Commit graph Aetheria/ProjectSettings/EditorBuildSettings.asset
Author SHA1 Message Date
Meta Vens
491811bd3d Add Addressables as a direct dependency and settings, Content group entry
Cut 1 of docs/addressables-cut.md: com.unity.addressables becomes a
direct manifest dependency (was transitive via com.unity.localization),
Addressables settings are created with BuildWithPlayer forced instead of
left as a per-user preference, and Assets/Content is added to the
Default Local Group as the one folder entry Cut 2 will populate (Q1
ruling A). No code loads through Addressables yet and the folder is
empty, so this lands harmlessly on its own.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 04:31:28 +02:00
Meta Vens
560779a4d3 Reserialize project settings for Unity 6000.3
The 6000.3 serializer adds its default fields (iOS thermal FPS limits,
androidDisplayOptions, metalUseMetalDisplayLink,
switchGraphicsJobsSyncAfterKick, m_UseUCBPForAssetBundles) on first open. No
setting changes value; this finishes the upgrade so every editor open stops
dirtying the files.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-12 23:22:37 +02:00
Reinier Vens
2c4520000b Demo Hotfixes
Replaced Unity TAA with PlayDead TAA
Custom keyboard layout test scene
Adjusted Aetheric Drive VFX to be more subtle
Reworked stardust VFX to reduce flickering artifacts
Added Action Bar & weapon groups saving/loading
Implemented security levels and faction safe zone visualization
Improved station placement (now include defensive turrets)
2021-05-02 20:59:45 +01:00
Reinier Vens
1df7f1bc67 First Flight Polish
FIX: Gravity waves weren't lining up properly between the GPU and CPU implementations
Inventory menu wasn't highlighting rotated items correctly
2020-12-22 21:32:37 +00:00
Reinier Vens
a981a46170 Asteroid Belts
Sector renderer is now also rendering asteroid belts. All gravity calculations have been moved out of monobehaviors.
2020-11-29 22:50:12 +00:00
hyperion51
b0d7fa4904 Properties Panel & Load Testing
Properties panel elements now have dynamic layout
Added console command to spawn lots of entities for load testing
2020-06-04 01:36:55 +01:00
Thewildcard-pt
1df670351b Menu Prototype
Added a Main Menu,and some in game prototype ui.
2020-03-23 14:36:59 +00:00
hyperion51
aaf8014619 Created Unity Project 2020-02-19 15:09:31 +00:00