ConsumableAiTests: open the run store so a scene can continue a run at a fixed seed
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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1 changed files with 1 additions and 1 deletions
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@ -100,7 +100,7 @@ public sealed class ConsumableAiTests : IDisposable
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private Scene Build(bool carryVent = false, bool carryOverdrive = false, bool carryDecoy = false, int stackableVents = 0, float effective = 500f, uint? runSeed = null, int orbits = 1)
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{
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var cache = AetheriaStores.Open(Path.Combine(_root, Guid.NewGuid().ToString("N") + ".cc"), catalogWritable: true);
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var cache = AetheriaStores.Open(Path.Combine(_root, Guid.NewGuid().ToString("N") + ".cc"), Path.Combine(_root, Guid.NewGuid().ToString("N") + ".run.cc"), catalogWritable: true);
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_caches.Add(cache);
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cache.Upsert(new VerseGrammar { Revision = 1 });
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cache.Upsert(new Faction { Name = "Maker", ShortName = "MKR" });
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