Wwise Audio Integration
This commit is contained in:
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e7e305e6a0
commit
7d67d7ec2c
72 changed files with 4551 additions and 11819 deletions
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@ -39,6 +39,12 @@ public class AetherDriveData : BehaviorData
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[Inspectable, JsonProperty("passiveCoupling"), Key(10), RuntimeInspectable]
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public PerformanceStat PassiveCoupling;
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[InspectableAudioParameter, JsonProperty("rpmAudio"), Key(11), RuntimeInspectable]
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public uint RpmAudioParameter;
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[InspectableAudioParameter, JsonProperty("torqueAudio"), Key(12), RuntimeInspectable]
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public uint TorqueRatioAudioParameter;
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public override Behavior CreateInstance(EquippedItem item)
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{
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@ -119,6 +125,10 @@ public class AetherDrive : Behavior
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var torqueRatio = actualRpmDelta / potentialRpmDelta;
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var draw = torqueRatio * Evaluate(_data.EnergyDraw) / 3;
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Item.SetAudioParameter(SpecialAudioParameter.Intensity, max(max(_axis.x, _axis.y), _axis.z));
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Item.SetAudioParameter(_data.RpmAudioParameter, (Rpm.x + Rpm.y + Rpm.z) / 3 / MaximumRpm);
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Item.SetAudioParameter(_data.TorqueRatioAudioParameter, max(max(torqueRatio.x, torqueRatio.y), torqueRatio.z));
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if (Entity.TryConsumeEnergy((draw.x + draw.y + draw.z)*dt))
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{
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Rpm += actualRpmDelta;
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@ -127,6 +127,7 @@ public class ChargedWeapon : InstantWeapon
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if (_charging)
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{
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_charge += dt / ChargeTime;
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Item.SetAudioParameter(SpecialAudioParameter.ChargeLevel, saturate(_charge));
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if (!_charged)
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{
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AddHeat(ChargeHeat * (dt / ChargeTime));
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@ -143,6 +144,7 @@ public class ChargedWeapon : InstantWeapon
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_coolingDown = true;
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_charge = 0;
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OnFailed?.Invoke();
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Item.FireAudioEvent(ChargedWeaponAudioEvent.Fail);
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CauseDamage(_data.FailureDamage);
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}
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}
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@ -154,6 +156,7 @@ public class ChargedWeapon : InstantWeapon
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if(!_charging && !_coolingDown)
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{
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OnStartCharging?.Invoke();
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Item.FireAudioEvent(ChargedWeaponAudioEvent.Start);
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_charging = true;
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_charged = false;
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}
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@ -169,6 +172,7 @@ public class ChargedWeapon : InstantWeapon
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_charge = 0;
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}
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OnStopCharging?.Invoke();
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Item.FireAudioEvent(ChargedWeaponAudioEvent.Stop);
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_charging = false;
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}
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}
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@ -165,7 +165,8 @@ public class InstantWeapon : Weapon, IProgressBehavior, IEventBehavior
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OnCooldownComplete?.Invoke();
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}
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}
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var firedThisFrame = false;
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_burstTimer += dt;
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while (_burstRemaining > 0 && _burstTimer > 0)
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{
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@ -180,6 +181,11 @@ public class InstantWeapon : Weapon, IProgressBehavior, IEventBehavior
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_burstRemaining--;
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_burstTimer -= _burstInterval;
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OnFire?.Invoke();
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if(!firedThisFrame)
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{
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Item.FireAudioEvent(WeaponAudioEvent.Fire);
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firedThisFrame = true;
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}
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CauseWearDamage(1);
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AddHeat(Heat);
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Entity.VisibilitySources[this] = Visibility;
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@ -140,6 +140,8 @@ public class Reactor : Behavior, IOrderedBehavior, IDisposable
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CurrentLoadRatio = 1;
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}
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Item.SetAudioParameter(SpecialAudioParameter.Intensity, max(.25f, 1 - 1 / CurrentLoadRatio));
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AddHeat(heat);
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return true;
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}
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@ -72,6 +72,7 @@ public class Thruster : Behavior, IAnalogBehavior
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public override bool Execute(float dt)
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{
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Item.SetAudioParameter(SpecialAudioParameter.Intensity, _input);
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if(_input > .01f && Entity.TryConsumeEnergy(_input * Evaluate(_data.EnergyUsage)))
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{
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Thrust = Evaluate(_data.Thrust);
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@ -19,6 +19,9 @@ public class InspectableTextAssetAttribute : PreferredInspectorAttribute { }
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public class InspectableTemperatureAttribute : PreferredInspectorAttribute { }
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public class InspectableAnimationCurveAttribute : PreferredInspectorAttribute { }
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public class InspectableColorAttribute : PreferredInspectorAttribute { }
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public class InspectableSoundBankAttribute : PreferredInspectorAttribute { }
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public class InspectableAudioParameterAttribute : PreferredInspectorAttribute { }
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public class InspectableSchematicShapeAttribute : PreferredInspectorAttribute { }
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public class InspectableEnumValuesAttribute : PreferredInspectorAttribute
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{
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@ -1033,6 +1033,7 @@ public class EquippedItem
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private bool _thermalOnline;
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private bool _durabilityOnline;
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public WwiseMetaSoundBank SoundBank;
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public Behavior[] Behaviors { get; }
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public Dictionary<int, BehaviorGroup> BehaviorGroups { get; }
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@ -1053,6 +1054,10 @@ public class EquippedItem
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public ReadOnlyReactiveProperty<bool> Active { get; }
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public ItemManager ItemManager { get; }
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public Subject<uint> AudioEvents { get; } = new Subject<uint>();
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public Subject<(uint id, float v)> AudioParameters { get; } = new Subject<(uint id, float v)>();
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public Dictionary<uint, float> AudioParameterValues { get; } = new Dictionary<uint, float>();
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public float Temperature
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{
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get
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@ -1062,8 +1067,77 @@ public class EquippedItem
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return sum/InsetShape.Coordinates.Length;
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}
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}
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//private bool _online;
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public void FireAudioEvent(uint eventId, bool skipVerify = false)
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{
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if(SoundBank != null && (skipVerify || SoundBank.IncludedEvents.Any(o => o.Id == eventId)))
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AudioEvents.OnNext(eventId);
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}
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public void FireAudioEvent(WwiseSoundBinding soundBinding)
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{
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FireAudioEvent(soundBinding.PlayEvent);
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}
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public void PlaySound(WwiseLoopingSoundBinding soundBinding)
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{
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FireAudioEvent(soundBinding.PlayEvent);
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}
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public void StopSound(WwiseLoopingSoundBinding soundBinding)
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{
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FireAudioEvent(soundBinding.StopEvent);
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}
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public void FireAudioEvent(WeaponAudioEvent weaponAudioEvent)
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{
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if (SoundBank == null) return;
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var eventObject = SoundBank.GetEvent(weaponAudioEvent);
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if (eventObject == null)
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{
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ItemManager.Log($"Attempted to trigger {Enum.GetName(typeof(WeaponAudioEvent), weaponAudioEvent)} weapon audio event, but the soundbank doesn't support it!");
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return;
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}
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FireAudioEvent(eventObject.Id, true);
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}
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public void FireAudioEvent(ChargedWeaponAudioEvent weaponAudioEvent)
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{
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if (SoundBank == null) return;
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var eventObject = SoundBank.GetEvent(weaponAudioEvent);
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if (eventObject == null)
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{
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ItemManager.Log($"Attempted to trigger {Enum.GetName(typeof(ChargedWeaponAudioEvent), weaponAudioEvent)} weapon audio event, but the soundbank doesn't support it!");
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return;
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}
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FireAudioEvent(eventObject.Id, true);
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}
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public void SetAudioParameter(uint id, float v, bool skipVerify = false)
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{
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if (SoundBank != null && (skipVerify || SoundBank.GameParameters.Any(o => o.Id == id)))
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{
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AudioParameterValues[id] = v;
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AudioParameters.OnNext((id, v));
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}
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}
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// public void SetAudioParameter(WwiseParameterBinding binding)
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// {
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// FireAudioEvent(binding.Parameter);
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// }
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public void SetAudioParameter(SpecialAudioParameter p, float v)
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{
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if (SoundBank == null) return;
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var metaObject = SoundBank.GetParameter(p);
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if (metaObject == null)
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{
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ItemManager.Log($"Attempted to set {Enum.GetName(typeof(ChargedWeaponAudioEvent), p)} audio parameter, but the soundbank doesn't support it!");
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return;
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}
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SetAudioParameter(metaObject.Id, v, true);
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}
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public EquippedItem(ItemManager itemManager, EquippableItem item, int2 position, Entity entity)
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{
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@ -1152,6 +1226,11 @@ public class EquippedItem
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public void Update(float delta)
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{
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foreach (var audioStat in Data.AudioStats)
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{
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SetAudioParameter(audioStat.Parameter, Evaluate(audioStat.Stat));
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}
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if (Active.Value)
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{
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foreach (var group in BehaviorGroups.Values)
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@ -170,4 +170,32 @@ public enum TemperatureUnit
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Kelvin,
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Celsius,
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Fahrenheit
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}
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public enum WeaponAudioEvent
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{
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Fire,
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Hit,
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Miss
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}
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public enum ChargedWeaponAudioEvent
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{
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Start,
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Stop,
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Fail
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}
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public enum SpecialAudioParameter
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{
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ShipVelocity,
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ChargeLevel,
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TargetLock,
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Intensity,
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}
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public enum LoopingAudioEvent
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{
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Play,
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Stop
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}
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@ -234,7 +234,7 @@ public abstract class ItemData : DatabaseEntry, INamedEntry
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[Inspectable, JsonProperty("mass"), Key(4)]
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public float Mass;
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[Inspectable, JsonProperty("shape"), Key(5)]
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[InspectableSchematicShape, JsonProperty("shape"), Key(5)]
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public Shape Shape;
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// Heat needed to change temperature of 1 gram by 1 degree
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@ -347,11 +347,17 @@ public abstract class EquippableItemData : CraftedItemData
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[Inspectable, JsonProperty("resilience"), Key(18)]
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public float ThermalResilience = 1;
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[Inspectable, JsonProperty("sfx"), Key(19)]
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public string SoundEffectTrigger;
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// [Inspectable, JsonProperty("sfx"), Key(19)]
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// public string SoundEffectTrigger;
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[InspectableTexture, JsonProperty("actionIcon"), Key(20)]
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public string ActionBarIcon;
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[InspectableSoundBank, JsonProperty("soundBank"), Key(21)]
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public uint SoundBank;
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[Inspectable, JsonProperty("audioStats"), Key(22)]
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public List<AudioStat> AudioStats = new List<AudioStat>();
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[IgnoreMember]
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public abstract HardpointType HardpointType { get; }
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@ -391,10 +397,20 @@ public abstract class EquippableItemData : CraftedItemData
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}
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}
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[Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
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public class AudioStat
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{
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[InspectableAudioParameter, JsonProperty("parameter"), Key(0)]
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public uint Parameter;
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[Inspectable, JsonProperty("stat"), Key(1)]
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public PerformanceStat Stat = new PerformanceStat();
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}
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[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
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public class GearData : EquippableItemData
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{
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[Inspectable, JsonProperty("hardpointType"), Key(21)]
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[Inspectable, JsonProperty("hardpointType"), Key(23)]
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public HardpointType Hardpoint;
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[IgnoreMember] public override HardpointType HardpointType => Hardpoint;
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@ -403,56 +419,57 @@ public class GearData : EquippableItemData
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[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
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public class CargoBayData : EquippableItemData
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{
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[Inspectable, JsonProperty("interiorShape"), Key(21)]
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[Inspectable, JsonProperty("interiorShape"), Key(24)]
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public Shape InteriorShape;
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[IgnoreMember] public override HardpointType HardpointType => HardpointType.Tool;
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}
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[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
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public class DockingBayData : CargoBayData
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{
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[Inspectable, JsonProperty("maxSize"), Key(22)]
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[Inspectable, JsonProperty("maxSize"), Key(25)]
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public int2 MaxSize;
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}
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[RethinkTable("Items"), MessagePackObject, JsonObject(MemberSerialization.OptIn)]
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public class WeaponItemData : GearData
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{
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[Inspectable, JsonProperty("range"), Key(22)]
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[Inspectable, JsonProperty("range"), Key(24)]
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public WeaponRange WeaponRange;
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[Inspectable, JsonProperty("caliber"), Key(23)]
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[Inspectable, JsonProperty("caliber"), Key(25)]
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public WeaponCaliber WeaponCaliber;
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[Inspectable, JsonProperty("weaponType"), Key(24)]
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[Inspectable, JsonProperty("weaponType"), Key(26)]
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public WeaponType WeaponType;
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[Inspectable, JsonProperty("fireTypes"), Key(25)]
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[Inspectable, JsonProperty("fireTypes"), Key(27)]
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public WeaponFireType WeaponFireTypes;
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[Inspectable, JsonProperty("modifiers"), Key(26)]
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[Inspectable, JsonProperty("modifiers"), Key(28)]
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public WeaponModifiers WeaponModifiers;
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}
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[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
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public class HullData : EquippableItemData
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{
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[Inspectable, JsonProperty("hardpoints"), Key(21)]
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[Inspectable, JsonProperty("hardpoints"), Key(23)]
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public List<HardpointData> Hardpoints = new List<HardpointData>();
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[InspectablePrefab, JsonProperty("prefab"), Key(22)]
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[InspectablePrefab, JsonProperty("prefab"), Key(24)]
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public string Prefab;
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[Inspectable, JsonProperty("hullType"), Key(23)]
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[Inspectable, JsonProperty("hullType"), Key(25)]
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public HullType HullType;
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[Inspectable, JsonProperty("gridOffset"), Key(24)]
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[Inspectable, JsonProperty("gridOffset"), Key(26)]
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public float GridOffset;
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[Inspectable, JsonProperty("armor"), Key(25)]
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[Inspectable, JsonProperty("armor"), Key(27)]
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public float Armor;
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[Inspectable, JsonProperty("drag"), Key(26)]
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[Inspectable, JsonProperty("drag"), Key(28)]
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public float Drag;
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[IgnoreMember]
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@ -13,7 +13,7 @@ using Unity.Mathematics;
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Union(1, typeof(LoginMessage)),
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Union(2, typeof(RegisterMessage)),
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Union(3, typeof(VerifyMessage)),
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Union(4, typeof(ErrorMessage)),
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Union(4, typeof(NetErrorMessage)),
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Union(5, typeof(LoginSuccessMessage)),
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Union(6, typeof(ChatMessage)),
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Union(7, typeof(ChatBroadcastMessage)),
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@ -53,7 +53,7 @@ public class VerifyMessage : Message
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}
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[MessagePackObject]
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public class ErrorMessage : Message
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public class NetErrorMessage : Message
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{
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[Key(0)] public string Error;
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}
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85
Assets/Scripts/ServerShared/WwiseMetadata.cs
Normal file
85
Assets/Scripts/ServerShared/WwiseMetadata.cs
Normal file
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@ -0,0 +1,85 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Newtonsoft.Json;
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[JsonObject]
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public class WwiseMetadataFile
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{
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public WwiseMetaSoundBanksInfo SoundBanksInfo;
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}
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[JsonObject]
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public class WwiseMetaSoundBanksInfo
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{
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public WwiseMetaSoundBank[] SoundBanks;
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private Dictionary<uint, WwiseMetaSoundBank> _soundBanks;
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public WwiseMetaSoundBank GetSoundBank(uint id)
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{
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if (_soundBanks == null) _soundBanks = SoundBanks.ToDictionary(sb => sb.Id);
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return _soundBanks[id];
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}
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}
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[JsonObject]
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public class WwiseMetaSoundBank
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{
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public uint Id;
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public string ShortName;
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public WwiseMetaObject[] IncludedEvents;
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public WwiseMetaObject[] GameParameters;
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public WwiseMetaObject GetEvent(WeaponAudioEvent weaponAudioEvent)
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{
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return weaponAudioEvent switch
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{
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WeaponAudioEvent.Fire => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_fire")),
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WeaponAudioEvent.Hit => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_hit")),
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WeaponAudioEvent.Miss => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_miss")),
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_ => throw new ArgumentOutOfRangeException(nameof(weaponAudioEvent), weaponAudioEvent, null)
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};
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}
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public WwiseMetaObject GetEvent(ChargedWeaponAudioEvent chargedWeaponAudioEvent)
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{
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return chargedWeaponAudioEvent switch
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{
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ChargedWeaponAudioEvent.Start => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_charge_play")),
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ChargedWeaponAudioEvent.Stop => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_charge_stop")),
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ChargedWeaponAudioEvent.Fail => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_fail")),
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_ => throw new ArgumentOutOfRangeException(nameof(chargedWeaponAudioEvent), chargedWeaponAudioEvent, null)
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};
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}
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public WwiseMetaObject GetEvent(LoopingAudioEvent loopingAudioEvent)
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{
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return loopingAudioEvent switch
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{
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LoopingAudioEvent.Play => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_play")),
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LoopingAudioEvent.Stop => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_stop")),
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_ => throw new ArgumentOutOfRangeException(nameof(loopingAudioEvent), loopingAudioEvent, null)
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};
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}
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public WwiseMetaObject GetParameter(SpecialAudioParameter audioParameter)
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{
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return audioParameter switch
|
||||
{
|
||||
SpecialAudioParameter.ShipVelocity => GameParameters?.FirstOrDefault(p => p.Name == "ship_velocity"),
|
||||
SpecialAudioParameter.ChargeLevel => GameParameters?.FirstOrDefault(p => p.Name == "charge_level"),
|
||||
SpecialAudioParameter.TargetLock => GameParameters?.FirstOrDefault(p => p.Name == "target_locking"),
|
||||
SpecialAudioParameter.Intensity => GameParameters?.FirstOrDefault(p => p.Name == "sfx_shared_intensity"),
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(audioParameter), audioParameter, null)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
[JsonObject]
|
||||
public class WwiseMetaObject
|
||||
{
|
||||
public uint Id;
|
||||
public string Name;
|
||||
public string ObjectPath;
|
||||
}
|
||||
3
Assets/Scripts/ServerShared/WwiseMetadata.cs.meta
Normal file
3
Assets/Scripts/ServerShared/WwiseMetadata.cs.meta
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0a12363ee8ef43b399bf91ca099947a9
|
||||
timeCreated: 1619664281
|
||||
22
Assets/Scripts/ServerShared/WwiseSoundBinding.cs
Normal file
22
Assets/Scripts/ServerShared/WwiseSoundBinding.cs
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
using MessagePack;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
[MessagePackObject, JsonObject(MemberSerialization.OptIn)]
|
||||
public class WwiseSoundBinding
|
||||
{
|
||||
[Key(0), JsonProperty("playEvent")]
|
||||
public uint PlayEvent;
|
||||
}
|
||||
|
||||
[MessagePackObject, JsonObject(MemberSerialization.OptIn)]
|
||||
public class WwiseLoopingSoundBinding : WwiseSoundBinding
|
||||
{
|
||||
[Key(1), JsonProperty("stopEvent")]
|
||||
public uint StopEvent;
|
||||
}
|
||||
|
||||
// public class WwiseParameterBinding
|
||||
// {
|
||||
// [Key(0), JsonProperty("parameter")]
|
||||
// public uint Parameter;
|
||||
// }
|
||||
3
Assets/Scripts/ServerShared/WwiseSoundBinding.cs.meta
Normal file
3
Assets/Scripts/ServerShared/WwiseSoundBinding.cs.meta
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2e128c1cb68f481c9a846344e8283014
|
||||
timeCreated: 1619729875
|
||||
Loading…
Reference in a new issue