Commit graph Aetheria/Assets/Scripts/UI/TechNode.cs
Author SHA1 Message Date
Reinier Vens
c4be204cd0 First Flight
Added MPL license headers
SectorRenderer renders entities in sector, manages particle systems for ship thrusters
Thrusters apply torque based on orientation and position relative to ship center of mass
GameManager controls the player ship's thrusters
Player can dock with station if they are near
2020-12-22 03:13:43 +00:00
hyperion51
d1492eb04c Tech Tree Improvements 2020-04-12 11:05:36 +01:00
hyperion51
d5f2e3734a TECH TREES WHOO
Implemented procedural tech tree generation by porting GraphSharp to Unity.
Also, some database editor convenience changes.
2020-04-11 19:18:02 +01:00