Aetheria/Assets/Scripts/UI/TechNode.cs
hyperion51 d5f2e3734a TECH TREES WHOO
Implemented procedural tech tree generation by porting GraphSharp to Unity.
Also, some database editor convenience changes.
2020-04-11 19:18:02 +01:00

10 lines
198 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class TechNode : MonoBehaviour
{
public TextMeshPro Label;
public MeshRenderer Icon;
}