);
var root = document.rootVisualElement;
root.Clear();
root.style.flexGrow = 1;
root.style.position = Position.Absolute;
root.style.left = 0;
root.style.top = 0;
root.style.right = 0;
root.style.bottom = 0;
root.style.alignItems = Align.FlexStart;
root.style.justifyContent = Justify.FlexStart;
root.pickingMode = PickingMode.Ignore;
var shell = new VisualElement();
shell.style.width = 460;
shell.style.maxWidth = 560;
shell.style.backgroundColor = new Color(0.08f, 0.1f, 0.14f, 0.94f);
shell.style.borderTopLeftRadius = 8;
shell.style.borderTopRightRadius = 8;
shell.style.borderBottomLeftRadius = 8;
shell.style.borderBottomRightRadius = 8;
shell.style.paddingLeft = 18;
shell.style.paddingRight = 18;
shell.style.paddingTop = 18;
shell.style.paddingBottom = 18;
shell.style.borderLeftWidth = 1;
shell.style.borderRightWidth = 1;
shell.style.borderTopWidth = 1;
shell.style.borderBottomWidth = 1;
shell.style.borderLeftColor = new Color(0.3f, 0.47f, 0.71f, 0.8f);
shell.style.borderRightColor = new Color(0.3f, 0.47f, 0.71f, 0.8f);
shell.style.borderTopColor = new Color(0.3f, 0.47f, 0.71f, 0.8f);
shell.style.borderBottomColor = new Color(0.3f, 0.47f, 0.71f, 0.8f);
shell.pickingMode = PickingMode.Position;
root.Add(shell);
var lowerer = new EveUiToolkitSurfaceLowerer();
shell.Add(lowerer.Lower(BuildEquippedItemDetailsSurfaceDefinition(item, typedItem), HandleEquippedItemDetailsSurfaceCommand));
}
private void HandleEquippedItemDetailsSurfaceCommand(EveSurfaceCommandRequest request)
{
var item = _selectedEquippedItem;
if (item?.EquippableItem == null)
{
HideEquippedItemDetailsSurface();
ClearSelectedItemSelection();
return;
}
switch (request.Command)
{
case CloseEquippedItemDetailsCommand:
HideEquippedItemDetailsSurface();
ClearSelectedItemSelection();
return;
case ToggleEquippedItemOverrideShutdownCommand:
GameManager.CommitEquippedItemOverrideShutdown(item, !item.EquippableItem.OverrideShutdown);
RenderEquippedItemDetailsSurface(item);
return;
case SetEquippedItemTargetTemperatureCommand:
if (TryReadPayloadInt(request, "behaviorIndex", out var behaviorIndex) &&
behaviorIndex >= 0 &&
behaviorIndex < (item.Behaviors?.Length ?? 0) &&
item.Behaviors[behaviorIndex] is Thermotoggle thermotoggle &&
thermotoggle.Adjustable &&
TryReadPayloadFloat(request, "value", out var targetTemperature))
{
GameManager.CommitThermotoggleTargetTemperature(thermotoggle, targetTemperature);
RenderEquippedItemDetailsSurface(item);
return;
}
Debug.LogWarning("Unable to apply equipped-item target temperature command.");
RenderEquippedItemDetailsSurface(item);
return;
case ToggleEquippedItemWeaponGroupCommand:
if (TryReadPayloadInt(request, "group", out var groupIndex))
{
var assigned = !IsWeaponGroupAssigned(item, groupIndex);
if (GameManager.CommitWeaponGroupMembership(item, groupIndex, assigned))
{
RenderEquippedItemDetailsSurface(item);
return;
}
}
Debug.LogWarning("Unable to toggle equipped-item weapon group membership.");
return;
case BindEquippedItemWeaponGroupCommand:
if (TryReadPayloadInt(request, "group", out var bindGroupIndex) &&
TryReadPayloadInt(request, "slot", out var slotIndex) &&
GameManager.CommitWeaponGroupActionBarBinding(slotIndex, bindGroupIndex))
{
RenderEquippedItemDetailsSurface(item);
return;
}
Debug.LogWarning("Unable to bind equipped-item weapon group to action bar.");
return;
case ClearEquippedItemActionBarBindingCommand:
if (TryReadPayloadInt(request, "slot", out var clearSlotIndex) &&
GameManager.CommitClearActionBarBinding(clearSlotIndex))
{
RenderEquippedItemDetailsSurface(item);
return;
}
Debug.LogWarning("Unable to clear equipped-item action bar binding.");
return;
default:
Debug.LogWarning($"Unknown inventory equipped item details command: {request.Command}");
return;
}
}
private void HideEquippedItemDetailsSurface()
{
if (_equippedItemDetailsSurfaceDocument == null)
return;
_equippedItemDetailsSurfaceDocument.rootVisualElement.Clear();
_equippedItemDetailsSurfaceDocument.gameObject.SetActive(false);
}
private UIDocument ResolveEquippedItemDetailsSurfaceDocument()
{
if (_equippedItemDetailsSurfaceDocument != null)
return _equippedItemDetailsSurfaceDocument;
var host = new GameObject("Aetheria Inventory Equipped Item Details Surface");
host.transform.SetParent(transform, false);
var document = host.AddComponent<UIDocument>();
document.sortingOrder = 1002;
host.SetActive(false);
_equippedItemDetailsSurfaceDocument = document;
return document;
}
private EveSurfaceDocument BuildEquippedItemDetailsSurfaceDefinition(EquippedItem item, AetheriaRuntimeCatalogItem typedItem)
{
var children = new List<EveSurfaceComponent>
{
Card(
$"{EquippedItemDetailsSurfaceId}.summary",
BuildEquippedItemTitle(item, typedItem),
Text(
$"{EquippedItemDetailsSurfaceId}.description",
typedItem.Description ?? "No typed item description is available."),
Text(
$"{EquippedItemDetailsSurfaceId}.note",
"InventoryMenu still owns cell selection. This surface replaces the old equipped-item PropertiesPanel shell, including weapon-group and behavior controls."),
Metric(
$"{EquippedItemDetailsSurfaceId}.manufacturer",
"Manufacturer",
ActionGameManager.RuntimeCatalog?.GetManufacturer(typedItem)?.Name ?? "GameCult"),
Metric(
$"{EquippedItemDetailsSurfaceId}.mass",
"Mass",
ActionGameManager.RuntimePlayerSettings.Format((float)typedItem.Mass))),
Card(
$"{EquippedItemDetailsSurfaceId}.status.card",
"Status",
Metric(
$"{EquippedItemDetailsSurfaceId}.durability",
"Durability",
item.EquippableItem.Durability < .01f
? "Item Destroyed!"
: $"{(int)(item.EquippableItem.Durability / GetMaxDurability(typedItem, item.EquippableItem) * 100)}%"),
Metric(
$"{EquippedItemDetailsSurfaceId}.temperature",
"Temperature",
ActionGameManager.RuntimePlayerSettings.FormatTemperature(item.Temperature)),
Metric(
$"{EquippedItemDetailsSurfaceId}.thermal_range",
"Thermal Range",
FormatTemperatureRange(typedItem)))
};
foreach (var behaviorCard in BuildItemBehaviorCards(EquippedItemDetailsSurfaceId, typedItem, item.EquippableItem))
{
children.Add(behaviorCard);
}
children.Add(BuildEquippedItemControlCard(item));
if (item.GetBehavior<Weapon>() != null)
{
children.Add(BuildEquippedItemWeaponGroupCard(item));
children.AddRange(BuildEquippedItemActionBarCards(item));
}
children.Add(ButtonRow(
$"{EquippedItemDetailsSurfaceId}.actions",
Button($"{EquippedItemDetailsSurfaceId}.close", "Close", CloseEquippedItemDetailsCommand)));
return new EveSurfaceDocument(
ShipSettingsSurfaceType,
ShipSettingsSurfaceSchema,
ShipSettingsSurfaceProviderId,
ShipSettingsSurfaceProviderKind,
"Inventory Equipped Item Details",
version: 1,
DateTime.UtcNow.ToString("O"),
new EveSurfaceTree(
EquippedItemDetailsSurfaceId,
Node(
$"{EquippedItemDetailsSurfaceId}.root",
"surface",
Array.Empty<(string Key, string Value)>(),
children.ToArray()),
Array.Empty<EveStyleToken>()),
new[]
{
new EveCommandTemplate(CloseEquippedItemDetailsCommand, "Close", "unity-uitoolkit"),
new EveCommandTemplate(ToggleEquippedItemOverrideShutdownCommand, "Toggle Override Shutdown", "unity-uitoolkit"),
new EveCommandTemplate(SetEquippedItemTargetTemperatureCommand, "Set Target Temperature", "unity-uitoolkit"),
new EveCommandTemplate(ToggleEquippedItemWeaponGroupCommand, "Toggle Weapon Group", "unity-uitoolkit"),
new EveCommandTemplate(BindEquippedItemWeaponGroupCommand, "Bind Weapon Group", "unity-uitoolkit"),
new EveCommandTemplate(ClearEquippedItemActionBarBindingCommand, "Clear Action Bar Binding", "unity-uitoolkit")
});
}
private EveSurfaceComponent BuildEquippedItemControlCard(EquippedItem item)
{
var children = new List<EveSurfaceComponent>
{
Metric(
$"{EquippedItemDetailsSurfaceId}.controls.override_shutdown.metric",
"Override Shutdown",
item.EquippableItem.OverrideShutdown ? "Enabled" : "Disabled"),
ButtonRow(
$"{EquippedItemDetailsSurfaceId}.controls.override_shutdown.actions",
Button(
$"{EquippedItemDetailsSurfaceId}.controls.override_shutdown.toggle",
item.EquippableItem.OverrideShutdown ? "Disable Override" : "Enable Override",
ToggleEquippedItemOverrideShutdownCommand))
};
for (var i = 0; i < (item.Behaviors?.Length ?? 0); i++)
{
if (item.Behaviors[i] is not Thermotoggle thermotoggle || !thermotoggle.Adjustable)
continue;
children.Add(Metric(
$"{EquippedItemDetailsSurfaceId}.controls.thermotoggle.{i}.metric",
$"Target Temperature {i + 1}",
ActionGameManager.RuntimePlayerSettings.FormatTemperature(thermotoggle.TargetTemperature)));
children.Add(TextField(
$"{EquippedItemDetailsSurfaceId}.controls.thermotoggle.{i}.input",
$"Target Temperature {i + 1}",
SetEquippedItemTargetTemperatureCommand,
thermotoggle.TargetTemperature.ToString(CultureInfo.InvariantCulture),
("behaviorIndex", i.ToString(CultureInfo.InvariantCulture))));
}
return Card(
$"{EquippedItemDetailsSurfaceId}.controls.card",
"Controls",
children.ToArray());
}
private EveSurfaceComponent BuildEquippedItemWeaponGroupCard(EquippedItem item)
{
var groupButtons = Enumerable.Range(0, item.Entity?.WeaponGroups?.Length ?? 0)
.Select(groupIndex => CommandButton(
$"{EquippedItemDetailsSurfaceId}.weapon_groups.{groupIndex}",
IsWeaponGroupAssigned(item, groupIndex) ? $"G{groupIndex + 1} On" : $"G{groupIndex + 1} Off",
ToggleEquippedItemWeaponGroupCommand,
("group", groupIndex.ToString(CultureInfo.InvariantCulture))))
.ToArray();
return Card(
$"{EquippedItemDetailsSurfaceId}.weapon_groups.card",
"Weapon Groups",
Text(
$"{EquippedItemDetailsSurfaceId}.weapon_groups.note",
"Toggle membership directly; action-bar group binding is handled below."),
ButtonRow($"{EquippedItemDetailsSurfaceId}.weapon_groups.actions", groupButtons));
}
private IEnumerable<EveSurfaceComponent> BuildEquippedItemActionBarCards(EquippedItem item)
{
for (var slotIndex = 0; slotIndex < GameManager.GetActionBarSlotCount(); slotIndex++)
{
var bindButtons = Enumerable.Range(0, item.Entity?.WeaponGroups?.Length ?? 0)
.Select(groupIndex => CommandButton(
$"{EquippedItemDetailsSurfaceId}.action_bar.{slotIndex}.group.{groupIndex}",
$"G{groupIndex + 1}",
BindEquippedItemWeaponGroupCommand,
("slot", slotIndex.ToString(CultureInfo.InvariantCulture)),
("group", groupIndex.ToString(CultureInfo.InvariantCulture))))
.Concat(new[]
{
CommandButton(
$"{EquippedItemDetailsSurfaceId}.action_bar.{slotIndex}.clear",
"Clear",
ClearEquippedItemActionBarBindingCommand,
("slot", slotIndex.ToString(CultureInfo.InvariantCulture)))
})
.ToArray();
yield return Card(
$"{EquippedItemDetailsSurfaceId}.action_bar.{slotIndex}.card",
$"Action Bar {GameManager.GetActionBarSlotLabel(slotIndex)}",
Metric(
$"{EquippedItemDetailsSurfaceId}.action_bar.{slotIndex}.binding",
"Current",
GameManager.GetActionBarBindingLabel(slotIndex)),
ButtonRow($"{EquippedItemDetailsSurfaceId}.action_bar.{slotIndex}.actions", bindButtons));
}
}
private UIDocument ResolveCargoItemDetailsSurfaceDocument()
{
if (_cargoItemDetailsSurfaceDocument != null)
return _cargoItemDetailsSurfaceDocument;
var host = new GameObject("Aetheria Inventory Cargo Item Details Surface");
host.transform.SetParent(transform, false);
var document = host.AddComponent<UIDocument>();
document.sortingOrder = 1001;
host.SetActive(false);
_cargoItemDetailsSurfaceDocument = document;
return document;
}
private EveSurfaceDocument BuildCargoItemDetailsSurfaceDefinition(ItemInstance item, AetheriaRuntimeCatalogItem typedItem)
{
var children = new List<EveSurfaceComponent>
{
Card(
$"{CargoItemDetailsSurfaceId}.summary",
typedItem.Name,
Text(
$"{CargoItemDetailsSurfaceId}.description",
typedItem.Description ?? "No typed item description is available."),
Text(
$"{CargoItemDetailsSurfaceId}.note",
"InventoryMenu still owns cell selection. This surface replaces the old cargo-item PropertiesPanel shell."),
Metric(
$"{CargoItemDetailsSurfaceId}.manufacturer",
"Manufacturer",
ActionGameManager.RuntimeCatalog?.GetManufacturer(typedItem)?.Name ?? "GameCult"),
Metric(
$"{CargoItemDetailsSurfaceId}.mass",
"Mass",
ActionGameManager.RuntimePlayerSettings.Format(GetCargoItemMass(item, typedItem))))
};
if (typedItem.Price > 0)
{
children.Add(Card(
$"{CargoItemDetailsSurfaceId}.market.card",
"Market",
Metric(
$"{CargoItemDetailsSurfaceId}.price",
"Price",
typedItem.Price.ToString("N0"))));
}
if (item is SimpleCommodity simpleCommodity)
{
children.Add(Card(
$"{CargoItemDetailsSurfaceId}.quantity.card",
"Quantity",
Metric(
$"{CargoItemDetailsSurfaceId}.quantity",
"Units",
simpleCommodity.Quantity.ToString())));
}
if (item is EquippableItem equippableItem)
{
var (tier, upgrades) = GameManager.ItemManager.GetTier(equippableItem);
children.Add(Card(
$"{CargoItemDetailsSurfaceId}.status.card",
"Status",
Metric(
$"{CargoItemDetailsSurfaceId}.tier",
"Tier",
$"{tier.Name}{new string('+', upgrades)}"),
Metric(
$"{CargoItemDetailsSurfaceId}.durability",
"Durability",
$"{(int)(equippableItem.Durability / GetMaxDurability(typedItem, equippableItem) * 100)}%"),
Metric(
$"{CargoItemDetailsSurfaceId}.temperature_range",
"Thermal Range",
FormatTemperatureRange(typedItem))));
foreach (var behaviorCard in BuildCargoItemBehaviorCards(typedItem, equippableItem))
{
children.Add(behaviorCard);
}
}
children.Add(ButtonRow(
$"{CargoItemDetailsSurfaceId}.actions",
Button($"{CargoItemDetailsSurfaceId}.close", "Close", CloseCargoItemDetailsCommand)));
return new EveSurfaceDocument(
ShipSettingsSurfaceType,
ShipSettingsSurfaceSchema,
ShipSettingsSurfaceProviderId,
ShipSettingsSurfaceProviderKind,
"Inventory Cargo Item Details",
version: 1,
DateTime.UtcNow.ToString("O"),
new EveSurfaceTree(
CargoItemDetailsSurfaceId,
Node(
$"{CargoItemDetailsSurfaceId}.root",
"surface",
Array.Empty<(string Key, string Value)>(),
children.ToArray()),
Array.Empty<EveStyleToken>()),
new[]
{
new EveCommandTemplate(CloseCargoItemDetailsCommand, "Close", "unity-uitoolkit")
});
}
private IEnumerable<EveSurfaceComponent> BuildCargoItemBehaviorCards(
AetheriaRuntimeCatalogItem typedItem,
EquippableItem equippableItem)
{
return BuildItemBehaviorCards(CargoItemDetailsSurfaceId, typedItem, equippableItem);
}
private IEnumerable<EveSurfaceComponent> BuildItemBehaviorCards(
string surfaceId,
AetheriaRuntimeCatalogItem typedItem,
EquippableItem equippableItem)
{
foreach (var behavior in typedItem.BehaviorPayloads ?? Array.Empty<AetheriaRuntimeBehaviorPayload>())
{
if (string.Equals(behavior.Kind, AetheriaRuntimeBehaviorKinds.StatModifier, StringComparison.Ordinal))
{
var statReference = ReadTypedStatReference(FindTypedBehaviorField(behavior, 1)?.Value);
var modifier = ReadTypedPerformanceStat(FindTypedBehaviorField(behavior, 2)?.Value);
var modifierType = ReadTypedEnum(FindTypedBehaviorField(behavior, 3)?.Value, StatModifierType.Constant);
yield return Card(
$"{surfaceId}.behavior.{behavior.Kind}.stat_modifier",
"Stat Modifier",
Metric(
$"{surfaceId}.behavior.{behavior.Kind}.target",
$"{statReference.target.SplitCamelCase()}:{statReference.stat.SplitCamelCase()}",
$"{(modifierType == StatModifierType.Constant ? "+" : "x")}{ActionGameManager.RuntimePlayerSettings.Format(GameManager.ItemManager.Evaluate(modifier, equippableItem))}"));
continue;
}
var metadata = AetheriaRuntimeBehaviorMetadataCatalog.Get(behavior.Kind);
if (metadata == null)
continue;
var fields = metadata.DisplayFields
.Select(field => BuildItemBehaviorMetric(surfaceId, behavior, field, equippableItem))
.Where(metric => metric != null)
.ToArray();
if (fields.Length == 0)
continue;
yield return Card(
$"{surfaceId}.behavior.{behavior.Kind}",
behavior.Kind.FormatTypeName(),
fields);
}
}
private EveSurfaceComponent BuildCargoItemBehaviorMetric(
AetheriaRuntimeBehaviorPayload behavior,
AetheriaRuntimeBehaviorFieldMetadata field,
EquippableItem equippableItem)
{
return BuildItemBehaviorMetric(CargoItemDetailsSurfaceId, behavior, field, equippableItem);
}
private EveSurfaceComponent BuildItemBehaviorMetric(
string surfaceId,
AetheriaRuntimeBehaviorPayload behavior,
AetheriaRuntimeBehaviorFieldMetadata field,
EquippableItem equippableItem)
{
var payloadField = FindTypedBehaviorField(behavior, field.Key);
if (payloadField == null)
return null;
string value;
switch (field.ValueKind)
{
case AetheriaRuntimeBehaviorFieldValueKind.Number:
value = ActionGameManager.RuntimePlayerSettings.Format((float)payloadField.Value.NumberValue);
break;
case AetheriaRuntimeBehaviorFieldValueKind.Temperature:
value = ActionGameManager.RuntimePlayerSettings.FormatTemperature((float)payloadField.Value.NumberValue);
break;
case AetheriaRuntimeBehaviorFieldValueKind.Integer:
value = ((int)payloadField.Value.NumberValue).ToString();
break;
case AetheriaRuntimeBehaviorFieldValueKind.PerformanceStat:
value = ActionGameManager.RuntimePlayerSettings.Format(GameManager.ItemManager.Evaluate(ReadTypedPerformanceStat(payloadField.Value), equippableItem));
break;
default:
return null;
}
return Metric(
$"{surfaceId}.behavior.{behavior.Kind}.{field.Key}",
field.Name.SplitCamelCase(),
value);
}
private UIDocument ResolveShipSettingsSurfaceDocument()
{
if (_shipSettingsSurfaceDocument != null)
return _shipSettingsSurfaceDocument;
var host = new GameObject("Aetheria Inventory Ship Settings Surface");
host.transform.SetParent(transform, false);
var document = host.AddComponent<UIDocument>();
document.sortingOrder = 1000;
host.SetActive(false);
_shipSettingsSurfaceDocument = document;
return document;
}
private EveSurfaceDocument BuildCurrentShipSettingsSurfaceDefinition(Entity entity)
{
return new EveSurfaceDocument(
ShipSettingsSurfaceType,
ShipSettingsSurfaceSchema,
ShipSettingsSurfaceProviderId,
ShipSettingsSurfaceProviderKind,
"Current Ship Settings",
version: 1,
DateTime.UtcNow.ToString("O"),
new EveSurfaceTree(
ShipSettingsSurfaceId,
Node(
$"{ShipSettingsSurfaceId}.root",
"surface",
Array.Empty<(string Key, string Value)>(),
Card(
$"{ShipSettingsSurfaceId}.card",
entity.Name,
Metric(
$"{ShipSettingsSurfaceId}.shutdown.metric",
"Shutdown Threshold",
ActionGameManager.RuntimePlayerSettings.Format(entity.Settings.ShutdownPerformance)),
Text(
$"{ShipSettingsSurfaceId}.note",
"Gameplay still owns the mutation. This surface only lowers the current ship setting."),
ButtonRow(
$"{ShipSettingsSurfaceId}.shutdown.buttons",
Button($"{ShipSettingsSurfaceId}.shutdown.decrement", "Threshold -", DecrementShutdownThresholdCommand),
Button($"{ShipSettingsSurfaceId}.shutdown.increment", "Threshold +", IncrementShutdownThresholdCommand),
Button($"{ShipSettingsSurfaceId}.shutdown.reset", "Default", ResetShutdownThresholdCommand),
Button($"{ShipSettingsSurfaceId}.close", "Close", CloseShipSettingsCommand)))),
Array.Empty<EveStyleToken>()),
new[]
{
new EveCommandTemplate(DecrementShutdownThresholdCommand, "Threshold -", "unity-uitoolkit"),
new EveCommandTemplate(IncrementShutdownThresholdCommand, "Threshold +", "unity-uitoolkit"),
new EveCommandTemplate(ResetShutdownThresholdCommand, "Default", "unity-uitoolkit"),
new EveCommandTemplate(CloseShipSettingsCommand, "Close", "unity-uitoolkit")
});
}
private static EveSurfaceComponent Card(
string id,
string title,
params EveSurfaceComponent[] children)
{
return Node(id, "card", new[] { ("title", title) }, children);
}
private static EveSurfaceComponent Metric(string id, string label, string value)
{
return Node(id, "metric", new[] { ("label", label), ("value", value) });
}
private static EveSurfaceComponent Text(string id, string value)
{
return Node(id, "text", new[] { ("value", value) });
}
private static EveSurfaceComponent Button(string id, string label, string command)
{
return Node(id, "control.button", new[] { ("label", label), ("command", command) });
}
private static EveSurfaceComponent CommandButton(
string id,
string label,
string command,
params (string Key, string Value)[] props)
{
var buttonProps = new List<(string Key, string Value)>
{
("label", label),
("command", command)
};
if (props != null && props.Length > 0)
buttonProps.AddRange(props);
return Node(id, "control.button", buttonProps);
}
private static EveSurfaceComponent TextField(
string id,
string label,
string command,
string value,
params (string Key, string Value)[] props)
{
var fieldProps = new List<(string Key, string Value)>
{
("label", label),
("command", command),
("value", value ?? "")
};
if (props != null && props.Length > 0)
fieldProps.AddRange(props);
return Node(id, "control.text", fieldProps);
}
private static EveSurfaceComponent ButtonRow(
string id,
params EveSurfaceComponent[] children)
{
return Node(id, "row", Array.Empty<(string Key, string Value)>(), children);
}
private static EveSurfaceComponent Node(
string id,
string kind,
IEnumerable<(string Key, string Value)> props,
params EveSurfaceComponent[] children)
{
return new EveSurfaceComponent(
id,
kind,
props.ToDictionary(prop => prop.Key, prop => prop.Value, StringComparer.Ordinal),
children ?? Array.Empty<EveSurfaceComponent>());
}
private string BuildEquippedItemTitle(EquippedItem item, AetheriaRuntimeCatalogItem typedItem)
{
var (tier, upgrades) = GameManager.ItemManager.GetTier(item.EquippableItem);
return $"{typedItem?.Name ?? "Unknown Item"} ({tier.Name}{new string('+', upgrades)})";
}
private static bool IsWeaponGroupAssigned(EquippedItem item, int groupIndex)
{
return item?.Entity?.WeaponGroups != null &&
groupIndex >= 0 &&
groupIndex < item.Entity.WeaponGroups.Length &&
item.Entity.WeaponGroups[groupIndex].items.Contains(item);
}
private static bool TryReadPayloadInt(EveSurfaceCommandRequest request, string key, out int value)
{
value = 0;
return request?.Payload != null &&
request.Payload.TryGetValue(key, out var raw) &&
int.TryParse(raw, NumberStyles.Integer, CultureInfo.InvariantCulture, out value);
}
private static bool TryReadPayloadFloat(EveSurfaceCommandRequest request, string key, out float value)
{
value = 0f;
return request?.Payload != null &&
request.Payload.TryGetValue(key, out var raw) &&
float.TryParse(raw, NumberStyles.Float | NumberStyles.AllowThousands, CultureInfo.InvariantCulture, out value);
}
private bool CommitCargoItemTransfer(EquippedCargoBay origin, InventoryPanel destination, ItemInstance item)
{
if (destination.DisplayedEntity != null && item is EquippableItem equippableItem)
return GameManager.CommitCargoItemEquip(origin, destination.DisplayedEntity, equippableItem);
if (destination.DisplayedCargo != null)
return GameManager.CommitCargoItemTransfer(origin, destination.DisplayedCargo, item);
return false;
}
private void ClearSelectedItemSelection()
{
ClearSelectedCellHighlight();
_selectedPanel = null;
_selectedItem = null;
_selectedEquippedItem = null;
_selectedCells = null;
_selectedPosition = default;
}
private bool CommitEquippedItemTransfer(Entity origin, EquippedItem item, InventoryPanel destination)
{
if (destination.DisplayedCargo != null)
return GameManager.CommitEquippedItemStore(origin, item, destination.DisplayedCargo);
return false;
}
void Update()
{
// if (Keyboard.current.qKey.wasPressedThisFrame && _dragItem != null)
// {
// _dragItem.Rotation = (ItemRotation) (((int) _dragItem.Rotation + 1) % 4);
// }
// if (Keyboard.current.eKey.wasPressedThisFrame && _dragItem != null)
// {
// _dragItem.Rotation = (ItemRotation) (((int) _dragItem.Rotation + 3) % 4);
// }
}
private void ClearSelectedCellHighlight()
{
if (_selectedPanel == null || _selectedCells == null) return;
foreach (var v in _selectedCells)
{
if (_selectedPanel.CellInstances.ContainsKey(v))
_selectedPanel.CellInstances[v].Icon.color = _selectedPanel.GetColor(v);
}
}
private void ApplySelectedCellHighlight()
{
if (_selectedPanel == null || _selectedCells == null) return;
foreach (var v in _selectedCells)
{
if (_selectedPanel.CellInstances.ContainsKey(v))
_selectedPanel.CellInstances[v].Icon.color = _selectedPanel.GetColor(v, true);
}
}
private int2[] GetSelectedCells(ItemInstance item, int2 position)
{
var typedItem = FindTypedInventoryItem(item);
if (typedItem != null && typedItem.ShapeCells.Count > 0)
{
return typedItem.ShapeCells
.Select(cell => RotateTypedShapeCell(cell, typedItem, item.Rotation) + position)
.ToArray();
}
return Array.Empty<int2>();
}
private static AetheriaRuntimeCatalogItem FindTypedInventoryItem(ItemInstance item)
{
return ActionGameManager.RuntimeCatalog?.FindItem(item?.ItemKey ?? "");
}
private static float GetCargoItemMass(ItemInstance item, AetheriaRuntimeCatalogItem typedItem)
{
if (typedItem == null)
return 0f;
return item is SimpleCommodity simpleCommodity
? (float)typedItem.Mass * simpleCommodity.Quantity
: (float)typedItem.Mass;
}
private static float GetMaxDurability(AetheriaRuntimeCatalogItem typedItem, EquippableItem item)
{
if (typedItem != null && typedItem.Durability > 0)
return (float)typedItem.Durability;
return Math.Max(item?.Durability ?? 1f, 1f);
}
private static string FormatTemperatureRange(AetheriaRuntimeCatalogItem item)
{
if (item.MaximumTemperature > item.MinimumTemperature)
{
return
$"{ActionGameManager.RuntimePlayerSettings.FormatTemperature((float)item.MinimumTemperature)} to " +
$"{ActionGameManager.RuntimePlayerSettings.FormatTemperature((float)item.MaximumTemperature)}";
}
return "No typed thermal range";
}
private static AetheriaRuntimeBehaviorField FindTypedBehaviorField(AetheriaRuntimeBehaviorPayload behavior, int? key)
{
return key == null
? null
: behavior.Fields.FirstOrDefault(field => field.Key == key.Value);
}
private static PerformanceStat ReadTypedPerformanceStat(AetheriaRuntimeBehaviorValue value)
{
return new PerformanceStat
{
Min = ReadTypedChildNumber(value, 0),
Max = ReadTypedChildNumber(value, 1),
HeatExponentMultiplier = ReadTypedChildNumber(value, 2),
DurabilityExponentMultiplier = ReadTypedChildNumber(value, 3),
QualityExponent = ReadTypedChildNumber(value, 4)
};
}
private static (string target, string stat) ReadTypedStatReference(AetheriaRuntimeBehaviorValue value)
{
return (
ReadTypedChildString(value, 1),
ReadTypedChildString(value, 2));
}
private static float ReadTypedChildNumber(AetheriaRuntimeBehaviorValue value, int index)
{
return value != null && value.Children.Count > index
? (float)value.Children[index].NumberValue
: 0f;
}
private static string ReadTypedChildString(AetheriaRuntimeBehaviorValue value, int index)
{
return value != null && value.Children.Count > index
? value.Children[index].StringValue ?? ""
: "";
}
private static T ReadTypedEnum<T>(AetheriaRuntimeBehaviorValue value, T fallback) where T : struct
{
if (!string.IsNullOrWhiteSpace(value?.StringValue) && Enum.TryParse(value.StringValue, true, out T parsed))
{
return parsed;
}
return value != null && Enum.IsDefined(typeof(T), (int)value.NumberValue)
? (T)Enum.ToObject(typeof(T), (int)value.NumberValue)
: fallback;
}
private static int2 RotateTypedShapeCell(
AetheriaRuntimeShapeCell cell,
AetheriaRuntimeCatalogItem item,
ItemRotation rotation)
{
return rotation switch
{
ItemRotation.Clockwise => new int2(cell.Y, item.ShapeWidth - 1 - cell.X),
ItemRotation.Reversed => new int2(item.ShapeWidth - 1 - cell.X, item.ShapeHeight - 1 - cell.Y),
ItemRotation.CounterClockwise => new int2(item.ShapeHeight - 1 - cell.Y, cell.X),
_ => new int2(cell.X, cell.Y)
};
}
private void OnDestroy()
{
if (_shipSettingsSurfaceDocument != null)
{
Destroy(_shipSettingsSurfaceDocument.gameObject);
_shipSettingsSurfaceDocument = null;
}
if (_cargoItemDetailsSurfaceDocument != null)
{
Destroy(_cargoItemDetailsSurfaceDocument.gameObject);
_cargoItemDetailsSurfaceDocument = null;
}
if (_equippedItemDetailsSurfaceDocument != null)
{
Destroy(_equippedItemDetailsSurfaceDocument.gameObject);
_equippedItemDetailsSurfaceDocument = null;
}
}
}