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E:/Projects/Aetheria-Economy/Assets/Plugins/QuickGraph.dll
+
+ E:/Projects/Aetheria-Economy/Assets/Plugins/System.Threading.Tasks.Extensions.dll
+
E:/Projects/Aetheria-Economy/Assets/Allegorithmic/Plugins/Substance/Substance Source/Editor/SourceUnityLib.dll
E:/Projects/Aetheria-Economy/Assets/Plugins/System.Runtime.CompilerServices.Unsafe.dll
-
- E:/Projects/Aetheria-Economy/Assets/Allegorithmic/Plugins/Substance/Substance Engine/Editor/Substance.Editor.dll
-
C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll
diff --git a/Assets/Allegorithmic/Plugins/Substance.EditorHelper/Scripter.cs b/Assets/Allegorithmic/Plugins/Substance.EditorHelper/Scripter.cs
index 43067187a..e4cb86e5d 100644
--- a/Assets/Allegorithmic/Plugins/Substance.EditorHelper/Scripter.cs
+++ b/Assets/Allegorithmic/Plugins/Substance.EditorHelper/Scripter.cs
@@ -47,22 +47,41 @@ namespace Substance.EditorHelper
public static bool IsURP()
{
#if UNITY_2019_3_OR_NEWER
- bool bActive = false;
+ bool bActive = false;
- UnityEngine.Rendering.RenderPipelineAsset asset;
- asset = UnityEngine.Rendering.GraphicsSettings.renderPipelineAsset;
+ UnityEngine.Rendering.RenderPipelineAsset asset;
+ asset = UnityEngine.Rendering.GraphicsSettings.renderPipelineAsset;
- if ((asset != null) &&
- (asset.GetType().ToString().EndsWith(".UniversalRenderPipelineAsset")))
- {
- bActive = true;
- }
+ if ((asset != null) &&
+ (asset.GetType().ToString().EndsWith("UniversalRenderPipelineAsset")))
+ {
+ bActive = true;
+ }
- return bActive;
+ return bActive;
#else
return false;
#endif
}
+
+ // Keep the following for PackageManager investigation:
+ /*
+ public static UnityEditor.PackageManager.PackageInfo GetPackageInfo(string pName)
+ {
+#if UNITY_2019_3_OR_NEWER
+ Debug.Log("New stuff...");
+
+ UnityEditor.PackageManager.PackageInfo info;
+
+ info = UnityEditor.PackageManager.PackageInfo.FindForAssetPath(pName);
+
+ return info;
+#else
+ Debug.Log("Old stuff...");
+ return null;
+#endif
+ }
+ */
}
}
}
\ No newline at end of file
diff --git a/Assets/Allegorithmic/Plugins/Substance.Engine.bundle/Contents/MacOS/Substance.Engine b/Assets/Allegorithmic/Plugins/Substance.Engine.bundle/Contents/MacOS/Substance.Engine
index b19826bc0..6dff838c0 100644
--- a/Assets/Allegorithmic/Plugins/Substance.Engine.bundle/Contents/MacOS/Substance.Engine
+++ b/Assets/Allegorithmic/Plugins/Substance.Engine.bundle/Contents/MacOS/Substance.Engine
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:e939231365b3cb5f6c72c4427e65e7aff2377bda2c03569aad22fe453a0ac339
+oid sha256:43b566a295f13c497294978d826d1d934e3bfeb0e581783ef7476154e34f0267
size 1050128
diff --git a/Assets/Allegorithmic/Plugins/Substance.Engine.dll b/Assets/Allegorithmic/Plugins/Substance.Engine.dll
index 676be0536..59ae794b5 100644
--- a/Assets/Allegorithmic/Plugins/Substance.Engine.dll
+++ b/Assets/Allegorithmic/Plugins/Substance.Engine.dll
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:609686faf066e4c8e80da581f33ede7071d5a87795bddc4349cfbfdb8fd88abc
-size 825344
+oid sha256:004c856621da8f05d4639e0f7395a2b098653cc0680bd2fa0565533b104574db
+size 825856
diff --git a/Assets/Allegorithmic/Plugins/Substance.Game.dll b/Assets/Allegorithmic/Plugins/Substance.Game.dll
index fcbec129b..60c2aa009 100644
--- a/Assets/Allegorithmic/Plugins/Substance.Game.dll
+++ b/Assets/Allegorithmic/Plugins/Substance.Game.dll
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:c32195156b9944c18dca3daacd12e94c51cf08745ea9c2dd4060ca5a9ad03238
-size 55808
+oid sha256:85f01f7ca8b0c9e1f6e39ae6f595e95fd150dabfec4c253a2d516d06baaf8813
+size 56320
diff --git a/Assets/Allegorithmic/Plugins/Substance/Arm64/libSubstance.Engine.Mobile.so b/Assets/Allegorithmic/Plugins/Substance/Arm64/libSubstance.Engine.Mobile.so
index 6f22f5862..3e658be73 100644
Binary files a/Assets/Allegorithmic/Plugins/Substance/Arm64/libSubstance.Engine.Mobile.so and b/Assets/Allegorithmic/Plugins/Substance/Arm64/libSubstance.Engine.Mobile.so differ
diff --git a/Assets/Allegorithmic/Plugins/Substance/Armv7/libSubstance.Engine.Mobile.so b/Assets/Allegorithmic/Plugins/Substance/Armv7/libSubstance.Engine.Mobile.so
index 3eb2a2ac1..94ce652cd 100644
Binary files a/Assets/Allegorithmic/Plugins/Substance/Armv7/libSubstance.Engine.Mobile.so and b/Assets/Allegorithmic/Plugins/Substance/Armv7/libSubstance.Engine.Mobile.so differ
diff --git a/Assets/Allegorithmic/Plugins/Substance/Substance Engine/Editor/Substance.Editor.dll b/Assets/Allegorithmic/Plugins/Substance/Substance Engine/Editor/Substance.Editor.dll
index 4029fe7f4..7ebb71b25 100644
--- a/Assets/Allegorithmic/Plugins/Substance/Substance Engine/Editor/Substance.Editor.dll
+++ b/Assets/Allegorithmic/Plugins/Substance/Substance Engine/Editor/Substance.Editor.dll
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:bf936ce7bc5e5c0430122ef9b69972097021d1a9707bd6084e0a9867a229fc0b
-size 144896
+oid sha256:b7fe6363917f56eaa5fe34a9d0c748a8b8ddf3366b6379377d0b27814239c9b7
+size 146944
diff --git a/Assets/Allegorithmic/Plugins/Substance/iOS/libSubstance.Engine.a b/Assets/Allegorithmic/Plugins/Substance/iOS/libSubstance.Engine.a
index d7cf03816..34edac554 100644
--- a/Assets/Allegorithmic/Plugins/Substance/iOS/libSubstance.Engine.a
+++ b/Assets/Allegorithmic/Plugins/Substance/iOS/libSubstance.Engine.a
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:c1b2800a74b550a4a5507d8a28aabc1d1df1c28edc8493a343511831061dafe6
-size 596200
+oid sha256:e604c7925409deb6b7d30556360160bc4e14f425bd5df2af31d6a21cd66fa650
+size 1879472
diff --git a/Assets/Allegorithmic/Plugins/engine_build_info.txt b/Assets/Allegorithmic/Plugins/engine_build_info.txt
index 6de05cf89..49cc89ee5 100644
--- a/Assets/Allegorithmic/Plugins/engine_build_info.txt
+++ b/Assets/Allegorithmic/Plugins/engine_build_info.txt
@@ -1,4 +1,4 @@
Build Number: 118
Commit Hash: 2b1f4be3a8d28d44dc5ce59eff39c91144368d60
-Plugin Commit: 9183
-Plugin Build: A8
+Plugin Commit: 24eb4364a04f2cf81f76a384c02085ea3afcfeb5
+Plugin Build: A4
diff --git a/Assets/Allegorithmic/Plugins/libSubstance.Engine.so b/Assets/Allegorithmic/Plugins/libSubstance.Engine.so
index 6737dffae..fc0792caf 100644
Binary files a/Assets/Allegorithmic/Plugins/libSubstance.Engine.so and b/Assets/Allegorithmic/Plugins/libSubstance.Engine.so differ
diff --git a/Assets/Resources/Prefabs/Ships/Djinni.prefab b/Assets/Resources/Prefabs/Ships/Djinni.prefab
index 716f4d675..91cf4291a 100644
--- a/Assets/Resources/Prefabs/Ships/Djinni.prefab
+++ b/Assets/Resources/Prefabs/Ships/Djinni.prefab
@@ -6937,6 +6937,13 @@ MonoBehaviour:
- {fileID: 7082458133318971407}
EquipmentHardpoints:
- {fileID: 2469466822132512704}
+ - {fileID: 1146951631}
+ - {fileID: 1438588955}
+ - {fileID: 1710933325}
+ - {fileID: 3957237907279416794}
+ - {fileID: 253280912000941906}
+ - {fileID: 7393376835743981754}
+ - {fileID: 4372481120480406282}
RadiatorHardpoints: []
ThrusterHardpoints:
- {fileID: 3048427942634017260}
diff --git a/Assets/Resources/Prefabs/Ships/Longinus.prefab b/Assets/Resources/Prefabs/Ships/Longinus.prefab
index c38a7709f..9f6cadd17 100644
--- a/Assets/Resources/Prefabs/Ships/Longinus.prefab
+++ b/Assets/Resources/Prefabs/Ships/Longinus.prefab
@@ -66,6 +66,17 @@ MonoBehaviour:
- {fileID: 622200413621136597}
EquipmentHardpoints:
- {fileID: 5919860033273162118}
+ - {fileID: 3808243476277989511}
+ - {fileID: 3808243476383497141}
+ - {fileID: 3808243476117197859}
+ - {fileID: 3808243477043154687}
+ - {fileID: 3808243475991870157}
+ - {fileID: 3808243475691857600}
+ - {fileID: 3808243476828703185}
+ - {fileID: 3808243475227829746}
+ - {fileID: 2790942369306015874}
+ - {fileID: 8786608379366237548}
+ - {fileID: 831742832124941950}
RadiatorHardpoints:
- {fileID: 3129773903157032569}
- {fileID: 3644514805656464792}
@@ -529,6 +540,7 @@ Transform:
- {fileID: 2790942369306015874}
- {fileID: 8786608379366237548}
- {fileID: 5919860033273162118}
+ - {fileID: 831742832124941950}
m_Father: {fileID: 737798575382408336}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -1677,6 +1689,36 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &8319681195931096355
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 831742832124941950}
+ m_Layer: 0
+ m_Name: Drive
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &831742832124941950
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8319681195931096355}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.83, z: -2.82}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 3808243475646715368}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8882633467169423962
GameObject:
m_ObjectHideFlags: 0
diff --git a/Assets/Scenes/Main Menu.unity b/Assets/Scenes/Main Menu.unity
index c00584ebb..751009335 100644
--- a/Assets/Scenes/Main Menu.unity
+++ b/Assets/Scenes/Main Menu.unity
@@ -802,8 +802,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 741153267}
- m_LocalRotation: {x: 0.015506899, y: 0.9502416, z: -0.3074132, w: 0.04793321}
- m_LocalPosition: {x: -117.52, y: -77.08742, z: 149.09026}
+ m_LocalRotation: {x: 0.015506914, y: 0.9502416, z: -0.30741316, w: 0.047933258}
+ m_LocalPosition: {x: -117.52002, y: -77.08742, z: 149.09026}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 412917866}
@@ -1095,6 +1095,7 @@ GameObject:
m_Component:
- component: {fileID: 850359437}
- component: {fileID: 850359436}
+ - component: {fileID: 850359438}
m_Layer: 0
m_Name: Persist
m_TagString: Untagged
@@ -1128,6 +1129,32 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &850359438
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 850359435}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: a4eab75687879a445a2a2397d86a2172, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ InitializationSettings: {fileID: 11400000, guid: ca1886ece3dfc5e49902e78defccd355,
+ type: 2}
+ basePath:
+ language:
+ defaultPoolSize: 0
+ lowerPoolSize: 0
+ streamingPoolSize: 0
+ memoryCutoffThreshold: 0
+ monitorPoolSize: 0
+ monitorQueuePoolSize: 0
+ callbackManagerBufferSize: 0
+ spatialAudioPoolSize: 0
+ maxSoundPropagationDepth: 0
+ engineLogging: 0
--- !u!1 &965376321
GameObject:
m_ObjectHideFlags: 0
@@ -1234,8 +1261,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 965376321}
- m_LocalRotation: {x: 0.015506899, y: 0.9502416, z: -0.3074132, w: 0.04793321}
- m_LocalPosition: {x: -117.52, y: -77.08742, z: 149.09026}
+ m_LocalRotation: {x: 0.015506914, y: 0.9502416, z: -0.30741316, w: 0.047933258}
+ m_LocalPosition: {x: -117.52002, y: -77.08742, z: 149.09026}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
@@ -2321,7 +2348,7 @@ PrefabInstance:
- target: {fileID: 3664209305474245377, guid: 3d8d9cbf10b12214e98891c1f03c1e99,
type: 3}
propertyPath: m_AnchoredPosition.x
- value: 0
+ value: 60.98
objectReference: {fileID: 0}
- target: {fileID: 3664209305474245377, guid: 3d8d9cbf10b12214e98891c1f03c1e99,
type: 3}
@@ -2346,7 +2373,7 @@ PrefabInstance:
- target: {fileID: 3664209306888449100, guid: 3d8d9cbf10b12214e98891c1f03c1e99,
type: 3}
propertyPath: m_AnchoredPosition.x
- value: 0
+ value: 55.675
objectReference: {fileID: 0}
- target: {fileID: 3664209306888449100, guid: 3d8d9cbf10b12214e98891c1f03c1e99,
type: 3}
diff --git a/Assets/Scripts/CultCache/Editor/DatabaseInspector.cs b/Assets/Scripts/CultCache/Editor/DatabaseInspector.cs
index 17492ae49..a4508c53a 100644
--- a/Assets/Scripts/CultCache/Editor/DatabaseInspector.cs
+++ b/Assets/Scripts/CultCache/Editor/DatabaseInspector.cs
@@ -80,25 +80,25 @@ public class DatabaseInspector : EditorWindow
}
}
- public void Inspect(object obj, bool inspectablesOnly = true)
+ public void Inspect(object obj, object parent = null)
{
foreach (var field in obj.GetType().GetFields().OrderBy(f=>f.GetCustomAttribute()?.IntKey ?? 0))
{
- Inspect(obj, field, inspectablesOnly);
+ Inspect(obj, field, parent);
}
}
- public void Inspect(object obj, FieldInfo field, bool inspectablesOnly = true)
+ public void Inspect(object obj, FieldInfo field, object parent = null)
{
var inspectable = field.GetCustomAttribute();
- if (inspectable == null && inspectablesOnly) return;
+ if (inspectable == null) return;
var attributes = field.GetCustomAttributes(false);
var type = field.FieldType;
var value = field.GetValue(obj);
- field.SetValue(obj, InspectMember(field.Name.SplitCamelCase(), value, obj, type, false, attributes));
+ field.SetValue(obj, InspectMember(field.Name.SplitCamelCase(), value, parent ?? obj, type, false, attributes));
}
public object InspectMember(string label, object value, object parent, Type type, bool suppressContainer = false, params object[] attributes)
@@ -159,7 +159,7 @@ public class DatabaseInspector : EditorWindow
else if (value == null) value = Activator.CreateInstance(type);
}
- if (value != null && (_foldouts.Contains(value) || suppressContainer)) Inspect(value);
+ if (value != null && (_foldouts.Contains(value) || suppressContainer)) Inspect(value, parent);
if(!suppressContainer)
GUILayout.EndVertical();
_listItemStyle = style;
diff --git a/Assets/Scripts/CultCache/Editor/Inspectors/AetheriaInspectors.cs b/Assets/Scripts/CultCache/Editor/Inspectors/AetheriaInspectors.cs
index 7223c59ce..524ced0b5 100644
--- a/Assets/Scripts/CultCache/Editor/Inspectors/AetheriaInspectors.cs
+++ b/Assets/Scripts/CultCache/Editor/Inspectors/AetheriaInspectors.cs
@@ -1,4 +1,6 @@
using System;
+using System.Collections;
+using System.Collections.Generic;
using System.Linq;
using Unity.Mathematics;
using UnityEditor;
@@ -110,7 +112,56 @@ public class ShapeInspector : BaseInspector
public override Shape Inspect(string label, Shape value, object parent, DatabaseInspector inspectorWindow)
{
- var hull = parent as HullData;
+ if(value == null)
+ {
+ value = new Shape(1, 1);
+ value[int2(0)] = true;
+ }
+ using (new VerticalScope())
+ {
+ using (new HorizontalScope())
+ {
+ GUILayout.Label(label, GUILayout.Width(width));
+ GUILayout.Label("Size", GUILayout.ExpandWidth(false));
+ GUILayout.Label("X", GUILayout.Width(labelWidth));
+ value.Width = DelayedIntField(value.Width);
+ GUILayout.Label("Y", GUILayout.Width(labelWidth));
+ value.Height = DelayedIntField(value.Height);
+ }
+
+ using (new HorizontalScope())
+ {
+ GUILayout.Label("", GUILayout.Width(width));
+ using (new VerticalScope())
+ {
+ for (var y = value.Height - 1; y >= 0; y--)
+ {
+ using (new HorizontalScope())
+ {
+ for (var x = 0; x < value.Width; x++)
+ {
+ var oldColor = GUI.backgroundColor;
+ value[int2(x, y)] = Toggle(value[int2(x, y)], GUILayout.Width(toggleWidth));
+ GUI.backgroundColor = oldColor;
+ }
+ }
+ }
+ }
+ GUILayout.FlexibleSpace();
+ }
+ }
+
+ return value;
+ }
+}
+
+public class ShapeSchematicInspector : BaseInspector
+{
+ private Material _schematicMat = new Material(Shader.Find("Legacy Shaders/Particles/Additive"));
+
+ public override Shape Inspect(string label, Shape value, object parent, DatabaseInspector inspectorWindow, InspectableSchematicShapeAttribute attribute)
+ {
+ var item = parent as EquippableItemData;
if(value == null)
{
value = new Shape(1, 1);
@@ -119,8 +170,8 @@ public class ShapeInspector : BaseInspector
using (new VerticalScope())
{
Texture2D schematic = null;
- if(hull != null && !string.IsNullOrEmpty(hull.Schematic))
- schematic = AssetDatabase.LoadAssetAtPath(hull.Schematic);
+ if(item != null && !string.IsNullOrEmpty(item.Schematic))
+ schematic = AssetDatabase.LoadAssetAtPath(item.Schematic);
using (new HorizontalScope())
{
GUILayout.Label(label, GUILayout.Width(width));
@@ -158,7 +209,7 @@ public class ShapeInspector : BaseInspector
for (var x = 0; x < value.Width; x++)
{
var oldColor = GUI.backgroundColor;
- if(hull != null)
+ if(item is HullData hull)
{
var hardpoint = hull.Hardpoints
.FirstOrDefault(hp =>
@@ -180,4 +231,93 @@ public class ShapeInspector : BaseInspector
return value;
}
+}
+
+public class WwiseSoundBankInspector : BaseInspector
+{
+ public override uint Inspect(string label, uint value, object parent, DatabaseInspector inspectorWindow, InspectableSoundBankAttribute attribute)
+ {
+ using (new HorizontalScope())
+ {
+ GUILayout.Label(label, GUILayout.Width(width));
+
+ var item = parent as EquippableItemData;
+ if (item == null)
+ {
+ using (new HorizontalScope(GUI.skin.box))
+ {
+ GUILayout.Label("Unsupported Parent Type!");
+ return value;
+ }
+ }
+
+ IEnumerable soundBanks = ActionGameManager.SoundBanksInfo.SoundBanks;
+
+ if (item.Behaviors.Any(b => b is WeaponData))
+ soundBanks = soundBanks.Where(s => s.GetEvent(WeaponAudioEvent.Fire) != null);
+
+ if (item.Behaviors.Any(b => b is ChargedWeaponData))
+ soundBanks = soundBanks.Where(s => s.GetEvent(ChargedWeaponAudioEvent.Start) != null);
+
+ if (item.Behaviors.Any(b => b is ReactorData || b is ThrusterData || b is AetherDriveData))
+ soundBanks = soundBanks.Where(s =>
+ s.GetEvent(LoopingAudioEvent.Play) != null &&
+ s.GetEvent(LoopingAudioEvent.Stop) != null &&
+ s.GetParameter(SpecialAudioParameter.Intensity) != null);
+
+ var soundBanksArray = soundBanks.ToArray();
+
+ if (soundBanksArray.Length==0)
+ {
+ using (new HorizontalScope(GUI.skin.box))
+ {
+ GUILayout.Label("Sound bank not found!");
+ return value;
+ }
+ }
+
+ var selected = Array.FindIndex(soundBanksArray, o=>o.Id==value);
+ if (selected == -1) selected = 0;
+
+ value = soundBanksArray[Popup(selected, soundBanksArray.Select(p => p.ShortName).ToArray())].Id;
+ return value;
+ }
+ }
+}
+
+public class WwiseParameterBindingInspector : BaseInspector
+{
+ public override uint Inspect(string label, uint value, object parent, DatabaseInspector inspectorWindow, InspectableAudioParameterAttribute attribute)
+ {
+ using (new HorizontalScope())
+ {
+ GUILayout.Label(label, GUILayout.Width(width));
+
+ var item = parent as EquippableItemData;
+ if (item == null)
+ {
+ using (new HorizontalScope(GUI.skin.box))
+ {
+ GUILayout.Label("Unsupported Parent Type!");
+ return value;
+ }
+ }
+
+ var soundbank = ActionGameManager.SoundBanksInfo.SoundBanks.FirstOrDefault(s => s.Id == item.SoundBank);
+ if (soundbank == null)
+ {
+ using (new HorizontalScope(GUI.skin.box))
+ {
+ GUILayout.Label("Sound bank not found!");
+ return value;
+ }
+ }
+
+ var selected = Array.FindIndex(soundbank.GameParameters, o=>o.Id==value);
+ if (selected == -1) selected = 0;
+
+ value = soundbank.GameParameters[Popup(selected, soundbank.GameParameters.Select(p => p.Name).ToArray())].Id;
+ return value;
+ }
+ }
}
\ No newline at end of file
diff --git a/Assets/Scripts/CultClient.cs b/Assets/Scripts/CultClient.cs
index 060eda4a3..cf031fd23 100644
--- a/Assets/Scripts/CultClient.cs
+++ b/Assets/Scripts/CultClient.cs
@@ -130,7 +130,7 @@ public static class CultClient {
case LoginSuccessMessage loginSuccess:
_token = loginSuccess.Session;
break;
- case ErrorMessage error:
+ case NetErrorMessage error:
OnError?.Invoke(error.Error);
break;
}
diff --git a/Assets/Scripts/Gameplay/ActionGameManager.cs b/Assets/Scripts/Gameplay/ActionGameManager.cs
index 52a800c98..a6401f53b 100644
--- a/Assets/Scripts/Gameplay/ActionGameManager.cs
+++ b/Assets/Scripts/Gameplay/ActionGameManager.cs
@@ -11,6 +11,7 @@ using Cinemachine;
using Ink;
using Ink.Runtime;
using MessagePack;
+using Newtonsoft.Json;
using TMPro;
using UniRx;
using UnityEngine;
@@ -36,6 +37,21 @@ public class ActionGameManager : MonoBehaviour
get => _gameDataDirectory ??= new DirectoryInfo(Application.dataPath).Parent.CreateSubdirectory("GameData");
}
+ private static WwiseMetaSoundBanksInfo _soundBanksInfo;
+ public static WwiseMetaSoundBanksInfo SoundBanksInfo => _soundBanksInfo ??=
+ JsonConvert.DeserializeObject(File.ReadAllText(Path.Combine(GameDataDirectory.FullName, "SoundbanksInfo.json")))
+ .SoundBanksInfo;
+
+ private static HashSet _loadedSoundBanks = new HashSet();
+ public static void LoadSoundbank(uint soundBank)
+ {
+ if (!_loadedSoundBanks.Contains(soundBank))
+ {
+ AkSoundEngine.LoadBank(SoundBanksInfo.GetSoundBank(soundBank).ShortName, out _);
+ _loadedSoundBanks.Add(soundBank);
+ }
+ }
+
private static CultCache _cultCache;
public static CultCache CultCache
diff --git a/Assets/Scripts/Gameplay/EntityInstance.cs b/Assets/Scripts/Gameplay/EntityInstance.cs
index 52648de8c..c2a51b72f 100644
--- a/Assets/Scripts/Gameplay/EntityInstance.cs
+++ b/Assets/Scripts/Gameplay/EntityInstance.cs
@@ -42,9 +42,10 @@ public class EntityInstance : MonoBehaviour
private (Transform transform, MeshRenderer meshRenderer) _currentPing;
private float _pingBrightness;
private Sensor _sensor;
-
- private (Reactor reactor, GameObject sfxSource) _reactor;
- private Dictionary _radiatorSfx = new Dictionary();
+
+ private List<(GameObject source, EquippedItem item)> _audioSources = new List<(GameObject source, EquippedItem item)>();
+ // private (Reactor reactor, GameObject sfxSource) _reactor;
+ // private Dictionary _radiatorSfx = new Dictionary();
private static Dictionary _instantWeaponManagers = new Dictionary();
private static Dictionary _constantWeaponManagers = new Dictionary();
@@ -231,36 +232,24 @@ public class EntityInstance : MonoBehaviour
}
var hp = Entity.Hardpoints[item.Position.x, item.Position.y];
- if (hp != null && !string.IsNullOrEmpty(item.Data.SoundEffectTrigger))
+ if (hp != null && item.Data.SoundBank != 0)
{
- if(hp.Type == HardpointType.Radiator)
+ var hardpointTransform = EquipmentHardpoints.FirstOrDefault(x => x.name == hp.Transform);
+ if (hardpointTransform != null)
{
- var radiatorHardpoint = RadiatorHardpoints.FirstOrDefault(x => x.name == hp.Transform);
- if (radiatorHardpoint)
+ var hardpointGameObject = hardpointTransform.gameObject;
+ _audioSources.Add((hardpointGameObject, item));
+ AkSoundEngine.RegisterGameObj(hardpointGameObject);
+ ActionGameManager.LoadSoundbank(item.Data.SoundBank);
+ _subscriptions.Add(item.AudioEvents.Subscribe(e=>AkSoundEngine.PostEvent(e, hardpointGameObject)));
+ _subscriptions.Add(item.AudioParameters.Subscribe(p=>AkSoundEngine.SetRTPCValue(p.id, p.v, hardpointGameObject)));
+ var soundBank = ActionGameManager.SoundBanksInfo.GetSoundBank(item.Data.SoundBank);
+ item.SoundBank = soundBank;
+ if (soundBank.GetEvent(LoopingAudioEvent.Play) != null && soundBank.GetEvent(ChargedWeaponAudioEvent.Start) == null)
{
- var rad = item.GetBehavior();
- if(rad != null && !string.IsNullOrEmpty(item.Data.SoundEffectTrigger))
- {
- AkSoundEngine.RegisterGameObj(radiatorHardpoint.gameObject);
- AkSoundEngine.PostEvent(item.Data.SoundEffectTrigger, radiatorHardpoint.gameObject);
- _radiatorSfx[rad] = radiatorHardpoint.gameObject;
- }
+ AkSoundEngine.PostEvent(soundBank.GetEvent(LoopingAudioEvent.Play).Id, hardpointGameObject);
}
}
- // if(hp.Type == HardpointType.Reactor)
- // {
- // var reactorHardpoint = EquipmentHardpoints.FirstOrDefault(x => x.name == hp.Transform);
- // if (reactorHardpoint)
- // {
- // var reactor = item.GetBehavior();
- // if( reactor != null && !string.IsNullOrEmpty(item.Data.SoundEffectTrigger) )
- // {
- // AkSoundEngine.RegisterGameObj(reactorHardpoint.gameObject);
- // AkSoundEngine.PostEvent(item.Data.SoundEffectTrigger, reactorHardpoint.gameObject);
- // _reactor = (reactor, reactorHardpoint.gameObject);
- // }
- // }
- // }
}
}
RadiatorMeshes = new Dictionary();
@@ -522,25 +511,6 @@ public class EntityInstance : MonoBehaviour
foreach(var material in _fadeMaterials) material.SetFloat("_Fade", _fade);
}
}
-
- foreach (var r in _radiatorSfx)
- {
- r.Value.SetActive(r.Key.Item.Online.Value);
- AkSoundEngine.SetObjectPosition(r.Value, r.Value.transform);
- AkSoundEngine.SetRTPCValue("performance_durability", r.Key.Item.DurabilityPerformance, r.Value);
- AkSoundEngine.SetRTPCValue("performance_thermal", r.Key.Item.ThermalPerformance, r.Value);
- AkSoundEngine.SetRTPCValue("performance_quality", r.Key.Item.EquippableItem.Quality, r.Value);
- }
-
- // if (_reactor.reactor != null)
- // {
- // _reactor.sfxSource.SetActive(_reactor.reactor.Item.Online.Value);
- // AkSoundEngine.SetObjectPosition(_reactor.sfxSource, _reactor.sfxSource.transform);
- // AkSoundEngine.SetRTPCValue("reactor_load", _reactor.reactor.CurrentLoadRatio, _reactor.sfxSource);
- // AkSoundEngine.SetRTPCValue("performance_durability", _reactor.reactor.Item.DurabilityPerformance, _reactor.sfxSource);
- // AkSoundEngine.SetRTPCValue("performance_thermal", _reactor.reactor.Item.ThermalPerformance, _reactor.sfxSource);
- // AkSoundEngine.SetRTPCValue("performance_quality", _reactor.reactor.Item.EquippableItem.Quality, _reactor.sfxSource);
- // }
foreach (var x in RadiatorMeshes)
{
@@ -560,16 +530,14 @@ public class EntityInstance : MonoBehaviour
public virtual void OnDestroy()
{
Destroy(LocalSpace.gameObject);
- foreach (var r in _radiatorSfx)
+ foreach (var (source, item) in _audioSources)
{
- AkSoundEngine.PostEvent($"{r.Key.Item.Data.SoundEffectTrigger}_stop", r.Value);
- AkSoundEngine.UnregisterGameObj(r.Value);
- }
-
- if (_reactor.reactor != null)
- {
- AkSoundEngine.PostEvent($"{_reactor.reactor.Item.Data.SoundEffectTrigger}_stop", _reactor.sfxSource);
- AkSoundEngine.UnregisterGameObj(_reactor.sfxSource);
+ var soundBank = ActionGameManager.SoundBanksInfo.GetSoundBank(item.Data.SoundBank);
+ if (soundBank.GetEvent(LoopingAudioEvent.Stop) != null)
+ {
+ AkSoundEngine.PostEvent(soundBank.GetEvent(LoopingAudioEvent.Stop).Id, source);
+ }
+ AkSoundEngine.UnregisterGameObj(source);
}
foreach(var x in _subscriptions)
x.Dispose();
diff --git a/Assets/Scripts/Gameplay/ShipInstance.cs b/Assets/Scripts/Gameplay/ShipInstance.cs
index 307e2e995..76030fddc 100644
--- a/Assets/Scripts/Gameplay/ShipInstance.cs
+++ b/Assets/Scripts/Gameplay/ShipInstance.cs
@@ -10,7 +10,6 @@ public class ShipInstance : EntityInstance
private class ThrusterInstance
{
public Thruster Thruster;
- public GameObject SfxSource;
public ParticleSystem System;
public float BaseEmission;
public int MaxParticleCount;
@@ -53,7 +52,6 @@ public class ShipInstance : EntityInstance
return new ThrusterInstance
{
Thruster = thruster,
- SfxSource = thrusterHardpoint?.gameObject,
System = particles,
BaseEmission = particles.emission.rateOverTimeMultiplier,
MaxParticleCount = 0
@@ -99,31 +97,8 @@ public class ShipInstance : EntityInstance
var data = Entity.ItemManager.GetData(item);
thrusterInstance.MaxParticleCount = thrusterInstance.System.particleCount;
emissionModule.rateOverTimeMultiplier = thrusterInstance.BaseEmission * thrusterInstance.Thruster.Axis * (item.Durability / data.Durability);
- // if (thrusterInstance.SfxSource)
- // {
- // var throttle = 0f;
- // if (thrusterInstance.System.particleCount > 0)
- // throttle = (float) thrusterInstance.System.particleCount / thrusterInstance.MaxParticleCount;
- // AkSoundEngine.SetObjectPosition(thrusterInstance.SfxSource, thrusterInstance.SfxSource.transform);
- // AkSoundEngine.SetRTPCValue("thruster_throttle", throttle, thrusterInstance.SfxSource);
- // AkSoundEngine.SetRTPCValue("performance_durability", thrusterInstance.Thruster.Item.DurabilityPerformance, thrusterInstance.SfxSource);
- // AkSoundEngine.SetRTPCValue("performance_thermal", thrusterInstance.Thruster.Item.ThermalPerformance, thrusterInstance.SfxSource);
- // AkSoundEngine.SetRTPCValue("performance_quality", thrusterInstance.Thruster.Item.EquippableItem.Quality, thrusterInstance.SfxSource);
- // }
}
transform.rotation = Ship.Rotation;
}
-
- public override void OnDestroy()
- {
- foreach (var thrusterInstance in _thrusters)
- {
- if (thrusterInstance.SfxSource)
- {
- AkSoundEngine.PostEvent(thrusterInstance.Thruster.Item.Data.SoundEffectTrigger + "_stop", thrusterInstance.SfxSource);
- AkSoundEngine.UnregisterGameObj(thrusterInstance.SfxSource);
- }
- }
- }
}
\ No newline at end of file
diff --git a/Assets/Scripts/ServerShared/Behaviors/AetherDrive.cs b/Assets/Scripts/ServerShared/Behaviors/AetherDrive.cs
index 92e2ed5ec..2c58d86bd 100644
--- a/Assets/Scripts/ServerShared/Behaviors/AetherDrive.cs
+++ b/Assets/Scripts/ServerShared/Behaviors/AetherDrive.cs
@@ -39,6 +39,12 @@ public class AetherDriveData : BehaviorData
[Inspectable, JsonProperty("passiveCoupling"), Key(10), RuntimeInspectable]
public PerformanceStat PassiveCoupling;
+
+ [InspectableAudioParameter, JsonProperty("rpmAudio"), Key(11), RuntimeInspectable]
+ public uint RpmAudioParameter;
+
+ [InspectableAudioParameter, JsonProperty("torqueAudio"), Key(12), RuntimeInspectable]
+ public uint TorqueRatioAudioParameter;
public override Behavior CreateInstance(EquippedItem item)
{
@@ -119,6 +125,10 @@ public class AetherDrive : Behavior
var torqueRatio = actualRpmDelta / potentialRpmDelta;
var draw = torqueRatio * Evaluate(_data.EnergyDraw) / 3;
+ Item.SetAudioParameter(SpecialAudioParameter.Intensity, max(max(_axis.x, _axis.y), _axis.z));
+ Item.SetAudioParameter(_data.RpmAudioParameter, (Rpm.x + Rpm.y + Rpm.z) / 3 / MaximumRpm);
+ Item.SetAudioParameter(_data.TorqueRatioAudioParameter, max(max(torqueRatio.x, torqueRatio.y), torqueRatio.z));
+
if (Entity.TryConsumeEnergy((draw.x + draw.y + draw.z)*dt))
{
Rpm += actualRpmDelta;
diff --git a/Assets/Scripts/ServerShared/Behaviors/ChargedWeapon.cs b/Assets/Scripts/ServerShared/Behaviors/ChargedWeapon.cs
index 0071d9681..50e23a735 100644
--- a/Assets/Scripts/ServerShared/Behaviors/ChargedWeapon.cs
+++ b/Assets/Scripts/ServerShared/Behaviors/ChargedWeapon.cs
@@ -127,6 +127,7 @@ public class ChargedWeapon : InstantWeapon
if (_charging)
{
_charge += dt / ChargeTime;
+ Item.SetAudioParameter(SpecialAudioParameter.ChargeLevel, saturate(_charge));
if (!_charged)
{
AddHeat(ChargeHeat * (dt / ChargeTime));
@@ -143,6 +144,7 @@ public class ChargedWeapon : InstantWeapon
_coolingDown = true;
_charge = 0;
OnFailed?.Invoke();
+ Item.FireAudioEvent(ChargedWeaponAudioEvent.Fail);
CauseDamage(_data.FailureDamage);
}
}
@@ -154,6 +156,7 @@ public class ChargedWeapon : InstantWeapon
if(!_charging && !_coolingDown)
{
OnStartCharging?.Invoke();
+ Item.FireAudioEvent(ChargedWeaponAudioEvent.Start);
_charging = true;
_charged = false;
}
@@ -169,6 +172,7 @@ public class ChargedWeapon : InstantWeapon
_charge = 0;
}
OnStopCharging?.Invoke();
+ Item.FireAudioEvent(ChargedWeaponAudioEvent.Stop);
_charging = false;
}
}
diff --git a/Assets/Scripts/ServerShared/Behaviors/InstantWeapon.cs b/Assets/Scripts/ServerShared/Behaviors/InstantWeapon.cs
index 50ea6ae53..79e22ed54 100644
--- a/Assets/Scripts/ServerShared/Behaviors/InstantWeapon.cs
+++ b/Assets/Scripts/ServerShared/Behaviors/InstantWeapon.cs
@@ -165,7 +165,8 @@ public class InstantWeapon : Weapon, IProgressBehavior, IEventBehavior
OnCooldownComplete?.Invoke();
}
}
-
+
+ var firedThisFrame = false;
_burstTimer += dt;
while (_burstRemaining > 0 && _burstTimer > 0)
{
@@ -180,6 +181,11 @@ public class InstantWeapon : Weapon, IProgressBehavior, IEventBehavior
_burstRemaining--;
_burstTimer -= _burstInterval;
OnFire?.Invoke();
+ if(!firedThisFrame)
+ {
+ Item.FireAudioEvent(WeaponAudioEvent.Fire);
+ firedThisFrame = true;
+ }
CauseWearDamage(1);
AddHeat(Heat);
Entity.VisibilitySources[this] = Visibility;
diff --git a/Assets/Scripts/ServerShared/Behaviors/Reactor.cs b/Assets/Scripts/ServerShared/Behaviors/Reactor.cs
index 642444acc..a5ea6e937 100644
--- a/Assets/Scripts/ServerShared/Behaviors/Reactor.cs
+++ b/Assets/Scripts/ServerShared/Behaviors/Reactor.cs
@@ -140,6 +140,8 @@ public class Reactor : Behavior, IOrderedBehavior, IDisposable
CurrentLoadRatio = 1;
}
+ Item.SetAudioParameter(SpecialAudioParameter.Intensity, max(.25f, 1 - 1 / CurrentLoadRatio));
+
AddHeat(heat);
return true;
}
diff --git a/Assets/Scripts/ServerShared/Behaviors/Thruster.cs b/Assets/Scripts/ServerShared/Behaviors/Thruster.cs
index 8be3aff58..e5908a847 100644
--- a/Assets/Scripts/ServerShared/Behaviors/Thruster.cs
+++ b/Assets/Scripts/ServerShared/Behaviors/Thruster.cs
@@ -72,6 +72,7 @@ public class Thruster : Behavior, IAnalogBehavior
public override bool Execute(float dt)
{
+ Item.SetAudioParameter(SpecialAudioParameter.Intensity, _input);
if(_input > .01f && Entity.TryConsumeEnergy(_input * Evaluate(_data.EnergyUsage)))
{
Thrust = Evaluate(_data.Thrust);
diff --git a/Assets/Scripts/ServerShared/CultCache/Attributes.cs b/Assets/Scripts/ServerShared/CultCache/Attributes.cs
index 9fb7371c7..9988256ef 100644
--- a/Assets/Scripts/ServerShared/CultCache/Attributes.cs
+++ b/Assets/Scripts/ServerShared/CultCache/Attributes.cs
@@ -19,6 +19,9 @@ public class InspectableTextAssetAttribute : PreferredInspectorAttribute { }
public class InspectableTemperatureAttribute : PreferredInspectorAttribute { }
public class InspectableAnimationCurveAttribute : PreferredInspectorAttribute { }
public class InspectableColorAttribute : PreferredInspectorAttribute { }
+public class InspectableSoundBankAttribute : PreferredInspectorAttribute { }
+public class InspectableAudioParameterAttribute : PreferredInspectorAttribute { }
+public class InspectableSchematicShapeAttribute : PreferredInspectorAttribute { }
public class InspectableEnumValuesAttribute : PreferredInspectorAttribute
{
diff --git a/Assets/Scripts/ServerShared/Entity.cs b/Assets/Scripts/ServerShared/Entity.cs
index e84f83083..fd11a60a0 100644
--- a/Assets/Scripts/ServerShared/Entity.cs
+++ b/Assets/Scripts/ServerShared/Entity.cs
@@ -1033,6 +1033,7 @@ public class EquippedItem
private bool _thermalOnline;
private bool _durabilityOnline;
+ public WwiseMetaSoundBank SoundBank;
public Behavior[] Behaviors { get; }
public Dictionary BehaviorGroups { get; }
@@ -1053,6 +1054,10 @@ public class EquippedItem
public ReadOnlyReactiveProperty Active { get; }
public ItemManager ItemManager { get; }
+ public Subject AudioEvents { get; } = new Subject();
+ public Subject<(uint id, float v)> AudioParameters { get; } = new Subject<(uint id, float v)>();
+ public Dictionary AudioParameterValues { get; } = new Dictionary();
+
public float Temperature
{
get
@@ -1062,8 +1067,77 @@ public class EquippedItem
return sum/InsetShape.Coordinates.Length;
}
}
-
- //private bool _online;
+
+ public void FireAudioEvent(uint eventId, bool skipVerify = false)
+ {
+ if(SoundBank != null && (skipVerify || SoundBank.IncludedEvents.Any(o => o.Id == eventId)))
+ AudioEvents.OnNext(eventId);
+ }
+
+ public void FireAudioEvent(WwiseSoundBinding soundBinding)
+ {
+ FireAudioEvent(soundBinding.PlayEvent);
+ }
+
+ public void PlaySound(WwiseLoopingSoundBinding soundBinding)
+ {
+ FireAudioEvent(soundBinding.PlayEvent);
+ }
+
+ public void StopSound(WwiseLoopingSoundBinding soundBinding)
+ {
+ FireAudioEvent(soundBinding.StopEvent);
+ }
+
+ public void FireAudioEvent(WeaponAudioEvent weaponAudioEvent)
+ {
+ if (SoundBank == null) return;
+ var eventObject = SoundBank.GetEvent(weaponAudioEvent);
+ if (eventObject == null)
+ {
+ ItemManager.Log($"Attempted to trigger {Enum.GetName(typeof(WeaponAudioEvent), weaponAudioEvent)} weapon audio event, but the soundbank doesn't support it!");
+ return;
+ }
+ FireAudioEvent(eventObject.Id, true);
+ }
+
+ public void FireAudioEvent(ChargedWeaponAudioEvent weaponAudioEvent)
+ {
+ if (SoundBank == null) return;
+ var eventObject = SoundBank.GetEvent(weaponAudioEvent);
+ if (eventObject == null)
+ {
+ ItemManager.Log($"Attempted to trigger {Enum.GetName(typeof(ChargedWeaponAudioEvent), weaponAudioEvent)} weapon audio event, but the soundbank doesn't support it!");
+ return;
+ }
+ FireAudioEvent(eventObject.Id, true);
+ }
+
+ public void SetAudioParameter(uint id, float v, bool skipVerify = false)
+ {
+ if (SoundBank != null && (skipVerify || SoundBank.GameParameters.Any(o => o.Id == id)))
+ {
+ AudioParameterValues[id] = v;
+ AudioParameters.OnNext((id, v));
+ }
+ }
+
+ // public void SetAudioParameter(WwiseParameterBinding binding)
+ // {
+ // FireAudioEvent(binding.Parameter);
+ // }
+
+ public void SetAudioParameter(SpecialAudioParameter p, float v)
+ {
+ if (SoundBank == null) return;
+ var metaObject = SoundBank.GetParameter(p);
+ if (metaObject == null)
+ {
+ ItemManager.Log($"Attempted to set {Enum.GetName(typeof(ChargedWeaponAudioEvent), p)} audio parameter, but the soundbank doesn't support it!");
+ return;
+ }
+ SetAudioParameter(metaObject.Id, v, true);
+ }
public EquippedItem(ItemManager itemManager, EquippableItem item, int2 position, Entity entity)
{
@@ -1152,6 +1226,11 @@ public class EquippedItem
public void Update(float delta)
{
+ foreach (var audioStat in Data.AudioStats)
+ {
+ SetAudioParameter(audioStat.Parameter, Evaluate(audioStat.Stat));
+ }
+
if (Active.Value)
{
foreach (var group in BehaviorGroups.Values)
diff --git a/Assets/Scripts/ServerShared/Enums.cs b/Assets/Scripts/ServerShared/Enums.cs
index bc44b397a..10993dd28 100644
--- a/Assets/Scripts/ServerShared/Enums.cs
+++ b/Assets/Scripts/ServerShared/Enums.cs
@@ -170,4 +170,32 @@ public enum TemperatureUnit
Kelvin,
Celsius,
Fahrenheit
+}
+
+public enum WeaponAudioEvent
+{
+ Fire,
+ Hit,
+ Miss
+}
+
+public enum ChargedWeaponAudioEvent
+{
+ Start,
+ Stop,
+ Fail
+}
+
+public enum SpecialAudioParameter
+{
+ ShipVelocity,
+ ChargeLevel,
+ TargetLock,
+ Intensity,
+}
+
+public enum LoopingAudioEvent
+{
+ Play,
+ Stop
}
\ No newline at end of file
diff --git a/Assets/Scripts/ServerShared/ItemData.cs b/Assets/Scripts/ServerShared/ItemData.cs
index a803c7762..9bb1521ba 100644
--- a/Assets/Scripts/ServerShared/ItemData.cs
+++ b/Assets/Scripts/ServerShared/ItemData.cs
@@ -234,7 +234,7 @@ public abstract class ItemData : DatabaseEntry, INamedEntry
[Inspectable, JsonProperty("mass"), Key(4)]
public float Mass;
- [Inspectable, JsonProperty("shape"), Key(5)]
+ [InspectableSchematicShape, JsonProperty("shape"), Key(5)]
public Shape Shape;
// Heat needed to change temperature of 1 gram by 1 degree
@@ -347,11 +347,17 @@ public abstract class EquippableItemData : CraftedItemData
[Inspectable, JsonProperty("resilience"), Key(18)]
public float ThermalResilience = 1;
- [Inspectable, JsonProperty("sfx"), Key(19)]
- public string SoundEffectTrigger;
+ // [Inspectable, JsonProperty("sfx"), Key(19)]
+ // public string SoundEffectTrigger;
[InspectableTexture, JsonProperty("actionIcon"), Key(20)]
public string ActionBarIcon;
+
+ [InspectableSoundBank, JsonProperty("soundBank"), Key(21)]
+ public uint SoundBank;
+
+ [Inspectable, JsonProperty("audioStats"), Key(22)]
+ public List AudioStats = new List();
[IgnoreMember]
public abstract HardpointType HardpointType { get; }
@@ -391,10 +397,20 @@ public abstract class EquippableItemData : CraftedItemData
}
}
+[Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
+public class AudioStat
+{
+ [InspectableAudioParameter, JsonProperty("parameter"), Key(0)]
+ public uint Parameter;
+
+ [Inspectable, JsonProperty("stat"), Key(1)]
+ public PerformanceStat Stat = new PerformanceStat();
+}
+
[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class GearData : EquippableItemData
{
- [Inspectable, JsonProperty("hardpointType"), Key(21)]
+ [Inspectable, JsonProperty("hardpointType"), Key(23)]
public HardpointType Hardpoint;
[IgnoreMember] public override HardpointType HardpointType => Hardpoint;
@@ -403,56 +419,57 @@ public class GearData : EquippableItemData
[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class CargoBayData : EquippableItemData
{
- [Inspectable, JsonProperty("interiorShape"), Key(21)]
+ [Inspectable, JsonProperty("interiorShape"), Key(24)]
public Shape InteriorShape;
+
[IgnoreMember] public override HardpointType HardpointType => HardpointType.Tool;
}
[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class DockingBayData : CargoBayData
{
- [Inspectable, JsonProperty("maxSize"), Key(22)]
+ [Inspectable, JsonProperty("maxSize"), Key(25)]
public int2 MaxSize;
}
[RethinkTable("Items"), MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class WeaponItemData : GearData
{
- [Inspectable, JsonProperty("range"), Key(22)]
+ [Inspectable, JsonProperty("range"), Key(24)]
public WeaponRange WeaponRange;
- [Inspectable, JsonProperty("caliber"), Key(23)]
+ [Inspectable, JsonProperty("caliber"), Key(25)]
public WeaponCaliber WeaponCaliber;
- [Inspectable, JsonProperty("weaponType"), Key(24)]
+ [Inspectable, JsonProperty("weaponType"), Key(26)]
public WeaponType WeaponType;
- [Inspectable, JsonProperty("fireTypes"), Key(25)]
+ [Inspectable, JsonProperty("fireTypes"), Key(27)]
public WeaponFireType WeaponFireTypes;
- [Inspectable, JsonProperty("modifiers"), Key(26)]
+ [Inspectable, JsonProperty("modifiers"), Key(28)]
public WeaponModifiers WeaponModifiers;
}
[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class HullData : EquippableItemData
{
- [Inspectable, JsonProperty("hardpoints"), Key(21)]
+ [Inspectable, JsonProperty("hardpoints"), Key(23)]
public List Hardpoints = new List();
- [InspectablePrefab, JsonProperty("prefab"), Key(22)]
+ [InspectablePrefab, JsonProperty("prefab"), Key(24)]
public string Prefab;
- [Inspectable, JsonProperty("hullType"), Key(23)]
+ [Inspectable, JsonProperty("hullType"), Key(25)]
public HullType HullType;
- [Inspectable, JsonProperty("gridOffset"), Key(24)]
+ [Inspectable, JsonProperty("gridOffset"), Key(26)]
public float GridOffset;
- [Inspectable, JsonProperty("armor"), Key(25)]
+ [Inspectable, JsonProperty("armor"), Key(27)]
public float Armor;
- [Inspectable, JsonProperty("drag"), Key(26)]
+ [Inspectable, JsonProperty("drag"), Key(28)]
public float Drag;
[IgnoreMember]
diff --git a/Assets/Scripts/ServerShared/Messages.cs b/Assets/Scripts/ServerShared/Messages.cs
index d09d3d025..36eada07c 100644
--- a/Assets/Scripts/ServerShared/Messages.cs
+++ b/Assets/Scripts/ServerShared/Messages.cs
@@ -13,7 +13,7 @@ using Unity.Mathematics;
Union(1, typeof(LoginMessage)),
Union(2, typeof(RegisterMessage)),
Union(3, typeof(VerifyMessage)),
- Union(4, typeof(ErrorMessage)),
+ Union(4, typeof(NetErrorMessage)),
Union(5, typeof(LoginSuccessMessage)),
Union(6, typeof(ChatMessage)),
Union(7, typeof(ChatBroadcastMessage)),
@@ -53,7 +53,7 @@ public class VerifyMessage : Message
}
[MessagePackObject]
-public class ErrorMessage : Message
+public class NetErrorMessage : Message
{
[Key(0)] public string Error;
}
diff --git a/Assets/Scripts/ServerShared/WwiseMetadata.cs b/Assets/Scripts/ServerShared/WwiseMetadata.cs
new file mode 100644
index 000000000..e60827633
--- /dev/null
+++ b/Assets/Scripts/ServerShared/WwiseMetadata.cs
@@ -0,0 +1,85 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using Newtonsoft.Json;
+
+[JsonObject]
+public class WwiseMetadataFile
+{
+ public WwiseMetaSoundBanksInfo SoundBanksInfo;
+}
+
+[JsonObject]
+public class WwiseMetaSoundBanksInfo
+{
+ public WwiseMetaSoundBank[] SoundBanks;
+
+ private Dictionary _soundBanks;
+
+ public WwiseMetaSoundBank GetSoundBank(uint id)
+ {
+ if (_soundBanks == null) _soundBanks = SoundBanks.ToDictionary(sb => sb.Id);
+ return _soundBanks[id];
+ }
+}
+
+[JsonObject]
+public class WwiseMetaSoundBank
+{
+ public uint Id;
+ public string ShortName;
+ public WwiseMetaObject[] IncludedEvents;
+ public WwiseMetaObject[] GameParameters;
+
+ public WwiseMetaObject GetEvent(WeaponAudioEvent weaponAudioEvent)
+ {
+ return weaponAudioEvent switch
+ {
+ WeaponAudioEvent.Fire => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_fire")),
+ WeaponAudioEvent.Hit => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_hit")),
+ WeaponAudioEvent.Miss => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_miss")),
+ _ => throw new ArgumentOutOfRangeException(nameof(weaponAudioEvent), weaponAudioEvent, null)
+ };
+ }
+
+ public WwiseMetaObject GetEvent(ChargedWeaponAudioEvent chargedWeaponAudioEvent)
+ {
+ return chargedWeaponAudioEvent switch
+ {
+ ChargedWeaponAudioEvent.Start => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_charge_play")),
+ ChargedWeaponAudioEvent.Stop => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_charge_stop")),
+ ChargedWeaponAudioEvent.Fail => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_fail")),
+ _ => throw new ArgumentOutOfRangeException(nameof(chargedWeaponAudioEvent), chargedWeaponAudioEvent, null)
+ };
+ }
+
+ public WwiseMetaObject GetEvent(LoopingAudioEvent loopingAudioEvent)
+ {
+ return loopingAudioEvent switch
+ {
+ LoopingAudioEvent.Play => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_play")),
+ LoopingAudioEvent.Stop => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_stop")),
+ _ => throw new ArgumentOutOfRangeException(nameof(loopingAudioEvent), loopingAudioEvent, null)
+ };
+ }
+
+ public WwiseMetaObject GetParameter(SpecialAudioParameter audioParameter)
+ {
+ return audioParameter switch
+ {
+ SpecialAudioParameter.ShipVelocity => GameParameters?.FirstOrDefault(p => p.Name == "ship_velocity"),
+ SpecialAudioParameter.ChargeLevel => GameParameters?.FirstOrDefault(p => p.Name == "charge_level"),
+ SpecialAudioParameter.TargetLock => GameParameters?.FirstOrDefault(p => p.Name == "target_locking"),
+ SpecialAudioParameter.Intensity => GameParameters?.FirstOrDefault(p => p.Name == "sfx_shared_intensity"),
+ _ => throw new ArgumentOutOfRangeException(nameof(audioParameter), audioParameter, null)
+ };
+ }
+}
+
+[JsonObject]
+public class WwiseMetaObject
+{
+ public uint Id;
+ public string Name;
+ public string ObjectPath;
+}
\ No newline at end of file
diff --git a/Assets/Scripts/WwiseMetadata.cs.meta b/Assets/Scripts/ServerShared/WwiseMetadata.cs.meta
similarity index 100%
rename from Assets/Scripts/WwiseMetadata.cs.meta
rename to Assets/Scripts/ServerShared/WwiseMetadata.cs.meta
diff --git a/Assets/Scripts/ServerShared/WwiseSoundBinding.cs b/Assets/Scripts/ServerShared/WwiseSoundBinding.cs
new file mode 100644
index 000000000..da7a97548
--- /dev/null
+++ b/Assets/Scripts/ServerShared/WwiseSoundBinding.cs
@@ -0,0 +1,22 @@
+using MessagePack;
+using Newtonsoft.Json;
+
+[MessagePackObject, JsonObject(MemberSerialization.OptIn)]
+public class WwiseSoundBinding
+{
+ [Key(0), JsonProperty("playEvent")]
+ public uint PlayEvent;
+}
+
+[MessagePackObject, JsonObject(MemberSerialization.OptIn)]
+public class WwiseLoopingSoundBinding : WwiseSoundBinding
+{
+ [Key(1), JsonProperty("stopEvent")]
+ public uint StopEvent;
+}
+
+// public class WwiseParameterBinding
+// {
+// [Key(0), JsonProperty("parameter")]
+// public uint Parameter;
+// }
\ No newline at end of file
diff --git a/Assets/Scripts/ServerShared/WwiseSoundBinding.cs.meta b/Assets/Scripts/ServerShared/WwiseSoundBinding.cs.meta
new file mode 100644
index 000000000..b996ffa72
--- /dev/null
+++ b/Assets/Scripts/ServerShared/WwiseSoundBinding.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 2e128c1cb68f481c9a846344e8283014
+timeCreated: 1619729875
\ No newline at end of file
diff --git a/Assets/Scripts/WwiseMetadata.cs b/Assets/Scripts/WwiseMetadata.cs
deleted file mode 100644
index fccb08c76..000000000
--- a/Assets/Scripts/WwiseMetadata.cs
+++ /dev/null
@@ -1,30 +0,0 @@
-using Newtonsoft.Json;
-
-[JsonObject]
-public class WwiseMetadataFile
-{
- public WwiseMetaSoundBanksInfo SoundBanksInfo;
-}
-
-[JsonObject]
-public class WwiseMetaSoundBanksInfo
-{
- public WwiseMetaSoundBank[] SoundBanks;
-}
-
-[JsonObject]
-public class WwiseMetaSoundBank
-{
- public int Id;
- public string ShortName;
- public WwiseMetaObject[] IncludedEvents;
- public WwiseMetaObject[] GameParameters;
-}
-
-[JsonObject]
-public class WwiseMetaObject
-{
- public int Id;
- public string Name;
- public string ObjectPath;
-}
\ No newline at end of file
diff --git a/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Wwise_IDs.h b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Wwise_IDs.h
index a9916b0e1..a3827f94a 100644
--- a/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Wwise_IDs.h
+++ b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Wwise_IDs.h
@@ -28,14 +28,14 @@ namespace AK
static const AkUniqueID ELECTRIC_DRIVE_PLAY = 3691930898U;
static const AkUniqueID ELECTRIC_DRIVE_STOP = 1108521100U;
static const AkUniqueID EQUIP = 2412608643U;
- static const AkUniqueID IONCANNON_CHARGE_START = 3397460648U;
+ static const AkUniqueID IONCANNON_CHARGE_PLAY = 1733674570U;
static const AkUniqueID IONCANNON_CHARGE_STOP = 3179453300U;
static const AkUniqueID IONCANNON_FAIL = 216684405U;
static const AkUniqueID IONCANNON_FIRE = 299292453U;
static const AkUniqueID IONCANNON_HIT = 1028672300U;
static const AkUniqueID IONCANNON_MISS = 4133048765U;
static const AkUniqueID IONCANNON_SHIP_DESTROYED = 3465139343U;
- static const AkUniqueID LIGHTNINGGUN_CHARGE_START = 1965329713U;
+ static const AkUniqueID LIGHTNINGGUN_CHARGE_PLAY = 2129771581U;
static const AkUniqueID LIGHTNINGGUN_CHARGE_STOP = 62119851U;
static const AkUniqueID LIGHTNINGGUN_FAIL = 1293013044U;
static const AkUniqueID LIGHTNINGGUN_FIRE = 1744728900U;
@@ -56,7 +56,7 @@ namespace AK
static const AkUniqueID PLAY_METAL_BOSS_01 = 826124593U;
static const AkUniqueID PLAY_METAL_COMBAT_01 = 2406196U;
static const AkUniqueID PLAY_METAL_OW_01 = 1885982954U;
- static const AkUniqueID RAILGUN_CHARGE_START = 3058694461U;
+ static const AkUniqueID RAILGUN_CHARGE_PLAY = 95340409U;
static const AkUniqueID RAILGUN_CHARGE_STOP = 2686405055U;
static const AkUniqueID RAILGUN_FAIL = 3475584168U;
static const AkUniqueID RAILGUN_FIRE = 3929859736U;
diff --git a/GameData/AetherDB.msgpack b/GameData/AetherDB.msgpack
index 6b40983c1..a1113d9b8 100644
--- a/GameData/AetherDB.msgpack
+++ b/GameData/AetherDB.msgpack
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:af70c4348b3ea2064b63dac35b8c26aab8d4aca723923374a027aee7ebe20e00
-size 75930
+oid sha256:a99942a22f3cac5c8852917fb3b67774445047621515f77902db9c53b055a8a5
+size 76077
diff --git a/GameData/PlayerSettings.msgpack b/GameData/PlayerSettings.msgpack
index 047ec0721..8db9a8865 100644
--- a/GameData/PlayerSettings.msgpack
+++ b/GameData/PlayerSettings.msgpack
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:11e2f1ce318f24fc2ba46f014fc64518a4594c47cc4d40fd54a85e1af5ca0a5f
+oid sha256:debd26d029073d845805d12c3e17c4e16d1a8bdaac4d5934dbda882f3eb59f16
size 27072
diff --git a/GameData/SoundbanksInfo.json b/GameData/SoundbanksInfo.json
new file mode 100644
index 000000000..57cabdbbb
--- /dev/null
+++ b/GameData/SoundbanksInfo.json
@@ -0,0 +1,2583 @@
+{
+ "SoundBanksInfo": {
+ "Platform": "Windows",
+ "BasePlatform": "Windows",
+ "SchemaVersion": "12",
+ "SoundbankVersion": "140",
+ "RootPaths": {
+ "ProjectRoot": "E:\\Projects\\Aetheria-Economy\\Aetheria-Economy_WwiseProject\\",
+ "SourceFilesRoot": "E:\\Projects\\Aetheria-Economy\\Aetheria-Economy_WwiseProject\\.cache\\Windows\\",
+ "SoundBanksRoot": "E:\\Projects\\Aetheria-Economy\\Aetheria-Economy_WwiseProject\\GeneratedSoundBanks\\Windows\\",
+ "ExternalSourcesInputFile": "",
+ "ExternalSourcesOutputRoot": "E:\\Projects\\Aetheria-Economy\\Aetheria-Economy_WwiseProject\\GeneratedSoundBanks\\Windows"
+ },
+ "DialogueEvents": [],
+ "StreamedFiles": [],
+ "MediaFilesNotInAnyBank": [],
+ "SoundBanks": [
+ {
+ "Id": "85412153",
+ "Language": "SFX",
+ "Hash": "1651316068",
+ "ObjectPath": "\\SoundBanks\\Ambience SB Unit\\Ambience",
+ "ShortName": "Ambience",
+ "Path": "Ambience.bnk",
+ "IncludedEvents": [
+ {
+ "Id": "1831661317",
+ "Name": "Amb_BaseDrone",
+ "ObjectPath": "\\Events\\Ambience\\Amb_BaseDrone",
+ "DurationType": "Infinite",
+ "IncludedMemoryFiles": [
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diff --git a/Ink.csproj b/Ink.csproj
index ec3a9fa42..ad48801cd 100644
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-
E:/Projects/Aetheria-Economy/Assets/Plugins/Remotion.Linq.dll
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[Subsystems] No new subsystems found in resolved package list.
Package Manager log level set to [2]
-[Package Manager] Done registering packages in 0.26s seconds
-[Package Manager] Lock file was modified
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+[Package Manager] Done registering packages in 0.01s seconds
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Preloading 0 native plugins for Editor in 0.00 ms.
-Initialize engine version: 2020.2.1f1 (270dd8c3da1c)
-[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Resources/UnitySubsystems
-[Subsystems] Discovering subsystems at path E:/Projects/Aetheria-Economy_WwiseIntegrationTemp/Assets
+Initialize engine version: 2020.2.6f1 (8a2143876886)
+[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path E:/Projects/Aetheria-Economy/Assets
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
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Renderer: Null Device
Vendor: Unity Technologies
Initialize mono
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-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56888
+Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/Managed'
+Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
+Mono config path = 'C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/etc'
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56272
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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-Registered in 0.002113 seconds.
+Register platform support module: C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
+Registered in 0.002617 seconds.
Native extension for WindowsStandalone target not found
-Refreshing native plugins compatible for Editor in 128.60 ms, found 6 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Invoked RoslynAnalysisRunner static constructor.
RoslynAnalysisRunner will not be running.
RoslynAnalysisRunner has terminated.
Mono: successfully reloaded assembly
-- Completed reload, in 1.819 seconds
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Platform modules already initialized, skipping
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Shader import version has changed; will reimport all shaders...
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Application.AssetDatabase Initial Script Refresh Start
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-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile using Guid(9d74504f0321e5a4fbd6e4ae5ccf7a58) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b5d59c5113664ed15755a8290014f090') in 0.010782 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug using Guid(9dc6f900249a02944bae75b8791d64d3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5998a32128c96ba367a3582ddfdd4055') in 0.011340 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/WAAPI using Guid(4f848f069e58245468bdfc086a6f49cf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '54e3a7910bfac143a50db96c8fa1c471') in 0.010988 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle using Guid(409fa304e610bf34d8f70d88124b18bf) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle
+A meta data file (.meta) exists but its asset 'Assets/Wwise/MonoBehaviour/Runtime/AkEventPlayable.cs' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle
+A meta data file (.meta) exists but its asset 'Assets/Wwise/MonoBehaviour/Runtime/AkEventPlayableBehavior.cs' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
- -> (artifact id: '2ed225a5a3b081e3a36231e099a9a64e') in 0.030420 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP using Guid(60c5d0d585a52da4c95a67b8854fa8d2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0a42ac4b0fcebb6359290426ae73ce22') in 0.010590 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle using Guid(c0453449937eb954fbd561f79211f7e0) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle
+A meta data file (.meta) exists but its asset 'Assets/Wwise/MonoBehaviour/Runtime/AkEventTrack.cs' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle
+A meta data file (.meta) exists but its asset 'Assets/Wwise/MonoBehaviour/Runtime/AkRTPCPlayable.cs' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
- -> (artifact id: 'f68d913e0adaa550781be25239097269') in 0.028404 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Timeline using Guid(c189a1d547caca846b58fdf546b232f4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c0f48b8d5c74775eaffe4021727b9122') in 0.010550 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes using Guid(547add351e62e2847b5dfbd11c8e8b65) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8c4d628d471a4f72610deb2cf2005507') in 0.011685 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects using Guid(b468db3f75dd9e047b504ed7847c7f68) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f4579a47db5f15451387d251035e5e26') in 0.010048 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug using Guid(c46cf00144c1a3548850fd7de1a9fb6d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '945a2cd8ed623a0390ea8edefd36b1f4') in 0.012115 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug using Guid(d46234d0706a70f49958c8c94e4832a9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '09e353a81a5c92312f5eabd807cf8238') in 0.009786 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP using Guid(05970319246b518498b4ffa5d21398ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2bc358d521b9c40a1252f86028835dce') in 0.010748 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile using Guid(25d5d5e2941da6b47b9999c1530cab52) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9be7902e1e642d7f7a6690d1ef8f1480') in 0.010413 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle using Guid(a6bdde0ae9188e84ebe8573dabf5abd3) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle
+A meta data file (.meta) exists but its asset 'Assets/Wwise/MonoBehaviour/Runtime/AkRTPCTrack.cs' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle
+A meta data file (.meta) exists but its asset 'Assets/Wwise/Timeline/Runtime/AkEventCallbackData.cs' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
- -> (artifact id: '2f9fd83c89749f9e1a2d9a85002db798') in 0.015875 seconds
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-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM using Guid(972dd9d483e4bfa44b9d495163a5638d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2cd9fc39c979ca35fad8931545552f0a') in 0.010441 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle using Guid(38fdccb83a2f6434793444988076921d) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle
+GUID [8022e50aa139bfb4e86bd242328af5d1] for asset 'Assets/Wwise/MonoBehaviour/Runtime/AkEventCallbackData.cs.meta' conflicts with:
+ 'Assets/Wwise/Timeline/Runtime/AkEventCallbackData.cs.meta'
+Assigning a new guid.
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle
+GUID [a9de598acfbc7a54c85091c89428811d] for asset 'Assets/Wwise/Timeline/Runtime/AkEventPlayable.cs.meta' conflicts with:
+ 'Assets/Wwise/MonoBehaviour/Runtime/AkEventPlayable.cs.meta'
+Assigning a new guid.
- -> (artifact id: 'e205dcf832993e377fff4ca6f800b450') in 0.016525 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release using Guid(d8b441dc28edae247898d26a0afdb613) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5432858e774dc2febdd59bcd8d3cb0aa') in 0.011244 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle.dSYM using Guid(6960e6e3801787a4a96888ace78ae5ae) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5086a5e7dc7728bc8c64727c7ca54d43') in 0.012252 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle.dSYM using Guid(9af87a3f28cee4042a5463197acffcf7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd0086331195d7c6d3b6b06f4d44432bc') in 0.011944 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM using Guid(3b961790d1a63fa49855a719d527bfa6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7d2d67cbe9e1dd0163f9299940d69f9b') in 0.010527 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM using Guid(ebf2e0d4c6120cf43a4c7a2dff5c5861) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ce5c035e1d019d4e605efde3945af246') in 0.012613 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release using Guid(cc73363cad524084fadf10ed847b6f8d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9e379c4745a379b720942d44d3272b5f') in 0.010344 seconds
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-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile using Guid(8e61cc4ec9040094b946deeb954e5c52) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ecb46b33b950d180c7eab069a781d0e0') in 0.010143 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle using Guid(9e16a889d43817d40b9f16dcff22a4b4) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle
+GUID [ba455072133a0544aad15c27f57514ef] for asset 'Assets/Wwise/Timeline/Runtime/AkEventTrack.cs.meta' conflicts with:
+ 'Assets/Wwise/MonoBehaviour/Runtime/AkEventTrack.cs.meta'
+Assigning a new guid.
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle
+GUID [aced2414bbc6a004899e4ae2e874e87a] for asset 'Assets/Wwise/Timeline/Runtime/AkRTPCPlayable.cs.meta' conflicts with:
+ 'Assets/Wwise/MonoBehaviour/Runtime/AkRTPCPlayable.cs.meta'
+Assigning a new guid.
- -> (artifact id: 'a716bdbd2dc4bfe02a3d2ff96f4db269') in 0.016804 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle using Guid(4fa32636777e9014ba4014d19bc6454d) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle
+GUID [dca565f6e709b0c4682dbc5eece157f6] for asset 'Assets/Wwise/Timeline/Runtime/AkRTPCTrack.cs.meta' conflicts with:
+ 'Assets/Wwise/MonoBehaviour/Runtime/AkRTPCTrack.cs.meta'
+Assigning a new guid.
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle
+Start importing Assets/Wwise/MonoBehaviour using Guid(a17e8b013da160c418c587272c2059ee) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c5939054302f9437e3c41cdaf13219f2') in 0.103419 seconds
+Start importing Assets/Wwise/API using Guid(e1311711456582f45a2141e31ec26132) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a67b2101c6e868c5f9ad9d6134a4802f') in 0.018016 seconds
+Start importing Assets/Wwise/Documentation using Guid(626c0255464ef0544b9c175bdcbac3de) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7e2b97b52aa596ed3670ad281ecf6a1c') in 0.019307 seconds
+Start importing Assets/Wwise/Tools using Guid(734a00b1260a1264897b86168c2c4eba) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b6d34ac1b8143e3ec367bb7f2beae221') in 0.022692 seconds
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+Start importing Assets/Wwise/Timeline/Runtime using Guid(6351622ef6227a24f9e6d4e5b7b942a7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'efd64e5c8917a56921246a6eff219fcf') in 0.014084 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor using Guid(d3131760e35250b4bb6a5cc816639206) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8cdcd782c60f9817d260fe0aac9bcc13') in 0.012215 seconds
+Start importing Assets/Wwise/API/Runtime using Guid(249f6fa5abf7b804b890ad13702c886c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '000776dae2c0c81334e3d3d50834fcdb') in 0.012380 seconds
+Start importing Assets/Wwise/Documentation/Windows using Guid(a6b2d26c7c1e7f1489b122b86e3ea781) Importer(-1,00000000000000000000000000000000) -> (artifact id: '898055f4119a15d58ba9ee3fa9df42bc') in 0.014578 seconds
+Start importing Assets/Wwise/Documentation/AppleCommon using Guid(a6a33cc6bfa636a44a9fb4759046619f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '05df46681d37ab854c19d08539e52b6e') in 0.013546 seconds
+Start importing Assets/Wwise/API/Editor using Guid(6ba0f1d2bd55e0f449f84e7e8ec3d73a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cdd91630688291876c9933d60f04fd84') in 0.012639 seconds
+Start importing Assets/Wwise/MonoBehaviour/Runtime using Guid(cb617772c91e7d345beb43159beafb54) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3e1c82a7640a73e4638d8de611d959f8') in 0.012482 seconds
+Start importing Assets/Wwise/Documentation/Windows/ja using Guid(41fa6dd77f77a5f4a89b95dcb07125f2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6714ae927c14f1942b8ea020d15fcd8d') in 0.012351 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins using Guid(f41b65fa265ba814ebed9855ff18d706) Importer(-1,00000000000000000000000000000000) -> (artifact id: '205fcb4bd7127a7537a6f582dedf9491') in 0.013657 seconds
+Start importing Assets/Wwise/Documentation/Windows/zh using Guid(853faf93b84321744b81ac6acfa14f37) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dc83aa17b0d6d92e988707b808d91036') in 0.014057 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/EditorPlatformHelpers using Guid(c51b77e510ad28d4ab2103a3746c175d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9d57247c1da55a563e1a7930488f9813') in 0.015636 seconds
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+Start importing Assets/Wwise/API/Editor/WwiseWindows using Guid(1f452b070fdaf384a8cb91ebc3c474d1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2505cb20e73de1d441c736f15e136cd1') in 0.012779 seconds
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+Start importing Assets/Wwise/API/Runtime/Generated/Windows using Guid(e67bc33b3d8d9b6448a908060f9707b9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'be74a9ff88995ff1f0030eed355eb641') in 0.013504 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Mac using Guid(5731e93008e87d041a93d2aff33bc519) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5248cea2624f859819320c8b95d89d8d') in 0.065435 seconds
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+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug using Guid(d08aca70ded61be4b82521c07dfbae26) Importer(-1,00000000000000000000000000000000) -> (artifact id: '85e8b8e65560a1ed084e58c27ebf1187') in 0.015153 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64 using Guid(e52d12b58f75885438f8f9d8d0f050dd) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3b224ad7c6f7edf128ff83039e4a30f2') in 0.013241 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86 using Guid(c77aba6b273809d4a8d0637abbaac665) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7624ec14d736c60d3e95c26cdd0aed1e') in 0.020181 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays using Guid(ba9a95dfd04924c4c8a56743cde2219f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2cfa7675831aa2a373a3b1371d7328d6') in 0.012296 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile using Guid(5b5b53645e7438443b5b5f356b76e9b7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '37f0cb6ee01d348516de5312a4820782') in 0.012454 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release using Guid(3d60d12af11420f4c98e0f066a220a47) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a3296124833ab646f522b4fef32d53f1') in 0.012280 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP using Guid(2eee2fd2c384eac45b1323730a6ae632) Importer(-1,00000000000000000000000000000000) -> (artifact id: '59123a75e5b550aab6bbf993b11a898f') in 0.017608 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle using Guid(93c6c82ff44047746b7a4dcfd74c7bb7) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle
- -> (artifact id: '09a44dbccf9c59e8936f74e9a9180dd9') in 0.016593 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM/Contents using Guid(519ef5333c9ad68499dc505b433c60a6) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bed5f29627d97fbbec4b5854aa33c5db') in 0.009802 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle.dSYM/Contents using Guid(e3923fc787d577b4284a064a60d182bd) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ba58dd57854923b7900b2beec96269f6') in 0.011257 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle/Contents using Guid(e38a3964f91e89f4c9aae1e94625537b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '61b2fcf1dc50344d11fafc31e9d6a98f') in 0.009416 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle.dSYM/Contents using Guid(1499edded5e67b442ae80b9cd04a4842) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5bc7960d313f2e102af41b89893cfdc3') in 0.010307 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle/Contents using Guid(29146bae45fa6b845b1b4ea24362650e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2e58bf9017e6908cd53fa594fefc0e25') in 0.010141 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle/Contents using Guid(39c5629f149d7134d8744c0b23079692) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'add60b9c6975ec5b6d4beaeb38830ca1') in 0.008236 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM/Contents using Guid(49e8d45c9339ab045a1168bb1817b851) Importer(-1,00000000000000000000000000000000) -> (artifact id: '120c36fde6ef9377481e8df3413eb885') in 0.010713 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM/Contents using Guid(aa86b87ffab893640bbd88aa81c089b9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '28ad84204d5425fb1bc19aff42e9a0ed') in 0.009139 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle/Contents using Guid(1b2e8157f420a104f8fc7e26096890c1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e5979f9637e8b7c62181fad8f4239fb7') in 0.007877 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle.dSYM/Contents using Guid(7d0ae4c4e1bbf814ea01f817194d5562) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8c52c985c6262867af62f307584622c3') in 0.009291 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle/Contents using Guid(6f19e272e3de0274694de3cd5b55381a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '81ab69edcae60ca58e5683233046dbc6') in 0.007975 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle/Contents using Guid(8fb448dee70ffac4dbd441fb0ec32a96) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f55b2ef921c1489038de3d537e1a4056') in 0.010965 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle.dSYM/Contents/Resources using Guid(01b360e213625d045829fb48c2aa999e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '002eb908a1d7a7d39fe72b63efe40bff') in 0.008656 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle.dSYM/Contents/Resources using Guid(95d29cb5776b8824eb2ef5c84f2a5e60) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dff591aabdfc947084f4e27831ab7816') in 0.008171 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM/Contents/Resources using Guid(564272fd4e1abea439dee1d610ac7847) Importer(-1,00000000000000000000000000000000) -> (artifact id: '187ae126d14a1fa9a668bd0a8c866ff7') in 0.008890 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM/Contents/Resources using Guid(48ab56bb32b91384fb1464410e7fc352) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e8fbdfb1133dbd094c1088a06b95b8a4') in 0.009119 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle/Contents/MacOS using Guid(58b3c973de94e174bbd31da4f057680e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0859f7a7f3a45c7246ab6caf2ea13bb3') in 0.010415 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle/Contents/MacOS using Guid(c8d9a32d2128ac04b9811e1154ee642b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '59e5f2e4f63eddf5415a3f1f08e790f8') in 0.007340 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM/Contents/Resources using Guid(f8548b198fa2cb745baed5a9c9587540) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a23dd1f1e97fc6e9438be9b51165d2f2') in 0.008714 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle.dSYM/Contents/Resources using Guid(f9b0beb78c27d9842832723a73cdaca9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f4cb8f47d7cfc8796969a78be8d6e506') in 0.008501 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle/Contents/MacOS using Guid(fbca9c0f0382fa34385c8d155f7069ab) Importer(-1,00000000000000000000000000000000) -> (artifact id: '30be3062960fc4dc03c9be1793e71840') in 0.008406 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle/Contents/MacOS using Guid(dc4da22682b0b9f4ea9208cb7ea377f3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c67db7760d047f65bba87cb0a54a8882') in 0.007442 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle/Contents/MacOS using Guid(cda5b3d4c5b94504f822db468847adf9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9b9bbf086facc2d7b4d689d2feb610f4') in 0.008086 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle/Contents/MacOS using Guid(ee238f26d0e227b4b821e416b42bcc66) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0655241a5e05326c4bd678df4ff9013d') in 0.008376 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll using Guid(2008afdefaa9314478e6c3f013af568a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '57216ae4d25b2f0d2bb9008c2386b88b') in 0.023522 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll using Guid(600cbefc6a0e75d4193f21f40faffb53) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5efc6523a89125f06bd6a6b59d222919') in 0.022254 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll using Guid(11d06bc2fa5735a4a834b13467bf57bf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f11885898fcb864fb17ac8cd9f8b0dee') in 0.025153 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll using Guid(2199df7a80be7954aaea0ea14a427157) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c2c3ee035204208ab402f0168a7d22db') in 0.025365 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll using Guid(41c49fa464f6d1e45b91220cab3ad2fa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '306ef4c575ef1612fb3d2770073a3381') in 0.029218 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll using Guid(d13ecc1b92e451543a53ab59036b1acf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ad43816c124909e7b1d39d43e8fddb89') in 0.029149 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll using Guid(f1ef1a99e7917394d9ce3fae8a3ebb89) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fbdbe0074707924889094c0ca7f78228') in 0.025698 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(220b7f5abe8eb824da603475c74de7cf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0a0ac1339d4cc15c9a9dab11155d3e0b') in 0.007790 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle.dSYM/Contents/Resources/DWARF using Guid(b212504b11aba4f48aa7727467abea58) Importer(-1,00000000000000000000000000000000) -> (artifact id: '46bc9deaa436fef3acc1cfd247f299f1') in 0.009945 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAuro.bundle using Guid(e255562a52b79514288fde36261886c0) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAuro.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAuro.bundle
+ -> (artifact id: '3f41eb78401d6049d2440bd4e1793660') in 0.041874 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle using Guid(0572df5a5dfb51848a4a7ab4770b9e91) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle
- -> (artifact id: 'f255f6302059b07f463ca5db252bfe1f') in 0.021799 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll using Guid(f23798a81d383ac409ecbd952ca0d6fb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '06f6b0d23d8f0f6193603300ce4ebf57') in 0.013530 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll using Guid(0362c908865854748b5cc016028171d4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb4dd2834ac785c834a6a49827e52895') in 0.024527 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkWaapiClient.dll using Guid(038705e663d72a549a2cd4555463316a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a11d20bd5bd7d057ce9e49953bfab4cd') in 0.023147 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll using Guid(03df01d47c2c02141b6772ab148e3f2d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5e061b8abb05ee7bf260107dd5ec0faa') in 0.020828 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll using Guid(338772f06d9e3654e9a6502eb2a173a8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ed01b794c72270d2677976ca29d76ad0') in 0.013731 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll using Guid(63bca32047d2fb045b52eeb8c1bd7a49) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4c7ee3e90be848f5d97f8a713e02efd2') in 0.021046 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll using Guid(735dabfcc890381408f5f4cc80e33200) Importer(-1,00000000000000000000000000000000) -> (artifact id: '48a5e11258b4546336dad0060a3c6df2') in 0.030332 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(b3aa804f65f902e4fab1f044a5a3f985) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a6d19adfc60465c89a7aa8b639704c05') in 0.010148 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll using Guid(54756cab463cdba49b79b3415b9cf66f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '92f710967236eca420827fce468ca4e5') in 0.026796 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll using Guid(15387942e05713a4e94249600c9b9165) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5503b81215d7e9daac22bb29326407ae') in 0.027678 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(35d08331e94539b4ea78bf60a251d521) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0e42970f35472ade5693c2da98a02ec8') in 0.014878 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll using Guid(65a87589f5377a44583bedf36b261d24) Importer(-1,00000000000000000000000000000000) -> (artifact id: '43c67aa7c246b22c1878b8d9ee29f0d4') in 0.027142 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkTremolo.bundle using Guid(f58c81189bd2ab04789a68c764333870) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkTremolo.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkTremolo.bundle
+ -> (artifact id: '6a3ce1629841abb7d50aa4d27d1007cc') in 0.024168 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM using Guid(15519f74cc957b94c9a980d4b24a8c8b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '16fdabffc1966fa47e0f986806d56ccf') in 0.015973 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Release using Guid(066bb196cf04a2e4c8f5f238f70643c4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b2486e4744787b15d2957cd9fd6e4c66') in 0.021413 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Profile using Guid(96a4069cec1814a439a4dbc4f9345c32) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f4875e5120d0917b82eec2d79598ed85') in 0.019655 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Debug using Guid(98b3feee37f6d6b4786854967aa3cc15) Importer(-1,00000000000000000000000000000000) -> (artifact id: '61e89fb5aec8c830851f8f2391498fc2') in 0.013481 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP using Guid(a88997a15c0771a40a1c607701521e66) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd957d9e7d54ea6e53d94ff2bd639e1f1') in 0.012817 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM using Guid(b8bfb98db3ec2cf48b3d67b941145a5e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f5adf2ea0ab264006698c595dd6bb81d') in 0.012486 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM using Guid(daf49355914034740bd791b5eda4ffd4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '196d9dc37f4a0e602383aa82a2467283') in 0.014557 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile using Guid(6b8d6a627ccf29c4cba6af189c3d0b84) Importer(-1,00000000000000000000000000000000) -> (artifact id: '88cbd53626dce16e35fbbef5b051e518') in 0.012629 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release using Guid(1ccf4ede92f9c8247b0b4b7acdc1cfa8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '983ddbad342cf7f777cedbd5fcf9eb62') in 0.013615 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug using Guid(2c7ccd7eb00e34042814db398f5fec37) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9d84e063a2b2e7f1652e8aa3496f1f07') in 0.013353 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle using Guid(9c43fa81a9c63b44ca96a2abb60c128b) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle
- -> (artifact id: '7765a0640ac1ca8f998b2187a7f40e54') in 0.025868 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll using Guid(f58d415c2a81c2843b9256ad40f403eb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'abcff2ba2aa13b44eb80e186d00c890a') in 0.015580 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll using Guid(16aaecc35b7f97e4f82fdc9fc6e8f15e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '39759c83d55f52dbf138946f99568278') in 0.014808 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkRecorder.bundle using Guid(163d184472aa9634fb4ed5db746b595a) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkRecorder.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkRecorder.bundle
+ -> (artifact id: '4c343452b0154d9079cc56924b0a8241') in 0.017873 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP using Guid(df5e3ddeb5d999a4581964bc8ce4d0f1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6aea5d8dcda3490170781c5c14628d1c') in 0.012559 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/IntegrationDemo using Guid(f6112d22dd2c48f49825bc0cc3bae058) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3336f61bd22f025942a682f96f4a3615') in 0.014637 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle/Contents using Guid(a78feb1bfd2992c429a8a8113c0e56fe) Importer(-1,00000000000000000000000000000000) -> (artifact id: '17b0a190b335f0ba29b71d59813a9a0b') in 0.011517 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle/Contents using Guid(d828be1fb5515ac4a9712a304cf0dd83) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5313a789d51988a3b1bfc9f133534d4e') in 0.018033 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM/Contents using Guid(f83e893aab1ce82438273b8042dc377f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e52c4c7c74bf93ebd8bc3efa4657be00') in 0.012488 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/IntegrationDemo using Guid(4c4ea354da4144a47bb5509bef88cb77) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e6a4b31d302c30e91f1a94da31a6fa0d') in 0.012391 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/IntegrationDemoMotion using Guid(7c723654934c2634b9b32453f9397c29) Importer(-1,00000000000000000000000000000000) -> (artifact id: '459f3d2d2b66397b765dfb64b4b6e642') in 0.012216 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/IntegrationDemoMotion using Guid(cc897533487da874eb2d60cab9a70cf7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e6056473f708e69a79ad07599880c54c') in 0.014501 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM/Contents using Guid(fd1e85565376ff341b53511724f4e859) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2b533d683d4318ee0475a5039b2ab7c4') in 0.012513 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM/Contents using Guid(9fbdb1158bcce9741ad86cb9980081f0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '73e6f30711413401dcae2bca31f90f3c') in 0.012619 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle/Contents using Guid(ef64e100cd2bd3b49ae0eb438e075067) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1a37c1d7febf1606d9c7bc85e91f5b8f') in 0.014266 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkReflect.bundle using Guid(10376df7a163c274ba3e83a57859f1b0) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkReflect.bundle
- -> (artifact id: '06d378ffb273eef9e3ebdd535230807f') in 0.028791 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libMcDSP.bundle using Guid(5638a02ea0d6bb341a67cc84e0ca6891) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libMcDSP.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkReflect.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libMcDSP.bundle
+ -> (artifact id: '27a88a713be16944e3c7eed45d200586') in 0.038188 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSynthOne.bundle using Guid(8016eb07198e69b4babfc1b6b2de262c) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSynthOne.bundle
- -> (artifact id: 'de7e53ac5fd0b8f1b26b5d5d4bc0192d') in 0.022470 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll using Guid(a6dc1395d0f194a4a91f0475758f62f7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '15bd3fe695f5164601f91cc2e90ae8a3') in 0.011038 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll using Guid(072e0f739a07a10418cfb49a0009b5b7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '07a83b16b619bd6b26d35eb81a0e57ab') in 0.017706 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll using Guid(1761f69cbe3f3e1469f7fbf275c82f8b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '394cf0950ae884ffe9bbf40c0bc49fcb') in 0.025260 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll using Guid(2770be53a7891094380e78c3da8024e5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f6a405b62dfdf977e51f6c3dfb15eef3') in 0.011746 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll using Guid(7797bdd90594bda499481600ba98f9cd) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b2fb655844d885d938ff22151cb4e158') in 0.010980 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll using Guid(873e44f19d8f1c34e89d86146d56063b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bad7268a39371d385885a6c4e751fac9') in 0.020134 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll using Guid(a75ce8949a712dd46a50d8a622d27f32) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8276c44e2473878b9188b02b6efae1ab') in 0.010739 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll using Guid(d787fdf7d7e6fc8499764a9a636cd49e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e378efbe4a9d30f8c8bf8dad2280e811') in 0.011475 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll using Guid(08d2b91d84ce2654c89f312215a0c83b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f37133ff54239dcd516979a2b3ba522e') in 0.011897 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll using Guid(08a594f4d0356684d8d225301012e5f2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '45acaa314d42759ff333138a087c9999') in 0.020771 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll using Guid(383c60d70df45954eb7b22a787fc977b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '56b0c1c725b05cb77da6b33cc647305d') in 0.012623 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll using Guid(4844848e3bc31c84fac8d9dc7d72d567) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'be9cabfdda5194ae9a61c7f86baa65a9') in 0.019991 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll using Guid(7812c439c49ee8b4aa8c76f56e595762) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4a52789950c05505eab16c28e962d408') in 0.011672 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSynthOne.bundle using Guid(88868cb8798f2cb4388a485f6e676ec5) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSynthOne.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSynthOne.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSynthOne.bundle
+ -> (artifact id: '64194d49ce846424a4e678eede0a69dc') in 0.035577 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM/Contents/Resources using Guid(e0ca4797aecd7944f9cd106a2d659cfa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3940f5eeacbff9b7bb80210bcc255b32') in 0.022207 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Release/AkSoundEngine.dll using Guid(e1447d4cc3538604693b1213b3e1a6b2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e8423364717e2f4d79f70ae134cc773f') in 0.035782 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/MasteringSuite.dll using Guid(522fe4e109c95504c93312ec5df88b14) Importer(-1,00000000000000000000000000000000) -> (artifact id: '13e7003037fb3ba51dd2358a2e583e86') in 0.030147 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedImpact.bundle using Guid(e2ff816dde8051d4cbbba88585068862) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedImpact.bundle
- -> (artifact id: 'ebd773e13a0943ee3893438737d5aff2') in 0.021006 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll using Guid(c85e6eadd92fbcd42a47664b12429029) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd0bb0aa8a736c8ad5af0e354130be5f8') in 0.019359 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkStereoDelay.bundle using Guid(d85deef7279b85b40949601b7469bde0) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkStereoDelay.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedImpact.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkStereoDelay.bundle
+ -> (artifact id: '10edc4e5cc0c863b976ec74dd0df4627') in 0.032128 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll using Guid(13e652e7d8a689740958e1c68ff26d3a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5009deaf917904e91a6454a709f03a2c') in 0.031271 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libMcDSP.bundle using Guid(53abbdab57d2c844ba085140f9ff0c85) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libMcDSP.bundle
- -> (artifact id: 'c6e40c432fda4c17bad1edb68ab02c9f') in 0.022368 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedImpact.bundle using Guid(e852ea5a977365d4d96b42e1de4a64fb) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedImpact.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libMcDSP.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedImpact.bundle
+ -> (artifact id: '26f71b7c81affcb932cec650a48f936d') in 0.028565 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/iZotope.dll using Guid(b31a701c66e522f478bda7036150449a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '04eb8443b0ea0ca33a3f258d5bc1ab60') in 0.044951 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll using Guid(b30fee4e8a190284186c43754e3ec223) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a2f8dd9964d8d0edf63474c82ed6c0b0') in 0.016287 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkPitchShifter.bundle using Guid(e3f34dc59cfaa51459ada2220f32b856) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkPitchShifter.bundle
- -> (artifact id: 'cd716ee9a1a402494cd98048d0f70a49') in 0.021707 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll using Guid(e8f648d93ea525847bcf9583757b58af) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3b0b9cfe897e9b3eb4e5bf26f7a6b3de') in 0.013183 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedAir.bundle using Guid(29f3060c7d32e0d458f434862990c819) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedAir.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkPitchShifter.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedAir.bundle
+ -> (artifact id: '8478cd07fc082bb0130ec336a84af8e3') in 0.029408 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Debug/AkSoundEngine.dll using Guid(04f0035e09237fc4583084a8f4b8c8d7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ab0e1fec08d5178891c0a771273af1d0') in 0.015099 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle/Contents/MacOS using Guid(1411f34ffa813684b86233ccccaca111) Importer(-1,00000000000000000000000000000000) -> (artifact id: '401b464b3f85990b93e265c2565ac7a9') in 0.011097 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/Auro.dll using Guid(24b5b78d0daa3e648a77fead88a5b334) Importer(-1,00000000000000000000000000000000) -> (artifact id: '957c7a897bc5f3b1c27a68c28d7b4d96') in 0.033501 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkHarmonizer.bundle using Guid(441d2faa2b4cc7b4d9e887ef95414510) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkHarmonizer.bundle
- -> (artifact id: 'a4120ea3af1f4ec3efad5cc9bec6d299') in 0.020486 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle.dSYM/Contents/Resources/DWARF using Guid(29a902e057868314b8b14371a048fe44) Importer(-1,00000000000000000000000000000000) -> (artifact id: '83eb3d1df2d8cd3093a605e8d1f9fe90') in 0.007538 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll using Guid(99963c37cf4284e40bcb6fa9e65f6dc0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e3823c6d53632938317f342ac3ef3e9c') in 0.020236 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkRoomVerb.bundle using Guid(b93326077fea9c742ada931dc1f21c9d) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkRoomVerb.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkHarmonizer.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkRoomVerb.bundle
+ -> (artifact id: '15129c3520ba04aa6c18a7db87b31cc2') in 0.030922 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAuro.bundle using Guid(b44275fe86f2b01409430d5b544095f4) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAuro.bundle
- -> (artifact id: '419ecad2ecbb7a2a9bc956fa751d79bf') in 0.019282 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll using Guid(1a71c5a9f9f6af44980e6b76b627c5a1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ba0a70798cf8c1b0985a5e712a5c12ab') in 0.012678 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkReflect.bundle using Guid(2a86103927aba8741a19354e6a7a835d) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkReflect.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAuro.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkReflect.bundle
+ -> (artifact id: '80390dc6012c78ed017539bf3d108e1b') in 0.031130 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll using Guid(f42ca9963ff182f4988ff8da52280ff5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '10aa6ebbe6840cacc1cc010162c0c3d9') in 0.030014 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll using Guid(4533d9e4a9ebf3b4ca21e621d15b5554) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8a5bbba8b670bc68123014b7ed8dbe32') in 0.035797 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkConvolutionReverb.bundle using Guid(5591f5b8693396a42898d3571ff85b11) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkConvolutionReverb.bundle
- -> (artifact id: '418ae085e3017c79fcd12f59c5f26cb3') in 0.021578 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll using Guid(7ad2254056a3796499560116508f770c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f2ed1139b04eefb0163f6b3185c61e1e') in 0.012391 seconds
-Start importing Assets/Wwise/Deployment/AkWwiseSDKVersion.h using Guid(9a96c75f8f12f2a4aa0bdd71a05fd862) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f023e2e118b2cd347ab7a4be58438172') in 0.020860 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkPitchShifter.bundle using Guid(aa4cca52dadd8744aa73f0340b28bb28) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkPitchShifter.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkConvolutionReverb.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkPitchShifter.bundle
+ -> (artifact id: '4e8932c9fba59860d659ce1449e691ce') in 0.033007 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSynthOne.dll using Guid(556f2ec25a7a7cf47a5bd0ec2fc1a5f2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '39f5ec317f5cf8647ffcefb40ae8b81c') in 0.035245 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll using Guid(167736b3ac0ea5b4998043cbf56cc889) Importer(-1,00000000000000000000000000000000) -> (artifact id: '65dd0486672c9b16adcfb967a05f91ac') in 0.019331 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedGrain.bundle using Guid(665f724000f191540aecdef860b4e71b) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedGrain.bundle
- -> (artifact id: 'bb4ed8d7d16fd662d56dace8397f461d') in 0.024934 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll using Guid(ba0641c2a5cc77d4a9162719267c212b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '10e6c5ee292a9b473d4af0bbdcb4f741') in 0.011580 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll using Guid(caf2a29a27908b446a6204b7302ad48c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6773a6db1a11544048e364d261b0d009') in 0.011936 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll using Guid(da02d405c5335e3458b561da6eb7ccd8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e2cd2d8151b686a87b2e183f5fb36b56') in 0.027330 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(8b56d3066a47c9f4ba43ab170393e6dc) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a0c44c13d83889f88afb75597347940c') in 0.007700 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkConvolutionReverb.bundle using Guid(cbbe8722780d7154098af4a2a66e2797) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkConvolutionReverb.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedGrain.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkConvolutionReverb.bundle
+ -> (artifact id: 'fb6e6f0a65addf91379d52e1f9486127') in 0.031371 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkTremolo.bundle using Guid(76bfa0ac5b0b0a242a5dbdd38d4889b4) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkTremolo.bundle
- -> (artifact id: 'b473f31aa475a9f7ba5f06b93ad33526') in 0.023289 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll using Guid(1cb9dc88efb81554ea9a7514ffae891d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8b1cf938d70fbdb86535a4f2eb53fff6') in 0.010545 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libMasteringSuite.bundle using Guid(5c600aec08190e94e968272ffb3b7d3d) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libMasteringSuite.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkTremolo.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libMasteringSuite.bundle
+ -> (artifact id: 'a6578ecffb5d7dc7c83c8213ccdfa2c8') in 0.029780 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkSoundEngine.dll using Guid(d62264e2e5b08d24f8c9b6b4a4879bff) Importer(-1,00000000000000000000000000000000) -> (artifact id: '76224a833c8d970f3d36d89f8de7a807') in 0.019288 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkStereoDelay.bundle using Guid(5715bc53133ac08419e36b15a7ebbdbe) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkStereoDelay.bundle
- -> (artifact id: '11cfffc1766e18b39d5595130b3805fc') in 0.019933 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkFlanger.bundle using Guid(6cdbc0b7cae15d941845225a5046b362) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkFlanger.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkStereoDelay.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkFlanger.bundle
+ -> (artifact id: '5cad95a811bfa98b737bc63e4882df00') in 0.033330 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/MSSpatial.dll using Guid(2884965fb4ef83e4285466c9dfbaaafd) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a0853d5f2fd2a286231b7ca6abb61b79') in 0.032438 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll using Guid(589d6ba8a29be6e4ca4ae6d5c1cee4b5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b523625a0e4d1cca026c977baaae07f9') in 0.031553 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle/Contents/MacOS using Guid(b8752da0d83c733478113d9b086cbdc8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c72493f75b941206170868cf2c91aadf') in 0.012128 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle/Contents/MacOS using Guid(c81e8112be3e63a4580495b4530f9d45) Importer(-1,00000000000000000000000000000000) -> (artifact id: '89e3fe09afa2044ad00872635e531d87') in 0.011450 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/MSSpatial.dll using Guid(09a21c9a299f6dc43aa86f9eddc21c7d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '887b2c4b3a890c7ced1b53b83c79545a') in 0.017735 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll using Guid(a9b97faac78b0884cbb8f17afbff6d25) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6f9f1b36123291042bb5cfd39fc78809') in 0.016641 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/McDSP.dll using Guid(2a6399a5c62a5574eb2f3637065630ba) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dad0a7bab50be030ff1380bbb26119e1') in 0.032993 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/McDSP.dll using Guid(2a2f8d1c8748bef49ba2cd679a6984ff) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4268d4e73726d6180534d7935e4e2bc2') in 0.049222 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(5bd1e650ab12f3146b1d2cf546875e73) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'df4a598a76eed5f57249729fde5688e1') in 0.018262 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libiZotope.bundle using Guid(5bacf9446b16cf94787003ca7df37905) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libiZotope.bundle
- -> (artifact id: '49aa9e1eae51ea53f1b0950a3df733c1') in 0.019546 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll using Guid(9c056c13cc3398042b0d89fa899adadb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '56bd57e78e5ee8f9eebadf5ced327b1e') in 0.015765 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll using Guid(dc9ce3e5a915d9a47abc96c3b2013a6e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '80ec01d460f58b86505e1849b7baac39') in 0.012463 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll using Guid(1d2e6677341459d4297d8d4f822ed519) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd2f7ed88165ad544213fcbc7bdce85ee') in 0.010273 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkTimeStretch.bundle using Guid(2db4cf13e2fab574094289813416c713) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkTimeStretch.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libiZotope.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkTimeStretch.bundle
+ -> (artifact id: '7530abfd4cd33dee24f2b489d0a31d4d') in 0.036325 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll using Guid(5bcfdcdbae6553b4e92cbe046cdddfe4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7f1b55c2d9706b9a98998b7a038ae9b1') in 0.018459 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll using Guid(8b4b2dd9152196c41b189fbe5c7a9b50) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8c29113593e7ef3ed9300af2c0dc6ce7') in 0.023411 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkGuitarDistortion.bundle using Guid(cbe5a3081227cfa48bde596c5cfd8bc0) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkGuitarDistortion.bundle
- -> (artifact id: 'a3753c3f73c7830ad3d00ef3953bcda6') in 0.021543 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libiZotope.bundle using Guid(cd62d025ed2285141870e33820e09458) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libiZotope.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkGuitarDistortion.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libiZotope.bundle
+ -> (artifact id: '131e72a9a5677d22ac134d6043f4852e') in 0.030086 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkMotion.dll using Guid(9c737ddc0690d2f4984092acfc83751f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8305fb86e597d2a195499fb7d22fb7a7') in 0.030723 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkRecorder.bundle using Guid(bc35c7ab36f3a6044a1dcc40bd08a923) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkRecorder.bundle
- -> (artifact id: '94096db1d1a3dfed129e7b51600212f0') in 0.019853 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkGuitarDistortion.bundle using Guid(cdac5268899283c40b00d027a310da81) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkGuitarDistortion.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkRecorder.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkGuitarDistortion.bundle
+ -> (artifact id: '7ca2225cab1557cf5200913890066021') in 0.033293 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM/Contents/Resources using Guid(ecea7517ceec26a49b62c1463f9328ad) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0da602e6c3fe67be2f5d5b2c1c4bf796') in 0.011667 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM/Contents/Resources using Guid(1dc6651bc526d7e46a0445661e49a50b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ee69ad6fe4a73a041ac14546a4dcdf79') in 0.011977 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libMasteringSuite.bundle using Guid(1dda5d0471b38fc49a8a2f1b337aeb0f) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libMasteringSuite.bundle
- -> (artifact id: '629d44cfd3b34eb3637cacdddf0151b8') in 0.019047 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll using Guid(eddccf52eb876734db95ff13044fae41) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5bc074e7a401dc17e5a1cf1dae65179b') in 0.011245 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll using Guid(8e0f889c9f64e5e4591bd6193252af9d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '50946841f065242cdeda843533091ccd') in 0.015550 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll using Guid(9ef7dafe986df9f49b5b5b6968e9de43) Importer(-1,00000000000000000000000000000000) -> (artifact id: '338abbeb1a192f7ffd5dbf17806d5e9a') in 0.010148 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll using Guid(ae0c1e3df47eb454dbff52b1dc753c15) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ff3aa3b210405c4238c9fad13ab64355') in 0.011266 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedGrain.bundle using Guid(ee88fd7ceaf5a7544b5a2fdb30caca48) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedGrain.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libMasteringSuite.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedGrain.bundle
+ -> (artifact id: 'd862e1e9b345e1bd9550f2b48cb56bfa') in 0.030427 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkFlanger.bundle using Guid(1dfdaf354776535478eeccffcff9aef7) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkFlanger.bundle
- -> (artifact id: '69844cf90fe44dde78384fb26d6bbae7') in 0.020705 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle.dSYM/Contents/Resources/DWARF using Guid(feed1390f4a17f14db34133144128f50) Importer(-1,00000000000000000000000000000000) -> (artifact id: '050f3ece962a3579f5b73f9fd6f76dd6') in 0.009835 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(4fb020aba33984842af725ca1eb43bcb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cafae7bc8e11984578861997af929a53') in 0.017145 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkHarmonizer.bundle using Guid(5f4adbc0dda59234aa8873325eccaab8) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkHarmonizer.bundle
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkFlanger.bundle
-Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkHarmonizer.bundle
+ -> (artifact id: 'b52371f88924d412bd831ec26d4b31ea') in 0.027519 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkTimeStretch.bundle using Guid(2dec111e84a2c3e41ab6de327ecb88da) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkTimeStretch.bundle
- -> (artifact id: 'bb2484228b24be64bbe12ecdd5a158ec') in 0.021466 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll using Guid(6f4530516d941a9459e12fbf9e4dfc23) Importer(-1,00000000000000000000000000000000) -> (artifact id: '206e21555bcf905d41ae90d57896558a') in 0.014984 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll using Guid(af804a15797216e41b2720bf0d4d4397) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bbf3f0f090a1364b9b193ed592447089') in 0.018815 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkBankContent.cs using Guid(009731e54ee91e74c969d6b687561512) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bd71865744b4bf4bd10381639fcac8c9') in 0.018003 seconds
-Start importing Assets/Wwise/Deployment/Components/AkTriggerDisable.cs using Guid(207e43f79e918e047b626dda69d96646) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0ac20951042928452d0490ffd79f5bc5') in 0.018098 seconds
-Start importing Assets/Wwise/Editor/WwiseTypes/EventDrawer.cs using Guid(5020a9865159d1e428e92aeb3cae00be) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e15dd977d50336dd92c385bd2fba4c94') in 0.020092 seconds
-Start importing Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs using Guid(7019647fb669bac48a729fd8c3342149) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f9a5ad9d1ede567d58d8367c2d4cfec7') in 0.021640 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkMIDIPostArray.cs using Guid(706958941ff3a2c4397a316c31b9daa2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '17d30c5295a9b7757020f3b1ba890479') in 0.021846 seconds
-Start importing Assets/Wwise/Deployment/Components/AkEventCallbackData.cs using Guid(8022e50aa139bfb4e86bd242328af5d1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '162e2a9ae3b9e8e23c3d4c97a7a97904') in 0.019934 seconds
-Start importing Assets/Wwise/Editor/WwiseComponents/AkRTPCPlayableInspector.cs using Guid(809f76667a58d2243bd7eccda41aedb1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '97b80779be8a3229cecf545eab12c1ba') in 0.021714 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfigType.cs using Guid(a030a8e47c381e54b852e60412682ecc) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a6ab7850c34f2e9731e0fde7ec2b1d9c') in 0.019022 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseCallbackFlags.cs using Guid(a017ea5cca1b30b4d89e217848d37691) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd5732fea75fe661eece28e4a9cf03449') in 0.020882 seconds
-Start importing Assets/Wwise/Deployment/Components/AkTriggerHandler.cs using Guid(a0ca8fb3dc0eca6489e84aa65e5fabb2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '720d4cf54007c584caaf1a4b4a95be8d') in 0.018574 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Windows/AkSoundEngine.cs using Guid(b05269b6c1babda43af19241293cb966) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5a0a04ea48eac647a8d2a4ee062fd7d0') in 0.017164 seconds
-Start importing Assets/Wwise/Editor/WwiseMenu/Common/AkUnityPluginInstallerBase.cs using Guid(c0d6cd500cf97354b80abc434da2f1c2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '51f8f2c3311bfa2478730e81f59fe183') in 0.019457 seconds
-Start importing Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs using Guid(d0d48ff16ff37354cae0635a64035666) Importer(-1,00000000000000000000000000000000) -> (artifact id: '774feaad68a5c3c1bc2fe7e615433075') in 0.016152 seconds
-Start importing Assets/Wwise/Editor/WwiseComponents/AkStateInspector.cs using Guid(d03d5ad92777aa048a1bcd6e4193595b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '21424bde3413ccfbfaf24920d10973e7') in 0.016736 seconds
-Start importing Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs using Guid(e02507456ba3ebb4b8633735008da5d0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5a947aa213a932c2511db4cbfc1fe85b') in 0.047603 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkSegmentInfo.cs using Guid(e08d3b3ff70861f42ab3b3b24c0c7bd6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5a1601e021eecb6ae08bc9812ad01020') in 0.018710 seconds
-Start importing Assets/Wwise/Deployment/Components/AkSoundEngineController.cs using Guid(e0bddedd415524746b63c64ff8d9b2ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd9ec62eeecf3a36645c5dcc781916885') in 0.018729 seconds
-Start importing Assets/Wwise/Deployment/Components/AkEventPlayableBehavior.cs using Guid(113bb9ce9e3ffd5439e59243cad7e522) Importer(-1,00000000000000000000000000000000) -> (artifact id: '75216e8e3e0ea9f7eadf3ba0f614631a') in 0.018048 seconds
-Start importing Assets/Wwise/Deployment/Components/AkSpatialAudioDebugDraw.cs using Guid(114c31abbe4bbf947afdba0ae901ecb0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd599bf86037c39777c0e8c2ac0189ea1') in 0.024146 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEvent.cs using Guid(212d71562a815cc4d88f996d15e87846) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e2ccd3583bbea149f9b2da78d68471fb') in 0.019726 seconds
-Start importing Assets/Wwise/Deployment/Components/AkTriggerBase.cs using Guid(419c445312767f04da6b3c5212a07418) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e6425d71f2ca2f4fbf9002ec98a50b4a') in 0.017429 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkRoomParams.cs using Guid(51c01eabff2e7b443a570b57bdfbb080) Importer(-1,00000000000000000000000000000000) -> (artifact id: '61dfed04e226f3e2dc012403b86895a9') in 0.018181 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseSwitch.cs using Guid(51a2de559fc083448a045e92988c5e3d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7561479a0c07f8f36654cf60ee1e80c9') in 0.017752 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkRoomManager.cs using Guid(51eafe2d43333b44fa24f74f1e8b1e97) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4466b2fc67a2102e361dc7370b01301f') in 0.017984 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkEventCallbackInfo.cs using Guid(61a17e993ee33b546bf6cc8cc6c015a5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4fbacd467233b7f4f8971118d36a289f') in 0.018450 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkInitializationSettings.cs using Guid(611697f2643d01b43bdc6ba9e3a167f5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '65de58671563314cac4152954ca52069') in 0.018848 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseObjectReference.cs using Guid(711311f5a3d011a4a9cfbd5297e0ef17) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2f42c77e669d21e4c8eb96f47913281d') in 0.020536 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkBaseArray.cs using Guid(a1e092f59a070584f9661e187233192d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5be71eb03891422cf609c446de3d730e') in 0.018068 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkCurveInterpolation.cs using Guid(a1d45d50b2fbcd24c8a724f72a08fedc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7f125e54794827504cc419c28e43e7e1') in 0.018037 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Windows/AkUnityPlatformSpecificSettings_Windows.cs using Guid(a1fb842de996ddc4e9ffdf2425f57a44) Importer(-1,00000000000000000000000000000000) -> (artifact id: '736d9e1f499bcfe6ed0c2ba1b9a8204b') in 0.017602 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseAuxBus.cs using Guid(b1240d6dce66d1645ae19fa7829d8cf6) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c1a63f9b408c912980158e8068b209c2') in 0.018561 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkObstructionOcclusionValuesArray.cs using Guid(d17160a19f95c1c469beb659d778f558) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a042691333f559859fa50d50fe3324a0') in 0.018712 seconds
-Start importing Assets/Wwise/Deployment/Components/AkBank.cs using Guid(d1f1a89fa3598c644a67edc70006ab8b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '89f19bc779614d05d85cd7a48e55d878') in 0.025405 seconds
-Start importing Assets/Wwise/Editor/WwiseComponents/AkBaseInspector.cs using Guid(e1533a3a8145a4541ac64d58133b886f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f3eb43d6c6bc52907107115c8868f542') in 0.022793 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs using Guid(e1ab05e0c8cafd64899ff6a7207ca8ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c0d50628f33e05f761712d14af1d28dd') in 0.019700 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkShowOnlyAttribute.cs using Guid(028d4a7de983f334aab9ce80b7d2af5d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c3ee439504eb88d6eba2210d64cc5003') in 0.017212 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkObjectInfo.cs using Guid(1228efd2795e3ef4a9b71dd79542981d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fb941e123d89ba5aa52eb6d0cec3510f') in 0.019721 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Timeline/AkTimelineEventPlayable.cs using Guid(3223e1ae83677c04db9d173bfe79d7da) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a5ab799110890753329edf7a114a7c21') in 0.018815 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceParams.cs using Guid(32fddd031bf16d94ab0ee7acecac5611) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1b2cd0771930cd25623ee889da5efd71') in 0.017807 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMusicPlaylistCallbackInfo.cs using Guid(42ed816808f628e4da2a956942bcfdb7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9d0b2432edccfdc589fda1b69253a59c') in 0.017617 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Windows/AkWindowsSettings.cs using Guid(8267fe3409141cf4a98053b8bd1a9c11) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b46a0ce14ad258229d2c6071f05e53ea') in 0.017331 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/WAAPI/AkWaapiClient.cs using Guid(82d9e7c8755c4f54eb2814bafcb546d5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e3d750440118cd9666b44655297d0920') in 0.015145 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseBaseGroupType.cs using Guid(92f6ddcf2fb571442bf77117c467d4b6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2a9f754066f9e56427d5ddac0190257f') in 0.017469 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseEvent.cs using Guid(a258b6ed6f37514419398a9343f5febf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c5993c5edbd9277e00cd2fc043e644dd') in 0.019041 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs using Guid(a2d8c7930d59fd04a8f7fac1c4d5ca52) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7f9135f52010b8801fd22da50ddac1d7') in 0.020151 seconds
-Start importing Assets/Wwise/Editor/WwiseTypes/BaseTypeDrawer.cs using Guid(a21a41b574763a640ac83716e22b47df) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e9623a12f2ee8f51a72e61bb561072a3') in 0.017319 seconds
-Start importing Assets/Wwise/Deployment/Components/AkTriggerExit.cs using Guid(b20ad1e45ce31a6449e1ed7c57631d8c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f25cd94b7d9b58304186c4c3cbaca773') in 0.017115 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseBankReference.cs using Guid(c22c2793049fddb4f9d86aff4ed3758a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2c9591652e16446c6a413acb4f5d30f5') in 0.019132 seconds
-Start importing Assets/Wwise/Editor/WwiseMenu/Mac/AkWwiseMenu_Mac.cs using Guid(d2fe3082fb9f9944fb22195eb3068293) Importer(-1,00000000000000000000000000000000) -> (artifact id: '891f2de8cdd8ad61bc99290d2940cbb8') in 0.016019 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs using Guid(e21e967cc060d5c46bcefd3b7099ca60) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2abc45aab3c66c79c1e0b94b69a2128a') in 0.021183 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkWwiseEditorSettings.cs using Guid(f2c427c6a2b36e44d9d76dcea17ed3a6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '321c4dc8e29c42fb0ae0fc0337f4cafa') in 0.026157 seconds
-Start importing Assets/Wwise/Deployment/Components/AkGameObj.cs using Guid(f27db6b94e477054e96392f94dc50c9d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '02ed375cb562738c9d41e1c8604a6d3c') in 0.020178 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Mac/AkSoundEngine.cs using Guid(0373982e17b33ee44997dfa37a3f5e89) Importer(-1,00000000000000000000000000000000) -> (artifact id: '347694d0e6c68f3bd67631743c0fec22') in 0.019831 seconds
-Start importing Assets/Wwise/Editor/WwiseComponents/AkBankInspector.cs using Guid(039e592a4cbac3c4e9f4bd8eb34e9b1a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cb03a2f039ea346d23529f2f7c4a4460') in 0.021844 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs using Guid(33c855ee31629d944b76f0e46e6dc496) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'aa28d8a568d9e0403d5b0a361ef2cfb0') in 0.017899 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs using Guid(4369aac11ea57a34c882d18d573a0c0f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f5a3470520bc0b9ae8e68ae878b322f0') in 0.018943 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Mac/AkThreadProperties_Mac.cs using Guid(43aecd2de983b2444a6bd2692513ec75) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'de58a4fcde476d8ad99f8fa7b762a25b') in 0.017367 seconds
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-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkCallbackSerializer.cs using Guid(65dd70b2ae7344b47ac0ddf6af83542c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c819f169b081b5caf4a4da09ba2f5e6d') in 0.022357 seconds
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-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorLevel.cs using Guid(a5f6ebdf7a7c586409ce0dbdae4c725e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '40608544f759a6809724435dca2ab4a9') in 0.020862 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkAcousticSurface.cs using Guid(a53db2988b0b4a542bf16918fc9b7d1b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b10ca509d6f95de63107213834858743') in 0.018874 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Mac/AkCommunicationSettings_Mac.cs using Guid(c552721c68e162f49881bc82f4398295) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1c5bc2271782dd92909956931f729f93') in 0.021310 seconds
-Start importing Assets/Wwise/Editor/WwiseComponents/AkAmbientInspector.cs using Guid(d53dfd686eb93394ebe7a6985833206e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd4cd851425ff10e7f381ff1a19064bbe') in 0.034251 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMeteringFlags.cs using Guid(e5b73d35b57160048898d29c8b75b174) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0e1ff5d0c4bc0dc07b36b769e702881d') in 0.024607 seconds
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-Start importing Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs using Guid(f5b351be85453d9429c156c5febd4d13) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ef95e64eb44393e04cf29083bf6ad9a5') in 0.019339 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseAcousticTextureReference.cs using Guid(06f5301867c001e498bacd60229f97b4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4d1f69e346ba00e155ff35a48b84d4b6') in 0.019613 seconds
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-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorCode.cs using Guid(260ad8fb4c7552046a0cbcdabe565a40) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'aec797beb202b9a9a4ac28618e02e9ed') in 0.026304 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkSpatialAudioInitSettings.cs using Guid(266f2f2fdf11fb94095ba8105be2479f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cd90f16a77e37f4f24e17313e831c087') in 0.025448 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseObjectType.cs using Guid(36da97e70be47ef40ad74c5296e76f2f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '72fe4726ded0671b097718cc0b40ba03') in 0.024290 seconds
-Start importing Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs using Guid(66382d6c68a15ef4fadf9154d33bb8e9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a3e07446583c90a3844218290ebe2227') in 0.024730 seconds
-Start importing Assets/Wwise/Editor/WwiseComponents/AkRoomAwareObjectInspector.cs using Guid(76e9edecbeb8fff478836541f084586e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3e1dbac500c67206e6466e41b3748602') in 0.022710 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkAudioInterruptionCallbackInfo.cs using Guid(9621c483e77aaae46912341e9b10133a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '57619dae92d1fcb5fb1a844b2dd49182') in 0.023832 seconds
-Start importing Assets/Wwise/Editor/EditorPlatformHelpers/Windows/AkWindowsPluginActivator.cs using Guid(a63f0eaa749d30f44a611b0af9c6ef79) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6b2ab4095fa77ecb5bed00a514654508') in 0.018488 seconds
-Start importing Assets/Wwise/Editor/WwiseComponents/AkRTPCTrackInspector.cs using Guid(d6029c4e10283f049b6bc6b59dccd15b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f261e56a0e8e496e220454b883031c0b') in 0.019556 seconds
-Start importing Assets/Wwise/Editor/WwiseSetupWizard/AkWwisePostImportCallbackSetup.cs using Guid(d61375296f90db64c8f08d62a9102833) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f1f85c015ab8d8e6bd5c2d74b81fa242') in 0.031370 seconds
-Start importing Assets/Wwise/Deployment/Components/AkAmbient.cs using Guid(e6a98c45007fbec48b47b122c40889c3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '63979fddd158bcedbdc04ebb876c2cee') in 0.024174 seconds
-Start importing Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs using Guid(f6f4eb19bf6e9624c8c0668af83d0b59) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd8f2613763fec53c8e0a9209890fba4b') in 0.022256 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkDeviceDescriptionArray.cs using Guid(1727ae0e45f8ab644a08048fa14e1e3f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b73278001dc54d66c84416d72262b624') in 0.019847 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMultiPositionType.cs using Guid(27d3ed0b2b78fa04496f1b0eda516764) Importer(-1,00000000000000000000000000000000) -> (artifact id: '84e98e9ab1e5491d230a4c7cb873bb4e') in 0.018046 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkExternalSourceInfoArray.cs using Guid(27dc13bd1d98ffe48b4fc297a96dff15) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8a0630dc8f130a57cefb6050252dcfd1') in 0.017789 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkTransform.cs using Guid(472676cd5d80a494b82275ecabf0566b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2821a376f892ff27b8aa3be951f27d42') in 0.018553 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs using Guid(576725706ae89df469c747fcbe2c72b1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6a40c3dcceade7525f229303ec05829d') in 0.026509 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkCallbackManager.cs using Guid(57be8ec87a89d504ebd26055ce593f6a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '70485ece31c4774a4d368d6bb8abe2f8') in 0.020846 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkChannelEmitter.cs using Guid(779cc02d97f29404799dc580470dbcdf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ac3e44bd3e62b3f6d89d827dda17df73') in 0.018924 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkAudioSettings.cs using Guid(97b02c783899f5646844a0adeb359cc9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '675d30e50ba09c0dbb509d4fe016d0a2') in 0.018650 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewItem.cs using Guid(97cf452a36414e247bb6fe7717cf8b92) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a7e0a48e928d36eff9fcddb36ce2c218') in 0.021291 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkAcousticSurfaceArray.cs using Guid(a78ad22743298314cb4f9124cece8d7d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '31afc183b821a50b5d1596fc8f5b6de8') in 0.022728 seconds
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-Start importing Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs using Guid(d7d7e329b504e114cbeeaf7564eaade2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '04898b807d1ddfd907dcf02e2f742f7b') in 0.020773 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs using Guid(e7e7c8f48c39a654a821e52cda08f21f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b950dfa8fe36ab786a7abdd835f46e0b') in 0.021503 seconds
-Start importing Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs using Guid(f71dc4e8f953d0c4395d8c1854c174e7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb6b9ea1784b066ed0fda76918e951ca') in 0.018763 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs using Guid(082b5dba42395db4a8c7d1b70331c39b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'eec693e5af606a2df2b39e63d3c235eb') in 0.018689 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkIterator.cs using Guid(182a58c011a48bf4387a727c4541f9c0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '608bab3545cf60eb4dbb266ca79c8133') in 0.022530 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkSourceSettings.cs using Guid(28fc2ce88f3fbe24f92fc6262e6894f4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4c40ee1365cec82e1e483efcd8b5175d') in 0.019796 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Mac/AkUnityPlatformSpecificSettings_Mac.cs using Guid(28ee6c4c069b84d4091f75934d4117f7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c97a8ea50015fb5ad06f66ba71bfd423') in 0.021304 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkExternalSourceInfo.cs using Guid(389387270ef8b0043ac11ed9314388ea) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd21679714eb57812238154599a4f7680') in 0.023799 seconds
-Start importing Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs using Guid(4831e9b5c3b18c546b3d082a5519fb71) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8e2ccf806dddb334f1bd19a65c747801') in 0.020564 seconds
-Start importing Assets/Wwise/Editor/WwiseTypes/TriggerDrawer.cs using Guid(68c0247b9d074fb42816606cf3948f9c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b97f21bed6bbae755338bd785d48634a') in 0.016557 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs using Guid(68572dba0409b7d4faa2f61c3d5113bb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '16c13d9204e5e37afc835841fb406f6e') in 0.019661 seconds
-Start importing Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs using Guid(7855505801e40e64491a687fe5a90939) Importer(-1,00000000000000000000000000000000) -> (artifact id: '71af86b2b70c11df3e0c4d3729859a7c') in 0.018573 seconds
-Start importing Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs using Guid(88a4aa679b763ec49b26fad846d6ef86) Importer(-1,00000000000000000000000000000000) -> (artifact id: '034cb933a3b2d418936fa419e166700b') in 0.019896 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkChannelOrdering.cs using Guid(881aa347d38c79746bb2ff9ac83bbc6f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '097889de3a3e9573092b0da648bcb954') in 0.024224 seconds
-Start importing Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs using Guid(980c88fda8ae4f3489149c0c917ee9b7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9514b0882cabb1bf2acb2c9155340b24') in 0.022920 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkDiffractionPathInfoArray.cs using Guid(983c486ff8e310e4ba335b963a8cb0fc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '466534c810c6f86a432d58e91ccbb765') in 0.020543 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkWwiseInitializationSettings.cs using Guid(a82173ad83f26b94287e79474c64c613) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0cb42e44779694ccc045312d363d5ea2') in 0.021738 seconds
-Start importing Assets/Wwise/Editor/WwiseTypes/AcousticTextureDrawer.cs using Guid(a8a3130bc06b40d49ba95b95826f585b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '60067a0aa049bca474a0bac5d59fd0e3') in 0.019101 seconds
-Start importing Assets/Wwise/Editor/WwiseMenu/Windows/AkWwiseMenu_Windows.cs using Guid(a8d7eeba658ca8745a7143a83b17fac4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '16318bcd76fae0bf466e80a23ddf8801') in 0.016394 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/AkWwiseComponentPicker.cs using Guid(a8edac4c6b1bbac4c8986a9e55a858a0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7463919f0ae5ed08c901aec9a3474679') in 0.020699 seconds
-Start importing Assets/Wwise/Editor/WwiseComponents/AkGameObjListenerListDrawer.cs using Guid(a8ee090f839bf50408c83560cdb2f6fe) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9cf518e7a17d3d29c96294adc37ec9e7') in 0.019796 seconds
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-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkEnumFlagAttribute.cs using Guid(e8fb86fce0896964ea74043208ef2552) Importer(-1,00000000000000000000000000000000) -> (artifact id: '76fef512b17437992443a4308a95dd49') in 0.022899 seconds
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-Start importing Assets/Wwise/Deployment/API/Generated/Windows/AkThreadProperties_Windows.cs using Guid(099bc5d3bdda02f43bb16c03d31b4679) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8f1df364e1303c411a4d5bab48992cff') in 0.020278 seconds
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-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkAudioInputManager.cs using Guid(4a6d2518a64fb4641aaf22375662c5ed) Importer(-1,00000000000000000000000000000000) -> (artifact id: '09307ff71b02e797c5b6f22e78b30b05') in 0.022276 seconds
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-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewControl.cs using Guid(9a7360fbd94d7c84ba25149e09c00079) Importer(-1,00000000000000000000000000000000) There are inconsistent line endings in the 'Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewControl.cs' script. Some are Mac OS X (UNIX) and some are Windows.
-This might lead to incorrect line numbers in stacktraces and compiler errors. Many text editors can fix this using Convert Line Endings menu commands.
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkTimeStretch.bundle
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-Start importing Assets/Wwise/Deployment/Components/AkEventTrack.cs using Guid(ba455072133a0544aad15c27f57514ef) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c638894d10c2d28e102759660e35f852') in 0.018693 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Windows/AkPlatformInitSettings_Windows.cs using Guid(ba49b40c6b5c4184b8665d1c1f778b1a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '80a243dc50d45e8feb368d600cdf5e47') in 0.019986 seconds
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-Start importing Assets/Wwise/Deployment/Components/AkAmbientLargeModePositioner.cs using Guid(da37d49e036a3cf4bb6a17e6f506ccc3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'eff3e3c69fc5d876ce60adb99775e2b4') in 0.017292 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectData.cs using Guid(ead0573e8a141b8439f16a00ea902a44) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5256eed89fefbb95ce05ea85ff987683') in 0.021381 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseTrigger.cs using Guid(ea87af3f61f93d04d8693e431b3bab74) Importer(-1,00000000000000000000000000000000) -> (artifact id: '747962862a26ab22ee4053174f11fde3') in 0.020092 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseSwitchGroupReference.cs using Guid(ead763eca402fa047a3594e01b51b4f6) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f0c17dcd874ec7e5ea62f649bbb184cc') in 0.019909 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkTriangle.cs using Guid(fa27f5e93b03f3643b8d1ebce8c73e2b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '96ba9199ec5bbec07947bb9c7c9ae630') in 0.020037 seconds
-Start importing Assets/Wwise/Editor/WwiseComponents/AkUnityEventHandlerInspector.cs using Guid(4b5645b53695972468201e16d0b4f9fb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bfca54158a46d6ffc1561fbe0de7af0f') in 0.020408 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkAudioDeviceState.cs using Guid(4b883402ba621044c9258a9be864d90a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f09d7e8055a9607f50c80127fe26d343') in 0.019523 seconds
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-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs using Guid(5b255f5ef44b73b4cbbb066806ed1411) Importer(-1,00000000000000000000000000000000) -> (artifact id: '01c0c8925bd7ce983082316c950201f5') in 0.022697 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkReflectionPathInfoArray.cs using Guid(6b276d7a41816a443a972fa851779ec8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8882497bbc9267fbfae90ec9e01e1bc9') in 0.021175 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs using Guid(6b2ab758aec1ba14e9c7c5a7a97cf34d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6b9f0ffedbff73e04a96c7e933df6a95') in 0.029723 seconds
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-Start importing Assets/Wwise/Editor/WwiseComponents/AkEnvironmentPortalInspector.cs using Guid(7bf953ad6f9c2f2479344c21950554fe) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3f0ee44dece6536b65c7cd0347151df6') in 0.027576 seconds
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-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMusicSyncCallbackInfo.cs using Guid(9b91814dccc3934448cb01b653358e7d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '026d806dbf2b385944ede0a02ce7200b') in 0.024940 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceSettings.cs using Guid(9b599529588f6794aa7d8d38a98ee495) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3d8062eb28d7e71b252498a907e9dfc2') in 0.027323 seconds
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-Start importing Assets/Wwise/Deployment/Components/AkEvent.cs using Guid(db32bda40fdd612469c878cf01da5105) Importer(-1,00000000000000000000000000000000) -> (artifact id: '04457f17cd4c09a204c17ebb41839551') in 0.019191 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkCallbackInfo.cs using Guid(fb465a3bb3aeb8640affe36a6e79d2b7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2fcc3975b84f6a37cd82bb52e711c83c') in 0.019355 seconds
-Start importing Assets/Wwise/Extensions/AkSoundEngine.extensions.cs using Guid(1ccfe25d16c8eec49b1d2eb89a794b17) Importer(-1,00000000000000000000000000000000) -> (artifact id: '37fa9c0d9d3aa863bb31e84cd9da3f3a') in 0.019039 seconds
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-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkAudioSourceChangeCallbackInfo.cs using Guid(5cbb6d11a8df2fb45b607ae5dd17ff0b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '771f5c00979cfb408a7616acc36852c5') in 0.018193 seconds
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-Start importing Assets/Wwise/Deployment/API/Handwritten/WAAPI/AkWaapiClient_PINVOKE.cs using Guid(9c7463136c268114ca31d1f880c8893d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7d78a5a6cc6ac5dd3dca8319a17346f9') in 0.017195 seconds
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-Start importing Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs using Guid(aced2414bbc6a004899e4ae2e874e87a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cc88072a9007d449b23a89a3d59f62b1') in 0.018564 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Windows/AkCommunicationSettings_Windows.cs using Guid(accec1e0c2e65a046b288aa5b323fb60) Importer(-1,00000000000000000000000000000000) -> (artifact id: '32d26e570d169644e353b1e1175852a7') in 0.019039 seconds
-Start importing Assets/Wwise/Deployment/Components/AkRoom.cs using Guid(ccc628e0c5921f7479852cfe921ddf1d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'db4dbcebe7d8b84f200d72f6f01db91e') in 0.017865 seconds
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-Start importing Assets/Wwise/Deployment/Components/AkTriggerEnable.cs using Guid(ec1821531aa54b54b8d70bb45100ecca) Importer(-1,00000000000000000000000000000000) -> (artifact id: '57efa5d530752e264636894053c5274b') in 0.018045 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkSpeakerPanningType.cs using Guid(0d15edab47d162e439720cc271aec6a7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '24c6b0c10f013083ac37eddde6c534d6') in 0.019382 seconds
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-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkTaskContext.cs using Guid(1df26658c897e714bbc973da3461bb64) Importer(-1,00000000000000000000000000000000) -> (artifact id: '83bce48c9a90578fdc8d02e33f3402da') in 0.020058 seconds
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-Start importing Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs using Guid(adcfa58950ada274581dcaadc423c852) Importer(-1,00000000000000000000000000000000) -> (artifact id: '86d7d6ef6f0f820cb3f9278e756b948e') in 0.020984 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/AkWwisePicker.cs using Guid(cdeb2cbe3583f7447a23f97c1d86f3f8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ba5829b48cb02adf28bba85d9d323d0b') in 0.019764 seconds
-Start importing Assets/Wwise/Editor/WwiseTypes/SwitchDrawer.cs using Guid(fd16f04a81c6dc64986c3fcff74bf9e9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1d2d036e6b43361f6c8caf40daa87c96') in 0.018333 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventCallbackInfo.cs using Guid(fdb9a575d339d684e9eca0fd96a75847) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a096a9cdc201ea69c7484d16aabb7de7') in 0.023016 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs using Guid(fd9b7c25b6107b04bb9daa6e6dc5155b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1042f699552a65d5b8fe0f09c3c7099b') in 0.020761 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseStateGroupReference.cs using Guid(0e72cc3e5b2e00e41bd595068b549224) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd4f00b814b82e4bc8d0719fd0b7cab26') in 0.019063 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkBankManager.cs using Guid(1e627da541f5c2441a49746cbfeb6251) Importer(-1,00000000000000000000000000000000) -> (artifact id: '560a79bbac3b55d1c3b3dc3af2e6f06a') in 0.022892 seconds
-Start importing Assets/Wwise/Editor/WwiseComponents/AkEnvironmentInspector.cs using Guid(1ecd8234067f60b419187d914b714193) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1e9c6deb2ce12f92d49f073160179dbf') in 0.021882 seconds
-Start importing Assets/Wwise/Editor/WwiseComponents/AkSwitchInspector.cs using Guid(2ee58e63ff30727448f72aa77eead843) Importer(-1,00000000000000000000000000000000) -> (artifact id: '430c4f993d34a1f41799f5e20b3f6130') in 0.019134 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkSerializedCallbackHeader.cs using Guid(4e15cb2949a5d8d4894f54dc08ee171a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd693a69a37551bb0edfde40afe9f13b4') in 0.019150 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/AkWwiseXMLBuilder.cs using Guid(4e69147cd181c894b8462776150443e2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd8866dac95dc5867cf5535aa9d495010') in 0.021202 seconds
-Start importing Assets/Wwise/Editor/WwiseComponents/AkRoomPortalInspector.cs using Guid(4e5bc05f7b6298b46b06f5063baf3847) Importer(-1,00000000000000000000000000000000) -> (artifact id: '20d3055946a28c6252c52e64c5201605') in 0.020558 seconds
-Start importing Assets/Wwise/Editor/WwiseMenu/Common/AkUnityBuilderBase.cs using Guid(5e967587f11723e48b0743bde9ce80c4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0ec7fada91e5309e9091227c88c1822b') in 0.021664 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseEventReference.cs using Guid(6ef9016339588f1468b0a265018b774b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '994f3088725430f54d84f1a4269788d2') in 0.016826 seconds
-Start importing Assets/Wwise/Editor/WwiseComponents/AkRoomInspector.cs using Guid(7e40ecdd247d6c54e87e10fd7699af5c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fa5411bafe282bba50b2e80c7555b298') in 0.017124 seconds
-Start importing Assets/Wwise/Editor/EditorPlatformHelpers/Mac/AkMacPluginActivator.cs using Guid(8eec92b5e27478e47b87fa90fc596a73) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8ce3cb4afc5b137c3c37ec7a9894a550') in 0.018259 seconds
-Start importing Assets/Wwise/Editor/WwiseComponents/AkEventPlayableInspector.cs using Guid(8e0dcf9375fafaf43be30b114efb3934) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6da04d1c113a18e6a6d23ccfd2573b73') in 0.018809 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkBasePathGetter.cs using Guid(9ea2121d226d14f4690e94515989d318) Importer(-1,00000000000000000000000000000000) -> (artifact id: '72ded594f61f4661a46a6d6a5a315499') in 0.018899 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectInfo.cs using Guid(aee3cc797557ac847ad0a71ddbcfb35f) Importer(-1,00000000000000000000000000000000) There are inconsistent line endings in the 'Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectInfo.cs' script. Some are Mac OS X (UNIX) and some are Windows.
-This might lead to incorrect line numbers in stacktraces and compiler errors. Many text editors can fix this using Convert Line Endings menu commands.
+ -> (artifact id: '20a96e7200befc96a24a182ba9a40372') in 0.030099 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedAir.bundle using Guid(8dd6451a84c60864494de90125c6458e) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedAir.bundle
- -> (artifact id: 'f1bcceca1c94f357754cca8fdf22ecb8') in 0.032998 seconds
-Start importing Assets/Wwise/Editor/WwiseMenu/Common/AkWwiseIdConverter.cs using Guid(ae895f2c4b974b744a3bcb9278fc337f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '204f91ef8994627a440aa2465a014f40') in 0.021908 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs using Guid(be12f857e76ce9943a7636d14862ef2e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5c805c1517f1bddb890e4c89dc4251ed') in 0.025894 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMonitoringCallbackInfo.cs using Guid(be98c1f24cb96714ea0258f71378040f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cbf3968a363b0452eefe6e19d7232253') in 0.021548 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValue.cs using Guid(de42b0e06a8b9ec41a9da98bef2437ed) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f605bcfc2a26e3a455e8564f340a71e4') in 0.022995 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkCommonPlatformSettings.cs using Guid(def3896dc7e1e2740997389b0157b447) Importer(-1,00000000000000000000000000000000) -> (artifact id: '122f12b0e5fbfc283c346b501f7f8cfe') in 0.020016 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/Ak3DSpatializationMode.cs using Guid(dea89fb38739e4646ad2ffd06ddc8425) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0b9655b9851ca7ed1ebba4626dfbe2ba') in 0.019458 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkResourceMonitorDataSummary.cs using Guid(eec5ea7ea6bbf9849bc4814165fbfcc3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4a28380c1d9eac369500cadeb75ca1f6') in 0.019931 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMarkerCallbackInfo.cs using Guid(fed250863d5900f4bad552829d05981c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f10f61087975211b2aa92b4bcd01c753') in 0.017868 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs using Guid(fe66cffa0179e084d960d46c715dd153) Importer(-1,00000000000000000000000000000000) -> (artifact id: '585ced9ee685902fa17414f727b98b16') in 0.017562 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkAudioFormat.cs using Guid(fe3bedc0739a6e2409dabc2128d6ecff) Importer(-1,00000000000000000000000000000000) -> (artifact id: '99a88c5808a100864fb937f90ef2ed27') in 0.017913 seconds
-Start importing Assets/Wwise/Deployment/Components/AkMemBankLoader.cs using Guid(4f9aca49f53350d43ad236969cf19bdf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '096c72f2e71f85d1394a6e581572e86c') in 0.018493 seconds
-Start importing Assets/Wwise/Deployment/Components/AkTerminator.cs using Guid(7f59ececaab17294eb4b3fa30426bc72) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a30a6597b784d1cb18b6cf6442867a56') in 0.016537 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseSwitchReference.cs using Guid(af5d3be874e467c4ba76e417c2fac362) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd8070c65a210bc02991b4cf49590ed27') in 0.018472 seconds
-Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkSoundEngine.cs using Guid(dfdee7d1e9b90064fb64e5c1ff28af99) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e9bb2b7bcc906c1c37ce72435f98a995') in 0.019112 seconds
-Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMusicSettings.cs using Guid(ef3e90463c67f524a86707830bc9d404) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2c2c38355653ab87d458b71a42002e2c') in 0.019709 seconds
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedAir.bundle
+
+ -> (artifact id: '9c810d3214faa3a68b9db86a82da2cf0') in 0.029419 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(0e499423ec135a243842120869d9c27b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '308dc8e5242ad212402aff8165c6e737') in 0.016354 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkSynthOne.dll using Guid(1e657ef174c3cf1489d612826a1e529d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a0c4be75c43cf7d792645b08c5cd5160') in 0.017382 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/MasteringSuite.dll using Guid(3eb9479b8bfb311468582f61e7932a52) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ea71c0683676540c4556799d0464c619') in 0.027051 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/Auro.dll using Guid(5ee9cde555ad6944fa3613a49daf9eb2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd440755bc5f1d4de515b7273234e2bfc') in 0.022526 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkMotion.dll using Guid(fe56a3d53736306419f32b7c8c3b0bcb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '97a82b8e254a57829311026deec46e39') in 0.019729 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/iZotope.dll using Guid(6f5ea6849e54db749b7c81c4d990e193) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b7484c7938b61ab8ffd08966756b06c4') in 0.023639 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkRoomVerb.bundle using Guid(8fe509034cb7ed64394183b254b81584) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkRoomVerb.bundle
+
+Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkRoomVerb.bundle
+
+ -> (artifact id: '127f7ec54b6f7e97dea25b2551eafbcf') in 0.030283 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(c3d8df7ceb2420b46bb081e6700bbdac) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bf224f5cda1e26d16550454a1e5eaa4f') in 0.010892 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(b6f2c1ef13f18c241b05296890fa8206) Importer(-1,00000000000000000000000000000000) -> (artifact id: '99d1aaeffa0d7486055e39ea0507e9c8') in 0.012797 seconds
+Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(e7906d458e5cd704ea51bd8fde31cd48) Importer(-1,00000000000000000000000000000000) -> (artifact id: '37aa18f91a7f1d47c8f2c4764d627eba') in 0.013559 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/AK.Wwise.Unity.MonoBehaviour.Editor.asmdef using Guid(54017f1a9bae9d743a0915157a69e478) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e5db793aec23850a80fe80452f4f01fc') in 0.023946 seconds
+Start importing Assets/Wwise/API/Runtime/WwiseTypes/AK.Wwise.Unity.API.WwiseTypes.asmdef using Guid(e4badfb2116b44448b42116db616678e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd465b0517e332f89a98f3c0dc303bc22') in 0.022821 seconds
+Start importing Assets/Wwise/Timeline/Editor/AK.Wwise.Unity.Timeline.Editor.asmdef using Guid(06f45916fae81c341ae1a93ff35d24d5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '987176295f50bb664a146046fb4cd319') in 0.023462 seconds
+Start importing Assets/Wwise/MonoBehaviour/Runtime/AK.Wwise.Unity.MonoBehaviour.asmdef using Guid(195024c39cd46254eb4c6fd7b475de6b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5c4835a0ad916b88cd94b3e1b37bd6dd') in 0.024141 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/WAAPI/Ak.Wwise.Api.WAAPI.asmdef using Guid(99711ecde8d1dba4c870c51a855e8f17) Importer(-1,00000000000000000000000000000000) -> (artifact id: '723e4a0af0375272d61c30ff960e3e49') in 0.024410 seconds
+Start importing Assets/Wwise/Timeline/Runtime/AK.Wwise.Unity.Timeline.asmdef using Guid(eaf23581d1c70cd48bd2d6ad59f72470) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3937660d2d3a816cc53a6ec1cb8abaea') in 0.025314 seconds
+Start importing Assets/Wwise/API/Runtime/AK.Wwise.Unity.API.asmdef using Guid(7dc08a3a66eda674089ecee16e7141ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e02d5183d6a6321f7a88f3e5571c52b9') in 0.021667 seconds
+Start importing Assets/Wwise/API/Editor/AK.Wwise.Unity.API.Editor.asmdef using Guid(3f1361d532510084ab0640363407119c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cde213856077db4155d6dda8628a841e') in 0.029080 seconds
+Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseProjectInfo.cs using Guid(008080a84899ef046b02bf218d816649) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cce37d3fba64202d426f49f1b181509d') in 0.030516 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkXboxOneUtils.cs using Guid(00a1d7fbaa288cf42ba756aa12f301e1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ed1160ccf1280ef26a339f1516200346') in 0.027264 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkLogger.cs using Guid(0092e85c98e0fb64888320f610438756) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ebfeb60c2f0ccb23d3345aeea7e98bc1') in 0.027245 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkSourceSettingsArray.cs using Guid(0024cd63f10554e45b3697eb1d30c36c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0b7a3c369a59e027817c6c000fbc3c4c') in 0.025586 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkUtilities.cs using Guid(10d937f06770010409530c5eaf383e99) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2e348cc9596bd54defb8faf3a5765791') in 0.031811 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkDeviceDescription.cs using Guid(106e4a7940ed0014f82bb16d0be639ac) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5191dc22a8ae9774a939f884acbd2010') in 0.025904 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkFloorPlane.cs using Guid(20707995b0a376441a015f86ff589564) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'de8b4eb4730e406a189d1cddc9213c91') in 0.027381 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Windows/AkPlatformInitSettings_Windows.cs using Guid(201f83774a5ee9241adf920e841bbacb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cc2d97d936e6225155f63aa74110efeb') in 0.028323 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkImageSourceSettings.cs using Guid(4097b71b76ccd704e8f7ee740af9b6e1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '36792afcaba5225f4cbb22ffc5407854') in 0.024988 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkPanningRule.cs using Guid(407b0f1714250b045bf59673d20b59b6) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b4f0e47374edeba7ef780cc8eec06c31') in 0.026233 seconds
+Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseTreeProjectDataSource.cs using Guid(50db06aaedd9e6644a4daf4fe3254ce3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ed3f47e7d5de5cd1559eb88536fd60c4') in 0.031339 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkBehavioralPositioningData.cs using Guid(6051f18e34517d6449e7b368f6351840) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2fc7fe4ec680d0fc52200410be69cf87') in 0.026758 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkTransform.cs using Guid(8076e58e8e4f0fe4cbe348477fb919c8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3d9e31214eac7b688060c83ac0e0aeb5') in 0.025225 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMonitorErrorLevel.cs using Guid(805900754fa088a48b3960c67d7cc9a9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '82eab7124a8eabc52ae65193e2ca0203') in 0.026536 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkGlobalCallbackLocation.cs using Guid(90c133a1ad22ebd4c9e95e9cbb723d68) Importer(-1,00000000000000000000000000000000) -> (artifact id: '417ebc20e2946672f9c588675c9acb51') in 0.028363 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwisePostImportCallbackSetup.cs using Guid(a0e7b46d0d61a7147a143e8075ae89d2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ab1a6cde17b7da93b1260d65eb230c8f') in 0.032489 seconds
+Start importing Assets/Wwise/MonoBehaviour/Runtime/AkTriggerHandler.cs using Guid(a0ca8fb3dc0eca6489e84aa65e5fabb2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '945c92465b489c1bffea061ef8fafaa0') in 0.017027 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs using Guid(c042e3d451bf504418bb1657cba0bd5e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fe58877afd8c83bcad86c0c0505d221d') in 0.027729 seconds
+Start importing Assets/Wwise/API/Editor/WwiseTypes/BankDrawer.cs using Guid(d0552a3dcd819684e9c5f2d46e8ebccf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8d263757ea2b87328f8d0bd4450b3fdb') in 0.020869 seconds
+Start importing Assets/Wwise/MonoBehaviour/Runtime/AkSoundEngineController.cs using Guid(e0bddedd415524746b63c64ff8d9b2ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b575fd921118b95dae624a5295cbf3ed') in 0.013738 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkWwiseEditorSettings.cs using Guid(f04ab71096940464a89af19d396fea85) Importer(-1,00000000000000000000000000000000) -> (artifact id: '59da960049271467f1032b00fcb62314') in 0.024402 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMultiPositionType.cs using Guid(11c74af49c5c5764aac62cf57d7a90e7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '30982d13c7a0f03ccee48a31b360c117') in 0.022961 seconds
+Start importing Assets/Wwise/MonoBehaviour/Runtime/AkSpatialAudioDebugDraw.cs using Guid(114c31abbe4bbf947afdba0ae901ecb0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8ab2af7be4f15c5bc036a965ab707e05') in 0.013946 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkDynamicSequenceType.cs using Guid(51e254fd41ef75248b18323170fce599) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5cf9c321d1ec0938a2b10183b6e582c7') in 0.022741 seconds
+Start importing Assets/Wwise/API/Runtime/WwiseTypes/WwiseObjects/WwiseObjectReference.cs using Guid(711311f5a3d011a4a9cfbd5297e0ef17) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2eb7c03b205fbec8f620cf94f88559a4') in 0.014241 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Windows/AkThreadProperties_Windows.cs using Guid(815763e64a5b5df479d2fe99e0fccbec) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd75a7950773be668778672a4f6dc8e51') in 0.026050 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkDurationCallbackInfo.cs using Guid(9128a750b0691e042aa555f688a15fd1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7da6e14a264e4e3db0494eb8030f2230') in 0.023874 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkSpatialAudioInitSettings.cs using Guid(c16c6d0f40f7faf4d96d803058ad555b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1780eb90035d1e4a32f09820d8ce0547') in 0.025730 seconds
+Start importing Assets/Wwise/MonoBehaviour/Runtime/AkBank.cs using Guid(d1f1a89fa3598c644a67edc70006ab8b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6f9a12416644ba9a2a1b11b1f7bef546') in 0.016015 seconds
+Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseTreeView.cs using Guid(f1154c445cddd1a4d912765f7ad3ece5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'befff885b7bdabda406f09fc960f73a2') in 0.027209 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMusicPlaylistCallbackInfo.cs using Guid(12c2d948831277e4d961568bb4dbfe7d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ab4cad55002741f44d5e1b2ed264fa2f') in 0.027150 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMarkerCallbackInfo.cs using Guid(127a20db56fb2b7428d6d5502a9021ff) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8a157e6d98592425de413bcde2affddf') in 0.027523 seconds
+Start importing Assets/Wwise/Timeline/Runtime/AkTimelineEventPlayable.cs using Guid(3223e1ae83677c04db9d173bfe79d7da) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ca89d1f5693ce85d930d2e49294023ed') in 0.013209 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkUnitySettingsParser.cs using Guid(42c10063612db864094308f78d610935) Importer(-1,00000000000000000000000000000000) -> (artifact id: '45b2e9b86bc379b59f0b437b3880c527') in 0.028761 seconds
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+Start importing Assets/Wwise/API/Runtime/Handwritten/Windows/AkWindowsSettings.cs using Guid(62ab3a25c1462f241ba1fccdb7feb382) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0ad73737de9a92b65aead6f7e2a602fe') in 0.028472 seconds
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+Start importing Assets/Wwise/API/Runtime/Generated/Windows/AkCommunicationSettings_Windows.cs using Guid(34bb853ff179af24b894a927dc65a527) Importer(-1,00000000000000000000000000000000) -> (artifact id: '88a0e70064a35d7859f61fe454ddbcc0') in 0.019669 seconds
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+Start importing Assets/Wwise/MonoBehaviour/Editor/AkGameObjListenerListDrawer.cs using Guid(54866ca8d91ebd74c9500d203443761f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3d5f0e1bdf5655fab969a3ebed8ee8d2') in 0.019956 seconds
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+Start importing Assets/Wwise/API/Editor/WwiseTypes/SwitchDrawer.cs using Guid(b471700968b33944e854fe5c01131010) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dfa2bf6598a6459bcbbaa2bbab8413ad') in 0.016393 seconds
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+Start importing Assets/Wwise/API/Runtime/Generated/Windows/AkSoundEngine_Windows.cs using Guid(d4ec5cfa5dad5af428a77fe27d904a7c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '35d35cc9a492f2729bfeebd939e540e8') in 0.022807 seconds
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+Start importing Assets/Wwise/MonoBehaviour/Runtime/AkSpatialAudioListener.cs using Guid(257865e72e0784f478546aede851ca3e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c61b3cdd6a68214b2d3fd9b6a37c8ac7') in 0.012283 seconds
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+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkChannelConfig.cs using Guid(3564082eab22fa94aaa81f697f9696d4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ae11a308e03733f27812a5240cf589a3') in 0.020646 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Mac/AkCommunicationSettings_Mac.cs using Guid(35bb1edd1d866cf498e2e6b7784ad0f2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ba6c3ae20e0dd6e42f4f8e5944af4ff1') in 0.021351 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Windows/AkSoundEngine.cs using Guid(4571faa40b50d8440bcdceb643771fc7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd0b8bdcee7c6a2c5e06b7fc98c89181c') in 0.018320 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/AkSwitchInspector.cs using Guid(65b5eedbd8ddd40419eb9e57c3ca3fbd) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb565bb33a81465b91bc5fbdd4429bc8') in 0.018351 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkSerializedCallbackHeader.cs using Guid(957785a605e458c4a9ce20c6c5b94c4e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6fed8da14a4739839e472dce2084d807') in 0.028497 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/WAAPI/AkWaapiUtilities.cs using Guid(b50ef01e92d39ce42ab6c75a284312af) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9055a4e78343e1dcc1c17d79e1d5be65') in 0.023460 seconds
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+Start importing Assets/Wwise/MonoBehaviour/Runtime/AkRadialEmitter.cs using Guid(e526301a25a19f741b985a0af465e603) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0db4b7d1517153542cda9f73b05bd4f1') in 0.019041 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/WAAPI/Uri.cs using Guid(36ee20079e36d014d892596e4e36a491) Importer(-1,00000000000000000000000000000000) -> (artifact id: '072ef07581fbd5f3bd880aba9e44e458') in 0.034738 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkAudioFormat.cs using Guid(76a000aee2794d244a89e4bc59c89ee4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0fe80893806318d7b8ed2daa30ffbc57') in 0.021065 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkAudioInputManager.cs using Guid(768c61a617a373d41b89433be181773c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '931b27dc7a84192ea4821c8488155648') in 0.020026 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkBaseArray.cs using Guid(86510ddf454d00d45be893e8cf477293) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e57bb64a85f2eae52aeeed989960f7b8') in 0.018280 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkTriangle.cs using Guid(b6fca4582e2c2a2448867e597ce1484e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3af0beb774de3bc66d103a085505a1d8') in 0.019706 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkOutputSettings.cs using Guid(e68673ca3778a5b48bb98b16e7412763) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6f445e44fc9afeb178601ed5a155013f') in 0.017949 seconds
+Start importing Assets/Wwise/MonoBehaviour/Runtime/AkAmbient.cs using Guid(e6a98c45007fbec48b47b122c40889c3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0ae1661a429bb860a8780bb82a64e36b') in 0.010873 seconds
+Start importing Assets/Wwise/MonoBehaviour/Runtime/AkEnvironmentPortal.cs using Guid(f6f4eb19bf6e9624c8c0668af83d0b59) Importer(-1,00000000000000000000000000000000) -> (artifact id: '72a122de17fa8902da7e486882a3c8ce') in 0.011057 seconds
+Start importing Assets/Wwise/Timeline/Runtime/AkEventPlayableBehavior.cs using Guid(07f807d0e0fc7ac4286a1b0431b255f6) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ee6a82b07db2665dd455479e44685400') in 0.018429 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkObjectInfo.cs using Guid(17d9a53ec8fe7494b8c9b4e65a52c08f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'daed2cbdb5a578478c3eebdc1690f4d3') in 0.018528 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/EditorPlatformHelpers/Windows/AkWindowsPluginActivator.cs using Guid(27e6821a2b15a754ea547169de00e226) Importer(-1,00000000000000000000000000000000) -> (artifact id: '493436c364f8e150544cac0567ab27f3') in 0.014790 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkPositioningInfo.cs using Guid(270e417b5f5ebd4418b4b2885e237b13) Importer(-1,00000000000000000000000000000000) -> (artifact id: '513bd9541e6a561d79be74a3688097d0') in 0.018439 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMusicSettings.cs using Guid(37340759ac2bf78499568a8549ef8165) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9bd53eef096be654e7ec2e7afb147ce4') in 0.018453 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkCallbackManager.cs using Guid(67946fa731257d84394eb9977fbe1534) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3e417834daf7a7d993fc9be14bc76413') in 0.017499 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMIDICcTypes.cs using Guid(77d836e922160e04e93531727f8653ec) Importer(-1,00000000000000000000000000000000) -> (artifact id: '148cf42bc76a6f86cda257d003bddac7') in 0.019626 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/AkUnityEventHandlerInspector.cs using Guid(87ed737ef4c40f84e8565b13243f33d1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '94b73393aa47eb66f76a64c11ecc0c58') in 0.019074 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkResourceMonitorDataSummary.cs using Guid(974d3ff33b18e83499b4e68086b54016) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5d6db641f80b8ea58f9c9d14253e95c8') in 0.017407 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkInitializationSettings.cs using Guid(a7650ac304c99464ebeb8f1c565f1c60) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ec1ec56cf4ea4b3523e86fbcbdc4aba9') in 0.017247 seconds
+Start importing Assets/Wwise/Timeline/Editor/AkRTPCPlayableInspector.cs using Guid(a7acaf55ba9989c48aa4ef368dfd906a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '733c582510c27a6e909b4b16f1c20f10') in 0.016436 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Mac/AkSoundEngine_Mac.cs using Guid(b7ed7cc5039b41c4bacc954e88cc6ebe) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cd1ddfb69076da1e1e545589d1714fba') in 0.022994 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/AkAudioListenerInspector.cs using Guid(d73d1e9aa1659534197409bf57827e28) Importer(-1,00000000000000000000000000000000) -> (artifact id: '996003419fad9f458dfa6cc3ac2bdef5') in 0.019276 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkAuxSendValue.cs using Guid(184bc8415a8bb384b82eb3c0afdf2546) Importer(-1,00000000000000000000000000000000) -> (artifact id: '45680926f24bf3ab420ebdba2fb7daa3') in 0.019556 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkPlaylistArray.cs using Guid(48d815a4f55e18d42a6bb4c80da762ac) Importer(-1,00000000000000000000000000000000) -> (artifact id: '066cfc5977449e6eb98f53f16245bd5a') in 0.017901 seconds
+Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseXMLBuilder.cs using Guid(580b2a14186e9fa40b56bccfe1424b5d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '94689229e69da56e66c817e678f7fbda') in 0.017452 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkPositioningData.cs using Guid(588b82cf90623c24ea694f297d025111) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0f59e3f8272792b9291facdaf9a78b37') in 0.016940 seconds
+Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseTreeWAAPIDataSource.cs using Guid(6838c30b0f8791c4898666cbd6d20edf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '55036413fb0225589dc241471453e1e7') in 0.018615 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/WAAPI/Wamp.cs using Guid(883381c49e2b93e41bdebf26ce08e4da) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b70525943d9932ed00ab076587be9873') in 0.017779 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkTaskContext.cs using Guid(a8123ddab8c794447b393da784a01f95) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f9249c001eb5976c5d212442c0952eb7') in 0.016374 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkExtent.cs using Guid(a86e233a00ba40941a620080d605b6be) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b45d1dd4ae98e393c6dd70daa0b4f7ac') in 0.016344 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkBankContent.cs using Guid(b8c0e19e58bf7394998dbe763e82b073) Importer(-1,00000000000000000000000000000000) -> (artifact id: '243d2fbe1c01dc732622bda6bea3499a') in 0.015806 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkObstructionOcclusionValuesArray.cs using Guid(d88b94e117463c84ba46d444be28ea74) Importer(-1,00000000000000000000000000000000) -> (artifact id: '12122b5b80cbd729075e3387c5eb6b1f') in 0.017582 seconds
+Start importing Assets/Wwise/MonoBehaviour/Runtime/AkRoomPortal.cs using Guid(e8ebe44e536b3d24190d9bf194f8f6e7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fe791e3c8611be1fb819111de779d0a4') in 0.009679 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkRamp.cs using Guid(29d97b3e4accd224285ef7daec79f983) Importer(-1,00000000000000000000000000000000) -> (artifact id: '684fe55c635bb10efe915d5d590595ce') in 0.016487 seconds
+Start importing Assets/Wwise/Timeline/Editor/AkRTPCTrackInspector.cs using Guid(290bd48655e065b4b8e3f8a3dd264ff3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e0b610cdbff1612d5e2b401e6b743a42') in 0.014237 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWSAUtils.cs using Guid(597a8162855b7d94a955c2d62c3c0f73) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd1aa6344bcdba73bbd19e2ed52bd717c') in 0.013790 seconds
+Start importing Assets/Wwise/MonoBehaviour/Runtime/AkEnvironment.cs using Guid(692e16fdf21b6ae468a8a3cd39348200) Importer(-1,00000000000000000000000000000000) -> (artifact id: '67cfe97d86bc9e9545130d17d509e89f') in 0.010594 seconds
+Start importing Assets/Wwise/API/Editor/WwiseTypes/RTPCDrawer.cs using Guid(79c15edebabbb5146b4068a9a9b017f4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f332ad7dad91f55c10fb1fb1d0597fb3') in 0.012800 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkQueryRTPCValue.cs using Guid(896c53aa234fcb645989232f49f3e2b2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c9d2f6821bbe606b572e4e32b8caf491') in 0.017034 seconds
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+Start importing Assets/Wwise/MonoBehaviour/Editor/AkBankInspector.cs using Guid(1c5440b2f8b5386448a09b19c650799d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '76e06d6f996397a5f54357e51406b90a') in 0.018673 seconds
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+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkAudioInterruptionCallbackInfo.cs using Guid(7cc73f48ce163104c8237b7cc0899863) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f195d32bd737df368756e07f199fcc5a') in 0.019940 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkSoundEngine.cs using Guid(7c68246d2543a3d4bb9a5198dc21167f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '16cf3cfd4416b0f1c542f5cb3c7076b9') in 0.024552 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/AkEnvironmentInspector.cs using Guid(8c033ed22b30ab848bcb27ec75f53f0a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '06abca0beaa255a79990f928ab783897') in 0.019126 seconds
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+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkDiffractionPathInfo.cs using Guid(ac342196dbfb68145a6c4be99b65e88e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3a5782375d27c3cf91773fc9999b5a89') in 0.022934 seconds
+Start importing Assets/Wwise/MonoBehaviour/Runtime/AkRoom.cs using Guid(ccc628e0c5921f7479852cfe921ddf1d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ce56043b01da74ed3a4fdd5b7a21b256') in 0.013271 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkSpeakerPanningType.cs using Guid(dcd749e38da85e74b8df31f863208a50) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f2aa13dcf2318b4831a6ae617daf31cc') in 0.020362 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/AkRoomInspector.cs using Guid(dc6d2801c5299654c817f9a0a3704dd1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4dde4fef1cd0cebe6945ca85db7a4336') in 0.019500 seconds
+Start importing Assets/Wwise/MonoBehaviour/Runtime/AkEventCallbackData.cs using Guid(ec9001fbefb51684f90bdb1dc5ecc8e2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cbfcae0d6419ba1b1067adfe287c7a4b') in 0.012942 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Windows/AkWindowsBasePathGetter.cs using Guid(ec760b80e1234b543a9813e6ef10f935) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd10682a241d3bd831e765eec92fd1211') in 0.015791 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMonitoringCallbackInfo.cs using Guid(fc41f05894ad7b04fa9be81fafbcc3c3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '21f251aafdfd77dad9cbe1d04f274b2c') in 0.019619 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkSegmentInfo.cs using Guid(fce1e584b647f8c48b253575c4a1ad8d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '59538a0b319840fdf324696ddb545bc9') in 0.019189 seconds
+Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwisePicker.cs using Guid(fc793ecb16bff044dba5442507fae6ea) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b9878db81bc23573dcc38a6200292b67') in 0.019318 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkRoomParams.cs using Guid(0d8bf0ab3f802bb4eacb02125860a792) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a09dbbe548987c842ad07c4a9aeecd85') in 0.018319 seconds
+Start importing Assets/Wwise/Timeline/Runtime/AkEventPlayable.cs using Guid(0d6d9026cbaee0940b8dcdc1290e5276) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4f8eb61da806227ca95ccfce9cf87975') in 0.007979 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Mac/AkPlatformInitSettings_Mac.cs using Guid(3d180bb78be8504498a47cb84cb0ee92) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ed3c82988a7c74f7b6f64cc1509eeb5c') in 0.018726 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/AkBaseInspector.cs using Guid(4da226c5fdde856409f2102bf00d3376) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ee532760f9f8518c4c7a43a3a80be528') in 0.018529 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkPlaylistItem.cs using Guid(4d087a1f0ab0d134fb06d3ec3320bd4a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1d5c075c4c4b4b48e654c46805c940be') in 0.020119 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkSourceChannelOrdering.cs using Guid(6dc2eaf14f8bf994a87cbf939e648432) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9457b9bc19f9f0b2eac54023f3acb3a0') in 0.018937 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/AkStateInspector.cs using Guid(6d0f13a09154f7148b0648725de5b279) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5705cec1987a7ad3fb90d72f03bd9bf8') in 0.017715 seconds
+Start importing Assets/Wwise/Timeline/Editor/AkEventPlayableInspector.cs using Guid(7d810f7bf3f7f0a45b0e6f7731e2a84c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9f52ed502a5bbc26520fd508b444e707') in 0.015582 seconds
+Start importing Assets/Wwise/API/Editor/AkPluginActivator.cs using Guid(7d727add5552d4f429e0497a8d6f4cb3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '477e054dc92eb2614498846fef025e97') in 0.021112 seconds
+Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseTreeDataSource.cs using Guid(7d93836597034c343b184cc57f01cfa9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9a363e05c5ea26d88afb8891055a8ee9') in 0.020818 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkWwiseInitializationSettings.cs using Guid(7debf90897b011746998daa128f2562b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7dd0eb654502e5ca1b8eaad272f0906f') in 0.020278 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/AkPortalManager.cs using Guid(ad8e6aaf85f598546b2aee628a3d01e9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c2bd4868a3ff143d32f88e43f18792d6') in 0.023253 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkPositionArray.cs using Guid(cd664e722adec0844898a80b58de34eb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fb481aadb9bb29df230abf332055e3c1') in 0.017735 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/Ak3DPositionType.cs using Guid(edb96f350d38f5e4c99114e5c2bb598e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5cce3aebca85cad29d6fcf89fd2e1bcb') in 0.018622 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/AkRoomAwareObjectInspector.cs using Guid(fd234e785427c3d4fbe3871c78b6dea5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2888ced9c5c7e89b8d9847f0bfc4e11d') in 0.021565 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs using Guid(fd9a0f70dabeaf4449eb33e55564fa16) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e47de7e7da879c8fef85848a86471051') in 0.025098 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkBankManager.cs using Guid(2e52c84fd846d004a8f25a4d805adbfe) Importer(-1,00000000000000000000000000000000) -> (artifact id: '091acb5e616e4f1104bd583cf9786342') in 0.019848 seconds
+Start importing Assets/Wwise/API/Editor/WwiseTypes/EventDrawer.cs using Guid(6e3aded9dafd94a4fa817f8a990e0efa) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b32a9a10706a9d85c8b90954e74a7a3b') in 0.017171 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Mac/AkUnityPlatformSpecificSettings_Mac.cs using Guid(7edf6503efe98df42aa62c6c66bbeeed) Importer(-1,00000000000000000000000000000000) -> (artifact id: '856c511c42bac2cee94ef00c9174e88b') in 0.020598 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs using Guid(9eb1d3b297ae3784d9ab6503adfd6127) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9948d7c0eb168d563c80c80d5013997b') in 0.031484 seconds
+Start importing Assets/Wwise/MonoBehaviour/Runtime/AkRoomManager.cs using Guid(9eace9ba8f1dbf947a3335d6c8a64009) Importer(-1,00000000000000000000000000000000) -> (artifact id: '04950ff57bac8e4f0c4b189f987bb570') in 0.024162 seconds
+Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseWWUBuilder.cs using Guid(ae60ef50a9c66f644b6c98c8c0373828) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3b91660b770808fb45bbb8afe2467dfa') in 0.018706 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkActionOnEventType.cs using Guid(ae2be906c53b9bb4a91f20068385638d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b81dc951589cd816a0b5481867ef95a7') in 0.017861 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/Ak3DAudioSinkCapabilities.cs using Guid(beba60372a3403146a720291f620a4b9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4e220eb642996ea8dc7b3b264013e4d4') in 0.019055 seconds
+Start importing Assets/Wwise/API/Editor/WwiseMenu/Common/AkUnityPluginInstallerBase.cs using Guid(beacbddfe55891249bea826bc322015f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f4c9db64910251ddeed96ce062581c84') in 0.021215 seconds
+Start importing Assets/Wwise/Timeline/Runtime/AkEventTrack.cs using Guid(be6d879e9116f444a9e46d68779ee1f9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8202f21c8fdc53a00f8359ee28beb77b') in 0.008430 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkVector.cs using Guid(ce963d40434b26541973eca88287cf01) Importer(-1,00000000000000000000000000000000) -> (artifact id: '982b753863c185b0561d483804b07bf1') in 0.016108 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkCommonPlatformSettings.cs using Guid(de10bfb735d081a4a894a89564ba5c46) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1361220aff16d5e47b3d65650be5f2f7') in 0.022547 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkMIDIPostArray.cs using Guid(dec4280b81ea3a34eab7ae30d664cf3d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f43f4787f58c8b69b9e160ea3afe7a43') in 0.020159 seconds
+Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkChannelEmitterArray.cs using Guid(eef38c4210d50c9429a12a0a5a7f3daa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0a467643953128112f2dbdcb65cc762b') in 0.020845 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Windows/AkUnityPlatformSpecificSettings_Windows.cs using Guid(fec924c8bda3c8348b3a82d6483d52f6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7c69f85bec7585195ed217ffac6eacfc') in 0.018835 seconds
+Start importing Assets/Wwise/MonoBehaviour/Editor/AkGameObjectInspector.cs using Guid(0fa4b84cfa041a943934a4df39c54eaa) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fca2c6c1e3139f8ca2a11c272ee5d095') in 0.021905 seconds
+Start importing Assets/Wwise/API/Runtime/Generated/Common/AkEventCallbackInfo.cs using Guid(1ff67a8d7599a244d9a386af4dd02591) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0397c5305644048b3e4dfcf70d55a825') in 0.019872 seconds
+Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseComponentPicker.cs using Guid(3f64cbdeb252c84438649da05a61c59f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a693356b3ef0381e55e28b5a075b9077') in 0.018690 seconds
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+/define:CSHARP_7_3_OR_NEWER
+/define:CSHARP_7_OR_LATER
+/define:DEBUG
+/define:ENABLE_AR
+/define:ENABLE_AUDIO
+/define:ENABLE_BURST_AOT
+/define:ENABLE_CACHING
+/define:ENABLE_CLOTH
+/define:ENABLE_CLOUD_LICENSE
+/define:ENABLE_CLOUD_SERVICES
+/define:ENABLE_CLOUD_SERVICES_ADS
+/define:ENABLE_CLOUD_SERVICES_ANALYTICS
+/define:ENABLE_CLOUD_SERVICES_BUILD
+/define:ENABLE_CLOUD_SERVICES_COLLAB
+/define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
+/define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
+/define:ENABLE_CLOUD_SERVICES_PURCHASING
+/define:ENABLE_CLOUD_SERVICES_UNET
+/define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
+/define:ENABLE_CLUSTERINPUT
+/define:ENABLE_CLUSTER_SYNC
+/define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
+/define:ENABLE_CUSTOM_RENDER_TEXTURE
+/define:ENABLE_DIRECTOR
+/define:ENABLE_DIRECTOR_AUDIO
+/define:ENABLE_DIRECTOR_TEXTURE
+/define:ENABLE_EDITOR_HUB_LICENSE
+/define:ENABLE_EVENT_QUEUE
+/define:ENABLE_INPUT_SYSTEM
+/define:ENABLE_LOCALIZATION
+/define:ENABLE_LZMA
+/define:ENABLE_MANAGED_ANIMATION_JOBS
+/define:ENABLE_MANAGED_AUDIO_JOBS
+/define:ENABLE_MANAGED_JOBS
+/define:ENABLE_MANAGED_TRANSFORM_JOBS
+/define:ENABLE_MICROPHONE
+/define:ENABLE_MONO
+/define:ENABLE_MONO_BDWGC
+/define:ENABLE_MOVIES
+/define:ENABLE_MULTIPLE_DISPLAYS
+/define:ENABLE_NETWORK
+/define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER
+/define:ENABLE_PHYSICS
+/define:ENABLE_PROFILER
+/define:ENABLE_RUNTIME_GI
+/define:ENABLE_SCRIPTING_GC_WBARRIERS
+/define:ENABLE_SPRITES
+/define:ENABLE_TERRAIN
+/define:ENABLE_TEXTURE_STREAMING
+/define:ENABLE_TILEMAP
+/define:ENABLE_TIMELINE
+/define:ENABLE_UNET
+/define:ENABLE_UNITYEVENTS
+/define:ENABLE_UNITYWEBREQUEST
+/define:ENABLE_UNITY_COLLECTIONS_CHECKS
+/define:ENABLE_VIDEO
+/define:ENABLE_VIRTUALTEXTURING
+/define:ENABLE_VR
+/define:ENABLE_WEBCAM
+/define:ENABLE_WEBSOCKET_CLIENT
+/define:ENABLE_WEBSOCKET_HOST
+/define:ENABLE_WWW
+/define:GFXDEVICE_WAITFOREVENT_MESSAGEPUMP
+/define:INCLUDE_DYNAMIC_GI
+/define:NET_4_6
+/define:PERSISTENCE
+/define:PLATFORM_ARCH_64
+/define:PLATFORM_STANDALONE
+/define:PLATFORM_STANDALONE_WIN
+/define:PLATFORM_SUPPORTS_MONO
+/define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
+/define:RENDER_SOFTWARE_CURSOR
+/define:REPORTING
+/define:SCENE_TEMPLATE_MODULE
+/define:SUBSTANCE_PLUGIN_ENABLED
+/define:TEST_MSAGL
+/define:TRACE
+/define:UNITY_2017_1_OR_NEWER
+/define:UNITY_2017_2_OR_NEWER
+/define:UNITY_2017_3_OR_NEWER
+/define:UNITY_2017_4_OR_NEWER
+/define:UNITY_2018_1_OR_NEWER
+/define:UNITY_2018_2_OR_NEWER
+/define:UNITY_2018_3_OR_NEWER
+/define:UNITY_2018_4_OR_NEWER
+/define:UNITY_2019_1_OR_NEWER
+/define:UNITY_2019_2_OR_NEWER
+/define:UNITY_2019_3_OR_NEWER
+/define:UNITY_2019_4_OR_NEWER
+/define:UNITY_2020
+/define:UNITY_2020_1_OR_NEWER
+/define:UNITY_2020_2
+/define:UNITY_2020_2_6
+/define:UNITY_2020_2_OR_NEWER
+/define:UNITY_5_3_OR_NEWER
+/define:UNITY_5_4_OR_NEWER
+/define:UNITY_5_5_OR_NEWER
+/define:UNITY_5_6_OR_NEWER
+/define:UNITY_64
+/define:UNITY_ASSERTIONS
+/define:UNITY_EDITOR
+/define:UNITY_EDITOR_64
+/define:UNITY_EDITOR_WIN
+/define:UNITY_INCLUDE_TESTS
+/define:UNITY_POST_PROCESSING_STACK_V2
+/define:UNITY_STANDALONE
+/define:UNITY_STANDALONE_WIN
+/define:UNITY_TEAM_LICENSE
+/define:USE_SEARCH_ENGINE_API
+Assets\HoverCursorChange.cs
+Assets\LineMaterialOffset.cs
+Assets\MusicTest.cs
+Assets\Scripts\AetheriaInput.cs
+Assets\Scripts\CameraPerlinOrbit.cs
+Assets\Scripts\CultCache\UnityExtensions.cs
+Assets\Scripts\CultCache\XKCDColors.cs
+Assets\Scripts\CultClient.cs
+Assets\Scripts\EventLog.cs
+Assets\Scripts\FilterTest.cs
+Assets\Scripts\FitToCamera.cs
+Assets\Scripts\Gameplay\ActionBarSlot.cs
+Assets\Scripts\Gameplay\ActionGameManager.cs
+Assets\Scripts\Gameplay\ArticulationPoint.cs
+Assets\Scripts\Gameplay\EntityInstance.cs
+Assets\Scripts\Gameplay\GameSettings.cs
+Assets\Scripts\Gameplay\GridObject.cs
+Assets\Scripts\Gameplay\HullCollider.cs
+Assets\Scripts\Gameplay\ItemPickup.cs
+Assets\Scripts\Gameplay\RadiatorHardpoint.cs
+Assets\Scripts\Gameplay\ShieldAnimation.cs
+Assets\Scripts\Gameplay\ShieldManager.cs
+Assets\Scripts\Gameplay\ShieldTest.cs
+Assets\Scripts\Gameplay\ShipInstance.cs
+Assets\Scripts\Gameplay\ThrusterHardpoint.cs
+Assets\Scripts\Gameplay\TimedDestroy.cs
+Assets\Scripts\Gameplay\TractorBeam.cs
+Assets\Scripts\Gameplay\WeaponHardpoint.cs
+Assets\Scripts\Gameplay\Weapons\ChargeEffectManager.cs
+Assets\Scripts\Gameplay\Weapons\ConstantLaser.cs
+Assets\Scripts\Gameplay\Weapons\ConstantLaserManager.cs
+Assets\Scripts\Gameplay\Weapons\ConstantLightning.cs
+Assets\Scripts\Gameplay\Weapons\ConstantLightningManager.cs
+Assets\Scripts\Gameplay\Weapons\ConstantParticleWeapon.cs
+Assets\Scripts\Gameplay\Weapons\ConstantParticleWeaponManager.cs
+Assets\Scripts\Gameplay\Weapons\ConstantWeaponEffectManager.cs
+Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs
+Assets\Scripts\Gameplay\Weapons\GuidedProjectileManager.cs
+Assets\Scripts\Gameplay\Weapons\HitscanEffect.cs
+Assets\Scripts\Gameplay\Weapons\HitscanManager.cs
+Assets\Scripts\Gameplay\Weapons\InstantWeaponEffectManager.cs
+Assets\Scripts\Gameplay\Weapons\Laser.cs
+Assets\Scripts\Gameplay\Weapons\LaserManager.cs
+Assets\Scripts\Gameplay\Weapons\Lightning.cs
+Assets\Scripts\Gameplay\Weapons\LightningGunManager.cs
+Assets\Scripts\Gameplay\Weapons\Mine.cs
+Assets\Scripts\Gameplay\Weapons\MineManager.cs
+Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs
+Assets\Scripts\Gameplay\Weapons\Projectile.cs
+Assets\Scripts\Gameplay\Weapons\ProjectileManager.cs
+Assets\Scripts\Gameplay\Weapons\WeaponChargeEffect.cs
+Assets\Scripts\Gravity.cs
+Assets\Scripts\InitialSettings.cs
+Assets\Scripts\Prototype.cs
+Assets\Scripts\PrototypeParticleReturn.cs
+Assets\Scripts\Rotate.cs
+Assets\Scripts\UI\AttributeProperty.cs
+Assets\Scripts\UI\BackgroundRenderer.cs
+Assets\Scripts\UI\BoolField.cs
+Assets\Scripts\UI\ButtonField.cs
+Assets\Scripts\UI\ChoicePrefab.cs
+Assets\Scripts\UI\ClickCatcher.cs
+Assets\Scripts\UI\ClickRaycaster.cs
+Assets\Scripts\UI\ClickableCollider.cs
+Assets\Scripts\UI\ConfirmationDialog.cs
+Assets\Scripts\UI\ConsoleController.cs
+Assets\Scripts\UI\ConsoleView.cs
+Assets\Scripts\UI\ContextMenu.cs
+Assets\Scripts\UI\ContextMenuOption.cs
+Assets\Scripts\UI\CorporationMenuItem.cs
+Assets\Scripts\UI\CurveField.cs
+Assets\Scripts\UI\DropdownMenu.cs
+Assets\Scripts\UI\EnumField.cs
+Assets\Scripts\UI\FlatButton.cs
+Assets\Scripts\UI\FlatFlatButton.cs
+Assets\Scripts\UI\GalaxyZone.cs
+Assets\Scripts\UI\Icons.cs
+Assets\Scripts\UI\IncrementField.cs
+Assets\Scripts\UI\InputField.cs
+Assets\Scripts\UI\InventoryCell.cs
+Assets\Scripts\UI\InventoryMenu.cs
+Assets\Scripts\UI\InventoryPanel.cs
+Assets\Scripts\UI\ItemFilter.cs
+Assets\Scripts\UI\LegendElement.cs
+Assets\Scripts\UI\LocalMenu.cs
+Assets\Scripts\UI\LoginScreen.cs
+Assets\Scripts\UI\MainMenu.cs
+Assets\Scripts\UI\MapMenuInput.cs
+Assets\Scripts\UI\MapRenderer.cs
+Assets\Scripts\UI\MapViewDragHandler.cs
+Assets\Scripts\UI\MenuPanel.cs
+Assets\Scripts\UI\MenuTabButton.cs
+Assets\Scripts\UI\MinimapCameraTrack.cs
+Assets\Scripts\UI\MouseHover.cs
+Assets\Scripts\UI\PlaceUIElementWorldspace.cs
+Assets\Scripts\UI\PropertiesList.cs
+Assets\Scripts\UI\PropertiesPanel.cs
+Assets\Scripts\UI\Property.cs
+Assets\Scripts\UI\PropertyButton.cs
+Assets\Scripts\UI\PropertyLabel.cs
+Assets\Scripts\UI\RangedFloatField.cs
+Assets\Scripts\UI\SchematicDisplay.cs
+Assets\Scripts\UI\SchematicListElement.cs
+Assets\Scripts\UI\SectorMap.cs
+Assets\Scripts\UI\SectorRenderer.cs
+Assets\Scripts\UI\SectorZoneUI.cs
+Assets\Scripts\UI\SizeFilter.cs
+Assets\Scripts\UI\Spreadsheet.cs
+Assets\Scripts\UI\SpreadsheetColumnHeader.cs
+Assets\Scripts\UI\SpreadsheetRow.cs
+Assets\Scripts\UI\StatSheet.cs
+Assets\Scripts\UI\TabActivator.cs
+Assets\Scripts\UI\TabButton.cs
+Assets\Scripts\UI\TabGroup.cs
+Assets\Scripts\UI\TechArrow.cs
+Assets\Scripts\UI\TechNode.cs
+Assets\Scripts\UI\TextButton.cs
+Assets\Scripts\UI\TradeMenu.cs
+Assets\Scripts\UI\TradeMenuDebug.cs
+Assets\Scripts\UI\VisibleHostileIndicator.cs
+Assets\Scripts\UI\WeaponGroupAssignment.cs
+Assets\Scripts\UI\WeaponGroupElement.cs
+Assets\Scripts\UI\ZoneGravityObject.cs
+Assets\Scripts\UI\ZoneObject.cs
+Assets\Scripts\UI\ZoneShip.cs
+Assets\Scripts\UnityExtensions.cs
+Assets\Scripts\UnityFormatters.cs
+Assets\Scripts\UnityHelpers.cs
+"Assets\Scripts\Zone Display\BlueNoiseProvider.cs"
+"Assets\Scripts\Zone Display\CopyTransform.cs"
+"Assets\Scripts\Zone Display\GasGiantObject.cs"
+"Assets\Scripts\Zone Display\GradientMapper.cs"
+"Assets\Scripts\Zone Display\GravityObject.cs"
+"Assets\Scripts\Zone Display\MapView.cs"
+"Assets\Scripts\Zone Display\PlanetObject.cs"
+"Assets\Scripts\Zone Display\SnapToGrid.cs"
+"Assets\Scripts\Zone Display\SunMaterial.cs"
+"Assets\Scripts\Zone Display\SunObject.cs"
+"Assets\Scripts\Zone Display\VolumeSampling.cs"
+"Assets\Scripts\Zone Display\WaveScroll.cs"
+"Assets\Scripts\Zone Display\ZoneRenderer.cs"
+Assets\Shaders\Compute\Lightning\LightningCompute.cs
+Assets\Shaders\Compute\Slime\Slime.cs
+Assets\Shaders\Compute\Slime\SlimeTestSpawner.cs
+Assets\Shaders\Compute\Stardust\Stardust.cs
+/define:TEST_MSAGL
-Assets\Scripts\Gameplay\Weapons\ConstantParticleWeapon.cs(87,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
+-----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll
+Microsoft (R) Visual C# Compiler version 3.5.0-dev-20359-01 (8da8ba0c)
+Copyright (C) Microsoft Corporation. All rights reserved.
+
+Assets\Scripts\Gameplay\Weapons\Lightning.cs(9,14): warning CS0105: The using directive for 'math' appeared previously in this namespace
+Assets\Scripts\CultClient.cs(133,26): error CS0433: The type 'ErrorMessage' exists in both 'Aetheria.Shared.Unity, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Ak.Wwise.Api.WAAPI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
+Assets\Scripts\Gameplay\Weapons\ConstantParticleWeapon.cs(29,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
+Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(55,9): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.'
+Assets\Scripts\Gameplay\Weapons\ConstantParticleWeapon.cs(83,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
+Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(146,13): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.'
+Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(24,9): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
+Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(203,13): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.'
+Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(33,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
+Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(35,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
+Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(41,9): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
+Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(43,9): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
+Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(49,9): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
+Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(60,13): warning CS0618: 'ParticleSystem.playbackSpeed' is obsolete: 'playbackSpeed property is deprecated. Use main.simulationSpeed instead.'
+Assets\Scripts\Zone Display\ZoneRenderer.cs(490,31): warning CS8509: The switch expression does not handle all possible values of its input type (it is not exhaustive).
+Assets\Scripts\UI\ConsoleController.cs(50,40): warning CS0067: The event 'ConsoleController.VisibilityChanged' is never used
+Assets\Scripts\Gameplay\EntityInstance.cs(41,18): warning CS0414: The field 'EntityInstance._destroyed' is assigned but its value is never used
+Assets\Scripts\UI\InventoryMenu.cs(26,17): warning CS0414: The field 'InventoryMenu._currentPanel' is assigned but its value is never used
+Assets\Scripts\UI\ConsoleView.cs(14,7): warning CS0414: The field 'ConsoleView._didShow' is assigned but its value is never used
+Assets\Scripts\UI\InventoryMenu.cs(47,18): warning CS0414: The field 'InventoryMenu._destroyItem' is assigned but its value is never used
+Assets\Scripts\UI\ContextMenu.cs(31,18): warning CS0414: The field 'ContextMenu._hasDropdown' is assigned but its value is never used
+Assets\Scripts\Zone Display\ZoneRenderer.cs(71,17): warning CS0414: The field 'ZoneRenderer._tourIndex' is assigned but its value is never used
+-----EndCompilerOutput---------------
+- Finished script compilation in 18.867583 seconds
+Assets\Scripts\ServerShared\Entity.cs(1267,34): warning CS0108: 'EquippedCargoBay.Data' hides inherited member 'EquippedItem.Data'. Use the new keyword if hiding was intended.
+
+Assets\Scripts\ServerShared\Behaviors\LockWeapon.cs(45,25): warning CS0067: The event 'LockWeapon.OnBeginLocking' is never used
+
+Assets\Scripts\ServerShared\Behaviors\LockWeapon.cs(46,25): warning CS0067: The event 'LockWeapon.OnLockLost' is never used
+
+Assets\Scripts\ServerShared\Behaviors\LockWeapon.cs(44,25): warning CS0067: The event 'LockWeapon.OnLocked' is never used
+
+Assets\Scripts\Gameplay\Weapons\Lightning.cs(9,14): warning CS0105: The using directive for 'math' appeared previously in this namespace
+
+Assets\Scripts\CultClient.cs(133,26): error CS0433: The type 'ErrorMessage' exists in both 'Aetheria.Shared.Unity, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Ak.Wwise.Api.WAAPI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
+
+Assets\Scripts\Gameplay\Weapons\ConstantParticleWeapon.cs(29,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
+
+Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(55,9): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.'
+
+Assets\Scripts\Gameplay\Weapons\ConstantParticleWeapon.cs(83,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
+
+Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(146,13): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.'
Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(24,9): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
+Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(203,13): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.'
+
Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(33,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(35,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.'
@@ -696,10951 +1289,27 @@ Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(49,9): warning CS0618: '
Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(60,13): warning CS0618: 'ParticleSystem.playbackSpeed' is obsolete: 'playbackSpeed property is deprecated. Use main.simulationSpeed instead.'
-Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(165,13): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.'
+Assets\Scripts\Zone Display\ZoneRenderer.cs(490,31): warning CS8509: The switch expression does not handle all possible values of its input type (it is not exhaustive).
-Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(203,13): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.'
+Assets\Scripts\UI\ConsoleController.cs(50,40): warning CS0067: The event 'ConsoleController.VisibilityChanged' is never used
-Assets\Scripts\UI\ConsoleController.cs(45,40): warning CS0067: The event 'ConsoleController.VisibilityChanged' is never used
-
-Assets\Scripts\Sector Display\SectorRenderer.cs(70,17): warning CS0414: The field 'SectorRenderer._tourIndex' is assigned but its value is never used
-
-Assets\Shaders\Compute\Stardust\Stardust.cs(37,19): warning CS0414: The field 'Stardust._maxTemperature' is assigned but its value is never used
-
-Assets\Scripts\UI\ContextMenu.cs(31,18): warning CS0414: The field 'ContextMenu._hasDropdown' is assigned but its value is never used
-
-Assets\Scripts\UI\ConsoleView.cs(14,7): warning CS0414: The field 'ConsoleView._didShow' is assigned but its value is never used
+Assets\Scripts\Gameplay\EntityInstance.cs(41,18): warning CS0414: The field 'EntityInstance._destroyed' is assigned but its value is never used
Assets\Scripts\UI\InventoryMenu.cs(26,17): warning CS0414: The field 'InventoryMenu._currentPanel' is assigned but its value is never used
-Assets\Scripts\Editor\DatabaseInspector.cs(35,18): warning CS0414: The field 'DatabaseInspector._ctrlDown' is assigned but its value is never used
+Assets\Scripts\UI\ConsoleView.cs(14,7): warning CS0414: The field 'ConsoleView._didShow' is assigned but its value is never used
-AssetDatabase: script compilation time: 8.696385s
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
+Assets\Scripts\UI\InventoryMenu.cs(47,18): warning CS0414: The field 'InventoryMenu._destroyItem' is assigned but its value is never used
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
+Assets\Scripts\UI\ContextMenu.cs(31,18): warning CS0414: The field 'ContextMenu._hasDropdown' is assigned but its value is never used
-Multiple plugins with the same name 'akpitchshifter' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
+Assets\Scripts\Zone Display\ZoneRenderer.cs(71,17): warning CS0414: The field 'ZoneRenderer._tourIndex' is assigned but its value is never used
-Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
+Assets\Plugins\MSAGL\Layout\LargeGraphLayout\LgInteractor.cs(47,23): warning CS0414: The field 'LgInteractor._initFromPrecomputedLgData' is assigned but its value is never used
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
+Assets\Plugins\MessagePack\MessagePackWriter.cs(1318,17): warning CS0162: Unreachable code detected
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
+AssetDatabase: script compilation time: 19.439881s
+Scripts have compiler errors.
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Refreshing native plugins compatible for Editor in 119.38 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-WwiseUnity: Plugins successfully activated for Profile in Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:Log (object)
-AkPluginActivator:ActivatePluginsForEditor () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:560)
-AkPluginActivator:.cctor () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:118)
-AkMacPluginActivator:.cctor () (at Assets/Wwise/Editor/EditorPlatformHelpers/Mac/AkMacPluginActivator.cs:7)
-System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-(Filename: Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs Line: 560)
-
-Refreshing native plugins compatible for Editor in 2.39 ms, found 8 plugins.
-Start importing Assets/Wwise/Editor/ProjectData/AkWwiseProjectData.asset using Guid(4472244a158ca074f8826e27f7301387) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1623b7e0a7fbd4caf984d17ca3bfae17') in 0.013912 seconds
-DisplayProgressbar: Populating Wwise Picker
-Invoked RoslynAnalysisRunner static constructor.
-RoslynAnalysisRunner will not be running.
-RoslynAnalysisRunner has terminated.
-Mono: successfully reloaded assembly
-Fallback handler could not load library C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Mono/lib/libdl
-Fallback handler could not load library C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Mono/lib/libdl.dll
-Fallback handler could not load library C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Mono/lib/libdl
-Fallback handler could not load library C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Mono/lib/libdl
-Fallback handler could not load library C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Mono/lib/libdl.dll
-Fallback handler could not load library C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Mono/lib/libdl
-- Completed reload, in 6.963 seconds
-Platform modules already initialized, skipping
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akpitchshifter' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Refreshing native plugins compatible for Editor in 3.52 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: InitialScriptRefreshV2(NoUpdateAssetOptions) scanfilter: ... 1 filters
-RefreshProfiler: Total: 91034.796ms
- InvokeBeforeRefreshCallbacks: 0.438ms
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- Scan: 25738.432ms
- OnSourceAssetsModified: 7.312ms
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- ImportManagerImport: 8055.142ms (43.945ms without children)
- ImportInProcess: 8008.686ms
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- CompileScripts: 8696.780ms
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- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.587ms
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-Application.AssetDatabase Initial Script Refresh End
-Application.AssetDatabase.Refresh Start
-Start importing Assets/StreamingAssets/desc.txt using Guid(9b864f84ae0f9c047b55031c174cc691) Importer(-1,00000000000000000000000000000000) -> (artifact id: '18947241b438a670689c84bf91badaf2') in 0.036201 seconds
-Start importing Assets/Wwise/Tools/WwiseIDConverter.py using Guid(9f46cfc26023b604bb63647594156a19) Importer(-1,00000000000000000000000000000000) -> (artifact id: '83fd6ab55d441505f05271c99956c283') in 0.031212 seconds
-Start importing Assets/Wwise/Documentation/Windows/ko/WwiseUnityIntegrationHelp_ko.chm using Guid(c03d2903cdf1bc7448f51a86e82f9636) Importer(-1,00000000000000000000000000000000) -> (artifact id: '688f563594f84bcbca3e14c07a2147c9') in 0.015908 seconds
-Start importing Assets/Wwise/Documentation/AppleCommon/en/WwiseUnityIntegrationHelp_Mac_en.chm using Guid(32bd4f1b98ce129458a0025b9a4a0444) Importer(-1,00000000000000000000000000000000) -> (artifact id: '40dd750db1aeb94272a2bcea30d78fbf') in 0.008685 seconds
-Start importing Assets/Wwise/Documentation/Windows/zh/WwiseUnityIntegrationHelp_zh.chm using Guid(c2cd0de2ed74f0645b929921d42d274f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd8d6d996cefa21a89eb473e3b134e4a2') in 0.009939 seconds
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-Start importing Assets/Wwise/Documentation/AppleCommon/zh/WwiseUnityIntegrationHelp_Mac_zh.chm using Guid(3675afe3b2b255945b076e675eeb633e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bc2c14bb77432c12c428bad54030bdb8') in 0.009514 seconds
-Start importing Assets/Wwise/Documentation/AppleCommon/ko/WwiseUnityIntegrationHelp_Mac_ko.chm using Guid(1b1541c54793ada49b9760fba118e70f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dd06e1ea16552e9a6b1898cd1005fb40') in 0.007909 seconds
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-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.pdb using Guid(3063f1f7804220248947bb04aa761455) Importer(-1,00000000000000000000000000000000) -> (artifact id: '32fe9166ad5dff6be84382d1a934b8b9') in 0.155387 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.pdb using Guid(50a597b2f62c56b4c92a30cfb947345c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '60b62aecda0f467ab66abc43cc1dfdb4') in 0.008361 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.pdb using Guid(8024671bd9533b7408c41b67942c3063) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'aa532a21cbecb2a72618b54b9a0f3d7b') in 0.008153 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.pdb using Guid(902791fc9fc546b4283e01fb8741ab7f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '73a3814d7d46b34c3cc4b8d705e0e6c3') in 0.008044 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.pdb using Guid(e1a6abff91bc67642ac2455174d37ae4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '09cc73449dc312041d0ce71111092a56') in 0.008318 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkWaapiClient.pdb using Guid(c321610a515d8b04c8630215a3bdaf15) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a111ad8888568b141aabbc59c54b8f06') in 0.008564 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.ilk using Guid(7503d788b0abb014fbec8e5bc20e1091) Importer(-1,00000000000000000000000000000000) -> (artifact id: '15d8c2efdc7b706ad6ccc368d7235e2b') in 0.010681 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.pdb using Guid(269358a3aef6e414289601ba3aa833fe) Importer(-1,00000000000000000000000000000000) -> (artifact id: '02f499226523af2470e2a6e213d5d7e6') in 0.007343 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.ilk using Guid(77019835323bfbf479c71a385eb8ab89) Importer(-1,00000000000000000000000000000000) -> (artifact id: '42b0a86724e91f2f01768e051c4d6571') in 0.006867 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.pdb using Guid(592a2f31a15747d46a815463436fb0f3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dae42ffb22b8011d1fa27050aab555c6') in 0.008146 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.pdb using Guid(5a3ae86e729af5146b7087bdf0d326f4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2aedc645298af4203a1c79043f2f7d32') in 0.007788 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.pdb using Guid(8ac0172827cd1c24eb68640002109b3e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '89eda0d89c86d006735f6f67f4d03725') in 0.008168 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.pdb using Guid(cb51078bbfea13c4aa80a2822f93542f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a76a8b7cf9ba5e1bd729dd5d22ba5bb7') in 0.007128 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.ilk using Guid(dc2a38dcdb261c54d919be9805fd6e9d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7fc19c7ce1e299c7e6d200f73a2f1aaa') in 0.007631 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.pdb using Guid(2dd29c76555fa2a4bbf987d773a75541) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fd0d12e48236df599e78e305dc585cf8') in 0.007276 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.ilk using Guid(2e8706d3ec796b2489e7686f5626753f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6fa89022857950a74425f2dbbe57f748') in 0.007479 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM/Contents/Info.plist using Guid(c1673e5df63425d41ababcccabd68bb9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd869fb48bd6916ed8e6b8e62545ad7a0') in 0.012955 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM/Contents/Info.plist using Guid(02f69eb976fbba84bbb84ddcba5b2e55) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'da034c0afda8b8b0a0b602066d748096') in 0.006905 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM/Contents/Info.plist using Guid(55ee0f5b9701fce48b510e6d3468f9c7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '81a271e1d528ca87b91074adb39de77b') in 0.008172 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle.dSYM/Contents/Info.plist using Guid(177d637d127eb7a43bc2b85741e395de) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e72a2c77fe1feb4141c344b532fc6966') in 0.007109 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle.dSYM/Contents/Info.plist using Guid(2d038322db4364540bf92fba82cda88a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '32203308eea595bc112614f9cb6dcda9') in 0.009046 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle.dSYM/Contents/Info.plist using Guid(bfd935e45bad28f44bbe193fb5e6ad37) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6626557139f7a7a46b7e142d12ae891b') in 0.007287 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle/Contents/MacOS/AkSoundEngine using Guid(50cb6da243637b940a6494f8cb4796a8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4b3026abdac8cd616008f341fed74e4d') in 0.008960 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle/Contents/MacOS/AkWaapiClient using Guid(0103bc56146c7924b8cac466d6f79d49) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'beb39cc99d10e73009f90e8c3c447f65') in 0.008399 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle/Contents/MacOS/AkWaapiClient using Guid(e47011f7912c3144c9d68d59d3fd792a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '87967b2b5f02fe0e670757f4840298d0') in 0.008263 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle/Contents/MacOS/AkSoundEngine using Guid(c979f16dc48e18b46961cae544605d41) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b6907f74f9c0f79cef7a85fa2aa30cee') in 0.007454 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle/Contents/MacOS/AkSoundEngine using Guid(f933049ffda7376459c6144e9b738077) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c2e46d61f354076d315bb0fcbc84e963') in 0.008512 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle/Contents/MacOS/AkWaapiClient using Guid(4a2fc9efff3029145820334898f86806) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1fe8a3ada1916b7cb1fefd3d89cd6398') in 0.008345 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle.dSYM/Contents/Resources/DWARF/AkWaapiClient using Guid(1441fc1d1eaedc94db6b2c5561ffd2ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'caa5b87f66cb09c261af5422b5afae7f') in 0.008360 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF/AkSoundEngine using Guid(37f06be573ae7be4790fc02d9ce5bb36) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e1141d32ca1d5a292915527a108bef18') in 0.007486 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle.dSYM/Contents/Resources/DWARF/AkWaapiClient using Guid(573ec2827e2386f4f817f1cfa1c304e4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '64ed83f3cdd6359036ff85e840e7f658') in 0.007950 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF/AkSoundEngine using Guid(d81d685a0297d0f4791908203cc37885) Importer(-1,00000000000000000000000000000000) -> (artifact id: '210790157c913deb37f5bdb61241cb11') in 0.007245 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF/AkSoundEngine using Guid(f934d13868e896d4aaa193a6e4248c50) Importer(-1,00000000000000000000000000000000) -> (artifact id: '47e5d2d8fc3f508d6a96de4096aa5e9a') in 0.007839 seconds
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle.dSYM/Contents/Resources/DWARF/AkWaapiClient using Guid(7ef44bd3aaa435f49899b97497cc87b9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '186ae00d4baac35279ae745b3cb37b59') in 0.007149 seconds
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-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/last_sibling_nochild.png using Guid(061fc0b99975d6f4eb55a64200bf0c5e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '24ded4aba3ac0582b3b06e42d699e18c') in 0.023293 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/last_sibling_collapsed.png using Guid(a7f9fcc2ecce8f7478ae2f6de409942b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3ee0c8f7bba3c0face0627926136e85d') in 0.022411 seconds
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-Start importing Assets/Wwise/Gizmos/wwise_white_on_gray.png using Guid(c769ba37b8d8a014598770130042f3d8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3fc9e0c50a56fc90fc0eb2acdb40098e') in 0.025461 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/middle_sibling_collapsed.png using Guid(188fd98bf9367b84e80795aada26cb3b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '27f5cb5781f221dca6b45ae32c93d907') in 0.025648 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/bus_nor.png using Guid(a8e1173389c9ce845bf56c1259471c77) Importer(-1,00000000000000000000000000000000) -> (artifact id: '09a4c8ac1d4a420eccbc2b6f5c4ff94c') in 0.024566 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/normal_unchecked.png using Guid(c880219eea0d9e64584b4a62490642fb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f47dd9067c897673fd51e6ffb8eb5b6b') in 0.027647 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/auxbus_nor.png using Guid(9ce3605aa022e374f98c0da669b8b585) Importer(-1,00000000000000000000000000000000) -> (artifact id: '590f5cc32dc18752272d0b0b2b11ce47') in 0.027297 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/blank.png using Guid(dc9bfba978b458f44b1b273395f07b31) Importer(-1,00000000000000000000000000000000) -> (artifact id: '72de939fa904c5cb5139e589d1f3273a') in 0.022942 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/normal_checked.png using Guid(fc0c9b6b752dfc6459c26c5cac3421c7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3e682dcd32fffe2679fc51c34af3178f') in 0.025178 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/gameparameter_nor.png using Guid(6de8acd95771c154c9110b754d31e0a0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2524a7ca93b49d5e292b7458a7f99659') in 0.028088 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/selected_background_color.png using Guid(ddde50ae929395442b64b1ed625c5af6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '480bd06915037a11e46ac3a4bb8e43ae') in 0.029261 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/middle_sibling_expanded.png using Guid(ce42c317bad654d4b804748797564ad3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0dabb28fcccb1a5ed5aa4b686b2f2fc2') in 0.028435 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/stategroup_nor.png using Guid(feba5b3b388999d4c8a43947656947a4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0ffb05386c26563b95dbf44fd64674a8') in 0.024914 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/last_sibling_expanded.png using Guid(6f0f23c3f0283f646b39001def2a7225) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd2df4d2316f9cf31ef548516a98cdc44') in 0.023953 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/wproj.png using Guid(8ff94a25535f16942a3f4661699b4954) Importer(-1,00000000000000000000000000000000) -> (artifact id: '358a5a906b85264f71b3ec6be27198ae') in 0.027453 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewHoverSkin.guiskin using Guid(2716874578bbdc149977623ccca83173) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ed696d61e36c7684d49fd16e0229cae9') in 0.017273 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewSelectedSkin.guiskin using Guid(3859982a9047adc42a22c54f55d80715) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd16d116acdb106696d3df18635ed3b43') in 0.017345 seconds
-Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewUnselectedSkin.guiskin using Guid(2fe53dada2fb8c1448de52e4d7925c8c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8983cc7dce43a9f47267aae2bb0cc241') in 0.017092 seconds
-Start importing Assets/Wwise/Version.txt using Guid(14aed8b172a1ceb4f823a354fec65b04) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f659ad9ca104db4b24c4a155c52f2735') in 0.020307 seconds
-Start importing Assets/WwiseSettings.xml using Guid(49e6ab291d3ffe7419ed9aa64a07b435) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd5b370918294927d35f1f8322e46b8e5') in 0.018359 seconds
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akpitchshifter' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-
-Refreshing native plugins compatible for Editor in 4.51 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Refresh completed in 2.916632 seconds.
-RefreshInfo: RefreshV2(ForceSynchronousImport) scanfilter:
-RefreshProfiler: Total: 2916.606ms
- InvokeBeforeRefreshCallbacks: 0.542ms
- ApplyChangesToAssetFolders: 0.068ms
- Scan: 102.979ms
- OnSourceAssetsModified: 0.616ms
- InitializeImportedAssetsSnapshot: 9.096ms
- GetAllGuidsForCategorization: 0.720ms
- CategorizeAssets: 103.612ms
- ImportAndPostprocessOutOfDateAssets: 2681.820ms (65.119ms without children)
- ImportManagerImport: 1383.089ms (6.346ms without children)
- ImportInProcess: 1375.954ms
- UpdateCategorizedAssets: 0.790ms
- PostProcessAllAssets: 1219.577ms
- ReloadImportedAssets: 0.045ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.903ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.595ms
- OnDemandSchedulerStart: 1.810ms
- RestoreLoadedAssetsState: 3.239ms
- UpdateImportedAssetsSnapshot: 7.439ms
- ReloadSourceAssets: 0.935ms
- UnloadImportedAssets: 0.309ms
- Hotreload: 5.165ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.209ms
- UnloadStreamsBegin: 0.028ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.715ms
- GetLoadedSourceAssetsSnapshot: 6.764ms
- PersistCurrentRevisions: 0.779ms
- UnloadStreamsEnd: 0.535ms
- GenerateScriptTypeHashes: 4.664ms
- Untracked: 0.710ms
-Application.AssetDatabase.Refresh End
-RefreshInfo: StopAssetImportingV2(ForceSynchronousImport) scanfilter:
-RefreshProfiler: Total: 12.717ms
-Refresh completed in 0.227976 seconds.
-RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 227.956ms
-Initializing Unity extensions:
-Unloading 287 Unused Serialized files (Serialized files now loaded: 0)
-System memory in use before: 208.6 MB.
-System memory in use after: 207.4 MB.
-
-Unloading 909 unused Assets to reduce memory usage. Loaded Objects now: 4509.
-Total: 6.939000 ms (FindLiveObjects: 0.523200 ms CreateObjectMapping: 0.124700 ms MarkObjects: 5.115800 ms DeleteObjects: 1.173800 ms)
-
-ProgressiveSceneManager::Cancel()
-WwiseUnity: Running install setup...
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:Log (object)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:30)
-
-(Filename: Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Line: 30)
-
-Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
-System memory in use before: 197.5 MB.
-System memory in use after: 197.8 MB.
-
-Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 4510.
-Total: 5.685500 ms (FindLiveObjects: 0.461000 ms CreateObjectMapping: 0.104700 ms MarkObjects: 5.096400 ms DeleteObjects: 0.022200 ms)
-
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkWaapiClient.dll using Guid(038705e663d72a549a2cd4555463316a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'adfa2993775261ce1c9f3648f741a6a6') in 0.014387 seconds
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akpitchshifter' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 5.05 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1238.095ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.065ms
- Scan: 7.839ms
- OnSourceAssetsModified: 0.108ms
- InitializeImportedAssetsSnapshot: 6.384ms
- GetAllGuidsForCategorization: 1.478ms
- CategorizeAssets: 11.128ms
- ImportAndPostprocessOutOfDateAssets: 1184.211ms (3.814ms without children)
- ImportManagerImport: 18.054ms (2.972ms without children)
- ImportInProcess: 15.041ms
- UpdateCategorizedAssets: 0.041ms
- PostProcessAllAssets: 1151.514ms
- ReloadImportedAssets: 0.452ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.872ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.516ms
- OnDemandSchedulerStart: 0.464ms
- RestoreLoadedAssetsState: 2.446ms
- UpdateImportedAssetsSnapshot: 6.076ms
- ReloadSourceAssets: 1.944ms
- UnloadImportedAssets: 0.306ms
- Hotreload: 5.647ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.196ms
- UnloadStreamsBegin: 0.732ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 2.525ms
- GetLoadedSourceAssetsSnapshot: 4.833ms
- PersistCurrentRevisions: 0.322ms
- UnloadStreamsEnd: 0.046ms
- Untracked: 10.329ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll using Guid(600cbefc6a0e75d4193f21f40faffb53) Importer(-1,00000000000000000000000000000000) -> (artifact id: '35fda62f31aa29a9f76a62aa2ad7cd19') in 0.017913 seconds
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akpitchshifter' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 4.85 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1333.712ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.083ms
- Scan: 6.634ms
- OnSourceAssetsModified: 0.052ms
- InitializeImportedAssetsSnapshot: 8.544ms
- GetAllGuidsForCategorization: 1.025ms
- CategorizeAssets: 7.451ms
- ImportAndPostprocessOutOfDateAssets: 1287.054ms (3.992ms without children)
- ImportManagerImport: 21.448ms (2.702ms without children)
- ImportInProcess: 18.706ms
- UpdateCategorizedAssets: 0.040ms
- PostProcessAllAssets: 1249.637ms
- ReloadImportedAssets: 0.466ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.890ms
- InitializingProgressBar: 0.005ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.421ms
- OnDemandSchedulerStart: 0.395ms
- RestoreLoadedAssetsState: 2.464ms
- UpdateImportedAssetsSnapshot: 7.336ms
- ReloadSourceAssets: 1.782ms
- UnloadImportedAssets: 0.369ms
- Hotreload: 5.598ms
- FixTempGuids: 0.004ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.296ms
- UnloadStreamsBegin: 0.028ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.531ms
- GetLoadedSourceAssetsSnapshot: 5.421ms
- PersistCurrentRevisions: 2.611ms
- UnloadStreamsEnd: 0.027ms
- Untracked: 5.203ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libMcDSP.bundle using Guid(5638a02ea0d6bb341a67cc84e0ca6891) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'de7e53ac5fd0b8f1b26b5d5d4bc0192d') in 0.016672 seconds
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akpitchshifter' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 4.55 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 71.304ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll using Guid(99963c37cf4284e40bcb6fa9e65f6dc0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6e3b124c85707e0ad7b5c16d0ebd860d') in 0.015970 seconds
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 5.95 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1241.165ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.091ms
- Scan: 7.518ms
- OnSourceAssetsModified: 0.055ms
- InitializeImportedAssetsSnapshot: 8.366ms
- GetAllGuidsForCategorization: 0.954ms
- CategorizeAssets: 6.885ms
- ImportAndPostprocessOutOfDateAssets: 1194.884ms (2.854ms without children)
- ImportManagerImport: 20.643ms (3.741ms without children)
- ImportInProcess: 16.852ms
- UpdateCategorizedAssets: 0.050ms
- PostProcessAllAssets: 1158.186ms
- ReloadImportedAssets: 0.878ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.007ms
- InitializingProgressBar: 0.005ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.409ms
- OnDemandSchedulerStart: 0.434ms
- RestoreLoadedAssetsState: 2.744ms
- UpdateImportedAssetsSnapshot: 7.726ms
- ReloadSourceAssets: 1.673ms
- UnloadImportedAssets: 0.456ms
- Hotreload: 6.693ms
- FixTempGuids: 0.004ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.431ms
- UnloadStreamsBegin: 0.029ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.730ms
- GetLoadedSourceAssetsSnapshot: 5.284ms
- PersistCurrentRevisions: 0.386ms
- UnloadStreamsEnd: 0.025ms
- Untracked: 5.700ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll using Guid(1761f69cbe3f3e1469f7fbf275c82f8b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ae2069fb2c373f52aa706a1305e7f25e') in 0.016268 seconds
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 6.49 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1286.892ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.084ms
- Scan: 7.448ms
- OnSourceAssetsModified: 0.085ms
- InitializeImportedAssetsSnapshot: 9.459ms
- GetAllGuidsForCategorization: 1.147ms
- CategorizeAssets: 6.137ms
- ImportAndPostprocessOutOfDateAssets: 1240.403ms (3.632ms without children)
- ImportManagerImport: 19.473ms (2.505ms without children)
- ImportInProcess: 16.934ms
- UpdateCategorizedAssets: 0.034ms
- PostProcessAllAssets: 1205.527ms
- ReloadImportedAssets: 0.383ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.811ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.441ms
- OnDemandSchedulerStart: 0.388ms
- RestoreLoadedAssetsState: 2.242ms
- UpdateImportedAssetsSnapshot: 7.505ms
- ReloadSourceAssets: 1.587ms
- UnloadImportedAssets: 0.293ms
- Hotreload: 7.323ms
- FixTempGuids: 0.005ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.249ms
- UnloadStreamsBegin: 0.022ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.598ms
- GetLoadedSourceAssetsSnapshot: 5.521ms
- PersistCurrentRevisions: 0.431ms
- UnloadStreamsEnd: 0.029ms
- Untracked: 5.067ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle using Guid(38fdccb83a2f6434793444988076921d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e205dcf832993e377fff4ca6f800b450') in 0.017103 seconds
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 6.35 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 72.783ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll using Guid(a6dc1395d0f194a4a91f0475758f62f7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3fbaa6eb82ef7ca9127d2503eba1c8d6') in 0.017165 seconds
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 4.11 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1367.145ms
- InvokeBeforeRefreshCallbacks: 0.000ms
- ApplyChangesToAssetFolders: 0.067ms
- Scan: 8.098ms
- OnSourceAssetsModified: 0.052ms
- InitializeImportedAssetsSnapshot: 8.567ms
- GetAllGuidsForCategorization: 1.203ms
- CategorizeAssets: 9.989ms
- ImportAndPostprocessOutOfDateAssets: 1320.043ms (3.670ms without children)
- ImportManagerImport: 20.514ms (2.890ms without children)
- ImportInProcess: 17.572ms
- UpdateCategorizedAssets: 0.052ms
- PostProcessAllAssets: 1283.385ms
- ReloadImportedAssets: 0.381ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.901ms
- InitializingProgressBar: 0.004ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.435ms
- OnDemandSchedulerStart: 0.344ms
- RestoreLoadedAssetsState: 2.675ms
- UpdateImportedAssetsSnapshot: 7.733ms
- ReloadSourceAssets: 1.791ms
- UnloadImportedAssets: 0.495ms
- Hotreload: 4.712ms
- FixTempGuids: 0.010ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.201ms
- UnloadStreamsBegin: 0.019ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.633ms
- GetLoadedSourceAssetsSnapshot: 5.350ms
- PersistCurrentRevisions: 0.302ms
- UnloadStreamsEnd: 0.063ms
- Untracked: 4.550ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkStereoDelay.bundle using Guid(d85deef7279b85b40949601b7469bde0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c6e40c432fda4c17bad1edb68ab02c9f') in 0.017916 seconds
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 5.58 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 74.444ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkPitchShifter.bundle using Guid(aa4cca52dadd8744aa73f0340b28bb28) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb4ed8d7d16fd662d56dace8397f461d') in 0.016783 seconds
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 5.83 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 73.826ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll using Guid(383c60d70df45954eb7b22a787fc977b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb17a9a6da3e0ba7ab69f185841294e0') in 0.017698 seconds
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 5.47 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1206.631ms
- InvokeBeforeRefreshCallbacks: 0.000ms
- ApplyChangesToAssetFolders: 0.081ms
- Scan: 6.824ms
- OnSourceAssetsModified: 0.056ms
- InitializeImportedAssetsSnapshot: 7.398ms
- GetAllGuidsForCategorization: 0.981ms
- CategorizeAssets: 6.884ms
- ImportAndPostprocessOutOfDateAssets: 1163.510ms (2.695ms without children)
- ImportManagerImport: 21.863ms (3.515ms without children)
- ImportInProcess: 18.304ms
- UpdateCategorizedAssets: 0.044ms
- PostProcessAllAssets: 1127.603ms
- ReloadImportedAssets: 0.883ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.863ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.420ms
- OnDemandSchedulerStart: 0.422ms
- RestoreLoadedAssetsState: 1.702ms
- UpdateImportedAssetsSnapshot: 7.057ms
- ReloadSourceAssets: 1.448ms
- UnloadImportedAssets: 0.324ms
- Hotreload: 6.248ms
- FixTempGuids: 0.004ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.236ms
- UnloadStreamsBegin: 0.020ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.518ms
- GetLoadedSourceAssetsSnapshot: 4.715ms
- PersistCurrentRevisions: 0.321ms
- UnloadStreamsEnd: 0.026ms
- Untracked: 6.036ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedGrain.bundle using Guid(ee88fd7ceaf5a7544b5a2fdb30caca48) Importer(-1,00000000000000000000000000000000) -> (artifact id: '69844cf90fe44dde78384fb26d6bbae7') in 0.016563 seconds
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 4.48 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 74.159ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(35d08331e94539b4ea78bf60a251d521) Importer(-1,00000000000000000000000000000000) -> (artifact id: '70afb7f8c945ab1d19d0fda13a612293') in 0.005737 seconds
-Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.87 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1270.062ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.059ms
- Scan: 5.982ms
- OnSourceAssetsModified: 0.048ms
- InitializeImportedAssetsSnapshot: 7.219ms
- GetAllGuidsForCategorization: 0.949ms
- CategorizeAssets: 7.785ms
- ImportAndPostprocessOutOfDateAssets: 1229.483ms (3.190ms without children)
- ImportManagerImport: 9.299ms (2.803ms without children)
- ImportInProcess: 6.452ms
- UpdateCategorizedAssets: 0.044ms
- PostProcessAllAssets: 1203.394ms
- ReloadImportedAssets: 0.459ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.815ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.447ms
- OnDemandSchedulerStart: 0.320ms
- RestoreLoadedAssetsState: 2.551ms
- UpdateImportedAssetsSnapshot: 9.006ms
- ReloadSourceAssets: 1.424ms
- UnloadImportedAssets: 0.285ms
- Hotreload: 4.471ms
- FixTempGuids: 0.005ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.198ms
- UnloadStreamsBegin: 0.019ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.567ms
- GetLoadedSourceAssetsSnapshot: 5.465ms
- PersistCurrentRevisions: 0.316ms
- UnloadStreamsEnd: 0.038ms
- Untracked: 4.748ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll using Guid(1d2e6677341459d4297d8d4f822ed519) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3d4cded0dc09538c1f027b7c2175cf88') in 0.020355 seconds
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 7.74 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1291.281ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.088ms
- Scan: 7.851ms
- OnSourceAssetsModified: 0.069ms
- InitializeImportedAssetsSnapshot: 7.665ms
- GetAllGuidsForCategorization: 1.284ms
- CategorizeAssets: 10.740ms
- ImportAndPostprocessOutOfDateAssets: 1239.295ms (4.174ms without children)
- ImportManagerImport: 25.912ms (3.924ms without children)
- ImportInProcess: 21.932ms
- UpdateCategorizedAssets: 0.057ms
- PostProcessAllAssets: 1195.480ms
- ReloadImportedAssets: 0.835ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.030ms
- InitializingProgressBar: 0.004ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.483ms
- OnDemandSchedulerStart: 0.572ms
- RestoreLoadedAssetsState: 3.764ms
- UpdateImportedAssetsSnapshot: 7.041ms
- ReloadSourceAssets: 2.386ms
- UnloadImportedAssets: 0.341ms
- Hotreload: 8.454ms
- FixTempGuids: 0.004ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.307ms
- UnloadStreamsBegin: 0.033ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.987ms
- GetLoadedSourceAssetsSnapshot: 6.764ms
- PersistCurrentRevisions: 0.325ms
- UnloadStreamsEnd: 0.025ms
- Untracked: 3.661ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll using Guid(f23798a81d383ac409ecbd952ca0d6fb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4c6fb9030fabc970c0c557a632bd0963') in 0.004257 seconds
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 4.13 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1172.876ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.091ms
- Scan: 5.752ms
- OnSourceAssetsModified: 0.061ms
- InitializeImportedAssetsSnapshot: 7.361ms
- GetAllGuidsForCategorization: 0.983ms
- CategorizeAssets: 6.528ms
- ImportAndPostprocessOutOfDateAssets: 1134.482ms (3.328ms without children)
- ImportManagerImport: 7.120ms (2.450ms without children)
- ImportInProcess: 4.641ms
- UpdateCategorizedAssets: 0.029ms
- PostProcessAllAssets: 1110.979ms
- ReloadImportedAssets: 0.367ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.828ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.409ms
- OnDemandSchedulerStart: 0.384ms
- RestoreLoadedAssetsState: 1.960ms
- UpdateImportedAssetsSnapshot: 9.104ms
- ReloadSourceAssets: 1.331ms
- UnloadImportedAssets: 0.310ms
- Hotreload: 4.673ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.300ms
- UnloadStreamsBegin: 0.026ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.571ms
- GetLoadedSourceAssetsSnapshot: 4.947ms
- PersistCurrentRevisions: 0.321ms
- UnloadStreamsEnd: 0.023ms
- Untracked: 4.111ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle using Guid(9e16a889d43817d40b9f16dcff22a4b4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a716bdbd2dc4bfe02a3d2ff96f4db269') in 0.017450 seconds
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.87 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 67.447ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll using Guid(a75ce8949a712dd46a50d8a622d27f32) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a6addaf680bdf6808cffb4d0a1058b3f') in 0.015505 seconds
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 4.47 ms, found 28 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1280.865ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.093ms
- Scan: 8.043ms
- OnSourceAssetsModified: 0.052ms
- InitializeImportedAssetsSnapshot: 7.364ms
- GetAllGuidsForCategorization: 0.942ms
- CategorizeAssets: 8.452ms
- ImportAndPostprocessOutOfDateAssets: 1235.454ms (3.968ms without children)
- ImportManagerImport: 18.749ms (2.653ms without children)
- ImportInProcess: 16.068ms
- UpdateCategorizedAssets: 0.028ms
- PostProcessAllAssets: 1201.707ms
- ReloadImportedAssets: 0.453ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.876ms
- InitializingProgressBar: 0.004ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.446ms
- OnDemandSchedulerStart: 0.431ms
- RestoreLoadedAssetsState: 2.238ms
- UpdateImportedAssetsSnapshot: 6.582ms
- ReloadSourceAssets: 1.686ms
- UnloadImportedAssets: 0.314ms
- Hotreload: 5.073ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.434ms
- UnloadStreamsBegin: 0.033ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.590ms
- GetLoadedSourceAssetsSnapshot: 5.853ms
- PersistCurrentRevisions: 0.348ms
- UnloadStreamsEnd: 0.020ms
- Untracked: 5.110ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll using Guid(1cb9dc88efb81554ea9a7514ffae891d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '56a4315d14b99be41393c6da9e935bcc') in 0.006281 seconds
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 4.28 ms, found 27 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1256.989ms
- InvokeBeforeRefreshCallbacks: 0.000ms
- ApplyChangesToAssetFolders: 0.076ms
- Scan: 6.820ms
- OnSourceAssetsModified: 0.050ms
- InitializeImportedAssetsSnapshot: 6.973ms
- GetAllGuidsForCategorization: 1.154ms
- CategorizeAssets: 7.619ms
- ImportAndPostprocessOutOfDateAssets: 1214.238ms (3.176ms without children)
- ImportManagerImport: 9.981ms (2.950ms without children)
- ImportInProcess: 6.980ms
- UpdateCategorizedAssets: 0.051ms
- PostProcessAllAssets: 1189.583ms
- ReloadImportedAssets: 0.473ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.817ms
- InitializingProgressBar: 0.004ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.509ms
- OnDemandSchedulerStart: 0.412ms
- RestoreLoadedAssetsState: 2.685ms
- UpdateImportedAssetsSnapshot: 6.597ms
- ReloadSourceAssets: 1.639ms
- UnloadImportedAssets: 0.352ms
- Hotreload: 4.813ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.203ms
- UnloadStreamsBegin: 0.022ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.607ms
- GetLoadedSourceAssetsSnapshot: 4.858ms
- PersistCurrentRevisions: 0.327ms
- UnloadStreamsEnd: 0.022ms
- Untracked: 6.213ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle using Guid(409fa304e610bf34d8f70d88124b18bf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2ed225a5a3b081e3a36231e099a9a64e') in 0.005658 seconds
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.62 ms, found 27 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 53.406ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libMasteringSuite.bundle using Guid(5c600aec08190e94e968272ffb3b7d3d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '11cfffc1766e18b39d5595130b3805fc') in 0.015081 seconds
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 4.14 ms, found 27 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 61.978ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll using Guid(d13ecc1b92e451543a53ab59036b1acf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '97e3081305105211270042122e1dc78f') in 0.004626 seconds
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 4.00 ms, found 26 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1264.305ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.085ms
- Scan: 6.597ms
- OnSourceAssetsModified: 0.052ms
- InitializeImportedAssetsSnapshot: 6.887ms
- GetAllGuidsForCategorization: 1.093ms
- CategorizeAssets: 7.661ms
- ImportAndPostprocessOutOfDateAssets: 1224.349ms (3.616ms without children)
- ImportManagerImport: 7.981ms (2.671ms without children)
- ImportInProcess: 5.265ms
- UpdateCategorizedAssets: 0.045ms
- PostProcessAllAssets: 1200.480ms
- ReloadImportedAssets: 0.387ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.836ms
- InitializingProgressBar: 0.004ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.520ms
- OnDemandSchedulerStart: 0.340ms
- RestoreLoadedAssetsState: 2.183ms
- UpdateImportedAssetsSnapshot: 8.003ms
- ReloadSourceAssets: 1.682ms
- UnloadImportedAssets: 0.384ms
- Hotreload: 4.618ms
- FixTempGuids: 0.006ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.231ms
- UnloadStreamsBegin: 0.021ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.675ms
- GetLoadedSourceAssetsSnapshot: 4.799ms
- PersistCurrentRevisions: 0.303ms
- UnloadStreamsEnd: 0.058ms
- Untracked: 3.805ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll using Guid(dc9ce3e5a915d9a47abc96c3b2013a6e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b47f2a720913242f70d6a1ae1bdfa088') in 0.017679 seconds
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 5.11 ms, found 26 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1376.572ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.089ms
- Scan: 6.914ms
- OnSourceAssetsModified: 0.057ms
- InitializeImportedAssetsSnapshot: 8.152ms
- GetAllGuidsForCategorization: 1.490ms
- CategorizeAssets: 8.411ms
- ImportAndPostprocessOutOfDateAssets: 1330.541ms (3.354ms without children)
- ImportManagerImport: 20.691ms (2.534ms without children)
- ImportInProcess: 18.122ms
- UpdateCategorizedAssets: 0.036ms
- PostProcessAllAssets: 1295.399ms
- ReloadImportedAssets: 0.383ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.808ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.456ms
- OnDemandSchedulerStart: 0.709ms
- RestoreLoadedAssetsState: 2.163ms
- UpdateImportedAssetsSnapshot: 6.575ms
- ReloadSourceAssets: 1.393ms
- UnloadImportedAssets: 0.329ms
- Hotreload: 5.907ms
- FixTempGuids: 0.004ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.276ms
- UnloadStreamsBegin: 0.038ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.843ms
- GetLoadedSourceAssetsSnapshot: 5.021ms
- PersistCurrentRevisions: 0.316ms
- UnloadStreamsEnd: 0.023ms
- Untracked: 5.770ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll using Guid(072e0f739a07a10418cfb49a0009b5b7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '40accc3ca21eacb64a67f9d3a7dbdadc') in 0.007350 seconds
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.64 ms, found 26 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1199.173ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.064ms
- Scan: 6.296ms
- OnSourceAssetsModified: 0.052ms
- InitializeImportedAssetsSnapshot: 7.785ms
- GetAllGuidsForCategorization: 0.924ms
- CategorizeAssets: 7.149ms
- ImportAndPostprocessOutOfDateAssets: 1157.039ms (3.500ms without children)
- ImportManagerImport: 10.677ms (2.866ms without children)
- ImportInProcess: 7.772ms
- UpdateCategorizedAssets: 0.039ms
- PostProcessAllAssets: 1132.300ms
- ReloadImportedAssets: 0.509ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.948ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.416ms
- OnDemandSchedulerStart: 0.423ms
- RestoreLoadedAssetsState: 2.550ms
- UpdateImportedAssetsSnapshot: 5.712ms
- ReloadSourceAssets: 1.492ms
- UnloadImportedAssets: 0.386ms
- Hotreload: 4.178ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.234ms
- UnloadStreamsBegin: 0.021ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.843ms
- GetLoadedSourceAssetsSnapshot: 5.783ms
- PersistCurrentRevisions: 0.285ms
- UnloadStreamsEnd: 0.027ms
- Untracked: 5.612ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libiZotope.bundle using Guid(cd62d025ed2285141870e33820e09458) Importer(-1,00000000000000000000000000000000) -> (artifact id: '94096db1d1a3dfed129e7b51600212f0') in 0.014640 seconds
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.96 ms, found 26 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 58.635ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll using Guid(8e0f889c9f64e5e4591bd6193252af9d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5d92099e8c9171a3dda081c16632cd1f') in 0.014139 seconds
-Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 4.56 ms, found 26 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1245.358ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.060ms
- Scan: 5.544ms
- OnSourceAssetsModified: 0.048ms
- InitializeImportedAssetsSnapshot: 6.527ms
- GetAllGuidsForCategorization: 0.958ms
- CategorizeAssets: 8.080ms
- ImportAndPostprocessOutOfDateAssets: 1205.310ms (3.220ms without children)
- ImportManagerImport: 18.123ms (3.170ms without children)
- ImportInProcess: 14.907ms
- UpdateCategorizedAssets: 0.045ms
- PostProcessAllAssets: 1172.210ms
- ReloadImportedAssets: 0.594ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.837ms
- InitializingProgressBar: 0.004ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.437ms
- OnDemandSchedulerStart: 0.641ms
- RestoreLoadedAssetsState: 2.124ms
- UpdateImportedAssetsSnapshot: 7.120ms
- ReloadSourceAssets: 1.154ms
- UnloadImportedAssets: 0.430ms
- Hotreload: 5.286ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.194ms
- UnloadStreamsBegin: 0.017ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.961ms
- GetLoadedSourceAssetsSnapshot: 5.539ms
- PersistCurrentRevisions: 0.453ms
- UnloadStreamsEnd: 0.024ms
- Untracked: 3.770ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll using Guid(63bca32047d2fb045b52eeb8c1bd7a49) Importer(-1,00000000000000000000000000000000) -> (artifact id: '68e9565fe9be9c13e9dd10d450587ce7') in 0.018664 seconds
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.40 ms, found 26 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1299.900ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.103ms
- Scan: 7.591ms
- OnSourceAssetsModified: 0.058ms
- InitializeImportedAssetsSnapshot: 8.811ms
- GetAllGuidsForCategorization: 1.175ms
- CategorizeAssets: 9.397ms
- ImportAndPostprocessOutOfDateAssets: 1253.106ms (3.072ms without children)
- ImportManagerImport: 21.990ms (2.836ms without children)
- ImportInProcess: 19.117ms
- UpdateCategorizedAssets: 0.038ms
- PostProcessAllAssets: 1216.949ms
- ReloadImportedAssets: 0.488ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.816ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.462ms
- OnDemandSchedulerStart: 0.337ms
- RestoreLoadedAssetsState: 1.682ms
- UpdateImportedAssetsSnapshot: 7.307ms
- ReloadSourceAssets: 1.398ms
- UnloadImportedAssets: 0.369ms
- Hotreload: 3.934ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.324ms
- UnloadStreamsBegin: 0.033ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.805ms
- GetLoadedSourceAssetsSnapshot: 4.777ms
- PersistCurrentRevisions: 0.302ms
- UnloadStreamsEnd: 0.023ms
- Untracked: 6.689ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkTimeStretch.bundle using Guid(2db4cf13e2fab574094289813416c713) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a3753c3f73c7830ad3d00ef3953bcda6') in 0.015098 seconds
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.42 ms, found 26 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 62.622ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkRoomVerb.bundle using Guid(b93326077fea9c742ada931dc1f21c9d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '419ecad2ecbb7a2a9bc956fa751d79bf') in 0.015676 seconds
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 4.75 ms, found 26 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 66.342ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkRecorder.bundle using Guid(163d184472aa9634fb4ed5db746b595a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '06d378ffb273eef9e3ebdd535230807f') in 0.015205 seconds
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 4.93 ms, found 26 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 68.991ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll using Guid(c85e6eadd92fbcd42a47664b12429029) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c7118cc71a437db64e4ec1b73de2ddac') in 0.013775 seconds
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 4.83 ms, found 26 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1236.522ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.087ms
- Scan: 6.825ms
- OnSourceAssetsModified: 0.047ms
- InitializeImportedAssetsSnapshot: 7.099ms
- GetAllGuidsForCategorization: 1.141ms
- CategorizeAssets: 7.587ms
- ImportAndPostprocessOutOfDateAssets: 1193.677ms (4.037ms without children)
- ImportManagerImport: 17.415ms (3.167ms without children)
- ImportInProcess: 14.194ms
- UpdateCategorizedAssets: 0.053ms
- PostProcessAllAssets: 1158.506ms
- ReloadImportedAssets: 0.368ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.077ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.530ms
- OnDemandSchedulerStart: 0.479ms
- RestoreLoadedAssetsState: 3.458ms
- UpdateImportedAssetsSnapshot: 7.804ms
- ReloadSourceAssets: 1.914ms
- UnloadImportedAssets: 0.288ms
- Hotreload: 5.694ms
- FixTempGuids: 0.005ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.238ms
- UnloadStreamsBegin: 0.021ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 2.023ms
- GetLoadedSourceAssetsSnapshot: 6.301ms
- PersistCurrentRevisions: 0.406ms
- UnloadStreamsEnd: 0.029ms
- Untracked: 3.137ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle using Guid(c0453449937eb954fbd561f79211f7e0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f68d913e0adaa550781be25239097269') in 0.006063 seconds
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.20 ms, found 26 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 56.948ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkTremolo.bundle using Guid(f58c81189bd2ab04789a68c764333870) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7765a0640ac1ca8f998b2187a7f40e54') in 0.014890 seconds
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.22 ms, found 26 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 64.324ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkGuitarDistortion.bundle using Guid(cdac5268899283c40b00d027a310da81) Importer(-1,00000000000000000000000000000000) -> (artifact id: '629d44cfd3b34eb3637cacdddf0151b8') in 0.014799 seconds
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.30 ms, found 26 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 67.292ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll using Guid(9c056c13cc3398042b0d89fa899adadb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f97d4acc4a337bfc85e6a429fcf2c089') in 0.004980 seconds
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 5.50 ms, found 25 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1329.042ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.084ms
- Scan: 6.319ms
- OnSourceAssetsModified: 0.054ms
- InitializeImportedAssetsSnapshot: 9.566ms
- GetAllGuidsForCategorization: 0.928ms
- CategorizeAssets: 7.474ms
- ImportAndPostprocessOutOfDateAssets: 1282.050ms (3.344ms without children)
- ImportManagerImport: 8.551ms (2.740ms without children)
- ImportInProcess: 5.773ms
- UpdateCategorizedAssets: 0.039ms
- PostProcessAllAssets: 1257.477ms
- ReloadImportedAssets: 0.514ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.814ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.512ms
- OnDemandSchedulerStart: 0.401ms
- RestoreLoadedAssetsState: 2.472ms
- UpdateImportedAssetsSnapshot: 7.963ms
- ReloadSourceAssets: 1.379ms
- UnloadImportedAssets: 0.289ms
- Hotreload: 6.239ms
- FixTempGuids: 0.005ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.240ms
- UnloadStreamsBegin: 0.031ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.529ms
- GetLoadedSourceAssetsSnapshot: 5.796ms
- PersistCurrentRevisions: 0.392ms
- UnloadStreamsEnd: 0.026ms
- Untracked: 6.640ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll using Guid(6f4530516d941a9459e12fbf9e4dfc23) Importer(-1,00000000000000000000000000000000) -> (artifact id: '269d9ddc65313b594c8abc2708c5e38a') in 0.017843 seconds
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.25 ms, found 25 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1274.434ms
- InvokeBeforeRefreshCallbacks: 0.000ms
- ApplyChangesToAssetFolders: 0.065ms
- Scan: 8.796ms
- OnSourceAssetsModified: 0.060ms
- InitializeImportedAssetsSnapshot: 8.337ms
- GetAllGuidsForCategorization: 1.092ms
- CategorizeAssets: 8.363ms
- ImportAndPostprocessOutOfDateAssets: 1228.659ms (3.690ms without children)
- ImportManagerImport: 21.876ms (2.949ms without children)
- ImportInProcess: 18.877ms
- UpdateCategorizedAssets: 0.050ms
- PostProcessAllAssets: 1190.632ms
- ReloadImportedAssets: 0.576ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.850ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.450ms
- OnDemandSchedulerStart: 0.339ms
- RestoreLoadedAssetsState: 2.952ms
- UpdateImportedAssetsSnapshot: 7.291ms
- ReloadSourceAssets: 1.987ms
- UnloadImportedAssets: 0.357ms
- Hotreload: 3.846ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.216ms
- UnloadStreamsBegin: 0.020ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.503ms
- GetLoadedSourceAssetsSnapshot: 6.628ms
- PersistCurrentRevisions: 0.298ms
- UnloadStreamsEnd: 0.022ms
- Untracked: 4.181ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll using Guid(f58d415c2a81c2843b9256ad40f403eb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '18cffc9423d85d23c57a59beee542541') in 0.016056 seconds
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.29 ms, found 25 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1178.363ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.073ms
- Scan: 6.052ms
- OnSourceAssetsModified: 0.051ms
- InitializeImportedAssetsSnapshot: 7.042ms
- GetAllGuidsForCategorization: 0.919ms
- CategorizeAssets: 6.149ms
- ImportAndPostprocessOutOfDateAssets: 1140.691ms (2.852ms without children)
- ImportManagerImport: 18.996ms (2.467ms without children)
- ImportInProcess: 16.499ms
- UpdateCategorizedAssets: 0.030ms
- PostProcessAllAssets: 1109.447ms
- ReloadImportedAssets: 0.383ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.709ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.420ms
- OnDemandSchedulerStart: 0.392ms
- RestoreLoadedAssetsState: 1.563ms
- UpdateImportedAssetsSnapshot: 5.925ms
- ReloadSourceAssets: 1.279ms
- UnloadImportedAssets: 0.258ms
- Hotreload: 3.850ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.194ms
- UnloadStreamsBegin: 0.027ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 2.112ms
- GetLoadedSourceAssetsSnapshot: 3.910ms
- PersistCurrentRevisions: 0.344ms
- UnloadStreamsEnd: 0.027ms
- Untracked: 5.380ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll using Guid(4844848e3bc31c84fac8d9dc7d72d567) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ee2824f3cf145d045584ebb58df5ec3a') in 0.017516 seconds
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.39 ms, found 25 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1282.581ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.060ms
- Scan: 7.470ms
- OnSourceAssetsModified: 0.060ms
- InitializeImportedAssetsSnapshot: 7.923ms
- GetAllGuidsForCategorization: 0.994ms
- CategorizeAssets: 7.108ms
- ImportAndPostprocessOutOfDateAssets: 1239.239ms (3.065ms without children)
- ImportManagerImport: 20.881ms (2.597ms without children)
- ImportInProcess: 18.247ms
- UpdateCategorizedAssets: 0.037ms
- PostProcessAllAssets: 1205.117ms
- ReloadImportedAssets: 0.414ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.800ms
- InitializingProgressBar: 0.002ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.421ms
- OnDemandSchedulerStart: 0.310ms
- RestoreLoadedAssetsState: 2.110ms
- UpdateImportedAssetsSnapshot: 6.119ms
- ReloadSourceAssets: 1.351ms
- UnloadImportedAssets: 0.281ms
- Hotreload: 4.001ms
- FixTempGuids: 0.004ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.206ms
- UnloadStreamsBegin: 0.021ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.613ms
- GetLoadedSourceAssetsSnapshot: 5.216ms
- PersistCurrentRevisions: 1.957ms
- UnloadStreamsEnd: 0.027ms
- Untracked: 5.050ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll using Guid(da02d405c5335e3458b561da6eb7ccd8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '55835515bc729bb1d14977b4f917593f') in 0.005129 seconds
-Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.95 ms, found 24 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1240.374ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.075ms
- Scan: 7.692ms
- OnSourceAssetsModified: 0.054ms
- InitializeImportedAssetsSnapshot: 8.954ms
- GetAllGuidsForCategorization: 0.890ms
- CategorizeAssets: 6.824ms
- ImportAndPostprocessOutOfDateAssets: 1198.643ms (3.232ms without children)
- ImportManagerImport: 8.998ms (3.052ms without children)
- ImportInProcess: 5.884ms
- UpdateCategorizedAssets: 0.061ms
- PostProcessAllAssets: 1176.097ms
- ReloadImportedAssets: 0.411ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.843ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.427ms
- OnDemandSchedulerStart: 0.393ms
- RestoreLoadedAssetsState: 1.657ms
- UpdateImportedAssetsSnapshot: 6.582ms
- ReloadSourceAssets: 1.539ms
- UnloadImportedAssets: 0.332ms
- Hotreload: 3.495ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.203ms
- UnloadStreamsBegin: 0.019ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.499ms
- GetLoadedSourceAssetsSnapshot: 4.625ms
- PersistCurrentRevisions: 0.323ms
- UnloadStreamsEnd: 0.022ms
- Untracked: 5.182ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll using Guid(e8f648d93ea525847bcf9583757b58af) Importer(-1,00000000000000000000000000000000) -> (artifact id: '20bdc612a8765c9968428928b3b14f08') in 0.017168 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.48 ms, found 24 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1242.022ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.059ms
- Scan: 6.411ms
- OnSourceAssetsModified: 0.047ms
- InitializeImportedAssetsSnapshot: 7.396ms
- GetAllGuidsForCategorization: 0.865ms
- CategorizeAssets: 6.276ms
- ImportAndPostprocessOutOfDateAssets: 1202.562ms (3.506ms without children)
- ImportManagerImport: 20.109ms (2.475ms without children)
- ImportInProcess: 17.599ms
- UpdateCategorizedAssets: 0.035ms
- PostProcessAllAssets: 1167.949ms
- ReloadImportedAssets: 0.365ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.848ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.444ms
- OnDemandSchedulerStart: 0.478ms
- RestoreLoadedAssetsState: 1.852ms
- UpdateImportedAssetsSnapshot: 7.008ms
- ReloadSourceAssets: 1.435ms
- UnloadImportedAssets: 0.265ms
- Hotreload: 4.071ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.193ms
- UnloadStreamsBegin: 0.016ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.935ms
- GetLoadedSourceAssetsSnapshot: 4.770ms
- PersistCurrentRevisions: 0.488ms
- UnloadStreamsEnd: 0.022ms
- Untracked: 5.208ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll using Guid(54756cab463cdba49b79b3415b9cf66f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '77dea15202e8bd93aa4dd88de2f8bbdc') in 0.017719 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 4.02 ms, found 24 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1353.421ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.071ms
- Scan: 8.140ms
- OnSourceAssetsModified: 0.043ms
- InitializeImportedAssetsSnapshot: 7.864ms
- GetAllGuidsForCategorization: 1.013ms
- CategorizeAssets: 7.745ms
- ImportAndPostprocessOutOfDateAssets: 1308.090ms (3.459ms without children)
- ImportManagerImport: 21.102ms (2.620ms without children)
- ImportInProcess: 18.449ms
- UpdateCategorizedAssets: 0.033ms
- PostProcessAllAssets: 1270.622ms
- ReloadImportedAssets: 0.474ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.865ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.610ms
- OnDemandSchedulerStart: 0.469ms
- RestoreLoadedAssetsState: 3.767ms
- UpdateImportedAssetsSnapshot: 6.718ms
- ReloadSourceAssets: 1.689ms
- UnloadImportedAssets: 0.346ms
- Hotreload: 4.748ms
- FixTempGuids: 0.005ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.249ms
- UnloadStreamsBegin: 0.034ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 2.256ms
- GetLoadedSourceAssetsSnapshot: 7.195ms
- PersistCurrentRevisions: 0.366ms
- UnloadStreamsEnd: 0.028ms
- Untracked: 3.536ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedImpact.bundle using Guid(e852ea5a977365d4d96b42e1de4a64fb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cd716ee9a1a402494cd98048d0f70a49') in 0.017169 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.78 ms, found 24 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 64.783ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(4fb020aba33984842af725ca1eb43bcb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1de179b0c6cdb5a1e9ea916c9671c5e3') in 0.005623 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.62 ms, found 24 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1164.390ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.061ms
- Scan: 8.431ms
- OnSourceAssetsModified: 0.051ms
- InitializeImportedAssetsSnapshot: 8.748ms
- GetAllGuidsForCategorization: 0.900ms
- CategorizeAssets: 7.682ms
- ImportAndPostprocessOutOfDateAssets: 1121.588ms (3.146ms without children)
- ImportManagerImport: 9.839ms (3.329ms without children)
- ImportInProcess: 6.455ms
- UpdateCategorizedAssets: 0.055ms
- PostProcessAllAssets: 1098.102ms
- ReloadImportedAssets: 0.678ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.912ms
- InitializingProgressBar: 0.004ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.506ms
- OnDemandSchedulerStart: 0.387ms
- RestoreLoadedAssetsState: 2.596ms
- UpdateImportedAssetsSnapshot: 5.417ms
- ReloadSourceAssets: 1.763ms
- UnloadImportedAssets: 0.418ms
- Hotreload: 3.160ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.200ms
- UnloadStreamsBegin: 0.017ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.845ms
- GetLoadedSourceAssetsSnapshot: 4.970ms
- PersistCurrentRevisions: 0.323ms
- UnloadStreamsEnd: 0.022ms
- Untracked: 4.208ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle using Guid(4fa32636777e9014ba4014d19bc6454d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '09a44dbccf9c59e8936f74e9a9180dd9') in 0.005475 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.57 ms, found 24 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 49.518ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle using Guid(a6bdde0ae9188e84ebe8573dabf5abd3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2f9fd83c89749f9e1a2d9a85002db798') in 0.004180 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.76 ms, found 24 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 53.627ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkFlanger.bundle using Guid(6cdbc0b7cae15d941845225a5046b362) Importer(-1,00000000000000000000000000000000) -> (artifact id: '49aa9e1eae51ea53f1b0950a3df733c1') in 0.016365 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.92 ms, found 24 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 62.966ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll using Guid(ba0641c2a5cc77d4a9162719267c212b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd179ebb56eb42c4c4933ba9511c3cb2b') in 0.015363 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.88 ms, found 24 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1237.005ms
- InvokeBeforeRefreshCallbacks: 0.000ms
- ApplyChangesToAssetFolders: 0.087ms
- Scan: 7.756ms
- OnSourceAssetsModified: 0.050ms
- InitializeImportedAssetsSnapshot: 8.809ms
- GetAllGuidsForCategorization: 1.201ms
- CategorizeAssets: 7.582ms
- ImportAndPostprocessOutOfDateAssets: 1194.824ms (3.551ms without children)
- ImportManagerImport: 18.356ms (2.518ms without children)
- ImportInProcess: 15.803ms
- UpdateCategorizedAssets: 0.035ms
- PostProcessAllAssets: 1162.883ms
- ReloadImportedAssets: 0.391ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.833ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.430ms
- OnDemandSchedulerStart: 0.482ms
- RestoreLoadedAssetsState: 1.740ms
- UpdateImportedAssetsSnapshot: 6.155ms
- ReloadSourceAssets: 1.378ms
- UnloadImportedAssets: 0.281ms
- Hotreload: 3.519ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.256ms
- UnloadStreamsBegin: 0.023ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.465ms
- GetLoadedSourceAssetsSnapshot: 5.059ms
- PersistCurrentRevisions: 0.366ms
- UnloadStreamsEnd: 0.023ms
- Untracked: 4.322ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll using Guid(41c49fa464f6d1e45b91220cab3ad2fa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '18976af4e8fb91c0512ff293b7daafb4') in 0.007266 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.81 ms, found 23 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1288.797ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.086ms
- Scan: 6.972ms
- OnSourceAssetsModified: 0.060ms
- InitializeImportedAssetsSnapshot: 8.179ms
- GetAllGuidsForCategorization: 0.990ms
- CategorizeAssets: 7.863ms
- ImportAndPostprocessOutOfDateAssets: 1246.018ms (3.408ms without children)
- ImportManagerImport: 10.409ms (2.652ms without children)
- ImportInProcess: 7.722ms
- UpdateCategorizedAssets: 0.034ms
- PostProcessAllAssets: 1220.316ms
- ReloadImportedAssets: 0.411ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.821ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.452ms
- OnDemandSchedulerStart: 0.534ms
- RestoreLoadedAssetsState: 2.200ms
- UpdateImportedAssetsSnapshot: 7.464ms
- ReloadSourceAssets: 1.541ms
- UnloadImportedAssets: 0.297ms
- Hotreload: 3.385ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.243ms
- UnloadStreamsBegin: 0.024ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.651ms
- GetLoadedSourceAssetsSnapshot: 5.360ms
- PersistCurrentRevisions: 0.488ms
- UnloadStreamsEnd: 0.022ms
- Untracked: 5.612ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll using Guid(d787fdf7d7e6fc8499764a9a636cd49e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a79e77658b1561ae4bee2ab84110fd07') in 0.007476 seconds
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.51 ms, found 23 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1192.014ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.089ms
- Scan: 7.189ms
- OnSourceAssetsModified: 0.051ms
- InitializeImportedAssetsSnapshot: 7.536ms
- GetAllGuidsForCategorization: 0.868ms
- CategorizeAssets: 6.168ms
- ImportAndPostprocessOutOfDateAssets: 1150.870ms (3.783ms without children)
- ImportManagerImport: 11.050ms (3.034ms without children)
- ImportInProcess: 7.972ms
- UpdateCategorizedAssets: 0.044ms
- PostProcessAllAssets: 1123.006ms
- ReloadImportedAssets: 0.501ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.882ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.588ms
- OnDemandSchedulerStart: 0.377ms
- RestoreLoadedAssetsState: 2.511ms
- UpdateImportedAssetsSnapshot: 8.169ms
- ReloadSourceAssets: 1.636ms
- UnloadImportedAssets: 0.269ms
- Hotreload: 4.088ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.271ms
- UnloadStreamsBegin: 0.029ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 2.507ms
- GetLoadedSourceAssetsSnapshot: 5.532ms
- PersistCurrentRevisions: 0.453ms
- UnloadStreamsEnd: 0.024ms
- Untracked: 4.433ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll using Guid(2008afdefaa9314478e6c3f013af568a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7dcc45ca667a2180e0f1b9d5f0d9ab5e') in 0.007310 seconds
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.60 ms, found 22 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1259.291ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.063ms
- Scan: 7.522ms
- OnSourceAssetsModified: 0.048ms
- InitializeImportedAssetsSnapshot: 9.167ms
- GetAllGuidsForCategorization: 1.012ms
- CategorizeAssets: 6.655ms
- ImportAndPostprocessOutOfDateAssets: 1214.682ms (3.054ms without children)
- ImportManagerImport: 10.700ms (2.608ms without children)
- ImportInProcess: 8.055ms
- UpdateCategorizedAssets: 0.036ms
- PostProcessAllAssets: 1189.848ms
- ReloadImportedAssets: 0.396ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.796ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.408ms
- OnDemandSchedulerStart: 0.392ms
- RestoreLoadedAssetsState: 1.855ms
- UpdateImportedAssetsSnapshot: 7.232ms
- ReloadSourceAssets: 1.333ms
- UnloadImportedAssets: 0.344ms
- Hotreload: 4.477ms
- FixTempGuids: 0.007ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.256ms
- UnloadStreamsBegin: 0.024ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.857ms
- GetLoadedSourceAssetsSnapshot: 4.844ms
- PersistCurrentRevisions: 0.358ms
- UnloadStreamsEnd: 0.025ms
- Untracked: 6.616ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkConvolutionReverb.bundle using Guid(cbbe8722780d7154098af4a2a66e2797) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b473f31aa475a9f7ba5f06b93ad33526') in 0.009419 seconds
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.78 ms, found 22 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 57.898ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll using Guid(ae0c1e3df47eb454dbff52b1dc753c15) Importer(-1,00000000000000000000000000000000) -> (artifact id: '275acab39742c4a2d887e0c681364543') in 0.007201 seconds
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.62 ms, found 21 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1268.921ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.081ms
- Scan: 7.046ms
- OnSourceAssetsModified: 0.051ms
- InitializeImportedAssetsSnapshot: 9.168ms
- GetAllGuidsForCategorization: 0.896ms
- CategorizeAssets: 7.070ms
- ImportAndPostprocessOutOfDateAssets: 1226.871ms (4.010ms without children)
- ImportManagerImport: 11.143ms (3.163ms without children)
- ImportInProcess: 7.923ms
- UpdateCategorizedAssets: 0.057ms
- PostProcessAllAssets: 1200.065ms
- ReloadImportedAssets: 0.559ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.962ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.513ms
- OnDemandSchedulerStart: 0.414ms
- RestoreLoadedAssetsState: 2.403ms
- UpdateImportedAssetsSnapshot: 6.798ms
- ReloadSourceAssets: 1.659ms
- UnloadImportedAssets: 0.305ms
- Hotreload: 3.155ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.245ms
- UnloadStreamsBegin: 0.025ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.773ms
- GetLoadedSourceAssetsSnapshot: 5.957ms
- PersistCurrentRevisions: 0.297ms
- UnloadStreamsEnd: 0.024ms
- Untracked: 4.294ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll using Guid(873e44f19d8f1c34e89d86146d56063b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '555827c30a0b08a548fb8ac64c8963f7') in 0.007275 seconds
-Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.60 ms, found 20 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1234.868ms
- InvokeBeforeRefreshCallbacks: 0.000ms
- ApplyChangesToAssetFolders: 0.063ms
- Scan: 6.441ms
- OnSourceAssetsModified: 0.050ms
- InitializeImportedAssetsSnapshot: 8.025ms
- GetAllGuidsForCategorization: 1.107ms
- CategorizeAssets: 7.717ms
- ImportAndPostprocessOutOfDateAssets: 1193.556ms (3.504ms without children)
- ImportManagerImport: 11.028ms (3.216ms without children)
- ImportInProcess: 7.760ms
- UpdateCategorizedAssets: 0.053ms
- PostProcessAllAssets: 1166.815ms
- ReloadImportedAssets: 0.480ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.934ms
- InitializingProgressBar: 0.005ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.523ms
- OnDemandSchedulerStart: 0.359ms
- RestoreLoadedAssetsState: 2.267ms
- UpdateImportedAssetsSnapshot: 7.641ms
- ReloadSourceAssets: 1.688ms
- UnloadImportedAssets: 0.425ms
- Hotreload: 3.154ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.198ms
- UnloadStreamsBegin: 0.016ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.884ms
- GetLoadedSourceAssetsSnapshot: 5.237ms
- PersistCurrentRevisions: 0.300ms
- UnloadStreamsEnd: 0.024ms
- Untracked: 4.981ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll using Guid(08a594f4d0356684d8d225301012e5f2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6b3fded4e23b68600249d8d1c20b8c66') in 0.015785 seconds
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.00 ms, found 20 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1241.200ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.059ms
- Scan: 6.424ms
- OnSourceAssetsModified: 0.053ms
- InitializeImportedAssetsSnapshot: 7.894ms
- GetAllGuidsForCategorization: 1.078ms
- CategorizeAssets: 6.847ms
- ImportAndPostprocessOutOfDateAssets: 1198.500ms (3.757ms without children)
- ImportManagerImport: 19.472ms (3.222ms without children)
- ImportInProcess: 16.203ms
- UpdateCategorizedAssets: 0.048ms
- PostProcessAllAssets: 1163.694ms
- ReloadImportedAssets: 0.394ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.874ms
- InitializingProgressBar: 0.004ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.444ms
- OnDemandSchedulerStart: 0.358ms
- RestoreLoadedAssetsState: 2.295ms
- UpdateImportedAssetsSnapshot: 7.207ms
- ReloadSourceAssets: 1.644ms
- UnloadImportedAssets: 0.338ms
- Hotreload: 3.592ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.204ms
- UnloadStreamsBegin: 0.021ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.711ms
- GetLoadedSourceAssetsSnapshot: 5.292ms
- PersistCurrentRevisions: 1.937ms
- UnloadStreamsEnd: 0.023ms
- Untracked: 5.579ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll using Guid(9ef7dafe986df9f49b5b5b6968e9de43) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ad32589ca067daf576b91a25fc3607a3') in 0.006108 seconds
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.32 ms, found 20 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1237.706ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.064ms
- Scan: 7.876ms
- OnSourceAssetsModified: 0.060ms
- InitializeImportedAssetsSnapshot: 9.247ms
- GetAllGuidsForCategorization: 1.031ms
- CategorizeAssets: 7.123ms
- ImportAndPostprocessOutOfDateAssets: 1195.320ms (3.275ms without children)
- ImportManagerImport: 10.210ms (3.522ms without children)
- ImportInProcess: 6.632ms
- UpdateCategorizedAssets: 0.055ms
- PostProcessAllAssets: 1171.544ms
- ReloadImportedAssets: 0.642ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.924ms
- InitializingProgressBar: 0.004ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.450ms
- OnDemandSchedulerStart: 0.326ms
- RestoreLoadedAssetsState: 1.973ms
- UpdateImportedAssetsSnapshot: 5.972ms
- ReloadSourceAssets: 1.611ms
- UnloadImportedAssets: 0.402ms
- Hotreload: 2.848ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.202ms
- UnloadStreamsBegin: 0.017ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.508ms
- GetLoadedSourceAssetsSnapshot: 5.039ms
- PersistCurrentRevisions: 0.304ms
- UnloadStreamsEnd: 0.024ms
- Untracked: 5.027ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkHarmonizer.bundle using Guid(5f4adbc0dda59234aa8873325eccaab8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb2484228b24be64bbe12ecdd5a158ec') in 0.015470 seconds
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.68 ms, found 20 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 57.631ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll using Guid(eddccf52eb876734db95ff13044fae41) Importer(-1,00000000000000000000000000000000) -> (artifact id: '259e312e840cf6f3065334ab36ad9e1e') in 0.009718 seconds
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.54 ms, found 19 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1168.730ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.077ms
- Scan: 6.143ms
- OnSourceAssetsModified: 0.051ms
- InitializeImportedAssetsSnapshot: 7.398ms
- GetAllGuidsForCategorization: 0.892ms
- CategorizeAssets: 7.164ms
- ImportAndPostprocessOutOfDateAssets: 1129.454ms (2.963ms without children)
- ImportManagerImport: 12.716ms (2.457ms without children)
- ImportInProcess: 10.231ms
- UpdateCategorizedAssets: 0.029ms
- PostProcessAllAssets: 1104.142ms
- ReloadImportedAssets: 0.380ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.951ms
- InitializingProgressBar: 0.005ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.411ms
- OnDemandSchedulerStart: 0.419ms
- RestoreLoadedAssetsState: 1.525ms
- UpdateImportedAssetsSnapshot: 5.942ms
- ReloadSourceAssets: 1.306ms
- UnloadImportedAssets: 0.429ms
- Hotreload: 4.226ms
- FixTempGuids: 0.004ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.231ms
- UnloadStreamsBegin: 0.020ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.757ms
- GetLoadedSourceAssetsSnapshot: 4.157ms
- PersistCurrentRevisions: 0.303ms
- UnloadStreamsEnd: 0.033ms
- Untracked: 5.083ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll using Guid(f1ef1a99e7917394d9ce3fae8a3ebb89) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3f5b658c49a6b56e1fc6fa206d64d33a') in 0.017289 seconds
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.54 ms, found 19 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1322.441ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.091ms
- Scan: 7.136ms
- OnSourceAssetsModified: 0.075ms
- InitializeImportedAssetsSnapshot: 8.311ms
- GetAllGuidsForCategorization: 1.072ms
- CategorizeAssets: 7.148ms
- ImportAndPostprocessOutOfDateAssets: 1280.601ms (3.383ms without children)
- ImportManagerImport: 20.991ms (3.123ms without children)
- ImportInProcess: 17.824ms
- UpdateCategorizedAssets: 0.044ms
- PostProcessAllAssets: 1244.940ms
- ReloadImportedAssets: 0.527ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.890ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.444ms
- OnDemandSchedulerStart: 0.635ms
- RestoreLoadedAssetsState: 2.475ms
- UpdateImportedAssetsSnapshot: 6.314ms
- ReloadSourceAssets: 1.433ms
- UnloadImportedAssets: 0.295ms
- Hotreload: 3.141ms
- FixTempGuids: 0.004ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.258ms
- UnloadStreamsBegin: 0.027ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.853ms
- GetLoadedSourceAssetsSnapshot: 5.943ms
- PersistCurrentRevisions: 0.305ms
- UnloadStreamsEnd: 0.029ms
- Untracked: 4.721ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll using Guid(15387942e05713a4e94249600c9b9165) Importer(-1,00000000000000000000000000000000) -> (artifact id: '10cff8a3e9e55fd26729b05e29582a71') in 0.007707 seconds
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 4.20 ms, found 18 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1243.946ms
- InvokeBeforeRefreshCallbacks: 0.000ms
- ApplyChangesToAssetFolders: 0.081ms
- Scan: 6.933ms
- OnSourceAssetsModified: 0.067ms
- InitializeImportedAssetsSnapshot: 8.721ms
- GetAllGuidsForCategorization: 0.877ms
- CategorizeAssets: 7.610ms
- ImportAndPostprocessOutOfDateAssets: 1199.018ms (3.139ms without children)
- ImportManagerImport: 11.423ms (3.127ms without children)
- ImportInProcess: 8.241ms
- UpdateCategorizedAssets: 0.055ms
- PostProcessAllAssets: 1174.799ms
- ReloadImportedAssets: 0.512ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.828ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.527ms
- OnDemandSchedulerStart: 0.311ms
- RestoreLoadedAssetsState: 2.137ms
- UpdateImportedAssetsSnapshot: 5.339ms
- ReloadSourceAssets: 1.686ms
- UnloadImportedAssets: 0.304ms
- Hotreload: 4.922ms
- FixTempGuids: 0.004ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.234ms
- UnloadStreamsBegin: 0.022ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.417ms
- GetLoadedSourceAssetsSnapshot: 4.744ms
- PersistCurrentRevisions: 0.295ms
- UnloadStreamsEnd: 0.027ms
- Untracked: 6.983ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll using Guid(af804a15797216e41b2720bf0d4d4397) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd49abf0d173887866e2eacb60d4b8709') in 0.011292 seconds
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.10 ms, found 17 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1159.645ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.089ms
- Scan: 8.725ms
- OnSourceAssetsModified: 0.050ms
- InitializeImportedAssetsSnapshot: 10.018ms
- GetAllGuidsForCategorization: 0.853ms
- CategorizeAssets: 8.290ms
- ImportAndPostprocessOutOfDateAssets: 1112.856ms (4.438ms without children)
- ImportManagerImport: 15.471ms (3.114ms without children)
- ImportInProcess: 12.301ms
- UpdateCategorizedAssets: 0.056ms
- PostProcessAllAssets: 1079.005ms
- ReloadImportedAssets: 0.494ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.823ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.453ms
- OnDemandSchedulerStart: 0.393ms
- RestoreLoadedAssetsState: 3.410ms
- UpdateImportedAssetsSnapshot: 8.366ms
- ReloadSourceAssets: 2.319ms
- UnloadImportedAssets: 0.261ms
- Hotreload: 3.789ms
- FixTempGuids: 0.004ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.254ms
- UnloadStreamsBegin: 0.019ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 2.254ms
- GetLoadedSourceAssetsSnapshot: 6.658ms
- PersistCurrentRevisions: 0.384ms
- UnloadStreamsEnd: 0.027ms
- Untracked: 2.795ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll using Guid(1a71c5a9f9f6af44980e6b76b627c5a1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '816afa4fe36c723ea9b928a98e4f0486') in 0.007004 seconds
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.12 ms, found 16 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1220.141ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.094ms
- Scan: 8.353ms
- OnSourceAssetsModified: 0.070ms
- InitializeImportedAssetsSnapshot: 7.999ms
- GetAllGuidsForCategorization: 0.977ms
- CategorizeAssets: 7.360ms
- ImportAndPostprocessOutOfDateAssets: 1176.526ms (3.211ms without children)
- ImportManagerImport: 10.762ms (2.886ms without children)
- ImportInProcess: 7.831ms
- UpdateCategorizedAssets: 0.046ms
- PostProcessAllAssets: 1150.123ms
- ReloadImportedAssets: 0.510ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.932ms
- InitializingProgressBar: 0.004ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.593ms
- OnDemandSchedulerStart: 0.373ms
- RestoreLoadedAssetsState: 2.095ms
- UpdateImportedAssetsSnapshot: 7.921ms
- ReloadSourceAssets: 1.412ms
- UnloadImportedAssets: 0.444ms
- Hotreload: 3.987ms
- FixTempGuids: 0.009ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.271ms
- UnloadStreamsBegin: 0.025ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.788ms
- GetLoadedSourceAssetsSnapshot: 4.996ms
- PersistCurrentRevisions: 0.370ms
- UnloadStreamsEnd: 0.028ms
- Untracked: 5.432ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll using Guid(2770be53a7891094380e78c3da8024e5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '497a4c43ea5cd11b945d527958642776') in 0.007925 seconds
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.80 ms, found 15 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1277.413ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.086ms
- Scan: 8.378ms
- OnSourceAssetsModified: 0.071ms
- InitializeImportedAssetsSnapshot: 8.634ms
- GetAllGuidsForCategorization: 1.123ms
- CategorizeAssets: 8.279ms
- ImportAndPostprocessOutOfDateAssets: 1229.914ms (3.437ms without children)
- ImportManagerImport: 12.313ms (3.469ms without children)
- ImportInProcess: 8.796ms
- UpdateCategorizedAssets: 0.049ms
- PostProcessAllAssets: 1200.880ms
- ReloadImportedAssets: 0.864ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.989ms
- InitializingProgressBar: 0.004ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.597ms
- OnDemandSchedulerStart: 0.396ms
- RestoreLoadedAssetsState: 3.015ms
- UpdateImportedAssetsSnapshot: 7.419ms
- ReloadSourceAssets: 1.659ms
- UnloadImportedAssets: 0.396ms
- Hotreload: 3.659ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.252ms
- UnloadStreamsBegin: 0.029ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 2.054ms
- GetLoadedSourceAssetsSnapshot: 6.654ms
- PersistCurrentRevisions: 0.414ms
- UnloadStreamsEnd: 0.022ms
- Untracked: 5.786ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll using Guid(11d06bc2fa5735a4a834b13467bf57bf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd3af74cec848dd06aaa2d16141d25f73') in 0.019042 seconds
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.55 ms, found 15 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1223.743ms
- InvokeBeforeRefreshCallbacks: 0.000ms
- ApplyChangesToAssetFolders: 0.063ms
- Scan: 6.806ms
- OnSourceAssetsModified: 0.055ms
- InitializeImportedAssetsSnapshot: 9.089ms
- GetAllGuidsForCategorization: 1.110ms
- CategorizeAssets: 9.404ms
- ImportAndPostprocessOutOfDateAssets: 1175.242ms (3.668ms without children)
- ImportManagerImport: 22.603ms (2.845ms without children)
- ImportInProcess: 19.698ms
- UpdateCategorizedAssets: 0.061ms
- PostProcessAllAssets: 1135.978ms
- ReloadImportedAssets: 0.377ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.059ms
- InitializingProgressBar: 0.004ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.456ms
- OnDemandSchedulerStart: 0.458ms
- RestoreLoadedAssetsState: 2.646ms
- UpdateImportedAssetsSnapshot: 7.992ms
- ReloadSourceAssets: 1.531ms
- UnloadImportedAssets: 0.442ms
- Hotreload: 4.846ms
- FixTempGuids: 0.005ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.197ms
- UnloadStreamsBegin: 0.018ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 2.041ms
- GetLoadedSourceAssetsSnapshot: 5.988ms
- PersistCurrentRevisions: 0.398ms
- UnloadStreamsEnd: 0.031ms
- Untracked: 6.476ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll using Guid(65a87589f5377a44583bedf36b261d24) Importer(-1,00000000000000000000000000000000) -> (artifact id: '16a6aaefb80ef8e59abe7bf244c24084') in 0.006983 seconds
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.50 ms, found 14 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1249.526ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.087ms
- Scan: 6.723ms
- OnSourceAssetsModified: 0.058ms
- InitializeImportedAssetsSnapshot: 8.413ms
- GetAllGuidsForCategorization: 1.189ms
- CategorizeAssets: 8.345ms
- ImportAndPostprocessOutOfDateAssets: 1204.424ms (3.202ms without children)
- ImportManagerImport: 11.243ms (3.766ms without children)
- ImportInProcess: 7.417ms
- UpdateCategorizedAssets: 0.060ms
- PostProcessAllAssets: 1178.492ms
- ReloadImportedAssets: 0.536ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.890ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.422ms
- OnDemandSchedulerStart: 0.323ms
- RestoreLoadedAssetsState: 2.010ms
- UpdateImportedAssetsSnapshot: 7.300ms
- ReloadSourceAssets: 1.534ms
- UnloadImportedAssets: 0.340ms
- Hotreload: 4.554ms
- FixTempGuids: 0.005ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.251ms
- UnloadStreamsBegin: 0.022ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.573ms
- GetLoadedSourceAssetsSnapshot: 5.236ms
- PersistCurrentRevisions: 0.324ms
- UnloadStreamsEnd: 0.024ms
- Untracked: 6.423ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll using Guid(0362c908865854748b5cc016028171d4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ef034cbbb4099553f04337286afcea82') in 0.005393 seconds
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.07 ms, found 13 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1262.956ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.064ms
- Scan: 6.354ms
- OnSourceAssetsModified: 0.051ms
- InitializeImportedAssetsSnapshot: 7.209ms
- GetAllGuidsForCategorization: 1.371ms
- CategorizeAssets: 9.077ms
- ImportAndPostprocessOutOfDateAssets: 1219.753ms (3.806ms without children)
- ImportManagerImport: 8.843ms (2.731ms without children)
- ImportInProcess: 6.073ms
- UpdateCategorizedAssets: 0.040ms
- PostProcessAllAssets: 1193.295ms
- ReloadImportedAssets: 0.428ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.889ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.503ms
- OnDemandSchedulerStart: 0.377ms
- RestoreLoadedAssetsState: 3.411ms
- UpdateImportedAssetsSnapshot: 8.197ms
- ReloadSourceAssets: 1.801ms
- UnloadImportedAssets: 0.290ms
- Hotreload: 4.316ms
- FixTempGuids: 0.009ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.201ms
- UnloadStreamsBegin: 0.018ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 2.215ms
- GetLoadedSourceAssetsSnapshot: 6.367ms
- PersistCurrentRevisions: 0.380ms
- UnloadStreamsEnd: 0.030ms
- Untracked: 3.450ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAuro.bundle using Guid(e255562a52b79514288fde36261886c0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f255f6302059b07f463ca5db252bfe1f') in 0.015803 seconds
-Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.20 ms, found 13 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 68.239ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll using Guid(7812c439c49ee8b4aa8c76f56e595762) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cd8c26a26ffd09112f8c2908a58dfa89') in 0.014243 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.80 ms, found 13 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1177.607ms
- InvokeBeforeRefreshCallbacks: 0.000ms
- ApplyChangesToAssetFolders: 0.086ms
- Scan: 6.859ms
- OnSourceAssetsModified: 0.050ms
- InitializeImportedAssetsSnapshot: 7.996ms
- GetAllGuidsForCategorization: 1.230ms
- CategorizeAssets: 9.854ms
- ImportAndPostprocessOutOfDateAssets: 1132.255ms (3.536ms without children)
- ImportManagerImport: 17.229ms (2.478ms without children)
- ImportInProcess: 14.720ms
- UpdateCategorizedAssets: 0.030ms
- PostProcessAllAssets: 1100.435ms
- ReloadImportedAssets: 0.375ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.128ms
- InitializingProgressBar: 0.005ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.450ms
- OnDemandSchedulerStart: 0.469ms
- RestoreLoadedAssetsState: 2.171ms
- UpdateImportedAssetsSnapshot: 6.457ms
- ReloadSourceAssets: 1.311ms
- UnloadImportedAssets: 0.493ms
- Hotreload: 3.780ms
- FixTempGuids: 0.004ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.239ms
- UnloadStreamsBegin: 0.018ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 2.052ms
- GetLoadedSourceAssetsSnapshot: 5.466ms
- PersistCurrentRevisions: 0.391ms
- UnloadStreamsEnd: 0.028ms
- Untracked: 5.493ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll using Guid(03df01d47c2c02141b6772ab148e3f2d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'deca7c714bd6c2a74c06d8d0e980a0dc') in 0.007844 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.73 ms, found 12 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1238.396ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.062ms
- Scan: 6.197ms
- OnSourceAssetsModified: 0.060ms
- InitializeImportedAssetsSnapshot: 7.865ms
- GetAllGuidsForCategorization: 0.987ms
- CategorizeAssets: 7.943ms
- ImportAndPostprocessOutOfDateAssets: 1195.336ms (3.337ms without children)
- ImportManagerImport: 10.879ms (2.605ms without children)
- ImportInProcess: 8.241ms
- UpdateCategorizedAssets: 0.032ms
- PostProcessAllAssets: 1168.803ms
- ReloadImportedAssets: 0.422ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.937ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.504ms
- OnDemandSchedulerStart: 0.417ms
- RestoreLoadedAssetsState: 2.415ms
- UpdateImportedAssetsSnapshot: 7.619ms
- ReloadSourceAssets: 1.457ms
- UnloadImportedAssets: 0.401ms
- Hotreload: 4.055ms
- FixTempGuids: 0.011ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.211ms
- UnloadStreamsBegin: 0.019ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 2.043ms
- GetLoadedSourceAssetsSnapshot: 5.611ms
- PersistCurrentRevisions: 0.364ms
- UnloadStreamsEnd: 0.030ms
- Untracked: 5.744ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll using Guid(7ad2254056a3796499560116508f770c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '110eb07eab0c272301e47dd5db63cc8d') in 0.007049 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.00 ms, found 11 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1239.335ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.078ms
- Scan: 7.621ms
- OnSourceAssetsModified: 0.103ms
- InitializeImportedAssetsSnapshot: 8.624ms
- GetAllGuidsForCategorization: 1.264ms
- CategorizeAssets: 8.363ms
- ImportAndPostprocessOutOfDateAssets: 1192.827ms (3.287ms without children)
- ImportManagerImport: 10.992ms (3.348ms without children)
- ImportInProcess: 7.483ms
- UpdateCategorizedAssets: 0.161ms
- PostProcessAllAssets: 1168.338ms
- ReloadImportedAssets: 0.414ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.991ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.444ms
- OnDemandSchedulerStart: 0.503ms
- RestoreLoadedAssetsState: 2.163ms
- UpdateImportedAssetsSnapshot: 5.691ms
- ReloadSourceAssets: 1.420ms
- UnloadImportedAssets: 0.382ms
- Hotreload: 2.798ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.251ms
- UnloadStreamsBegin: 0.030ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.761ms
- GetLoadedSourceAssetsSnapshot: 5.333ms
- PersistCurrentRevisions: 2.380ms
- UnloadStreamsEnd: 0.022ms
- Untracked: 6.074ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedAir.bundle using Guid(29f3060c7d32e0d458f434862990c819) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a4120ea3af1f4ec3efad5cc9bec6d299') in 0.013614 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.08 ms, found 11 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 57.311ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll using Guid(08d2b91d84ce2654c89f312215a0c83b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '01c29d84e723c32dd82e223c8169b0b9') in 0.010366 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.01 ms, found 11 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1164.255ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.080ms
- Scan: 6.712ms
- OnSourceAssetsModified: 0.048ms
- InitializeImportedAssetsSnapshot: 6.617ms
- GetAllGuidsForCategorization: 0.909ms
- CategorizeAssets: 6.280ms
- ImportAndPostprocessOutOfDateAssets: 1126.034ms (2.765ms without children)
- ImportManagerImport: 13.833ms (2.970ms without children)
- ImportInProcess: 10.824ms
- UpdateCategorizedAssets: 0.039ms
- PostProcessAllAssets: 1098.452ms
- ReloadImportedAssets: 0.506ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.761ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.403ms
- OnDemandSchedulerStart: 0.347ms
- RestoreLoadedAssetsState: 1.553ms
- UpdateImportedAssetsSnapshot: 7.411ms
- ReloadSourceAssets: 1.372ms
- UnloadImportedAssets: 0.283ms
- Hotreload: 3.011ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.255ms
- UnloadStreamsBegin: 0.027ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.541ms
- GetLoadedSourceAssetsSnapshot: 4.035ms
- PersistCurrentRevisions: 0.323ms
- UnloadStreamsEnd: 0.022ms
- Untracked: 6.700ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll using Guid(735dabfcc890381408f5f4cc80e33200) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'db5b79581fe255f8f5640a06be0bd2c4') in 0.006741 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.16 ms, found 10 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1251.638ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.059ms
- Scan: 7.329ms
- OnSourceAssetsModified: 0.046ms
- InitializeImportedAssetsSnapshot: 7.936ms
- GetAllGuidsForCategorization: 0.993ms
- CategorizeAssets: 7.557ms
- ImportAndPostprocessOutOfDateAssets: 1208.116ms (3.404ms without children)
- ImportManagerImport: 10.319ms (3.056ms without children)
- ImportInProcess: 7.218ms
- UpdateCategorizedAssets: 0.045ms
- PostProcessAllAssets: 1182.574ms
- ReloadImportedAssets: 0.520ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.015ms
- InitializingProgressBar: 0.007ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.441ms
- OnDemandSchedulerStart: 0.388ms
- RestoreLoadedAssetsState: 2.240ms
- UpdateImportedAssetsSnapshot: 7.208ms
- ReloadSourceAssets: 1.575ms
- UnloadImportedAssets: 0.665ms
- Hotreload: 3.151ms
- FixTempGuids: 0.006ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.197ms
- UnloadStreamsBegin: 0.018ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.929ms
- GetLoadedSourceAssetsSnapshot: 4.904ms
- PersistCurrentRevisions: 0.396ms
- UnloadStreamsEnd: 0.027ms
- Untracked: 6.734ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSynthOne.bundle using Guid(88868cb8798f2cb4388a485f6e676ec5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ebd773e13a0943ee3893438737d5aff2') in 0.018954 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.64 ms, found 10 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 74.947ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkReflect.bundle using Guid(2a86103927aba8741a19354e6a7a835d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '418ae085e3017c79fcd12f59c5f26cb3') in 0.010530 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.04 ms, found 10 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 63.298ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll using Guid(caf2a29a27908b446a6204b7302ad48c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '88fa6a7150702ccb2e2b71970c4c9805') in 0.005553 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 2.89 ms, found 9 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1315.090ms
- InvokeBeforeRefreshCallbacks: 0.000ms
- ApplyChangesToAssetFolders: 0.067ms
- Scan: 7.439ms
- OnSourceAssetsModified: 0.059ms
- InitializeImportedAssetsSnapshot: 8.793ms
- GetAllGuidsForCategorization: 0.999ms
- CategorizeAssets: 7.733ms
- ImportAndPostprocessOutOfDateAssets: 1270.615ms (3.455ms without children)
- ImportManagerImport: 9.109ms (3.033ms without children)
- ImportInProcess: 6.021ms
- UpdateCategorizedAssets: 0.055ms
- PostProcessAllAssets: 1245.283ms
- ReloadImportedAssets: 0.410ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.962ms
- InitializingProgressBar: 0.004ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.499ms
- OnDemandSchedulerStart: 0.599ms
- RestoreLoadedAssetsState: 2.169ms
- UpdateImportedAssetsSnapshot: 8.125ms
- ReloadSourceAssets: 1.703ms
- UnloadImportedAssets: 0.408ms
- Hotreload: 4.012ms
- FixTempGuids: 0.004ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.217ms
- UnloadStreamsBegin: 0.028ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 2.228ms
- GetLoadedSourceAssetsSnapshot: 5.072ms
- PersistCurrentRevisions: 0.363ms
- UnloadStreamsEnd: 0.025ms
- Untracked: 5.325ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll using Guid(16aaecc35b7f97e4f82fdc9fc6e8f15e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'febbc09e77b000a1cf00a6b724c0fb6d') in 0.006515 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.05 ms, found 8 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1171.433ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.085ms
- Scan: 6.441ms
- OnSourceAssetsModified: 0.047ms
- InitializeImportedAssetsSnapshot: 7.261ms
- GetAllGuidsForCategorization: 1.048ms
- CategorizeAssets: 8.071ms
- ImportAndPostprocessOutOfDateAssets: 1130.494ms (3.452ms without children)
- ImportManagerImport: 9.945ms (2.665ms without children)
- ImportInProcess: 7.247ms
- UpdateCategorizedAssets: 0.034ms
- PostProcessAllAssets: 1105.560ms
- ReloadImportedAssets: 0.477ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.829ms
- InitializingProgressBar: 0.002ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.686ms
- OnDemandSchedulerStart: 0.476ms
- RestoreLoadedAssetsState: 3.278ms
- UpdateImportedAssetsSnapshot: 5.788ms
- ReloadSourceAssets: 1.690ms
- UnloadImportedAssets: 0.268ms
- Hotreload: 4.195ms
- FixTempGuids: 0.005ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.243ms
- UnloadStreamsBegin: 0.027ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.791ms
- GetLoadedSourceAssetsSnapshot: 6.020ms
- PersistCurrentRevisions: 0.456ms
- UnloadStreamsEnd: 0.027ms
- Untracked: 3.264ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll using Guid(2199df7a80be7954aaea0ea14a427157) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b2d8c0ae7848bc4fb9d53027a8cc4252') in 0.006933 seconds
-Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEditor.AssetDatabase:ImportAsset (string)
-AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583]
-
-Refreshing native plugins compatible for Editor in 3.17 ms, found 7 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1227.708ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.076ms
- Scan: 6.403ms
- OnSourceAssetsModified: 0.058ms
- InitializeImportedAssetsSnapshot: 8.615ms
- GetAllGuidsForCategorization: 1.034ms
- CategorizeAssets: 8.513ms
- ImportAndPostprocessOutOfDateAssets: 1182.712ms (3.508ms without children)
- ImportManagerImport: 9.851ms (2.470ms without children)
- ImportInProcess: 7.352ms
- UpdateCategorizedAssets: 0.029ms
- PostProcessAllAssets: 1158.615ms
- ReloadImportedAssets: 0.372ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.886ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.514ms
- OnDemandSchedulerStart: 0.346ms
- RestoreLoadedAssetsState: 2.427ms
- UpdateImportedAssetsSnapshot: 6.190ms
- ReloadSourceAssets: 1.682ms
- UnloadImportedAssets: 0.373ms
- Hotreload: 4.093ms
- FixTempGuids: 0.004ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.219ms
- UnloadStreamsBegin: 0.024ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.579ms
- GetLoadedSourceAssetsSnapshot: 5.574ms
- PersistCurrentRevisions: 0.320ms
- UnloadStreamsEnd: 0.024ms
- Untracked: 6.406ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll using Guid(338772f06d9e3654e9a6502eb2a173a8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd7ddc3c6c013f21be108b39fe45a9993') in 0.007286 seconds
-Refreshing native plugins compatible for Editor in 2.60 ms, found 7 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1283.187ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.060ms
- Scan: 7.485ms
- OnSourceAssetsModified: 0.052ms
- InitializeImportedAssetsSnapshot: 7.256ms
- GetAllGuidsForCategorization: 1.132ms
- CategorizeAssets: 8.225ms
- ImportAndPostprocessOutOfDateAssets: 1239.567ms (3.604ms without children)
- ImportManagerImport: 11.686ms (3.533ms without children)
- ImportInProcess: 8.099ms
- UpdateCategorizedAssets: 0.054ms
- PostProcessAllAssets: 1212.974ms
- ReloadImportedAssets: 0.604ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.015ms
- InitializingProgressBar: 0.004ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.514ms
- OnDemandSchedulerStart: 0.390ms
- RestoreLoadedAssetsState: 2.729ms
- UpdateImportedAssetsSnapshot: 6.048ms
- ReloadSourceAssets: 1.708ms
- UnloadImportedAssets: 0.426ms
- Hotreload: 3.737ms
- FixTempGuids: 0.005ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.201ms
- UnloadStreamsBegin: 0.018ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.491ms
- GetLoadedSourceAssetsSnapshot: 5.919ms
- PersistCurrentRevisions: 0.411ms
- UnloadStreamsEnd: 0.027ms
- Untracked: 5.466ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll using Guid(7797bdd90594bda499481600ba98f9cd) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3cd4981c85fa6b3b03d147230b7ff99a') in 0.007070 seconds
-Refreshing native plugins compatible for Editor in 2.82 ms, found 6 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1164.083ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.096ms
- Scan: 7.720ms
- OnSourceAssetsModified: 0.110ms
- InitializeImportedAssetsSnapshot: 8.383ms
- GetAllGuidsForCategorization: 1.097ms
- CategorizeAssets: 8.415ms
- ImportAndPostprocessOutOfDateAssets: 1119.000ms (3.892ms without children)
- ImportManagerImport: 11.431ms (3.535ms without children)
- ImportInProcess: 7.838ms
- UpdateCategorizedAssets: 0.058ms
- PostProcessAllAssets: 1088.813ms
- ReloadImportedAssets: 0.501ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.065ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.460ms
- OnDemandSchedulerStart: 0.397ms
- RestoreLoadedAssetsState: 2.776ms
- UpdateImportedAssetsSnapshot: 9.663ms
- ReloadSourceAssets: 1.754ms
- UnloadImportedAssets: 0.382ms
- Hotreload: 3.962ms
- FixTempGuids: 0.006ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.277ms
- UnloadStreamsBegin: 0.034ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 2.324ms
- GetLoadedSourceAssetsSnapshot: 6.244ms
- PersistCurrentRevisions: 0.449ms
- UnloadStreamsEnd: 0.029ms
- Untracked: 3.802ms
-Start importing Assets/Wwise/ScriptableObjects using Guid(3cc06455bb6b29d46b015f8e9d508218) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a83e6bfc33dee6e299b0cea7bb1c5dea') in 0.010271 seconds
-Refreshing native plugins compatible for Editor in 1.87 ms, found 6 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 60.325ms
-Start importing Assets/Wwise/ScriptableObjects/AkWwiseInitializationSettings.asset using Guid(ca1886ece3dfc5e49902e78defccd355) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd7a76a36087847a71e5e24ab2c9b74b8') in 0.003276 seconds
-Refreshing native plugins compatible for Editor in 2.40 ms, found 6 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 54.221ms
-Start importing Assets/Wwise/ScriptableObjects/Mac.asset using Guid(d3145d0fdeb93df40b15edabf13afdaf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '39b56dae9ace0c8fe77ebfe2ea5c7739') in 0.003966 seconds
-Refreshing native plugins compatible for Editor in 1.84 ms, found 6 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 74.578ms
-Start importing Assets/Wwise/ScriptableObjects/Windows.asset using Guid(3818a38871f099c4ab0aaa601c10dd5a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b21e62e6cf42bbc56dffd933522d34ab') in 0.003166 seconds
-Refreshing native plugins compatible for Editor in 2.66 ms, found 6 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 54.164ms
-Start importing Assets/Wwise/Editor/ProjectData/AkWwiseProjectData.asset using Guid(4472244a158ca074f8826e27f7301387) Importer(-1,00000000000000000000000000000000) -> (artifact id: '74995003c11b6b0ef66d8892a7bc545c') in 0.002964 seconds
-Start importing Assets/Wwise/ScriptableObjects/AkWwiseInitializationSettings.asset using Guid(ca1886ece3dfc5e49902e78defccd355) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c8f4723080b7318e9f179cca7aeacb45') in 0.002801 seconds
-Start importing ProjectSettings/AudioManager.asset using Guid(00000000000000006000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4c414ceb363c043e78fa935b147dc4fe') in 0.002899 seconds
-Refreshing native plugins compatible for Editor in 1.87 ms, found 6 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 60.624ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle using Guid(38fdccb83a2f6434793444988076921d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c5445cc428355bc08aeb83f73d79cd63') in 0.017464 seconds
-Refreshing native plugins compatible for Editor in 2.03 ms, found 6 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 87.987ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(35d08331e94539b4ea78bf60a251d521) Importer(-1,00000000000000000000000000000000) -> (artifact id: '618f6aca96309baa980e1b86a0035a1c') in 0.017393 seconds
-Refreshing native plugins compatible for Editor in 1.72 ms, found 7 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1263.887ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.080ms
- Scan: 7.758ms
- OnSourceAssetsModified: 0.052ms
- InitializeImportedAssetsSnapshot: 7.469ms
- GetAllGuidsForCategorization: 0.971ms
- CategorizeAssets: 8.037ms
- ImportAndPostprocessOutOfDateAssets: 1221.880ms (3.011ms without children)
- ImportManagerImport: 20.883ms (2.823ms without children)
- ImportInProcess: 18.029ms
- UpdateCategorizedAssets: 0.031ms
- PostProcessAllAssets: 1185.561ms
- ReloadImportedAssets: 0.502ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.975ms
- InitializingProgressBar: 0.004ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.427ms
- OnDemandSchedulerStart: 0.323ms
- RestoreLoadedAssetsState: 2.428ms
- UpdateImportedAssetsSnapshot: 7.767ms
- ReloadSourceAssets: 1.384ms
- UnloadImportedAssets: 0.497ms
- Hotreload: 2.111ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.201ms
- UnloadStreamsBegin: 0.020ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.482ms
- GetLoadedSourceAssetsSnapshot: 5.256ms
- PersistCurrentRevisions: 0.304ms
- UnloadStreamsEnd: 0.023ms
- Untracked: 6.358ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle using Guid(409fa304e610bf34d8f70d88124b18bf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6d1d9cc49877dd7bb962df290f8958cf') in 0.017193 seconds
-Refreshing native plugins compatible for Editor in 2.37 ms, found 7 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 83.227ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle using Guid(c0453449937eb954fbd561f79211f7e0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd4cbd916bb317797cd9137caa7a15e21') in 0.004711 seconds
-Refreshing native plugins compatible for Editor in 2.45 ms, found 7 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 75.545ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(4fb020aba33984842af725ca1eb43bcb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f8ca72de69a7a915d457555cf2b6f6c0') in 0.015686 seconds
-Refreshing native plugins compatible for Editor in 2.69 ms, found 7 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1181.159ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.086ms
- Scan: 7.221ms
- OnSourceAssetsModified: 0.046ms
- InitializeImportedAssetsSnapshot: 6.927ms
- GetAllGuidsForCategorization: 1.160ms
- CategorizeAssets: 6.750ms
- ImportAndPostprocessOutOfDateAssets: 1141.046ms (2.831ms without children)
- ImportManagerImport: 18.801ms (2.387ms without children)
- ImportInProcess: 16.384ms
- UpdateCategorizedAssets: 0.030ms
- PostProcessAllAssets: 1109.421ms
- ReloadImportedAssets: 0.459ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.700ms
- InitializingProgressBar: 0.003ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.430ms
- OnDemandSchedulerStart: 0.469ms
- RestoreLoadedAssetsState: 1.478ms
- UpdateImportedAssetsSnapshot: 6.453ms
- ReloadSourceAssets: 1.407ms
- UnloadImportedAssets: 0.302ms
- Hotreload: 3.237ms
- FixTempGuids: 0.003ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.243ms
- UnloadStreamsBegin: 0.022ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.826ms
- GetLoadedSourceAssetsSnapshot: 4.856ms
- PersistCurrentRevisions: 0.405ms
- UnloadStreamsEnd: 0.022ms
- Untracked: 5.598ms
-Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle using Guid(4fa32636777e9014ba4014d19bc6454d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '35884b3edd80c962c61158c48afe8c5b') in 0.006263 seconds
-Refreshing native plugins compatible for Editor in 2.45 ms, found 7 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 74.806ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll using Guid(9ef7dafe986df9f49b5b5b6968e9de43) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ee40112a4dd8f4c3cfd2a762aa3e6b4e') in 0.015161 seconds
-Refreshing native plugins compatible for Editor in 2.05 ms, found 8 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1304.548ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.083ms
- Scan: 6.915ms
- OnSourceAssetsModified: 0.058ms
- InitializeImportedAssetsSnapshot: 7.817ms
- GetAllGuidsForCategorization: 1.051ms
- CategorizeAssets: 6.736ms
- ImportAndPostprocessOutOfDateAssets: 1264.546ms (3.616ms without children)
- ImportManagerImport: 18.151ms (2.548ms without children)
- ImportInProcess: 15.566ms
- UpdateCategorizedAssets: 0.037ms
- PostProcessAllAssets: 1230.414ms
- ReloadImportedAssets: 0.377ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.778ms
- InitializingProgressBar: 0.002ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.541ms
- OnDemandSchedulerStart: 0.319ms
- RestoreLoadedAssetsState: 3.304ms
- UpdateImportedAssetsSnapshot: 7.043ms
- ReloadSourceAssets: 1.850ms
- UnloadImportedAssets: 0.247ms
- Hotreload: 2.444ms
- FixTempGuids: 0.004ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.241ms
- UnloadStreamsBegin: 0.021ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.638ms
- GetLoadedSourceAssetsSnapshot: 6.313ms
- PersistCurrentRevisions: 0.305ms
- UnloadStreamsEnd: 0.025ms
- Untracked: 4.254ms
-Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll using Guid(08d2b91d84ce2654c89f312215a0c83b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bffb212fb61c03a38c146a6914c106bf') in 0.018353 seconds
-Refreshing native plugins compatible for Editor in 2.35 ms, found 8 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 1264.111ms
- InvokeBeforeRefreshCallbacks: 0.001ms
- ApplyChangesToAssetFolders: 0.078ms
- Scan: 7.004ms
- OnSourceAssetsModified: 0.063ms
- InitializeImportedAssetsSnapshot: 8.022ms
- GetAllGuidsForCategorization: 0.948ms
- CategorizeAssets: 8.961ms
- ImportAndPostprocessOutOfDateAssets: 1220.302ms (2.820ms without children)
- ImportManagerImport: 21.912ms (2.804ms without children)
- ImportInProcess: 19.067ms
- UpdateCategorizedAssets: 0.041ms
- PostProcessAllAssets: 1184.233ms
- ReloadImportedAssets: 0.472ms
- EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.868ms
- InitializingProgressBar: 0.004ms
- PostProcessAllAssetNotificationsAddChangedAssets: 0.530ms
- OnDemandSchedulerStart: 0.396ms
- RestoreLoadedAssetsState: 1.815ms
- UpdateImportedAssetsSnapshot: 7.253ms
- ReloadSourceAssets: 1.107ms
- UnloadImportedAssets: 0.390ms
- Hotreload: 2.840ms
- FixTempGuids: 0.004ms
- GatherAllCurrentPrimaryArtifactRevisions: 0.250ms
- UnloadStreamsBegin: 0.030ms
- LoadedImportedAssetsSnapshotReleaseGCHandles: 1.592ms
- GetLoadedSourceAssetsSnapshot: 4.858ms
- PersistCurrentRevisions: 0.397ms
- UnloadStreamsEnd: 0.036ms
- Untracked: 7.231ms
-WwiseUnity: Plugins successfully activated for Profile in Editor.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:Log (object)
-AkPluginActivator:ActivatePluginsForEditor () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:560)
-WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:513)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32)
-
-(Filename: Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs Line: 560)
-
-WwiseUnity: Refreshing asset database.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:Log (object)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:34)
-
-(Filename: Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Line: 34)
-
-Start importing Assets/StreamingAssets/Audio using Guid(c457b87776989534592b4efac4cf99ed) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c81fd3fd9d1f40af30b904d2fad938a0') in 0.007525 seconds
-Start importing Assets/StreamingAssets/Audio/GeneratedSoundBanks using Guid(6322012e1a2a10a458fe1202b9f00a29) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f964f5df99486e771e08f529bde6397f') in 0.007465 seconds
-Refreshing native plugins compatible for Editor in 1.72 ms, found 8 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Refresh completed in 0.080308 seconds.
-RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 80.284ms
-WwiseUnity: End of setup, exiting Unity.
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:Log (object)
-WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:38)
-
-(Filename: Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Line: 38)
-
-Batchmode quit successfully invoked - shutting down!
-[Performance] WinEditorMain : 1 samples, Peak. 3.06 s (1.0x), Avg. 3.06 s, Total. 3.063 s (1.7%)
-[Performance] WinEditorMain.ConfigureCrashHandler : 1 samples, Peak. 41.0 us (1.0x), Avg. 41.0 us, Total. 41.00 us (0.0%)
-[Performance] WinEditorMain.CurlRequestInitialize : 1 samples, Peak. 12.9 ms (1.0x), Avg. 12.9 ms, Total. 12.87 ms (0.0%)
-[Performance] WinEditorMain.SetupLogFile : 1 samples, Peak. 337 us (1.0x), Avg. 337 us, Total. 336.6 us (0.0%)
-[Performance] WinEditorMain.RunNativeTestsIfRequiredAndExit : 1 samples, Peak. 5.30 us (1.0x), Avg. 5.30 us, Total. 5.300 us (0.0%)
-[Performance] WinEditorMain.Licensing : 1 samples, Peak. 3.03 s (1.0x), Avg. 3.03 s, Total. 3.033 s (1.7%)
-[Performance] WinEditorMain.InitializeCrashHandler : 1 samples, Peak. 15.7 ms (1.0x), Avg. 15.7 ms, Total. 15.72 ms (0.0%)
-[Performance] WinEditorMain.CreateApplication : 1 samples, Peak. 326 us (1.0x), Avg. 326 us, Total. 326.1 us (0.0%)
-[Performance] Application.InitializeProject : 1 samples, Peak. 105 s (1.0x), Avg. 105 s, Total. 105.3 s (58.0%)
-[Performance] Application.PackageManager.StartServer : 1 samples, Peak. 2.85 ms (1.0x), Avg. 2.85 ms, Total. 2.851 ms (0.0%)
-[Performance] Application.AcquireProjectLock : 1 samples, Peak. 9.11 ms (1.0x), Avg. 9.11 ms, Total. 9.108 ms (0.0%)
-[Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 579 ms (1.0x), Avg. 579 ms, Total. 579.4 ms (0.3%)
-[Performance] Application.PackageManager.Initialize : 1 samples, Peak. 959 ms (1.0x), Avg. 959 ms, Total. 958.7 ms (0.5%)
-[Performance] CurlRequestCheck : 16 samples, Peak. 35.8 us (4.3x), Avg. 8.37 us, Total. 134.0 us (0.0%)
-[Performance] PackageManager::RunRequestSynchronously : 25 samples, Peak. 49.4 us (6.1x), Avg. 8.16 us, Total. 204.0 us (0.0%)
-[Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 1.41 s (1.0x), Avg. 1.41 s, Total. 1.409 s (0.8%)
-[Performance] Application.GI.Initialize : 1 samples, Peak. 23.6 ms (1.0x), Avg. 23.6 ms, Total. 23.60 ms (0.0%)
-[Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 2.17 ms (1.0x), Avg. 2.17 ms, Total. 2.175 ms (0.0%)
-[Performance] Application.LoadMonoAssemblies : 1 samples, Peak. 1.91 s (1.0x), Avg. 1.91 s, Total. 1.909 s (1.1%)
-[Performance] RestoreManagedReferences : 2 samples, Peak. 96.1 ms (2.0x), Avg. 48.1 ms, Total. 96.12 ms (0.1%)
-[Performance] ProcessService.EditorAfterLoadAllAssemblies : 2 samples, Peak. 41.6 ms (1.3x), Avg. 32.4 ms, Total. 64.81 ms (0.0%)
-[Performance] Application.ReadLicenseInfo : 1 samples, Peak. 11.8 ms (1.0x), Avg. 11.8 ms, Total. 11.80 ms (0.0%)
-[Performance] Application.InitialScriptRefresh : 1 samples, Peak. 91.0 s (1.0x), Avg. 91.0 s, Total. 91.04 s (50.1%)
-[Performance] PresetManagerPostProcessor.OnPreprocessAsset : 608 samples, Peak. 1.97 ms (48.8x), Avg. 40.3 us, Total. 24.53 ms (0.0%)
-[Performance] CancelSplashScreenOnAssetChange.OnPreprocessAsset : 608 samples, Peak. 223 us (41.5x), Avg. 5.38 us, Total. 3.272 ms (0.0%)
-[Performance] Compiling Scripts : 1 samples, Peak. 8.70 s (1.0x), Avg. 8.70 s, Total. 8.697 s (4.8%)
-[Performance] AssetDatabase.ImportAsset : 102 samples, Peak. 1.38 s (2.0x), Avg. 706 ms, Total. 71.99 s (39.6%)
-[Performance] SubstancePostProcessor.OnPreprocessAsset : 171 samples, Peak. 271 us (22.8x), Avg. 11.9 us, Total. 2.038 ms (0.0%)
-[Performance] AssetDatabase.ImportAssets : 95 samples, Peak. 60.8 ms (94.9x), Avg. 641 us, Total. 60.88 ms (0.0%)
-[Performance] SubstancePostProcessor.OnPostprocessAllAssets : 93 samples, Peak. 10.7 ms (52.8x), Avg. 202 us, Total. 18.79 ms (0.0%)
-[Performance] CubeLutAssetImporter.OnPostprocessAllAssets : 93 samples, Peak. 7.73 ms (56.8x), Avg. 136 us, Total. 12.66 ms (0.0%)
-[Performance] SpriteEditorTexturePostprocessor.OnPostprocessAllAssets : 93 samples, Peak. 821 us (19.7x), Avg. 41.7 us, Total. 3.876 ms (0.0%)
-[Performance] FontAssetPostProcessor.OnPostprocessAllAssets : 93 samples, Peak. 2.30 ms (43.7x), Avg. 52.6 us, Total. 4.893 ms (0.0%)
-[Performance] AssetProcessor.OnPostprocessAllAssets : 279 samples, Peak. 1.35 ms (93.0x), Avg. 14.5 us, Total. 4.044 ms (0.0%)
-[Performance] Postprocessor.OnPostprocessAllAssets : 93 samples, Peak. 85.1 ms (90.4x), Avg. 941 us, Total. 87.56 ms (0.0%)
-[Performance] RetainedMode.OnPostprocessAllAssets : 93 samples, Peak. 19.4 ms (58.7x), Avg. 330 us, Total. 30.68 ms (0.0%)
-[Performance] EditorAtlasMonitorInjector.OnPostprocessAllAssets : 93 samples, Peak. 2.51 ms (54.5x), Avg. 46.1 us, Total. 4.287 ms (0.0%)
-[Performance] AudioMixerPostprocessor.OnPostprocessAllAssets : 93 samples, Peak. 502 us (48.9x), Avg. 10.3 us, Total. 955.5 us (0.0%)
-[Performance] AssetEvents.OnPostprocessAllAssets : 186 samples, Peak. 458 us (59.6x), Avg. 7.69 us, Total. 1.431 ms (0.0%)
-[Performance] ModelImporterPostProcessor.OnPostprocessAllAssets : 93 samples, Peak. 62.2 ms (69.0x), Avg. 901 us, Total. 83.84 ms (0.0%)
-[Performance] StyleCatalogPostProcessor.OnPostprocessAllAssets : 93 samples, Peak. 87.9 ms (91.7x), Avg. 959 us, Total. 89.20 ms (0.0%)
-[Performance] BuildCatalog : 1 samples, Peak. 86.0 ms (1.0x), Avg. 86.0 ms, Total. 86.00 ms (0.0%)
-[Performance] Application.AssetDatabase.Refresh : 1 samples, Peak. 2.92 s (1.0x), Avg. 2.92 s, Total. 2.917 s (1.6%)
-[Performance] AssetDatabase.Refresh : 2 samples, Peak. 2.92 s (1.9x), Avg. 1.50 s, Total. 2.997 s (1.7%)
-[Performance] TextureImporter.Import : 27 samples, Peak. 5.43 ms (6.2x), Avg. 881 us, Total. 23.78 ms (0.0%)
-[Performance] EditorAtlasMonitorInjector.OnPostprocessTexture : 27 samples, Peak. 281 us (12.5x), Avg. 22.6 us, Total. 609.5 us (0.0%)
-[Performance] TMPro_TexturePostProcessor.OnPostprocessTexture : 27 samples, Peak. 201 us (7.4x), Avg. 27.3 us, Total. 736.1 us (0.0%)
-[Performance] Application.ImportAssetsWithMismatchingAssetImporterVersion : 1 samples, Peak. 262 ms (1.0x), Avg. 262 ms, Total. 262.1 ms (0.1%)
-[Performance] Application.SyncCurrentColorSpace : 1 samples, Peak. 61.6 ms (1.0x), Avg. 61.6 ms, Total. 61.65 ms (0.0%)
-[Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 10.6 ms (1.0x), Avg. 10.6 ms, Total. 10.56 ms (0.0%)
-[Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 400.0 ns (0.0%)
-[Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 2.58 ms (1.0x), Avg. 2.58 ms, Total. 2.577 ms (0.0%)
-[Performance] Application.InitializeManagedCompilationPipeline : 1 samples, Peak. 241 ms (1.0x), Avg. 241 ms, Total. 241.1 ms (0.1%)
-[Performance] Application.ExecuteStartups : 1 samples, Peak. 75.3 ms (1.0x), Avg. 75.3 ms, Total. 75.29 ms (0.0%)
-[Performance] Application.InitializeMenu : 1 samples, Peak. 169 ms (1.0x), Avg. 169 ms, Total. 168.5 ms (0.1%)
-[Performance] UpdateAllMenus : 1 samples, Peak. 164 ms (1.0x), Avg. 164 ms, Total. 163.8 ms (0.1%)
-[Performance] Application.editorInitializingProject : 1 samples, Peak. 30.9 us (1.0x), Avg. 30.9 us, Total. 30.90 us (0.0%)
-[Performance] GUIView.RepaintAll.PlayerLoopController : 2 samples, Peak. 1.40 us (1.2x), Avg. 1.20 us, Total. 2.400 us (0.0%)
-[Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 51.1 ms (1.0x), Avg. 51.1 ms, Total. 51.08 ms (0.0%)
-[Performance] ProcessService.OnProjectLoaded : 1 samples, Peak. 37.1 ms (1.0x), Avg. 37.1 ms, Total. 37.06 ms (0.0%)
-[Performance] Inspector.InitOrRebuild : 1 samples, Peak. 17.0 ms (1.0x), Avg. 17.0 ms, Total. 17.01 ms (0.0%)
-Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: '20e362c8f9d3f5220b14aeb78c15298a') in 0.005280 seconds
-Refreshing native plugins compatible for Editor in 1.75 ms, found 8 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
-RefreshProfiler: Total: 53.234ms
-AcceleratorClientConnectionCallback - disconnected - :0
-Cleanup mono
-Waiting on threads to park on joinable thread list timed out.
-Exiting batchmode successfully now!
-Exiting without the bug reporter. Application will terminate with return code 0
\ No newline at end of file
+Exiting without the bug reporter. Application will terminate with return code 1
\ No newline at end of file