Soul s4 survivors: the zone test keyed on hull.scad, an edited-zones exclusion, the maker-None branch, a
collider counted as art, and the unbuilt refusal losing its exit text or becoming the agent state.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Deletes _art_takes_over and _refuse_wrong_maker's hull.scad branch. Her art over a hull.scad Build never ran now ships and retires the source (operator ruling art-over-unbuilt-hull-source-takes-over).
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Materialize now settles what the catalog alone decides, tries the cells on a
throwaway ItemManager (own ledger and stream, designs built unbranded), and only
then asks the chooser and mints lots. ZoneGenerator's copy-and-restore of
itemManager.Random is deleted, and the boss faction's LoadoutGenerator is created
on the first choice instead of as an argument. Resolve keeps its signature and is
Settle then Build.
Tests: an unbuildable boss zone equals the no-boss zone (serialized pack, ledger,
roster and gear, next item draw) for one failure, several failures and design-only
slots, across every faction as boss faction.
Not yet built or run when committed.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
matrix_world is stale after a location edit until the depsgraph runs, so the
scene snapshot taken after moving Ship Root compared stale to fresh.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
ShipSchemaPinTests reads each factions/*.scad maker literal against its Faction
record key in GameData/Aetheria.cc. test_ship_cc pins that Manufacturer keys are
not case folded and that a bare string product body is refused, not read as a
maker. hardpoint-sizes-prior-art.md no longer describes the deleted derivation.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
_refuse_wrong_maker returned early when hull.scad was absent, so a built hull
packaged with any product once the file was deleted. It now keys on
aetheria.hull_maker; only art takeover (which retires both) and a package that
never held a built hull are exempt.
smoke_hull_source: ATTACKS lang literals gain the eighth (maker) element; new
refusal steps for hull.scad gone and for a right-maker plus a wrong-maker
product; a refused Package must leave the scene untouched (guard order).
Unrun at this commit.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Language files carry their Faction record key (eighth element of the lang echo);
Build records the maker it judged (aetheria.hull_maker); Package compares it with
ship_cc.product_makers before writing anything (ruling hull-faction-is-product-maker,
finding hull-names-its-own-faction). _art_takes_over is shared with _retire_hull_source.
Unit tests untested at this commit until the Yggdrasil run; bpy smokes not run.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
One _refuse_shared_ids: a copy of the collider, an emitter, a radiator or a mount
selects the original and the copy and names a count, not an object
(follow-up hull-copy-refusals). smoke_hull_source covers it (not run: bpy smokes).
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Remove _plan_mounts/_apply_mounts, _derived_position, CENTRELINE, hull_grid.cell_at,
mounted_position/mounted_cell and their tests (ruling remove-package-schematic-derivation).
Add Weapon makes a default-Position row; Mirror Mount mirrors each space within itself.
smoke_mounts rewritten (not run: bpy smokes are held off Starfire).
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Agent-built hulls, first cut: per-faction form-language files, per-hull sources, Build From Hull Source (rulings hull-art-communicates-form, zhestokost-language-lore-text). Reports cut-agent-hull-source.h1, h2; Soul s1, s2 hold on the fixes (open: question who-names-a-hulls-faction, follow-up hull-copy-refusals). The branch touches only tools/blender, which master did not change since base d28ce42d.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
hull_source.build reads the faction's and donor's language from factions/<faction>.scad run alone and only compares the
hull's own lang echo with it; a hull that reassigns, re-echoes or shadows a language fails a check.
Build records what it made on the collection by name and fingerprint instead of marking objects. A copy (another name) or an
edit (another fingerprint) is the author's: Build refuses and deletes nothing. Package retires hull.scad when render meshes
that are not Build's remain and no zone mesh of Build's does, so keeping Build's anchors and collider no longer blocks
takeover.
Unit tests cover the runner (arguments, exit status, OPENSCADPATH), non-string names, the width/length bound, own-zone
colours and the language ownership; the smoke pins world poses of mounts, emitters and emitter meshes (a mount turned 90
degrees included), the language attacks with the real OpenSCAD, copy and edit, Build after Package and the takeover.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Build refuses a source that breaks its language or brief, and a collection holding render meshes it did not make;
it replaces only objects marked aetheria.hull_source and writes no layout row. Package deletes hull.scad, and says so,
once the collection holds art and none of Build's objects. OpenSCAD path is an add-on preference.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
One language file per faction (Zhestokost, Rossum & Douglas, Pirate) owns the shape kit, proportions, symmetry rule and
palette; the Zhestokost palette follows the lore page (ruling zhestokost-language-lore-text). The two probe hulls are
ported as fixtures. Checks: zones, emitter and radiator meshes, donor, body proportions, top-view mirror overlap,
length, triangle budget, muzzles nose-ward. Fixture-text tests need no OpenSCAD.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
BossOf refuses typed (BossRefusal Unset or Missing, Describe names the field and echoes no input).
ZoneGenerator builds the boss from the Loadout with ChooseProduct as the chooser; a refused or
unbuildable boss logs and spawns none. Galaxy picks boss factions through BossOf; AetherDb factions
prints the boss Loadout. Loadout vocabulary: no preset, no variant. Production builds; the tests
project does not until the next commit (RunGoalTests still sets BossHull).
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
A boss is a Loadout the faction references, never drawn (rulings faction-boss-is-a-loadout-reference,
boss-gear-is-a-loadout, demo-boss-hull-invented). This commit does not build: ZoneGenerator, Galaxy,
AetherDb and the tests still read the deleted members; the next commit replaces them.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The runtime no longer trusts the authoring tool for a bin: a NaN Floor weighed NaN and nulled every
draw of its design. AetheriaStores.Open names the field and echoes no value.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>