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@@ - 0.19 + 0.94 @@ -217,7 +217,7 @@ - 0.86 + 1 diff --git a/Aetheria.Shared.Unity.csproj b/Aetheria.Shared.Unity.csproj index 5490fd533..3c1242a58 100644 --- a/Aetheria.Shared.Unity.csproj +++ b/Aetheria.Shared.Unity.csproj @@ -60,8 +60,8 @@ - + @@ -80,6 +80,7 @@ + @@ -213,6 +214,7 @@ + @@ -258,12 +260,12 @@ - - E:/Projects/Aetheria-Economy/Assets/Plugins/System.Threading.Tasks.Extensions.dll - E:/Projects/Aetheria-Economy/Assets/Plugins/Remotion.Linq.dll + + E:/Projects/Aetheria-Economy/Assets/Allegorithmic/Plugins/Substance/Substance Engine/Editor/Substance.Editor.dll + E:/Projects/Aetheria-Economy/Assets/Plugins/System.Memory.dll @@ -285,15 +287,15 @@ E:/Projects/Aetheria-Economy/Assets/Plugins/QuickGraph.dll + + E:/Projects/Aetheria-Economy/Assets/Plugins/System.Threading.Tasks.Extensions.dll + E:/Projects/Aetheria-Economy/Assets/Allegorithmic/Plugins/Substance/Substance Source/Editor/SourceUnityLib.dll E:/Projects/Aetheria-Economy/Assets/Plugins/System.Runtime.CompilerServices.Unsafe.dll - - E:/Projects/Aetheria-Economy/Assets/Allegorithmic/Plugins/Substance/Substance Engine/Editor/Substance.Editor.dll - C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll diff --git a/Assets/Allegorithmic/Plugins/Substance.EditorHelper/Scripter.cs b/Assets/Allegorithmic/Plugins/Substance.EditorHelper/Scripter.cs index 43067187a..e4cb86e5d 100644 --- a/Assets/Allegorithmic/Plugins/Substance.EditorHelper/Scripter.cs +++ b/Assets/Allegorithmic/Plugins/Substance.EditorHelper/Scripter.cs @@ -47,22 +47,41 @@ namespace Substance.EditorHelper public static bool IsURP() { #if UNITY_2019_3_OR_NEWER - bool bActive = false; + bool bActive = false; - UnityEngine.Rendering.RenderPipelineAsset asset; - asset = UnityEngine.Rendering.GraphicsSettings.renderPipelineAsset; + UnityEngine.Rendering.RenderPipelineAsset asset; + asset = UnityEngine.Rendering.GraphicsSettings.renderPipelineAsset; - if ((asset != null) && - (asset.GetType().ToString().EndsWith(".UniversalRenderPipelineAsset"))) - { - bActive = true; - } + if ((asset != null) && + (asset.GetType().ToString().EndsWith("UniversalRenderPipelineAsset"))) + { + bActive = true; + } - return bActive; + return bActive; #else return false; #endif } + + // Keep the following for PackageManager investigation: + /* + public static UnityEditor.PackageManager.PackageInfo GetPackageInfo(string pName) + { +#if UNITY_2019_3_OR_NEWER + Debug.Log("New stuff..."); + + UnityEditor.PackageManager.PackageInfo info; + + info = UnityEditor.PackageManager.PackageInfo.FindForAssetPath(pName); + + return info; +#else + Debug.Log("Old stuff..."); + return null; +#endif + } + */ } } } \ No newline at end of file diff --git a/Assets/Allegorithmic/Plugins/Substance.Engine.bundle/Contents/MacOS/Substance.Engine b/Assets/Allegorithmic/Plugins/Substance.Engine.bundle/Contents/MacOS/Substance.Engine index b19826bc0..6dff838c0 100644 --- a/Assets/Allegorithmic/Plugins/Substance.Engine.bundle/Contents/MacOS/Substance.Engine +++ b/Assets/Allegorithmic/Plugins/Substance.Engine.bundle/Contents/MacOS/Substance.Engine @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e939231365b3cb5f6c72c4427e65e7aff2377bda2c03569aad22fe453a0ac339 +oid sha256:43b566a295f13c497294978d826d1d934e3bfeb0e581783ef7476154e34f0267 size 1050128 diff --git a/Assets/Allegorithmic/Plugins/Substance.Engine.dll b/Assets/Allegorithmic/Plugins/Substance.Engine.dll index 676be0536..59ae794b5 100644 --- a/Assets/Allegorithmic/Plugins/Substance.Engine.dll +++ b/Assets/Allegorithmic/Plugins/Substance.Engine.dll @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:609686faf066e4c8e80da581f33ede7071d5a87795bddc4349cfbfdb8fd88abc -size 825344 +oid sha256:004c856621da8f05d4639e0f7395a2b098653cc0680bd2fa0565533b104574db +size 825856 diff --git a/Assets/Allegorithmic/Plugins/Substance.Game.dll b/Assets/Allegorithmic/Plugins/Substance.Game.dll index fcbec129b..60c2aa009 100644 --- a/Assets/Allegorithmic/Plugins/Substance.Game.dll +++ b/Assets/Allegorithmic/Plugins/Substance.Game.dll @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c32195156b9944c18dca3daacd12e94c51cf08745ea9c2dd4060ca5a9ad03238 -size 55808 +oid sha256:85f01f7ca8b0c9e1f6e39ae6f595e95fd150dabfec4c253a2d516d06baaf8813 +size 56320 diff --git a/Assets/Allegorithmic/Plugins/Substance/Arm64/libSubstance.Engine.Mobile.so b/Assets/Allegorithmic/Plugins/Substance/Arm64/libSubstance.Engine.Mobile.so index 6f22f5862..3e658be73 100644 Binary files a/Assets/Allegorithmic/Plugins/Substance/Arm64/libSubstance.Engine.Mobile.so and b/Assets/Allegorithmic/Plugins/Substance/Arm64/libSubstance.Engine.Mobile.so differ diff --git a/Assets/Allegorithmic/Plugins/Substance/Armv7/libSubstance.Engine.Mobile.so b/Assets/Allegorithmic/Plugins/Substance/Armv7/libSubstance.Engine.Mobile.so index 3eb2a2ac1..94ce652cd 100644 Binary files a/Assets/Allegorithmic/Plugins/Substance/Armv7/libSubstance.Engine.Mobile.so and b/Assets/Allegorithmic/Plugins/Substance/Armv7/libSubstance.Engine.Mobile.so differ diff --git a/Assets/Allegorithmic/Plugins/Substance/Substance Engine/Editor/Substance.Editor.dll b/Assets/Allegorithmic/Plugins/Substance/Substance Engine/Editor/Substance.Editor.dll index 4029fe7f4..7ebb71b25 100644 --- a/Assets/Allegorithmic/Plugins/Substance/Substance Engine/Editor/Substance.Editor.dll +++ b/Assets/Allegorithmic/Plugins/Substance/Substance Engine/Editor/Substance.Editor.dll @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:bf936ce7bc5e5c0430122ef9b69972097021d1a9707bd6084e0a9867a229fc0b -size 144896 +oid sha256:b7fe6363917f56eaa5fe34a9d0c748a8b8ddf3366b6379377d0b27814239c9b7 +size 146944 diff --git a/Assets/Allegorithmic/Plugins/Substance/iOS/libSubstance.Engine.a b/Assets/Allegorithmic/Plugins/Substance/iOS/libSubstance.Engine.a index d7cf03816..34edac554 100644 --- a/Assets/Allegorithmic/Plugins/Substance/iOS/libSubstance.Engine.a +++ b/Assets/Allegorithmic/Plugins/Substance/iOS/libSubstance.Engine.a @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c1b2800a74b550a4a5507d8a28aabc1d1df1c28edc8493a343511831061dafe6 -size 596200 +oid sha256:e604c7925409deb6b7d30556360160bc4e14f425bd5df2af31d6a21cd66fa650 +size 1879472 diff --git a/Assets/Allegorithmic/Plugins/engine_build_info.txt b/Assets/Allegorithmic/Plugins/engine_build_info.txt index 6de05cf89..49cc89ee5 100644 --- a/Assets/Allegorithmic/Plugins/engine_build_info.txt +++ b/Assets/Allegorithmic/Plugins/engine_build_info.txt @@ -1,4 +1,4 @@ Build Number: 118 Commit Hash: 2b1f4be3a8d28d44dc5ce59eff39c91144368d60 -Plugin Commit: 9183 -Plugin Build: A8 +Plugin Commit: 24eb4364a04f2cf81f76a384c02085ea3afcfeb5 +Plugin Build: A4 diff --git a/Assets/Allegorithmic/Plugins/libSubstance.Engine.so b/Assets/Allegorithmic/Plugins/libSubstance.Engine.so index 6737dffae..fc0792caf 100644 Binary files a/Assets/Allegorithmic/Plugins/libSubstance.Engine.so and b/Assets/Allegorithmic/Plugins/libSubstance.Engine.so differ diff --git a/Assets/Resources/Prefabs/Ships/Djinni.prefab b/Assets/Resources/Prefabs/Ships/Djinni.prefab index 716f4d675..91cf4291a 100644 --- a/Assets/Resources/Prefabs/Ships/Djinni.prefab +++ b/Assets/Resources/Prefabs/Ships/Djinni.prefab @@ -6937,6 +6937,13 @@ MonoBehaviour: - {fileID: 7082458133318971407} EquipmentHardpoints: - {fileID: 2469466822132512704} + - {fileID: 1146951631} + - {fileID: 1438588955} + - {fileID: 1710933325} + - {fileID: 3957237907279416794} + - {fileID: 253280912000941906} + - {fileID: 7393376835743981754} + - {fileID: 4372481120480406282} RadiatorHardpoints: [] ThrusterHardpoints: - {fileID: 3048427942634017260} diff --git a/Assets/Resources/Prefabs/Ships/Longinus.prefab b/Assets/Resources/Prefabs/Ships/Longinus.prefab index c38a7709f..9f6cadd17 100644 --- a/Assets/Resources/Prefabs/Ships/Longinus.prefab +++ b/Assets/Resources/Prefabs/Ships/Longinus.prefab @@ -66,6 +66,17 @@ MonoBehaviour: - {fileID: 622200413621136597} EquipmentHardpoints: - {fileID: 5919860033273162118} + - {fileID: 3808243476277989511} + - {fileID: 3808243476383497141} + - {fileID: 3808243476117197859} + - {fileID: 3808243477043154687} + - {fileID: 3808243475991870157} + - {fileID: 3808243475691857600} + - {fileID: 3808243476828703185} + - {fileID: 3808243475227829746} + - {fileID: 2790942369306015874} + - {fileID: 8786608379366237548} + - {fileID: 831742832124941950} RadiatorHardpoints: - {fileID: 3129773903157032569} - {fileID: 3644514805656464792} @@ -529,6 +540,7 @@ Transform: - {fileID: 2790942369306015874} - {fileID: 8786608379366237548} - {fileID: 5919860033273162118} + - {fileID: 831742832124941950} m_Father: {fileID: 737798575382408336} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -1677,6 +1689,36 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &8319681195931096355 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 831742832124941950} + m_Layer: 0 + m_Name: Drive + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &831742832124941950 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8319681195931096355} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0, y: 0.83, z: -2.82} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3808243475646715368} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8882633467169423962 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scenes/Main Menu.unity b/Assets/Scenes/Main Menu.unity index c00584ebb..751009335 100644 --- a/Assets/Scenes/Main Menu.unity +++ b/Assets/Scenes/Main Menu.unity @@ -802,8 +802,8 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 741153267} - m_LocalRotation: {x: 0.015506899, y: 0.9502416, z: -0.3074132, w: 0.04793321} - m_LocalPosition: {x: -117.52, y: -77.08742, z: 149.09026} + m_LocalRotation: {x: 0.015506914, y: 0.9502416, z: -0.30741316, w: 0.047933258} + m_LocalPosition: {x: -117.52002, y: -77.08742, z: 149.09026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 412917866} @@ -1095,6 +1095,7 @@ GameObject: m_Component: - component: {fileID: 850359437} - component: {fileID: 850359436} + - component: {fileID: 850359438} m_Layer: 0 m_Name: Persist m_TagString: Untagged @@ -1128,6 +1129,32 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &850359438 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 850359435} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a4eab75687879a445a2a2397d86a2172, type: 3} + m_Name: + m_EditorClassIdentifier: + InitializationSettings: {fileID: 11400000, guid: ca1886ece3dfc5e49902e78defccd355, + type: 2} + basePath: + language: + defaultPoolSize: 0 + lowerPoolSize: 0 + streamingPoolSize: 0 + memoryCutoffThreshold: 0 + monitorPoolSize: 0 + monitorQueuePoolSize: 0 + callbackManagerBufferSize: 0 + spatialAudioPoolSize: 0 + maxSoundPropagationDepth: 0 + engineLogging: 0 --- !u!1 &965376321 GameObject: m_ObjectHideFlags: 0 @@ -1234,8 +1261,8 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 965376321} - m_LocalRotation: {x: 0.015506899, y: 0.9502416, z: -0.3074132, w: 0.04793321} - m_LocalPosition: {x: -117.52, y: -77.08742, z: 149.09026} + m_LocalRotation: {x: 0.015506914, y: 0.9502416, z: -0.30741316, w: 0.047933258} + m_LocalPosition: {x: -117.52002, y: -77.08742, z: 149.09026} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} @@ -2321,7 +2348,7 @@ PrefabInstance: - target: {fileID: 3664209305474245377, guid: 3d8d9cbf10b12214e98891c1f03c1e99, type: 3} propertyPath: m_AnchoredPosition.x - value: 0 + value: 60.98 objectReference: {fileID: 0} - target: {fileID: 3664209305474245377, guid: 3d8d9cbf10b12214e98891c1f03c1e99, type: 3} @@ -2346,7 +2373,7 @@ PrefabInstance: - target: {fileID: 3664209306888449100, guid: 3d8d9cbf10b12214e98891c1f03c1e99, type: 3} propertyPath: m_AnchoredPosition.x - value: 0 + value: 55.675 objectReference: {fileID: 0} - target: {fileID: 3664209306888449100, guid: 3d8d9cbf10b12214e98891c1f03c1e99, type: 3} diff --git a/Assets/Scripts/CultCache/Editor/DatabaseInspector.cs b/Assets/Scripts/CultCache/Editor/DatabaseInspector.cs index 17492ae49..a4508c53a 100644 --- a/Assets/Scripts/CultCache/Editor/DatabaseInspector.cs +++ b/Assets/Scripts/CultCache/Editor/DatabaseInspector.cs @@ -80,25 +80,25 @@ public class DatabaseInspector : EditorWindow } } - public void Inspect(object obj, bool inspectablesOnly = true) + public void Inspect(object obj, object parent = null) { foreach (var field in obj.GetType().GetFields().OrderBy(f=>f.GetCustomAttribute()?.IntKey ?? 0)) { - Inspect(obj, field, inspectablesOnly); + Inspect(obj, field, parent); } } - public void Inspect(object obj, FieldInfo field, bool inspectablesOnly = true) + public void Inspect(object obj, FieldInfo field, object parent = null) { var inspectable = field.GetCustomAttribute(); - if (inspectable == null && inspectablesOnly) return; + if (inspectable == null) return; var attributes = field.GetCustomAttributes(false); var type = field.FieldType; var value = field.GetValue(obj); - field.SetValue(obj, InspectMember(field.Name.SplitCamelCase(), value, obj, type, false, attributes)); + field.SetValue(obj, InspectMember(field.Name.SplitCamelCase(), value, parent ?? obj, type, false, attributes)); } public object InspectMember(string label, object value, object parent, Type type, bool suppressContainer = false, params object[] attributes) @@ -159,7 +159,7 @@ public class DatabaseInspector : EditorWindow else if (value == null) value = Activator.CreateInstance(type); } - if (value != null && (_foldouts.Contains(value) || suppressContainer)) Inspect(value); + if (value != null && (_foldouts.Contains(value) || suppressContainer)) Inspect(value, parent); if(!suppressContainer) GUILayout.EndVertical(); _listItemStyle = style; diff --git a/Assets/Scripts/CultCache/Editor/Inspectors/AetheriaInspectors.cs b/Assets/Scripts/CultCache/Editor/Inspectors/AetheriaInspectors.cs index 7223c59ce..524ced0b5 100644 --- a/Assets/Scripts/CultCache/Editor/Inspectors/AetheriaInspectors.cs +++ b/Assets/Scripts/CultCache/Editor/Inspectors/AetheriaInspectors.cs @@ -1,4 +1,6 @@ using System; +using System.Collections; +using System.Collections.Generic; using System.Linq; using Unity.Mathematics; using UnityEditor; @@ -110,7 +112,56 @@ public class ShapeInspector : BaseInspector public override Shape Inspect(string label, Shape value, object parent, DatabaseInspector inspectorWindow) { - var hull = parent as HullData; + if(value == null) + { + value = new Shape(1, 1); + value[int2(0)] = true; + } + using (new VerticalScope()) + { + using (new HorizontalScope()) + { + GUILayout.Label(label, GUILayout.Width(width)); + GUILayout.Label("Size", GUILayout.ExpandWidth(false)); + GUILayout.Label("X", GUILayout.Width(labelWidth)); + value.Width = DelayedIntField(value.Width); + GUILayout.Label("Y", GUILayout.Width(labelWidth)); + value.Height = DelayedIntField(value.Height); + } + + using (new HorizontalScope()) + { + GUILayout.Label("", GUILayout.Width(width)); + using (new VerticalScope()) + { + for (var y = value.Height - 1; y >= 0; y--) + { + using (new HorizontalScope()) + { + for (var x = 0; x < value.Width; x++) + { + var oldColor = GUI.backgroundColor; + value[int2(x, y)] = Toggle(value[int2(x, y)], GUILayout.Width(toggleWidth)); + GUI.backgroundColor = oldColor; + } + } + } + } + GUILayout.FlexibleSpace(); + } + } + + return value; + } +} + +public class ShapeSchematicInspector : BaseInspector +{ + private Material _schematicMat = new Material(Shader.Find("Legacy Shaders/Particles/Additive")); + + public override Shape Inspect(string label, Shape value, object parent, DatabaseInspector inspectorWindow, InspectableSchematicShapeAttribute attribute) + { + var item = parent as EquippableItemData; if(value == null) { value = new Shape(1, 1); @@ -119,8 +170,8 @@ public class ShapeInspector : BaseInspector using (new VerticalScope()) { Texture2D schematic = null; - if(hull != null && !string.IsNullOrEmpty(hull.Schematic)) - schematic = AssetDatabase.LoadAssetAtPath(hull.Schematic); + if(item != null && !string.IsNullOrEmpty(item.Schematic)) + schematic = AssetDatabase.LoadAssetAtPath(item.Schematic); using (new HorizontalScope()) { GUILayout.Label(label, GUILayout.Width(width)); @@ -158,7 +209,7 @@ public class ShapeInspector : BaseInspector for (var x = 0; x < value.Width; x++) { var oldColor = GUI.backgroundColor; - if(hull != null) + if(item is HullData hull) { var hardpoint = hull.Hardpoints .FirstOrDefault(hp => @@ -180,4 +231,93 @@ public class ShapeInspector : BaseInspector return value; } +} + +public class WwiseSoundBankInspector : BaseInspector +{ + public override uint Inspect(string label, uint value, object parent, DatabaseInspector inspectorWindow, InspectableSoundBankAttribute attribute) + { + using (new HorizontalScope()) + { + GUILayout.Label(label, GUILayout.Width(width)); + + var item = parent as EquippableItemData; + if (item == null) + { + using (new HorizontalScope(GUI.skin.box)) + { + GUILayout.Label("Unsupported Parent Type!"); + return value; + } + } + + IEnumerable soundBanks = ActionGameManager.SoundBanksInfo.SoundBanks; + + if (item.Behaviors.Any(b => b is WeaponData)) + soundBanks = soundBanks.Where(s => s.GetEvent(WeaponAudioEvent.Fire) != null); + + if (item.Behaviors.Any(b => b is ChargedWeaponData)) + soundBanks = soundBanks.Where(s => s.GetEvent(ChargedWeaponAudioEvent.Start) != null); + + if (item.Behaviors.Any(b => b is ReactorData || b is ThrusterData || b is AetherDriveData)) + soundBanks = soundBanks.Where(s => + s.GetEvent(LoopingAudioEvent.Play) != null && + s.GetEvent(LoopingAudioEvent.Stop) != null && + s.GetParameter(SpecialAudioParameter.Intensity) != null); + + var soundBanksArray = soundBanks.ToArray(); + + if (soundBanksArray.Length==0) + { + using (new HorizontalScope(GUI.skin.box)) + { + GUILayout.Label("Sound bank not found!"); + return value; + } + } + + var selected = Array.FindIndex(soundBanksArray, o=>o.Id==value); + if (selected == -1) selected = 0; + + value = soundBanksArray[Popup(selected, soundBanksArray.Select(p => p.ShortName).ToArray())].Id; + return value; + } + } +} + +public class WwiseParameterBindingInspector : BaseInspector +{ + public override uint Inspect(string label, uint value, object parent, DatabaseInspector inspectorWindow, InspectableAudioParameterAttribute attribute) + { + using (new HorizontalScope()) + { + GUILayout.Label(label, GUILayout.Width(width)); + + var item = parent as EquippableItemData; + if (item == null) + { + using (new HorizontalScope(GUI.skin.box)) + { + GUILayout.Label("Unsupported Parent Type!"); + return value; + } + } + + var soundbank = ActionGameManager.SoundBanksInfo.SoundBanks.FirstOrDefault(s => s.Id == item.SoundBank); + if (soundbank == null) + { + using (new HorizontalScope(GUI.skin.box)) + { + GUILayout.Label("Sound bank not found!"); + return value; + } + } + + var selected = Array.FindIndex(soundbank.GameParameters, o=>o.Id==value); + if (selected == -1) selected = 0; + + value = soundbank.GameParameters[Popup(selected, soundbank.GameParameters.Select(p => p.Name).ToArray())].Id; + return value; + } + } } \ No newline at end of file diff --git a/Assets/Scripts/CultClient.cs b/Assets/Scripts/CultClient.cs index 060eda4a3..cf031fd23 100644 --- a/Assets/Scripts/CultClient.cs +++ b/Assets/Scripts/CultClient.cs @@ -130,7 +130,7 @@ public static class CultClient { case LoginSuccessMessage loginSuccess: _token = loginSuccess.Session; break; - case ErrorMessage error: + case NetErrorMessage error: OnError?.Invoke(error.Error); break; } diff --git a/Assets/Scripts/Gameplay/ActionGameManager.cs b/Assets/Scripts/Gameplay/ActionGameManager.cs index 52a800c98..a6401f53b 100644 --- a/Assets/Scripts/Gameplay/ActionGameManager.cs +++ b/Assets/Scripts/Gameplay/ActionGameManager.cs @@ -11,6 +11,7 @@ using Cinemachine; using Ink; using Ink.Runtime; using MessagePack; +using Newtonsoft.Json; using TMPro; using UniRx; using UnityEngine; @@ -36,6 +37,21 @@ public class ActionGameManager : MonoBehaviour get => _gameDataDirectory ??= new DirectoryInfo(Application.dataPath).Parent.CreateSubdirectory("GameData"); } + private static WwiseMetaSoundBanksInfo _soundBanksInfo; + public static WwiseMetaSoundBanksInfo SoundBanksInfo => _soundBanksInfo ??= + JsonConvert.DeserializeObject(File.ReadAllText(Path.Combine(GameDataDirectory.FullName, "SoundbanksInfo.json"))) + .SoundBanksInfo; + + private static HashSet _loadedSoundBanks = new HashSet(); + public static void LoadSoundbank(uint soundBank) + { + if (!_loadedSoundBanks.Contains(soundBank)) + { + AkSoundEngine.LoadBank(SoundBanksInfo.GetSoundBank(soundBank).ShortName, out _); + _loadedSoundBanks.Add(soundBank); + } + } + private static CultCache _cultCache; public static CultCache CultCache diff --git a/Assets/Scripts/Gameplay/EntityInstance.cs b/Assets/Scripts/Gameplay/EntityInstance.cs index 52648de8c..c2a51b72f 100644 --- a/Assets/Scripts/Gameplay/EntityInstance.cs +++ b/Assets/Scripts/Gameplay/EntityInstance.cs @@ -42,9 +42,10 @@ public class EntityInstance : MonoBehaviour private (Transform transform, MeshRenderer meshRenderer) _currentPing; private float _pingBrightness; private Sensor _sensor; - - private (Reactor reactor, GameObject sfxSource) _reactor; - private Dictionary _radiatorSfx = new Dictionary(); + + private List<(GameObject source, EquippedItem item)> _audioSources = new List<(GameObject source, EquippedItem item)>(); + // private (Reactor reactor, GameObject sfxSource) _reactor; + // private Dictionary _radiatorSfx = new Dictionary(); private static Dictionary _instantWeaponManagers = new Dictionary(); private static Dictionary _constantWeaponManagers = new Dictionary(); @@ -231,36 +232,24 @@ public class EntityInstance : MonoBehaviour } var hp = Entity.Hardpoints[item.Position.x, item.Position.y]; - if (hp != null && !string.IsNullOrEmpty(item.Data.SoundEffectTrigger)) + if (hp != null && item.Data.SoundBank != 0) { - if(hp.Type == HardpointType.Radiator) + var hardpointTransform = EquipmentHardpoints.FirstOrDefault(x => x.name == hp.Transform); + if (hardpointTransform != null) { - var radiatorHardpoint = RadiatorHardpoints.FirstOrDefault(x => x.name == hp.Transform); - if (radiatorHardpoint) + var hardpointGameObject = hardpointTransform.gameObject; + _audioSources.Add((hardpointGameObject, item)); + AkSoundEngine.RegisterGameObj(hardpointGameObject); + ActionGameManager.LoadSoundbank(item.Data.SoundBank); + _subscriptions.Add(item.AudioEvents.Subscribe(e=>AkSoundEngine.PostEvent(e, hardpointGameObject))); + _subscriptions.Add(item.AudioParameters.Subscribe(p=>AkSoundEngine.SetRTPCValue(p.id, p.v, hardpointGameObject))); + var soundBank = ActionGameManager.SoundBanksInfo.GetSoundBank(item.Data.SoundBank); + item.SoundBank = soundBank; + if (soundBank.GetEvent(LoopingAudioEvent.Play) != null && soundBank.GetEvent(ChargedWeaponAudioEvent.Start) == null) { - var rad = item.GetBehavior(); - if(rad != null && !string.IsNullOrEmpty(item.Data.SoundEffectTrigger)) - { - AkSoundEngine.RegisterGameObj(radiatorHardpoint.gameObject); - AkSoundEngine.PostEvent(item.Data.SoundEffectTrigger, radiatorHardpoint.gameObject); - _radiatorSfx[rad] = radiatorHardpoint.gameObject; - } + AkSoundEngine.PostEvent(soundBank.GetEvent(LoopingAudioEvent.Play).Id, hardpointGameObject); } } - // if(hp.Type == HardpointType.Reactor) - // { - // var reactorHardpoint = EquipmentHardpoints.FirstOrDefault(x => x.name == hp.Transform); - // if (reactorHardpoint) - // { - // var reactor = item.GetBehavior(); - // if( reactor != null && !string.IsNullOrEmpty(item.Data.SoundEffectTrigger) ) - // { - // AkSoundEngine.RegisterGameObj(reactorHardpoint.gameObject); - // AkSoundEngine.PostEvent(item.Data.SoundEffectTrigger, reactorHardpoint.gameObject); - // _reactor = (reactor, reactorHardpoint.gameObject); - // } - // } - // } } } RadiatorMeshes = new Dictionary(); @@ -522,25 +511,6 @@ public class EntityInstance : MonoBehaviour foreach(var material in _fadeMaterials) material.SetFloat("_Fade", _fade); } } - - foreach (var r in _radiatorSfx) - { - r.Value.SetActive(r.Key.Item.Online.Value); - AkSoundEngine.SetObjectPosition(r.Value, r.Value.transform); - AkSoundEngine.SetRTPCValue("performance_durability", r.Key.Item.DurabilityPerformance, r.Value); - AkSoundEngine.SetRTPCValue("performance_thermal", r.Key.Item.ThermalPerformance, r.Value); - AkSoundEngine.SetRTPCValue("performance_quality", r.Key.Item.EquippableItem.Quality, r.Value); - } - - // if (_reactor.reactor != null) - // { - // _reactor.sfxSource.SetActive(_reactor.reactor.Item.Online.Value); - // AkSoundEngine.SetObjectPosition(_reactor.sfxSource, _reactor.sfxSource.transform); - // AkSoundEngine.SetRTPCValue("reactor_load", _reactor.reactor.CurrentLoadRatio, _reactor.sfxSource); - // AkSoundEngine.SetRTPCValue("performance_durability", _reactor.reactor.Item.DurabilityPerformance, _reactor.sfxSource); - // AkSoundEngine.SetRTPCValue("performance_thermal", _reactor.reactor.Item.ThermalPerformance, _reactor.sfxSource); - // AkSoundEngine.SetRTPCValue("performance_quality", _reactor.reactor.Item.EquippableItem.Quality, _reactor.sfxSource); - // } foreach (var x in RadiatorMeshes) { @@ -560,16 +530,14 @@ public class EntityInstance : MonoBehaviour public virtual void OnDestroy() { Destroy(LocalSpace.gameObject); - foreach (var r in _radiatorSfx) + foreach (var (source, item) in _audioSources) { - AkSoundEngine.PostEvent($"{r.Key.Item.Data.SoundEffectTrigger}_stop", r.Value); - AkSoundEngine.UnregisterGameObj(r.Value); - } - - if (_reactor.reactor != null) - { - AkSoundEngine.PostEvent($"{_reactor.reactor.Item.Data.SoundEffectTrigger}_stop", _reactor.sfxSource); - AkSoundEngine.UnregisterGameObj(_reactor.sfxSource); + var soundBank = ActionGameManager.SoundBanksInfo.GetSoundBank(item.Data.SoundBank); + if (soundBank.GetEvent(LoopingAudioEvent.Stop) != null) + { + AkSoundEngine.PostEvent(soundBank.GetEvent(LoopingAudioEvent.Stop).Id, source); + } + AkSoundEngine.UnregisterGameObj(source); } foreach(var x in _subscriptions) x.Dispose(); diff --git a/Assets/Scripts/Gameplay/ShipInstance.cs b/Assets/Scripts/Gameplay/ShipInstance.cs index 307e2e995..76030fddc 100644 --- a/Assets/Scripts/Gameplay/ShipInstance.cs +++ b/Assets/Scripts/Gameplay/ShipInstance.cs @@ -10,7 +10,6 @@ public class ShipInstance : EntityInstance private class ThrusterInstance { public Thruster Thruster; - public GameObject SfxSource; public ParticleSystem System; public float BaseEmission; public int MaxParticleCount; @@ -53,7 +52,6 @@ public class ShipInstance : EntityInstance return new ThrusterInstance { Thruster = thruster, - SfxSource = thrusterHardpoint?.gameObject, System = particles, BaseEmission = particles.emission.rateOverTimeMultiplier, MaxParticleCount = 0 @@ -99,31 +97,8 @@ public class ShipInstance : EntityInstance var data = Entity.ItemManager.GetData(item); thrusterInstance.MaxParticleCount = thrusterInstance.System.particleCount; emissionModule.rateOverTimeMultiplier = thrusterInstance.BaseEmission * thrusterInstance.Thruster.Axis * (item.Durability / data.Durability); - // if (thrusterInstance.SfxSource) - // { - // var throttle = 0f; - // if (thrusterInstance.System.particleCount > 0) - // throttle = (float) thrusterInstance.System.particleCount / thrusterInstance.MaxParticleCount; - // AkSoundEngine.SetObjectPosition(thrusterInstance.SfxSource, thrusterInstance.SfxSource.transform); - // AkSoundEngine.SetRTPCValue("thruster_throttle", throttle, thrusterInstance.SfxSource); - // AkSoundEngine.SetRTPCValue("performance_durability", thrusterInstance.Thruster.Item.DurabilityPerformance, thrusterInstance.SfxSource); - // AkSoundEngine.SetRTPCValue("performance_thermal", thrusterInstance.Thruster.Item.ThermalPerformance, thrusterInstance.SfxSource); - // AkSoundEngine.SetRTPCValue("performance_quality", thrusterInstance.Thruster.Item.EquippableItem.Quality, thrusterInstance.SfxSource); - // } } transform.rotation = Ship.Rotation; } - - public override void OnDestroy() - { - foreach (var thrusterInstance in _thrusters) - { - if (thrusterInstance.SfxSource) - { - AkSoundEngine.PostEvent(thrusterInstance.Thruster.Item.Data.SoundEffectTrigger + "_stop", thrusterInstance.SfxSource); - AkSoundEngine.UnregisterGameObj(thrusterInstance.SfxSource); - } - } - } } \ No newline at end of file diff --git a/Assets/Scripts/ServerShared/Behaviors/AetherDrive.cs b/Assets/Scripts/ServerShared/Behaviors/AetherDrive.cs index 92e2ed5ec..2c58d86bd 100644 --- a/Assets/Scripts/ServerShared/Behaviors/AetherDrive.cs +++ b/Assets/Scripts/ServerShared/Behaviors/AetherDrive.cs @@ -39,6 +39,12 @@ public class AetherDriveData : BehaviorData [Inspectable, JsonProperty("passiveCoupling"), Key(10), RuntimeInspectable] public PerformanceStat PassiveCoupling; + + [InspectableAudioParameter, JsonProperty("rpmAudio"), Key(11), RuntimeInspectable] + public uint RpmAudioParameter; + + [InspectableAudioParameter, JsonProperty("torqueAudio"), Key(12), RuntimeInspectable] + public uint TorqueRatioAudioParameter; public override Behavior CreateInstance(EquippedItem item) { @@ -119,6 +125,10 @@ public class AetherDrive : Behavior var torqueRatio = actualRpmDelta / potentialRpmDelta; var draw = torqueRatio * Evaluate(_data.EnergyDraw) / 3; + Item.SetAudioParameter(SpecialAudioParameter.Intensity, max(max(_axis.x, _axis.y), _axis.z)); + Item.SetAudioParameter(_data.RpmAudioParameter, (Rpm.x + Rpm.y + Rpm.z) / 3 / MaximumRpm); + Item.SetAudioParameter(_data.TorqueRatioAudioParameter, max(max(torqueRatio.x, torqueRatio.y), torqueRatio.z)); + if (Entity.TryConsumeEnergy((draw.x + draw.y + draw.z)*dt)) { Rpm += actualRpmDelta; diff --git a/Assets/Scripts/ServerShared/Behaviors/ChargedWeapon.cs b/Assets/Scripts/ServerShared/Behaviors/ChargedWeapon.cs index 0071d9681..50e23a735 100644 --- a/Assets/Scripts/ServerShared/Behaviors/ChargedWeapon.cs +++ b/Assets/Scripts/ServerShared/Behaviors/ChargedWeapon.cs @@ -127,6 +127,7 @@ public class ChargedWeapon : InstantWeapon if (_charging) { _charge += dt / ChargeTime; + Item.SetAudioParameter(SpecialAudioParameter.ChargeLevel, saturate(_charge)); if (!_charged) { AddHeat(ChargeHeat * (dt / ChargeTime)); @@ -143,6 +144,7 @@ public class ChargedWeapon : InstantWeapon _coolingDown = true; _charge = 0; OnFailed?.Invoke(); + Item.FireAudioEvent(ChargedWeaponAudioEvent.Fail); CauseDamage(_data.FailureDamage); } } @@ -154,6 +156,7 @@ public class ChargedWeapon : InstantWeapon if(!_charging && !_coolingDown) { OnStartCharging?.Invoke(); + Item.FireAudioEvent(ChargedWeaponAudioEvent.Start); _charging = true; _charged = false; } @@ -169,6 +172,7 @@ public class ChargedWeapon : InstantWeapon _charge = 0; } OnStopCharging?.Invoke(); + Item.FireAudioEvent(ChargedWeaponAudioEvent.Stop); _charging = false; } } diff --git a/Assets/Scripts/ServerShared/Behaviors/InstantWeapon.cs b/Assets/Scripts/ServerShared/Behaviors/InstantWeapon.cs index 50ea6ae53..79e22ed54 100644 --- a/Assets/Scripts/ServerShared/Behaviors/InstantWeapon.cs +++ b/Assets/Scripts/ServerShared/Behaviors/InstantWeapon.cs @@ -165,7 +165,8 @@ public class InstantWeapon : Weapon, IProgressBehavior, IEventBehavior OnCooldownComplete?.Invoke(); } } - + + var firedThisFrame = false; _burstTimer += dt; while (_burstRemaining > 0 && _burstTimer > 0) { @@ -180,6 +181,11 @@ public class InstantWeapon : Weapon, IProgressBehavior, IEventBehavior _burstRemaining--; _burstTimer -= _burstInterval; OnFire?.Invoke(); + if(!firedThisFrame) + { + Item.FireAudioEvent(WeaponAudioEvent.Fire); + firedThisFrame = true; + } CauseWearDamage(1); AddHeat(Heat); Entity.VisibilitySources[this] = Visibility; diff --git a/Assets/Scripts/ServerShared/Behaviors/Reactor.cs b/Assets/Scripts/ServerShared/Behaviors/Reactor.cs index 642444acc..a5ea6e937 100644 --- a/Assets/Scripts/ServerShared/Behaviors/Reactor.cs +++ b/Assets/Scripts/ServerShared/Behaviors/Reactor.cs @@ -140,6 +140,8 @@ public class Reactor : Behavior, IOrderedBehavior, IDisposable CurrentLoadRatio = 1; } + Item.SetAudioParameter(SpecialAudioParameter.Intensity, max(.25f, 1 - 1 / CurrentLoadRatio)); + AddHeat(heat); return true; } diff --git a/Assets/Scripts/ServerShared/Behaviors/Thruster.cs b/Assets/Scripts/ServerShared/Behaviors/Thruster.cs index 8be3aff58..e5908a847 100644 --- a/Assets/Scripts/ServerShared/Behaviors/Thruster.cs +++ b/Assets/Scripts/ServerShared/Behaviors/Thruster.cs @@ -72,6 +72,7 @@ public class Thruster : Behavior, IAnalogBehavior public override bool Execute(float dt) { + Item.SetAudioParameter(SpecialAudioParameter.Intensity, _input); if(_input > .01f && Entity.TryConsumeEnergy(_input * Evaluate(_data.EnergyUsage))) { Thrust = Evaluate(_data.Thrust); diff --git a/Assets/Scripts/ServerShared/CultCache/Attributes.cs b/Assets/Scripts/ServerShared/CultCache/Attributes.cs index 9fb7371c7..9988256ef 100644 --- a/Assets/Scripts/ServerShared/CultCache/Attributes.cs +++ b/Assets/Scripts/ServerShared/CultCache/Attributes.cs @@ -19,6 +19,9 @@ public class InspectableTextAssetAttribute : PreferredInspectorAttribute { } public class InspectableTemperatureAttribute : PreferredInspectorAttribute { } public class InspectableAnimationCurveAttribute : PreferredInspectorAttribute { } public class InspectableColorAttribute : PreferredInspectorAttribute { } +public class InspectableSoundBankAttribute : PreferredInspectorAttribute { } +public class InspectableAudioParameterAttribute : PreferredInspectorAttribute { } +public class InspectableSchematicShapeAttribute : PreferredInspectorAttribute { } public class InspectableEnumValuesAttribute : PreferredInspectorAttribute { diff --git a/Assets/Scripts/ServerShared/Entity.cs b/Assets/Scripts/ServerShared/Entity.cs index e84f83083..fd11a60a0 100644 --- a/Assets/Scripts/ServerShared/Entity.cs +++ b/Assets/Scripts/ServerShared/Entity.cs @@ -1033,6 +1033,7 @@ public class EquippedItem private bool _thermalOnline; private bool _durabilityOnline; + public WwiseMetaSoundBank SoundBank; public Behavior[] Behaviors { get; } public Dictionary BehaviorGroups { get; } @@ -1053,6 +1054,10 @@ public class EquippedItem public ReadOnlyReactiveProperty Active { get; } public ItemManager ItemManager { get; } + public Subject AudioEvents { get; } = new Subject(); + public Subject<(uint id, float v)> AudioParameters { get; } = new Subject<(uint id, float v)>(); + public Dictionary AudioParameterValues { get; } = new Dictionary(); + public float Temperature { get @@ -1062,8 +1067,77 @@ public class EquippedItem return sum/InsetShape.Coordinates.Length; } } - - //private bool _online; + + public void FireAudioEvent(uint eventId, bool skipVerify = false) + { + if(SoundBank != null && (skipVerify || SoundBank.IncludedEvents.Any(o => o.Id == eventId))) + AudioEvents.OnNext(eventId); + } + + public void FireAudioEvent(WwiseSoundBinding soundBinding) + { + FireAudioEvent(soundBinding.PlayEvent); + } + + public void PlaySound(WwiseLoopingSoundBinding soundBinding) + { + FireAudioEvent(soundBinding.PlayEvent); + } + + public void StopSound(WwiseLoopingSoundBinding soundBinding) + { + FireAudioEvent(soundBinding.StopEvent); + } + + public void FireAudioEvent(WeaponAudioEvent weaponAudioEvent) + { + if (SoundBank == null) return; + var eventObject = SoundBank.GetEvent(weaponAudioEvent); + if (eventObject == null) + { + ItemManager.Log($"Attempted to trigger {Enum.GetName(typeof(WeaponAudioEvent), weaponAudioEvent)} weapon audio event, but the soundbank doesn't support it!"); + return; + } + FireAudioEvent(eventObject.Id, true); + } + + public void FireAudioEvent(ChargedWeaponAudioEvent weaponAudioEvent) + { + if (SoundBank == null) return; + var eventObject = SoundBank.GetEvent(weaponAudioEvent); + if (eventObject == null) + { + ItemManager.Log($"Attempted to trigger {Enum.GetName(typeof(ChargedWeaponAudioEvent), weaponAudioEvent)} weapon audio event, but the soundbank doesn't support it!"); + return; + } + FireAudioEvent(eventObject.Id, true); + } + + public void SetAudioParameter(uint id, float v, bool skipVerify = false) + { + if (SoundBank != null && (skipVerify || SoundBank.GameParameters.Any(o => o.Id == id))) + { + AudioParameterValues[id] = v; + AudioParameters.OnNext((id, v)); + } + } + + // public void SetAudioParameter(WwiseParameterBinding binding) + // { + // FireAudioEvent(binding.Parameter); + // } + + public void SetAudioParameter(SpecialAudioParameter p, float v) + { + if (SoundBank == null) return; + var metaObject = SoundBank.GetParameter(p); + if (metaObject == null) + { + ItemManager.Log($"Attempted to set {Enum.GetName(typeof(ChargedWeaponAudioEvent), p)} audio parameter, but the soundbank doesn't support it!"); + return; + } + SetAudioParameter(metaObject.Id, v, true); + } public EquippedItem(ItemManager itemManager, EquippableItem item, int2 position, Entity entity) { @@ -1152,6 +1226,11 @@ public class EquippedItem public void Update(float delta) { + foreach (var audioStat in Data.AudioStats) + { + SetAudioParameter(audioStat.Parameter, Evaluate(audioStat.Stat)); + } + if (Active.Value) { foreach (var group in BehaviorGroups.Values) diff --git a/Assets/Scripts/ServerShared/Enums.cs b/Assets/Scripts/ServerShared/Enums.cs index bc44b397a..10993dd28 100644 --- a/Assets/Scripts/ServerShared/Enums.cs +++ b/Assets/Scripts/ServerShared/Enums.cs @@ -170,4 +170,32 @@ public enum TemperatureUnit Kelvin, Celsius, Fahrenheit +} + +public enum WeaponAudioEvent +{ + Fire, + Hit, + Miss +} + +public enum ChargedWeaponAudioEvent +{ + Start, + Stop, + Fail +} + +public enum SpecialAudioParameter +{ + ShipVelocity, + ChargeLevel, + TargetLock, + Intensity, +} + +public enum LoopingAudioEvent +{ + Play, + Stop } \ No newline at end of file diff --git a/Assets/Scripts/ServerShared/ItemData.cs b/Assets/Scripts/ServerShared/ItemData.cs index a803c7762..9bb1521ba 100644 --- a/Assets/Scripts/ServerShared/ItemData.cs +++ b/Assets/Scripts/ServerShared/ItemData.cs @@ -234,7 +234,7 @@ public abstract class ItemData : DatabaseEntry, INamedEntry [Inspectable, JsonProperty("mass"), Key(4)] public float Mass; - [Inspectable, JsonProperty("shape"), Key(5)] + [InspectableSchematicShape, JsonProperty("shape"), Key(5)] public Shape Shape; // Heat needed to change temperature of 1 gram by 1 degree @@ -347,11 +347,17 @@ public abstract class EquippableItemData : CraftedItemData [Inspectable, JsonProperty("resilience"), Key(18)] public float ThermalResilience = 1; - [Inspectable, JsonProperty("sfx"), Key(19)] - public string SoundEffectTrigger; + // [Inspectable, JsonProperty("sfx"), Key(19)] + // public string SoundEffectTrigger; [InspectableTexture, JsonProperty("actionIcon"), Key(20)] public string ActionBarIcon; + + [InspectableSoundBank, JsonProperty("soundBank"), Key(21)] + public uint SoundBank; + + [Inspectable, JsonProperty("audioStats"), Key(22)] + public List AudioStats = new List(); [IgnoreMember] public abstract HardpointType HardpointType { get; } @@ -391,10 +397,20 @@ public abstract class EquippableItemData : CraftedItemData } } +[Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)] +public class AudioStat +{ + [InspectableAudioParameter, JsonProperty("parameter"), Key(0)] + public uint Parameter; + + [Inspectable, JsonProperty("stat"), Key(1)] + public PerformanceStat Stat = new PerformanceStat(); +} + [RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)] public class GearData : EquippableItemData { - [Inspectable, JsonProperty("hardpointType"), Key(21)] + [Inspectable, JsonProperty("hardpointType"), Key(23)] public HardpointType Hardpoint; [IgnoreMember] public override HardpointType HardpointType => Hardpoint; @@ -403,56 +419,57 @@ public class GearData : EquippableItemData [RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)] public class CargoBayData : EquippableItemData { - [Inspectable, JsonProperty("interiorShape"), Key(21)] + [Inspectable, JsonProperty("interiorShape"), Key(24)] public Shape InteriorShape; + [IgnoreMember] public override HardpointType HardpointType => HardpointType.Tool; } [RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)] public class DockingBayData : CargoBayData { - [Inspectable, JsonProperty("maxSize"), Key(22)] + [Inspectable, JsonProperty("maxSize"), Key(25)] public int2 MaxSize; } [RethinkTable("Items"), MessagePackObject, JsonObject(MemberSerialization.OptIn)] public class WeaponItemData : GearData { - [Inspectable, JsonProperty("range"), Key(22)] + [Inspectable, JsonProperty("range"), Key(24)] public WeaponRange WeaponRange; - [Inspectable, JsonProperty("caliber"), Key(23)] + [Inspectable, JsonProperty("caliber"), Key(25)] public WeaponCaliber WeaponCaliber; - [Inspectable, JsonProperty("weaponType"), Key(24)] + [Inspectable, JsonProperty("weaponType"), Key(26)] public WeaponType WeaponType; - [Inspectable, JsonProperty("fireTypes"), Key(25)] + [Inspectable, JsonProperty("fireTypes"), Key(27)] public WeaponFireType WeaponFireTypes; - [Inspectable, JsonProperty("modifiers"), Key(26)] + [Inspectable, JsonProperty("modifiers"), Key(28)] public WeaponModifiers WeaponModifiers; } [RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)] public class HullData : EquippableItemData { - [Inspectable, JsonProperty("hardpoints"), Key(21)] + [Inspectable, JsonProperty("hardpoints"), Key(23)] public List Hardpoints = new List(); - [InspectablePrefab, JsonProperty("prefab"), Key(22)] + [InspectablePrefab, JsonProperty("prefab"), Key(24)] public string Prefab; - [Inspectable, JsonProperty("hullType"), Key(23)] + [Inspectable, JsonProperty("hullType"), Key(25)] public HullType HullType; - [Inspectable, JsonProperty("gridOffset"), Key(24)] + [Inspectable, JsonProperty("gridOffset"), Key(26)] public float GridOffset; - [Inspectable, JsonProperty("armor"), Key(25)] + [Inspectable, JsonProperty("armor"), Key(27)] public float Armor; - [Inspectable, JsonProperty("drag"), Key(26)] + [Inspectable, JsonProperty("drag"), Key(28)] public float Drag; [IgnoreMember] diff --git a/Assets/Scripts/ServerShared/Messages.cs b/Assets/Scripts/ServerShared/Messages.cs index d09d3d025..36eada07c 100644 --- a/Assets/Scripts/ServerShared/Messages.cs +++ b/Assets/Scripts/ServerShared/Messages.cs @@ -13,7 +13,7 @@ using Unity.Mathematics; Union(1, typeof(LoginMessage)), Union(2, typeof(RegisterMessage)), Union(3, typeof(VerifyMessage)), - Union(4, typeof(ErrorMessage)), + Union(4, typeof(NetErrorMessage)), Union(5, typeof(LoginSuccessMessage)), Union(6, typeof(ChatMessage)), Union(7, typeof(ChatBroadcastMessage)), @@ -53,7 +53,7 @@ public class VerifyMessage : Message } [MessagePackObject] -public class ErrorMessage : Message +public class NetErrorMessage : Message { [Key(0)] public string Error; } diff --git a/Assets/Scripts/ServerShared/WwiseMetadata.cs b/Assets/Scripts/ServerShared/WwiseMetadata.cs new file mode 100644 index 000000000..e60827633 --- /dev/null +++ b/Assets/Scripts/ServerShared/WwiseMetadata.cs @@ -0,0 +1,85 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using Newtonsoft.Json; + +[JsonObject] +public class WwiseMetadataFile +{ + public WwiseMetaSoundBanksInfo SoundBanksInfo; +} + +[JsonObject] +public class WwiseMetaSoundBanksInfo +{ + public WwiseMetaSoundBank[] SoundBanks; + + private Dictionary _soundBanks; + + public WwiseMetaSoundBank GetSoundBank(uint id) + { + if (_soundBanks == null) _soundBanks = SoundBanks.ToDictionary(sb => sb.Id); + return _soundBanks[id]; + } +} + +[JsonObject] +public class WwiseMetaSoundBank +{ + public uint Id; + public string ShortName; + public WwiseMetaObject[] IncludedEvents; + public WwiseMetaObject[] GameParameters; + + public WwiseMetaObject GetEvent(WeaponAudioEvent weaponAudioEvent) + { + return weaponAudioEvent switch + { + WeaponAudioEvent.Fire => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_fire")), + WeaponAudioEvent.Hit => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_hit")), + WeaponAudioEvent.Miss => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_miss")), + _ => throw new ArgumentOutOfRangeException(nameof(weaponAudioEvent), weaponAudioEvent, null) + }; + } + + public WwiseMetaObject GetEvent(ChargedWeaponAudioEvent chargedWeaponAudioEvent) + { + return chargedWeaponAudioEvent switch + { + ChargedWeaponAudioEvent.Start => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_charge_play")), + ChargedWeaponAudioEvent.Stop => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_charge_stop")), + ChargedWeaponAudioEvent.Fail => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_fail")), + _ => throw new ArgumentOutOfRangeException(nameof(chargedWeaponAudioEvent), chargedWeaponAudioEvent, null) + }; + } + + public WwiseMetaObject GetEvent(LoopingAudioEvent loopingAudioEvent) + { + return loopingAudioEvent switch + { + LoopingAudioEvent.Play => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_play")), + LoopingAudioEvent.Stop => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_stop")), + _ => throw new ArgumentOutOfRangeException(nameof(loopingAudioEvent), loopingAudioEvent, null) + }; + } + + public WwiseMetaObject GetParameter(SpecialAudioParameter audioParameter) + { + return audioParameter switch + { + SpecialAudioParameter.ShipVelocity => GameParameters?.FirstOrDefault(p => p.Name == "ship_velocity"), + SpecialAudioParameter.ChargeLevel => GameParameters?.FirstOrDefault(p => p.Name == "charge_level"), + SpecialAudioParameter.TargetLock => GameParameters?.FirstOrDefault(p => p.Name == "target_locking"), + SpecialAudioParameter.Intensity => GameParameters?.FirstOrDefault(p => p.Name == "sfx_shared_intensity"), + _ => throw new ArgumentOutOfRangeException(nameof(audioParameter), audioParameter, null) + }; + } +} + +[JsonObject] +public class WwiseMetaObject +{ + public uint Id; + public string Name; + public string ObjectPath; +} \ No newline at end of file diff --git a/Assets/Scripts/WwiseMetadata.cs.meta b/Assets/Scripts/ServerShared/WwiseMetadata.cs.meta similarity index 100% rename from Assets/Scripts/WwiseMetadata.cs.meta rename to Assets/Scripts/ServerShared/WwiseMetadata.cs.meta diff --git a/Assets/Scripts/ServerShared/WwiseSoundBinding.cs b/Assets/Scripts/ServerShared/WwiseSoundBinding.cs new file mode 100644 index 000000000..da7a97548 --- /dev/null +++ b/Assets/Scripts/ServerShared/WwiseSoundBinding.cs @@ -0,0 +1,22 @@ +using MessagePack; +using Newtonsoft.Json; + +[MessagePackObject, JsonObject(MemberSerialization.OptIn)] +public class WwiseSoundBinding +{ + [Key(0), JsonProperty("playEvent")] + public uint PlayEvent; +} + +[MessagePackObject, JsonObject(MemberSerialization.OptIn)] +public class WwiseLoopingSoundBinding : WwiseSoundBinding +{ + [Key(1), JsonProperty("stopEvent")] + public uint StopEvent; +} + +// public class WwiseParameterBinding +// { +// [Key(0), JsonProperty("parameter")] +// public uint Parameter; +// } \ No newline at end of file diff --git a/Assets/Scripts/ServerShared/WwiseSoundBinding.cs.meta b/Assets/Scripts/ServerShared/WwiseSoundBinding.cs.meta new file mode 100644 index 000000000..b996ffa72 --- /dev/null +++ b/Assets/Scripts/ServerShared/WwiseSoundBinding.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 2e128c1cb68f481c9a846344e8283014 +timeCreated: 1619729875 \ No newline at end of file diff --git a/Assets/Scripts/WwiseMetadata.cs b/Assets/Scripts/WwiseMetadata.cs deleted file mode 100644 index fccb08c76..000000000 --- a/Assets/Scripts/WwiseMetadata.cs +++ /dev/null @@ -1,30 +0,0 @@ -using Newtonsoft.Json; - -[JsonObject] -public class WwiseMetadataFile -{ - public WwiseMetaSoundBanksInfo SoundBanksInfo; -} - -[JsonObject] -public class WwiseMetaSoundBanksInfo -{ - public WwiseMetaSoundBank[] SoundBanks; -} - -[JsonObject] -public class WwiseMetaSoundBank -{ - public int Id; - public string ShortName; - public WwiseMetaObject[] IncludedEvents; - public WwiseMetaObject[] GameParameters; -} - -[JsonObject] -public class WwiseMetaObject -{ - public int Id; - public string Name; - public string ObjectPath; -} \ No newline at end of file diff --git a/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Wwise_IDs.h b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Wwise_IDs.h index a9916b0e1..a3827f94a 100644 --- a/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Wwise_IDs.h +++ b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Wwise_IDs.h @@ -28,14 +28,14 @@ namespace AK static const AkUniqueID ELECTRIC_DRIVE_PLAY = 3691930898U; static const AkUniqueID ELECTRIC_DRIVE_STOP = 1108521100U; static const AkUniqueID EQUIP = 2412608643U; - static const AkUniqueID IONCANNON_CHARGE_START = 3397460648U; + static const AkUniqueID IONCANNON_CHARGE_PLAY = 1733674570U; static const AkUniqueID IONCANNON_CHARGE_STOP = 3179453300U; static const AkUniqueID IONCANNON_FAIL = 216684405U; static const AkUniqueID IONCANNON_FIRE = 299292453U; static const AkUniqueID IONCANNON_HIT = 1028672300U; static const AkUniqueID IONCANNON_MISS = 4133048765U; static const AkUniqueID IONCANNON_SHIP_DESTROYED = 3465139343U; - static const AkUniqueID LIGHTNINGGUN_CHARGE_START = 1965329713U; + static const AkUniqueID LIGHTNINGGUN_CHARGE_PLAY = 2129771581U; static const AkUniqueID LIGHTNINGGUN_CHARGE_STOP = 62119851U; static const AkUniqueID LIGHTNINGGUN_FAIL = 1293013044U; static const AkUniqueID LIGHTNINGGUN_FIRE = 1744728900U; @@ -56,7 +56,7 @@ namespace AK static const AkUniqueID PLAY_METAL_BOSS_01 = 826124593U; static const AkUniqueID PLAY_METAL_COMBAT_01 = 2406196U; static const AkUniqueID PLAY_METAL_OW_01 = 1885982954U; - static const AkUniqueID RAILGUN_CHARGE_START = 3058694461U; + static const AkUniqueID RAILGUN_CHARGE_PLAY = 95340409U; static const AkUniqueID RAILGUN_CHARGE_STOP = 2686405055U; static const AkUniqueID RAILGUN_FAIL = 3475584168U; static const AkUniqueID RAILGUN_FIRE = 3929859736U; diff --git a/GameData/AetherDB.msgpack b/GameData/AetherDB.msgpack index 6b40983c1..a1113d9b8 100644 --- a/GameData/AetherDB.msgpack +++ b/GameData/AetherDB.msgpack @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:af70c4348b3ea2064b63dac35b8c26aab8d4aca723923374a027aee7ebe20e00 -size 75930 +oid sha256:a99942a22f3cac5c8852917fb3b67774445047621515f77902db9c53b055a8a5 +size 76077 diff --git a/GameData/PlayerSettings.msgpack b/GameData/PlayerSettings.msgpack index 047ec0721..8db9a8865 100644 --- a/GameData/PlayerSettings.msgpack +++ b/GameData/PlayerSettings.msgpack @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid 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com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.2.6f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics) + com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.2.6f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest) + com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.2.6f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle) + com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.2.6f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio) + com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.2.6f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture) + com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.2.6f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww) + com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.2.6f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles) + com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.2.6f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video) + com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.2.6f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr) + com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.2.6f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind) + com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.2.6f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr) + com.unity.modules.subsystems@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.2.6f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.subsystems) + com.unity.modules.uielementsnative@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.2.6f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielementsnative) [Subsystems] No new subsystems found in resolved package list. Package Manager log level set to [2] -[Package Manager] Done registering packages in 0.26s seconds -[Package Manager] Lock file was modified -Refreshing native plugins compatible for Editor in 735.26 ms, found 6 plugins. +[Package Manager] Done registering packages in 0.01s seconds +Refreshing native plugins compatible for Editor in 198.70 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 2020.2.1f1 (270dd8c3da1c) -[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path E:/Projects/Aetheria-Economy_WwiseIntegrationTemp/Assets +Initialize engine version: 2020.2.6f1 (8a2143876886) +[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path E:/Projects/Aetheria-Economy/Assets Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: @@ -102,588 +101,1182 @@ NullGfxDevice: Renderer: Null Device Vendor: Unity Technologies Initialize mono -Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Managed' -Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' -Mono config path = 'C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56888 +Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/Managed' +Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' +Mono config path = 'C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56272 AcceleratorClientConnectionCallback - disconnected - :0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... -Register platform support module: C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.002113 seconds. +Register platform support module: C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.002617 seconds. Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 128.60 ms, found 6 plugins. +Refreshing native plugins compatible for Editor in 113.30 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Invoked RoslynAnalysisRunner static constructor. RoslynAnalysisRunner will not be running. RoslynAnalysisRunner has terminated. Mono: successfully reloaded assembly -- Completed reload, in 1.819 seconds +- Completed reload, in 1.573 seconds Platform modules already initialized, skipping -Validating Project structure ... 0.057738 seconds. +Validating Project structure ... 0.066247 seconds. Shader import version has changed; will reimport all shaders... -Upgrading shader files ...0.969612 seconds. +Upgrading shader files ...0.127579 seconds. Application.AssetDatabase Initial Script Refresh Start -Start importing Assets/Wwise using Guid(f6bd1e7de98f4ec42bd5f8801681e5e9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fc28b413491684f5c7a935b4711f215c') in 0.024450 seconds -Start importing Assets/StreamingAssets using Guid(c818fb5057962b64aa4bae382a40fb79) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bfbd811d7cd651269c261bd120286f93') in 0.009336 seconds -Start importing Assets/Wwise/Documentation using Guid(626c0255464ef0544b9c175bdcbac3de) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6c9145eb8d0bad03801fa5d8a4367206') in 0.008665 seconds -Start importing Assets/Wwise/Tools using Guid(734a00b1260a1264897b86168c2c4eba) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fa8615c185f4763d4ac059e56b46e416') in 0.009830 seconds -Start importing Assets/Wwise/Deployment using Guid(c3555f9897037b24f98da189e619b1f4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8f2d90fe662cc2ce0a0fcd216bc49660') in 0.008247 seconds -Start importing Assets/Wwise/Gizmos using Guid(66001b4efdbd1fd49a43cfa44eb2cd97) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b07eb467eeac27efa4239b7d0e30704b') in 0.009794 seconds -Start importing Assets/Wwise/Editor using Guid(dc473c062896e1d44aa05cd7cff4b2a2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '96bf4cfe565d54cd799fba7cb0c517f3') in 0.008123 seconds -Start importing Assets/Wwise/Extensions using Guid(2f0c5b4e095b6f3469d98741769cefab) Importer(-1,00000000000000000000000000000000) -> (artifact id: '47bf55312340f02963acc613d640233d') in 0.009569 seconds -Start importing Assets/Wwise/Editor/WwiseComponents using Guid(11b539f8f89db8e468101eed93387785) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9dc517ce2c5ea4e8d811504c18751c8b') in 0.008634 seconds -Start importing Assets/Wwise/Editor/WwiseMenu using Guid(41f04939fa11d064e8173b938165caeb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f844e6e6698c1565561773d9e6cd02ab') in 0.008187 seconds -Start importing Assets/Wwise/Deployment/Plugins using Guid(12c5b145510a1b64eb7ad98b355fca23) Importer(-1,00000000000000000000000000000000) -> (artifact id: '07e1693461416158f2fd37a122699385') in 0.010146 seconds -Start importing Assets/Wwise/Deployment/Components using Guid(a48e2e24963859942be505d79d2d86d7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '48020de00b82ad16eef0c5974e6b7ea2') in 0.009318 seconds -Start importing Assets/Wwise/Documentation/Windows using Guid(a6b2d26c7c1e7f1489b122b86e3ea781) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2a0e4b60c4a09d02d227f4371d8e34f0') in 0.009961 seconds -Start importing Assets/Wwise/Documentation/AppleCommon using Guid(a6a33cc6bfa636a44a9fb4759046619f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c25148b201eb294c18a4ccdf841f966f') in 0.011207 seconds -Start importing Assets/Wwise/Editor/WwiseTypes using Guid(07a4a69f7d8f7a94e8cbccc44756e038) Importer(-1,00000000000000000000000000000000) -> (artifact id: '44c738ee402e4a8abf5e67c0fc209827') in 0.010215 seconds -Start importing Assets/Wwise/Editor/WwiseSetupWizard using Guid(77ffa90eaadf9054ea1220055a621439) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd631435e52867a2803aa1b9e393a8e41') in 0.009517 seconds -Start importing Assets/Wwise/Editor/EditorPlatformHelpers using Guid(9a8990a8a71038e47919505040d0ceb3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5c7d112bd539d6279b5460f803431789') in 0.009025 seconds -Start importing Assets/Wwise/Deployment/API using Guid(0c9efb7ccc7e4f34eba0dbf754fd7973) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3f4dba710d39a140262b40ffdd4f4474') in 0.008068 seconds -Start importing Assets/Wwise/Editor/ProjectData using Guid(1dab7816de776134f81f8674a17e6908) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a2b0ef6a8912a4ca65461fd6f26efd60') in 0.009534 seconds -Start importing Assets/Wwise/Editor/WwiseWindows using Guid(efbcf4fb39a083f46b4b112240688d89) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd5483914d862c2cffe6fe5b1a8e51632') in 0.010403 seconds -Start importing Assets/Wwise/Documentation/Windows/ja using Guid(41fa6dd77f77a5f4a89b95dcb07125f2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '306b9ad02b697337ddb8202c8e6e9814') in 0.009004 seconds -Start importing Assets/Wwise/Editor/EditorPlatformHelpers/Windows using Guid(f1218c4979dd6614681010c62b8fbe12) Importer(-1,00000000000000000000000000000000) -> (artifact id: '95c93abb6d0522d0781b37f750336f0e') in 0.009805 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac using Guid(52f14cc47a1c917439b93fb64f23eff1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1f8e3e5f924f573302f9a21643e0cfa0') in 0.009654 seconds -Start importing Assets/Wwise/Editor/WwiseMenu/Common using Guid(444ed73311ee6c04d91147f73e7119f6) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ce3ac5c029eaa0da7abd7bdacdcefffd') in 0.008963 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl using Guid(b4108582e0562514faddf1c40f7cfcf3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bfe265e14e313f572281e8a83f8ee14a') in 0.009783 seconds -Start importing Assets/Wwise/Documentation/Windows/zh using Guid(853faf93b84321744b81ac6acfa14f37) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f6eaa0ba8fdda1a7f106f79993bfbff9') in 0.008922 seconds -Start importing Assets/Wwise/Editor/EditorPlatformHelpers/Mac using Guid(26132b7dd9f074948aff10f98e89d203) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c4a5ac27d69ece3f3eeea2f0e2f24ac6') in 0.008774 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows using Guid(d7e7fbb8997fd19439fdd1b3a5a85e68) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'af299f120c3830620138eb21bc070695') in 0.008494 seconds -Start importing Assets/Wwise/Editor/WwiseMenu/Mac using Guid(e77b87ae17a696b4eb78dbdbfaba341c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'aec0384c3b6feb66b44c1058ad5a0273') in 0.009531 seconds -Start importing Assets/Wwise/Documentation/AppleCommon/zh using Guid(88e3b2d07d041dc419d32258fdb98523) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1923e6889873908004d5f0495d3ff35d') in 0.011036 seconds -Start importing Assets/Wwise/Documentation/Windows/en using Guid(d8026dc6bf6fa4440b23c9b606e9da5a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '47673ee957819730106115d50236f241') in 0.009969 seconds -Start importing Assets/Wwise/Documentation/Windows/ko using Guid(2bb427c68eac29d4e8cc22810136aa6e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '20f31a5af1a9ff815fd8b8ad38d1937c') in 0.012185 seconds -Start importing Assets/Wwise/Documentation/AppleCommon/en using Guid(8bb00c20077fde84785bfb5df6c48df5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1fbc65f78939436e4fd1830524fba856') in 0.009769 seconds -Start importing Assets/Wwise/Editor/WwiseMenu/Windows using Guid(ebcf6f641779104439ebf54a94f09426) Importer(-1,00000000000000000000000000000000) -> (artifact id: '207cf283e78c0e39470722749b51e38c') in 0.009058 seconds -Start importing Assets/Wwise/Documentation/AppleCommon/ko using Guid(6c514a33c5c66c546beca1d6c20d4815) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0eac2644a45300d7582b85e52a600704') in 0.010283 seconds -Start importing Assets/Wwise/Documentation/AppleCommon/ja using Guid(bd8f4cbdd8656174f89ecce29bde712a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb958fc4fcc85dc92562c9449d0b18ba') in 0.009068 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten using Guid(decc5927c7308f24999c47759bd04f8e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '28bc1e8ebe7bb48445eb4f5fa9c5defd') in 0.008578 seconds -Start importing Assets/Wwise/Deployment/API/Generated using Guid(ffcde2add0efe794ca3f04b79ca2c54c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4c90dae6f6e8568fc935973ba068a2bd') in 0.008532 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common using Guid(1367e390a89eb6f49afcec4c429d6b88) Importer(-1,00000000000000000000000000000000) -> (artifact id: '68b51fc44e58c3294a8dd457d826158f') in 0.007770 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release using Guid(74c4c6499f2d3714fa58e7987a1ce095) Importer(-1,00000000000000000000000000000000) -> (artifact id: '714f241e637237782f29728ebf239679') in 0.009536 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Windows using Guid(05b51ffc69f3a8f4994515cbec50c82f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd529da4254735b89dd9037e513b34b6c') in 0.008627 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86 using Guid(474c32a9449961a4a89c7d2d04f28064) Importer(-1,00000000000000000000000000000000) -> (artifact id: '44834f65e9dd480f4333f0fdbba69c40') in 0.008931 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP using Guid(77c7cbd79ec9d01439b852feedae966b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0c92435b162525f3e071fc4a99508270') in 0.009394 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common using Guid(984a6869d50ae124c934e124fb24f312) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e758fb2c74eb80738426258dad7dc152') in 0.010245 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Windows using Guid(99ba66c9d2119714b8a1e94599195312) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'aaa6bb21c2c2ea4055f2b37c6a604a02') in 0.010446 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64 using Guid(3adfaea767fac8342ae823ebaac51a69) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6459993cd21c328dc2f62a2ddb595ce2') in 0.008915 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Mac using Guid(1bb50f353abab9a4a89785eaf504cf75) Importer(-1,00000000000000000000000000000000) -> (artifact id: '25169befe0793c67f0c56aaff8ae879e') in 0.010550 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Mac using Guid(abd4e24bb3307994e8b018ee89d94c57) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5c958a1a9871174229e054443d43c06a') in 0.011276 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile using Guid(9d74504f0321e5a4fbd6e4ae5ccf7a58) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b5d59c5113664ed15755a8290014f090') in 0.010782 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug using Guid(9dc6f900249a02944bae75b8791d64d3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5998a32128c96ba367a3582ddfdd4055') in 0.011340 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/WAAPI using Guid(4f848f069e58245468bdfc086a6f49cf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '54e3a7910bfac143a50db96c8fa1c471') in 0.010988 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle using Guid(409fa304e610bf34d8f70d88124b18bf) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle +A meta data file (.meta) exists but its asset 'Assets/Wwise/MonoBehaviour/Runtime/AkEventPlayable.cs' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle +A meta data file (.meta) exists but its asset 'Assets/Wwise/MonoBehaviour/Runtime/AkEventPlayableBehavior.cs' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. - -> (artifact id: '2ed225a5a3b081e3a36231e099a9a64e') in 0.030420 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP using Guid(60c5d0d585a52da4c95a67b8854fa8d2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0a42ac4b0fcebb6359290426ae73ce22') in 0.010590 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle using Guid(c0453449937eb954fbd561f79211f7e0) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle +A meta data file (.meta) exists but its asset 'Assets/Wwise/MonoBehaviour/Runtime/AkEventTrack.cs' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle +A meta data file (.meta) exists but its asset 'Assets/Wwise/MonoBehaviour/Runtime/AkRTPCPlayable.cs' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. - -> (artifact id: 'f68d913e0adaa550781be25239097269') in 0.028404 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Timeline using Guid(c189a1d547caca846b58fdf546b232f4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c0f48b8d5c74775eaffe4021727b9122') in 0.010550 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes using Guid(547add351e62e2847b5dfbd11c8e8b65) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8c4d628d471a4f72610deb2cf2005507') in 0.011685 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects using Guid(b468db3f75dd9e047b504ed7847c7f68) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f4579a47db5f15451387d251035e5e26') in 0.010048 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug using Guid(c46cf00144c1a3548850fd7de1a9fb6d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '945a2cd8ed623a0390ea8edefd36b1f4') in 0.012115 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug using Guid(d46234d0706a70f49958c8c94e4832a9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '09e353a81a5c92312f5eabd807cf8238') in 0.009786 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP using Guid(05970319246b518498b4ffa5d21398ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2bc358d521b9c40a1252f86028835dce') in 0.010748 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile using Guid(25d5d5e2941da6b47b9999c1530cab52) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9be7902e1e642d7f7a6690d1ef8f1480') in 0.010413 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle using Guid(a6bdde0ae9188e84ebe8573dabf5abd3) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle +A meta data file (.meta) exists but its asset 'Assets/Wwise/MonoBehaviour/Runtime/AkRTPCTrack.cs' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle +A meta data file (.meta) exists but its asset 'Assets/Wwise/Timeline/Runtime/AkEventCallbackData.cs' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. - -> (artifact id: '2f9fd83c89749f9e1a2d9a85002db798') in 0.015875 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle.dSYM using Guid(2726bdafe0bd81f4f8d9eb2f06bdf324) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f6bb103b52dd26908bb5b8938817f80a') in 0.011998 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM using Guid(972dd9d483e4bfa44b9d495163a5638d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2cd9fc39c979ca35fad8931545552f0a') in 0.010441 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle using Guid(38fdccb83a2f6434793444988076921d) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle +GUID [8022e50aa139bfb4e86bd242328af5d1] for asset 'Assets/Wwise/MonoBehaviour/Runtime/AkEventCallbackData.cs.meta' conflicts with: + 'Assets/Wwise/Timeline/Runtime/AkEventCallbackData.cs.meta' +Assigning a new guid. -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle +GUID [a9de598acfbc7a54c85091c89428811d] for asset 'Assets/Wwise/Timeline/Runtime/AkEventPlayable.cs.meta' conflicts with: + 'Assets/Wwise/MonoBehaviour/Runtime/AkEventPlayable.cs.meta' +Assigning a new guid. - -> (artifact id: 'e205dcf832993e377fff4ca6f800b450') in 0.016525 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release using Guid(d8b441dc28edae247898d26a0afdb613) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5432858e774dc2febdd59bcd8d3cb0aa') in 0.011244 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle.dSYM using Guid(6960e6e3801787a4a96888ace78ae5ae) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5086a5e7dc7728bc8c64727c7ca54d43') in 0.012252 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle.dSYM using Guid(9af87a3f28cee4042a5463197acffcf7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd0086331195d7c6d3b6b06f4d44432bc') in 0.011944 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM using Guid(3b961790d1a63fa49855a719d527bfa6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7d2d67cbe9e1dd0163f9299940d69f9b') in 0.010527 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM using Guid(ebf2e0d4c6120cf43a4c7a2dff5c5861) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ce5c035e1d019d4e605efde3945af246') in 0.012613 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release using Guid(cc73363cad524084fadf10ed847b6f8d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9e379c4745a379b720942d44d3272b5f') in 0.010344 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays using Guid(3eabe256e07fd08409d2783bd87ebdba) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8312d46233d7a3388dd1475bcb2f8da4') in 0.010937 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile using Guid(8e61cc4ec9040094b946deeb954e5c52) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ecb46b33b950d180c7eab069a781d0e0') in 0.010143 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle using Guid(9e16a889d43817d40b9f16dcff22a4b4) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle +GUID [ba455072133a0544aad15c27f57514ef] for asset 'Assets/Wwise/Timeline/Runtime/AkEventTrack.cs.meta' conflicts with: + 'Assets/Wwise/MonoBehaviour/Runtime/AkEventTrack.cs.meta' +Assigning a new guid. -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle +GUID [aced2414bbc6a004899e4ae2e874e87a] for asset 'Assets/Wwise/Timeline/Runtime/AkRTPCPlayable.cs.meta' conflicts with: + 'Assets/Wwise/MonoBehaviour/Runtime/AkRTPCPlayable.cs.meta' +Assigning a new guid. - -> (artifact id: 'a716bdbd2dc4bfe02a3d2ff96f4db269') in 0.016804 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle using Guid(4fa32636777e9014ba4014d19bc6454d) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle +GUID [dca565f6e709b0c4682dbc5eece157f6] for asset 'Assets/Wwise/Timeline/Runtime/AkRTPCTrack.cs.meta' conflicts with: + 'Assets/Wwise/MonoBehaviour/Runtime/AkRTPCTrack.cs.meta' +Assigning a new guid. -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle +Start importing Assets/Wwise/MonoBehaviour using Guid(a17e8b013da160c418c587272c2059ee) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c5939054302f9437e3c41cdaf13219f2') in 0.103419 seconds +Start importing Assets/Wwise/API using Guid(e1311711456582f45a2141e31ec26132) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a67b2101c6e868c5f9ad9d6134a4802f') in 0.018016 seconds +Start importing Assets/Wwise/Documentation using Guid(626c0255464ef0544b9c175bdcbac3de) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7e2b97b52aa596ed3670ad281ecf6a1c') in 0.019307 seconds +Start importing Assets/Wwise/Tools using Guid(734a00b1260a1264897b86168c2c4eba) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b6d34ac1b8143e3ec367bb7f2beae221') in 0.022692 seconds +Start importing Assets/Wwise/Gizmos using Guid(66001b4efdbd1fd49a43cfa44eb2cd97) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9fee142efc1d4068720138288f157b16') in 0.035743 seconds +Start importing Assets/Wwise/ScriptableObjects using Guid(3cc06455bb6b29d46b015f8e9d508218) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1f2bc48ab5a41f439632eee2311b7c69') in 0.248252 seconds +Start importing Assets/Wwise/Timeline using Guid(cd7fccb2d4d62a14c8ad4207b51df1d3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f417904ef821be4b131874fdc4d5e221') in 0.013628 seconds +Start importing Assets/Wwise/Timeline/Editor using Guid(21efe598aa65a5a4da36e31bf54263ee) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b3027548dda240db250e6e2fed0dbf12') in 0.012767 seconds +Start importing Assets/Wwise/Timeline/Runtime using Guid(6351622ef6227a24f9e6d4e5b7b942a7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'efd64e5c8917a56921246a6eff219fcf') in 0.014084 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor using Guid(d3131760e35250b4bb6a5cc816639206) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8cdcd782c60f9817d260fe0aac9bcc13') in 0.012215 seconds +Start importing Assets/Wwise/API/Runtime using Guid(249f6fa5abf7b804b890ad13702c886c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '000776dae2c0c81334e3d3d50834fcdb') in 0.012380 seconds +Start importing Assets/Wwise/Documentation/Windows using Guid(a6b2d26c7c1e7f1489b122b86e3ea781) Importer(-1,00000000000000000000000000000000) -> (artifact id: '898055f4119a15d58ba9ee3fa9df42bc') in 0.014578 seconds +Start importing Assets/Wwise/Documentation/AppleCommon using Guid(a6a33cc6bfa636a44a9fb4759046619f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '05df46681d37ab854c19d08539e52b6e') in 0.013546 seconds +Start importing Assets/Wwise/API/Editor using Guid(6ba0f1d2bd55e0f449f84e7e8ec3d73a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cdd91630688291876c9933d60f04fd84') in 0.012639 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime using Guid(cb617772c91e7d345beb43159beafb54) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3e1c82a7640a73e4638d8de611d959f8') in 0.012482 seconds +Start importing Assets/Wwise/Documentation/Windows/ja using Guid(41fa6dd77f77a5f4a89b95dcb07125f2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6714ae927c14f1942b8ea020d15fcd8d') in 0.012351 seconds +Start importing Assets/Wwise/API/Runtime/Plugins using Guid(f41b65fa265ba814ebed9855ff18d706) Importer(-1,00000000000000000000000000000000) -> (artifact id: '205fcb4bd7127a7537a6f582dedf9491') in 0.013657 seconds +Start importing Assets/Wwise/Documentation/Windows/zh using Guid(853faf93b84321744b81ac6acfa14f37) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dc83aa17b0d6d92e988707b808d91036') in 0.014057 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/EditorPlatformHelpers using Guid(c51b77e510ad28d4ab2103a3746c175d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9d57247c1da55a563e1a7930488f9813') in 0.015636 seconds +Start importing Assets/Wwise/API/Runtime/Generated using Guid(e624a5166a239dc409b98c24c32dc8a3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '75d434778e8f2a336c855cdca9dffab2') in 0.013955 seconds +Start importing Assets/Wwise/Documentation/AppleCommon/zh using Guid(88e3b2d07d041dc419d32258fdb98523) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b25ec58f471f6ff58c05d5e77f56342c') in 0.013349 seconds +Start importing Assets/Wwise/Documentation/Windows/en using Guid(d8026dc6bf6fa4440b23c9b606e9da5a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a1a3db263d725161677ee615a17f9cdd') in 0.015269 seconds +Start importing Assets/Wwise/API/Editor/WwiseMenu using Guid(69bde7d45ecaab748b48ccfedecaba20) Importer(-1,00000000000000000000000000000000) -> (artifact id: '88c4e5249df0f173300edf4f918e6ec4') in 0.013463 seconds +Start importing Assets/Wwise/API/Runtime/WwiseTypes using Guid(0a57239ffa158ee40aeff2639ae9f16a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6c6e1962973ee49731d0d6e79cc5cc0b') in 0.012654 seconds +Start importing Assets/Wwise/Documentation/Windows/ko using Guid(2bb427c68eac29d4e8cc22810136aa6e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '16841f1bc0cc9e6c5a2d47bbed5116c3') in 0.012864 seconds +Start importing Assets/Wwise/Documentation/AppleCommon/en using Guid(8bb00c20077fde84785bfb5df6c48df5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '41daaa41af87eeb3e1159009c3f66043') in 0.013353 seconds +Start importing Assets/Wwise/Documentation/AppleCommon/ko using Guid(6c514a33c5c66c546beca1d6c20d4815) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dd2bfe9363d0ab5ce5cfb1d77d732fe6') in 0.012848 seconds +Start importing Assets/Wwise/API/Editor/WwiseTypes using Guid(9dc14105c2a9e0c49a5b2207bcd80952) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cbd65af3af36a98d26fbec855a9a3a7d') in 0.013607 seconds +Start importing Assets/Wwise/Documentation/AppleCommon/ja using Guid(bd8f4cbdd8656174f89ecce29bde712a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c42d4db6c0be7c94ae6da59094f42729') in 0.015568 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten using Guid(ed3809022d2bf5d46883e501ea795f34) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dc0c370e3c03728ffd59291acf6ea678') in 0.014319 seconds +Start importing Assets/Wwise/API/Editor/WwiseWindows using Guid(1f452b070fdaf384a8cb91ebc3c474d1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2505cb20e73de1d441c736f15e136cd1') in 0.012779 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard using Guid(8f0a64d280c189e47a5ad5fbb2448b04) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0f77d927888c2b0f3957316f1ffa1515') in 0.013644 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows using Guid(b10ebddf4ba683a459bc6c0f55fa3dd6) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd9330515ede2a773461eabeda5c13f57') in 0.012728 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Windows using Guid(c182f756a22e1514cbf0be4a710d6c7f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '741948ab001ba8735ee47043d406f320') in 0.013269 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/EditorPlatformHelpers/Windows using Guid(12ca6386abab4ec4298612014cc89752) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ef7e8bc2f2abdc0d88f4a60b7d2bb701') in 0.013384 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Mac using Guid(522ce37268f2b5a44b6d6e34c78bfd26) Importer(-1,00000000000000000000000000000000) -> (artifact id: '622f27a7698d2007713d1da0034d8aeb') in 0.013232 seconds +Start importing Assets/Wwise/API/Editor/WwiseMenu/Mac using Guid(43676f33ae6eb964f8b08322c0b5f845) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f5ce947938214742361a6a22cdbcea07') in 0.015115 seconds +Start importing Assets/Wwise/API/Runtime/WwiseTypes/WwiseObjects using Guid(b37f501a91b957149846a60325f2d7fb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5e49c3dfb85bbc396f7e69dc90c555ff') in 0.015964 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/WAAPI using Guid(348ab910d60f50c419061028d600de57) Importer(-1,00000000000000000000000000000000) -> (artifact id: '07206e18486bf356bb4fbaab38225652') in 0.018260 seconds +Start importing Assets/Wwise/API/Editor/WwiseMenu/Common using Guid(26913be84cba5aa4d975a69312ac8022) Importer(-1,00000000000000000000000000000000) -> (artifact id: '614523b31a6b076bb7f7805428f18ea1') in 0.012501 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Windows using Guid(e67bc33b3d8d9b6448a908060f9707b9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'be74a9ff88995ff1f0030eed355eb641') in 0.013504 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Mac using Guid(5731e93008e87d041a93d2aff33bc519) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5248cea2624f859819320c8b95d89d8d') in 0.065435 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common using Guid(9771e8d0fc856be4aad266c7e8a8e97d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9beb8726504d10610820d5d700549dd0') in 0.027154 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/EditorPlatformHelpers/Mac using Guid(398d5d9862256bd4682b0cbffccfb11b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4f1e0f84d97effd0a02e46bde795641c') in 0.020065 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac using Guid(d9e52cf0d8568344b9bc3864cd550d49) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a4ea81c51c1f85d233b8243d17278d29') in 0.015297 seconds +Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons using Guid(f9af5d513b95c7141b7f565ee70485ee) Importer(-1,00000000000000000000000000000000) -> (artifact id: '20e04856af13905ae3e22d789c07a4fa') in 0.012768 seconds +Start importing Assets/Wwise/API/Editor/WwiseMenu/Windows using Guid(0cfd87c035b29fb4faedb9097b304c66) Importer(-1,00000000000000000000000000000000) -> (artifact id: '44cff9469a3bdecffe3269060b7a6d54') in 0.015360 seconds +Start importing Assets/Wwise/API/Runtime/WwiseTypes/WwiseTypes using Guid(4d3e73335edaf78479ce45d6c21ac48b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0bd020c77c490772e815f5ac7d5988fc') in 0.015111 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common using Guid(7e1359370a1b4b148a1e2c46a4b5d67a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '14f5907952d7bc890f89eaaafe6f4a74') in 0.012509 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug using Guid(d08aca70ded61be4b82521c07dfbae26) Importer(-1,00000000000000000000000000000000) -> (artifact id: '85e8b8e65560a1ed084e58c27ebf1187') in 0.015153 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64 using Guid(e52d12b58f75885438f8f9d8d0f050dd) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3b224ad7c6f7edf128ff83039e4a30f2') in 0.013241 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86 using Guid(c77aba6b273809d4a8d0637abbaac665) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7624ec14d736c60d3e95c26cdd0aed1e') in 0.020181 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays using Guid(ba9a95dfd04924c4c8a56743cde2219f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2cfa7675831aa2a373a3b1371d7328d6') in 0.012296 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile using Guid(5b5b53645e7438443b5b5f356b76e9b7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '37f0cb6ee01d348516de5312a4820782') in 0.012454 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release using Guid(3d60d12af11420f4c98e0f066a220a47) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a3296124833ab646f522b4fef32d53f1') in 0.012280 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP using Guid(2eee2fd2c384eac45b1323730a6ae632) Importer(-1,00000000000000000000000000000000) -> (artifact id: '59123a75e5b550aab6bbf993b11a898f') in 0.017608 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle using Guid(93c6c82ff44047746b7a4dcfd74c7bb7) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle - -> (artifact id: '09a44dbccf9c59e8936f74e9a9180dd9') in 0.016593 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM/Contents using Guid(519ef5333c9ad68499dc505b433c60a6) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bed5f29627d97fbbec4b5854aa33c5db') in 0.009802 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle.dSYM/Contents using Guid(e3923fc787d577b4284a064a60d182bd) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ba58dd57854923b7900b2beec96269f6') in 0.011257 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle/Contents using Guid(e38a3964f91e89f4c9aae1e94625537b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '61b2fcf1dc50344d11fafc31e9d6a98f') in 0.009416 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle.dSYM/Contents using Guid(1499edded5e67b442ae80b9cd04a4842) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5bc7960d313f2e102af41b89893cfdc3') in 0.010307 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle/Contents using Guid(29146bae45fa6b845b1b4ea24362650e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2e58bf9017e6908cd53fa594fefc0e25') in 0.010141 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle/Contents using Guid(39c5629f149d7134d8744c0b23079692) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'add60b9c6975ec5b6d4beaeb38830ca1') in 0.008236 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM/Contents using Guid(49e8d45c9339ab045a1168bb1817b851) Importer(-1,00000000000000000000000000000000) -> (artifact id: '120c36fde6ef9377481e8df3413eb885') in 0.010713 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM/Contents using Guid(aa86b87ffab893640bbd88aa81c089b9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '28ad84204d5425fb1bc19aff42e9a0ed') in 0.009139 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle/Contents using Guid(1b2e8157f420a104f8fc7e26096890c1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e5979f9637e8b7c62181fad8f4239fb7') in 0.007877 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle.dSYM/Contents using Guid(7d0ae4c4e1bbf814ea01f817194d5562) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8c52c985c6262867af62f307584622c3') in 0.009291 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle/Contents using Guid(6f19e272e3de0274694de3cd5b55381a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '81ab69edcae60ca58e5683233046dbc6') in 0.007975 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle/Contents using Guid(8fb448dee70ffac4dbd441fb0ec32a96) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f55b2ef921c1489038de3d537e1a4056') in 0.010965 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle.dSYM/Contents/Resources using Guid(01b360e213625d045829fb48c2aa999e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '002eb908a1d7a7d39fe72b63efe40bff') in 0.008656 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle.dSYM/Contents/Resources using Guid(95d29cb5776b8824eb2ef5c84f2a5e60) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dff591aabdfc947084f4e27831ab7816') in 0.008171 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM/Contents/Resources using Guid(564272fd4e1abea439dee1d610ac7847) Importer(-1,00000000000000000000000000000000) -> (artifact id: '187ae126d14a1fa9a668bd0a8c866ff7') in 0.008890 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM/Contents/Resources using Guid(48ab56bb32b91384fb1464410e7fc352) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e8fbdfb1133dbd094c1088a06b95b8a4') in 0.009119 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle/Contents/MacOS using Guid(58b3c973de94e174bbd31da4f057680e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0859f7a7f3a45c7246ab6caf2ea13bb3') in 0.010415 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle/Contents/MacOS using Guid(c8d9a32d2128ac04b9811e1154ee642b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '59e5f2e4f63eddf5415a3f1f08e790f8') in 0.007340 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM/Contents/Resources using Guid(f8548b198fa2cb745baed5a9c9587540) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a23dd1f1e97fc6e9438be9b51165d2f2') in 0.008714 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle.dSYM/Contents/Resources using Guid(f9b0beb78c27d9842832723a73cdaca9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f4cb8f47d7cfc8796969a78be8d6e506') in 0.008501 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle/Contents/MacOS using Guid(fbca9c0f0382fa34385c8d155f7069ab) Importer(-1,00000000000000000000000000000000) -> (artifact id: '30be3062960fc4dc03c9be1793e71840') in 0.008406 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle/Contents/MacOS using Guid(dc4da22682b0b9f4ea9208cb7ea377f3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c67db7760d047f65bba87cb0a54a8882') in 0.007442 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle/Contents/MacOS using Guid(cda5b3d4c5b94504f822db468847adf9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9b9bbf086facc2d7b4d689d2feb610f4') in 0.008086 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle/Contents/MacOS using Guid(ee238f26d0e227b4b821e416b42bcc66) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0655241a5e05326c4bd678df4ff9013d') in 0.008376 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll using Guid(2008afdefaa9314478e6c3f013af568a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '57216ae4d25b2f0d2bb9008c2386b88b') in 0.023522 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll using Guid(600cbefc6a0e75d4193f21f40faffb53) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5efc6523a89125f06bd6a6b59d222919') in 0.022254 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll using Guid(11d06bc2fa5735a4a834b13467bf57bf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f11885898fcb864fb17ac8cd9f8b0dee') in 0.025153 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll using Guid(2199df7a80be7954aaea0ea14a427157) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c2c3ee035204208ab402f0168a7d22db') in 0.025365 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll using Guid(41c49fa464f6d1e45b91220cab3ad2fa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '306ef4c575ef1612fb3d2770073a3381') in 0.029218 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll using Guid(d13ecc1b92e451543a53ab59036b1acf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ad43816c124909e7b1d39d43e8fddb89') in 0.029149 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll using Guid(f1ef1a99e7917394d9ce3fae8a3ebb89) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fbdbe0074707924889094c0ca7f78228') in 0.025698 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(220b7f5abe8eb824da603475c74de7cf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0a0ac1339d4cc15c9a9dab11155d3e0b') in 0.007790 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle.dSYM/Contents/Resources/DWARF using Guid(b212504b11aba4f48aa7727467abea58) Importer(-1,00000000000000000000000000000000) -> (artifact id: '46bc9deaa436fef3acc1cfd247f299f1') in 0.009945 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAuro.bundle using Guid(e255562a52b79514288fde36261886c0) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAuro.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAuro.bundle + -> (artifact id: '3f41eb78401d6049d2440bd4e1793660') in 0.041874 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle using Guid(0572df5a5dfb51848a4a7ab4770b9e91) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle - -> (artifact id: 'f255f6302059b07f463ca5db252bfe1f') in 0.021799 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll using Guid(f23798a81d383ac409ecbd952ca0d6fb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '06f6b0d23d8f0f6193603300ce4ebf57') in 0.013530 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll using Guid(0362c908865854748b5cc016028171d4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb4dd2834ac785c834a6a49827e52895') in 0.024527 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkWaapiClient.dll using Guid(038705e663d72a549a2cd4555463316a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a11d20bd5bd7d057ce9e49953bfab4cd') in 0.023147 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll using Guid(03df01d47c2c02141b6772ab148e3f2d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5e061b8abb05ee7bf260107dd5ec0faa') in 0.020828 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll using Guid(338772f06d9e3654e9a6502eb2a173a8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ed01b794c72270d2677976ca29d76ad0') in 0.013731 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll using Guid(63bca32047d2fb045b52eeb8c1bd7a49) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4c7ee3e90be848f5d97f8a713e02efd2') in 0.021046 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll using Guid(735dabfcc890381408f5f4cc80e33200) Importer(-1,00000000000000000000000000000000) -> (artifact id: '48a5e11258b4546336dad0060a3c6df2') in 0.030332 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(b3aa804f65f902e4fab1f044a5a3f985) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a6d19adfc60465c89a7aa8b639704c05') in 0.010148 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll using Guid(54756cab463cdba49b79b3415b9cf66f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '92f710967236eca420827fce468ca4e5') in 0.026796 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll using Guid(15387942e05713a4e94249600c9b9165) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5503b81215d7e9daac22bb29326407ae') in 0.027678 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(35d08331e94539b4ea78bf60a251d521) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0e42970f35472ade5693c2da98a02ec8') in 0.014878 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll using Guid(65a87589f5377a44583bedf36b261d24) Importer(-1,00000000000000000000000000000000) -> (artifact id: '43c67aa7c246b22c1878b8d9ee29f0d4') in 0.027142 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkTremolo.bundle using Guid(f58c81189bd2ab04789a68c764333870) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkTremolo.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkTremolo.bundle + -> (artifact id: '6a3ce1629841abb7d50aa4d27d1007cc') in 0.024168 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM using Guid(15519f74cc957b94c9a980d4b24a8c8b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '16fdabffc1966fa47e0f986806d56ccf') in 0.015973 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Release using Guid(066bb196cf04a2e4c8f5f238f70643c4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b2486e4744787b15d2957cd9fd6e4c66') in 0.021413 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Profile using Guid(96a4069cec1814a439a4dbc4f9345c32) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f4875e5120d0917b82eec2d79598ed85') in 0.019655 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Debug using Guid(98b3feee37f6d6b4786854967aa3cc15) Importer(-1,00000000000000000000000000000000) -> (artifact id: '61e89fb5aec8c830851f8f2391498fc2') in 0.013481 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP using Guid(a88997a15c0771a40a1c607701521e66) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd957d9e7d54ea6e53d94ff2bd639e1f1') in 0.012817 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM using Guid(b8bfb98db3ec2cf48b3d67b941145a5e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f5adf2ea0ab264006698c595dd6bb81d') in 0.012486 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM using Guid(daf49355914034740bd791b5eda4ffd4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '196d9dc37f4a0e602383aa82a2467283') in 0.014557 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile using Guid(6b8d6a627ccf29c4cba6af189c3d0b84) Importer(-1,00000000000000000000000000000000) -> (artifact id: '88cbd53626dce16e35fbbef5b051e518') in 0.012629 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release using Guid(1ccf4ede92f9c8247b0b4b7acdc1cfa8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '983ddbad342cf7f777cedbd5fcf9eb62') in 0.013615 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug using Guid(2c7ccd7eb00e34042814db398f5fec37) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9d84e063a2b2e7f1652e8aa3496f1f07') in 0.013353 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle using Guid(9c43fa81a9c63b44ca96a2abb60c128b) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle - -> (artifact id: '7765a0640ac1ca8f998b2187a7f40e54') in 0.025868 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll using Guid(f58d415c2a81c2843b9256ad40f403eb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'abcff2ba2aa13b44eb80e186d00c890a') in 0.015580 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll using Guid(16aaecc35b7f97e4f82fdc9fc6e8f15e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '39759c83d55f52dbf138946f99568278') in 0.014808 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkRecorder.bundle using Guid(163d184472aa9634fb4ed5db746b595a) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkRecorder.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkRecorder.bundle + -> (artifact id: '4c343452b0154d9079cc56924b0a8241') in 0.017873 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP using Guid(df5e3ddeb5d999a4581964bc8ce4d0f1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6aea5d8dcda3490170781c5c14628d1c') in 0.012559 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/IntegrationDemo using Guid(f6112d22dd2c48f49825bc0cc3bae058) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3336f61bd22f025942a682f96f4a3615') in 0.014637 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle/Contents using Guid(a78feb1bfd2992c429a8a8113c0e56fe) Importer(-1,00000000000000000000000000000000) -> (artifact id: '17b0a190b335f0ba29b71d59813a9a0b') in 0.011517 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle/Contents using Guid(d828be1fb5515ac4a9712a304cf0dd83) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5313a789d51988a3b1bfc9f133534d4e') in 0.018033 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM/Contents using Guid(f83e893aab1ce82438273b8042dc377f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e52c4c7c74bf93ebd8bc3efa4657be00') in 0.012488 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/IntegrationDemo using Guid(4c4ea354da4144a47bb5509bef88cb77) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e6a4b31d302c30e91f1a94da31a6fa0d') in 0.012391 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/IntegrationDemoMotion using Guid(7c723654934c2634b9b32453f9397c29) Importer(-1,00000000000000000000000000000000) -> (artifact id: '459f3d2d2b66397b765dfb64b4b6e642') in 0.012216 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/IntegrationDemoMotion using Guid(cc897533487da874eb2d60cab9a70cf7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e6056473f708e69a79ad07599880c54c') in 0.014501 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM/Contents using Guid(fd1e85565376ff341b53511724f4e859) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2b533d683d4318ee0475a5039b2ab7c4') in 0.012513 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM/Contents using Guid(9fbdb1158bcce9741ad86cb9980081f0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '73e6f30711413401dcae2bca31f90f3c') in 0.012619 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle/Contents using Guid(ef64e100cd2bd3b49ae0eb438e075067) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1a37c1d7febf1606d9c7bc85e91f5b8f') in 0.014266 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkReflect.bundle using Guid(10376df7a163c274ba3e83a57859f1b0) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkReflect.bundle - -> (artifact id: '06d378ffb273eef9e3ebdd535230807f') in 0.028791 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libMcDSP.bundle using Guid(5638a02ea0d6bb341a67cc84e0ca6891) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libMcDSP.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkReflect.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libMcDSP.bundle + -> (artifact id: '27a88a713be16944e3c7eed45d200586') in 0.038188 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSynthOne.bundle using Guid(8016eb07198e69b4babfc1b6b2de262c) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSynthOne.bundle - -> (artifact id: 'de7e53ac5fd0b8f1b26b5d5d4bc0192d') in 0.022470 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll using Guid(a6dc1395d0f194a4a91f0475758f62f7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '15bd3fe695f5164601f91cc2e90ae8a3') in 0.011038 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll using Guid(072e0f739a07a10418cfb49a0009b5b7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '07a83b16b619bd6b26d35eb81a0e57ab') in 0.017706 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll using Guid(1761f69cbe3f3e1469f7fbf275c82f8b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '394cf0950ae884ffe9bbf40c0bc49fcb') in 0.025260 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll using Guid(2770be53a7891094380e78c3da8024e5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f6a405b62dfdf977e51f6c3dfb15eef3') in 0.011746 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll using Guid(7797bdd90594bda499481600ba98f9cd) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b2fb655844d885d938ff22151cb4e158') in 0.010980 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll using Guid(873e44f19d8f1c34e89d86146d56063b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bad7268a39371d385885a6c4e751fac9') in 0.020134 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll using Guid(a75ce8949a712dd46a50d8a622d27f32) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8276c44e2473878b9188b02b6efae1ab') in 0.010739 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll using Guid(d787fdf7d7e6fc8499764a9a636cd49e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e378efbe4a9d30f8c8bf8dad2280e811') in 0.011475 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll using Guid(08d2b91d84ce2654c89f312215a0c83b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f37133ff54239dcd516979a2b3ba522e') in 0.011897 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll using Guid(08a594f4d0356684d8d225301012e5f2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '45acaa314d42759ff333138a087c9999') in 0.020771 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll using Guid(383c60d70df45954eb7b22a787fc977b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '56b0c1c725b05cb77da6b33cc647305d') in 0.012623 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll using Guid(4844848e3bc31c84fac8d9dc7d72d567) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'be9cabfdda5194ae9a61c7f86baa65a9') in 0.019991 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll using Guid(7812c439c49ee8b4aa8c76f56e595762) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4a52789950c05505eab16c28e962d408') in 0.011672 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSynthOne.bundle using Guid(88868cb8798f2cb4388a485f6e676ec5) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSynthOne.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSynthOne.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSynthOne.bundle + -> (artifact id: '64194d49ce846424a4e678eede0a69dc') in 0.035577 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM/Contents/Resources using Guid(e0ca4797aecd7944f9cd106a2d659cfa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3940f5eeacbff9b7bb80210bcc255b32') in 0.022207 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Release/AkSoundEngine.dll using Guid(e1447d4cc3538604693b1213b3e1a6b2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e8423364717e2f4d79f70ae134cc773f') in 0.035782 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/MasteringSuite.dll using Guid(522fe4e109c95504c93312ec5df88b14) Importer(-1,00000000000000000000000000000000) -> (artifact id: '13e7003037fb3ba51dd2358a2e583e86') in 0.030147 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedImpact.bundle using Guid(e2ff816dde8051d4cbbba88585068862) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedImpact.bundle - -> (artifact id: 'ebd773e13a0943ee3893438737d5aff2') in 0.021006 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll using Guid(c85e6eadd92fbcd42a47664b12429029) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd0bb0aa8a736c8ad5af0e354130be5f8') in 0.019359 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkStereoDelay.bundle using Guid(d85deef7279b85b40949601b7469bde0) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkStereoDelay.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedImpact.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkStereoDelay.bundle + -> (artifact id: '10edc4e5cc0c863b976ec74dd0df4627') in 0.032128 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll using Guid(13e652e7d8a689740958e1c68ff26d3a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5009deaf917904e91a6454a709f03a2c') in 0.031271 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libMcDSP.bundle using Guid(53abbdab57d2c844ba085140f9ff0c85) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libMcDSP.bundle - -> (artifact id: 'c6e40c432fda4c17bad1edb68ab02c9f') in 0.022368 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedImpact.bundle using Guid(e852ea5a977365d4d96b42e1de4a64fb) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedImpact.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libMcDSP.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedImpact.bundle + -> (artifact id: '26f71b7c81affcb932cec650a48f936d') in 0.028565 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/iZotope.dll using Guid(b31a701c66e522f478bda7036150449a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '04eb8443b0ea0ca33a3f258d5bc1ab60') in 0.044951 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll using Guid(b30fee4e8a190284186c43754e3ec223) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a2f8dd9964d8d0edf63474c82ed6c0b0') in 0.016287 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkPitchShifter.bundle using Guid(e3f34dc59cfaa51459ada2220f32b856) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkPitchShifter.bundle - -> (artifact id: 'cd716ee9a1a402494cd98048d0f70a49') in 0.021707 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll using Guid(e8f648d93ea525847bcf9583757b58af) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3b0b9cfe897e9b3eb4e5bf26f7a6b3de') in 0.013183 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedAir.bundle using Guid(29f3060c7d32e0d458f434862990c819) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedAir.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkPitchShifter.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedAir.bundle + -> (artifact id: '8478cd07fc082bb0130ec336a84af8e3') in 0.029408 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Debug/AkSoundEngine.dll using Guid(04f0035e09237fc4583084a8f4b8c8d7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ab0e1fec08d5178891c0a771273af1d0') in 0.015099 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle/Contents/MacOS using Guid(1411f34ffa813684b86233ccccaca111) Importer(-1,00000000000000000000000000000000) -> (artifact id: '401b464b3f85990b93e265c2565ac7a9') in 0.011097 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/Auro.dll using Guid(24b5b78d0daa3e648a77fead88a5b334) Importer(-1,00000000000000000000000000000000) -> (artifact id: '957c7a897bc5f3b1c27a68c28d7b4d96') in 0.033501 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkHarmonizer.bundle using Guid(441d2faa2b4cc7b4d9e887ef95414510) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkHarmonizer.bundle - -> (artifact id: 'a4120ea3af1f4ec3efad5cc9bec6d299') in 0.020486 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle.dSYM/Contents/Resources/DWARF using Guid(29a902e057868314b8b14371a048fe44) Importer(-1,00000000000000000000000000000000) -> (artifact id: '83eb3d1df2d8cd3093a605e8d1f9fe90') in 0.007538 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll using Guid(99963c37cf4284e40bcb6fa9e65f6dc0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e3823c6d53632938317f342ac3ef3e9c') in 0.020236 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkRoomVerb.bundle using Guid(b93326077fea9c742ada931dc1f21c9d) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkRoomVerb.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkHarmonizer.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkRoomVerb.bundle + -> (artifact id: '15129c3520ba04aa6c18a7db87b31cc2') in 0.030922 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAuro.bundle using Guid(b44275fe86f2b01409430d5b544095f4) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAuro.bundle - -> (artifact id: '419ecad2ecbb7a2a9bc956fa751d79bf') in 0.019282 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll using Guid(1a71c5a9f9f6af44980e6b76b627c5a1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ba0a70798cf8c1b0985a5e712a5c12ab') in 0.012678 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkReflect.bundle using Guid(2a86103927aba8741a19354e6a7a835d) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkReflect.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAuro.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkReflect.bundle + -> (artifact id: '80390dc6012c78ed017539bf3d108e1b') in 0.031130 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll using Guid(f42ca9963ff182f4988ff8da52280ff5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '10aa6ebbe6840cacc1cc010162c0c3d9') in 0.030014 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll using Guid(4533d9e4a9ebf3b4ca21e621d15b5554) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8a5bbba8b670bc68123014b7ed8dbe32') in 0.035797 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkConvolutionReverb.bundle using Guid(5591f5b8693396a42898d3571ff85b11) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkConvolutionReverb.bundle - -> (artifact id: '418ae085e3017c79fcd12f59c5f26cb3') in 0.021578 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll using Guid(7ad2254056a3796499560116508f770c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f2ed1139b04eefb0163f6b3185c61e1e') in 0.012391 seconds -Start importing Assets/Wwise/Deployment/AkWwiseSDKVersion.h using Guid(9a96c75f8f12f2a4aa0bdd71a05fd862) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f023e2e118b2cd347ab7a4be58438172') in 0.020860 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkPitchShifter.bundle using Guid(aa4cca52dadd8744aa73f0340b28bb28) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkPitchShifter.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkConvolutionReverb.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkPitchShifter.bundle + -> (artifact id: '4e8932c9fba59860d659ce1449e691ce') in 0.033007 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSynthOne.dll using Guid(556f2ec25a7a7cf47a5bd0ec2fc1a5f2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '39f5ec317f5cf8647ffcefb40ae8b81c') in 0.035245 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll using Guid(167736b3ac0ea5b4998043cbf56cc889) Importer(-1,00000000000000000000000000000000) -> (artifact id: '65dd0486672c9b16adcfb967a05f91ac') in 0.019331 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedGrain.bundle using Guid(665f724000f191540aecdef860b4e71b) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedGrain.bundle - -> (artifact id: 'bb4ed8d7d16fd662d56dace8397f461d') in 0.024934 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll using Guid(ba0641c2a5cc77d4a9162719267c212b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '10e6c5ee292a9b473d4af0bbdcb4f741') in 0.011580 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll using Guid(caf2a29a27908b446a6204b7302ad48c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6773a6db1a11544048e364d261b0d009') in 0.011936 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll using Guid(da02d405c5335e3458b561da6eb7ccd8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e2cd2d8151b686a87b2e183f5fb36b56') in 0.027330 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(8b56d3066a47c9f4ba43ab170393e6dc) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a0c44c13d83889f88afb75597347940c') in 0.007700 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkConvolutionReverb.bundle using Guid(cbbe8722780d7154098af4a2a66e2797) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkConvolutionReverb.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedGrain.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkConvolutionReverb.bundle + -> (artifact id: 'fb6e6f0a65addf91379d52e1f9486127') in 0.031371 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkTremolo.bundle using Guid(76bfa0ac5b0b0a242a5dbdd38d4889b4) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkTremolo.bundle - -> (artifact id: 'b473f31aa475a9f7ba5f06b93ad33526') in 0.023289 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll using Guid(1cb9dc88efb81554ea9a7514ffae891d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8b1cf938d70fbdb86535a4f2eb53fff6') in 0.010545 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libMasteringSuite.bundle using Guid(5c600aec08190e94e968272ffb3b7d3d) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libMasteringSuite.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkTremolo.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libMasteringSuite.bundle + -> (artifact id: 'a6578ecffb5d7dc7c83c8213ccdfa2c8') in 0.029780 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkSoundEngine.dll using Guid(d62264e2e5b08d24f8c9b6b4a4879bff) Importer(-1,00000000000000000000000000000000) -> (artifact id: '76224a833c8d970f3d36d89f8de7a807') in 0.019288 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkStereoDelay.bundle using Guid(5715bc53133ac08419e36b15a7ebbdbe) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkStereoDelay.bundle - -> (artifact id: '11cfffc1766e18b39d5595130b3805fc') in 0.019933 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkFlanger.bundle using Guid(6cdbc0b7cae15d941845225a5046b362) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkFlanger.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkStereoDelay.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkFlanger.bundle + -> (artifact id: '5cad95a811bfa98b737bc63e4882df00') in 0.033330 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/MSSpatial.dll using Guid(2884965fb4ef83e4285466c9dfbaaafd) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a0853d5f2fd2a286231b7ca6abb61b79') in 0.032438 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll using Guid(589d6ba8a29be6e4ca4ae6d5c1cee4b5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b523625a0e4d1cca026c977baaae07f9') in 0.031553 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle/Contents/MacOS using Guid(b8752da0d83c733478113d9b086cbdc8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c72493f75b941206170868cf2c91aadf') in 0.012128 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle/Contents/MacOS using Guid(c81e8112be3e63a4580495b4530f9d45) Importer(-1,00000000000000000000000000000000) -> (artifact id: '89e3fe09afa2044ad00872635e531d87') in 0.011450 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/MSSpatial.dll using Guid(09a21c9a299f6dc43aa86f9eddc21c7d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '887b2c4b3a890c7ced1b53b83c79545a') in 0.017735 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll using Guid(a9b97faac78b0884cbb8f17afbff6d25) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6f9f1b36123291042bb5cfd39fc78809') in 0.016641 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/McDSP.dll using Guid(2a6399a5c62a5574eb2f3637065630ba) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dad0a7bab50be030ff1380bbb26119e1') in 0.032993 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/McDSP.dll using Guid(2a2f8d1c8748bef49ba2cd679a6984ff) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4268d4e73726d6180534d7935e4e2bc2') in 0.049222 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(5bd1e650ab12f3146b1d2cf546875e73) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'df4a598a76eed5f57249729fde5688e1') in 0.018262 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libiZotope.bundle using Guid(5bacf9446b16cf94787003ca7df37905) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libiZotope.bundle - -> (artifact id: '49aa9e1eae51ea53f1b0950a3df733c1') in 0.019546 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll using Guid(9c056c13cc3398042b0d89fa899adadb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '56bd57e78e5ee8f9eebadf5ced327b1e') in 0.015765 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll using Guid(dc9ce3e5a915d9a47abc96c3b2013a6e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '80ec01d460f58b86505e1849b7baac39') in 0.012463 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll using Guid(1d2e6677341459d4297d8d4f822ed519) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd2f7ed88165ad544213fcbc7bdce85ee') in 0.010273 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkTimeStretch.bundle using Guid(2db4cf13e2fab574094289813416c713) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkTimeStretch.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libiZotope.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkTimeStretch.bundle + -> (artifact id: '7530abfd4cd33dee24f2b489d0a31d4d') in 0.036325 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll using Guid(5bcfdcdbae6553b4e92cbe046cdddfe4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7f1b55c2d9706b9a98998b7a038ae9b1') in 0.018459 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll using Guid(8b4b2dd9152196c41b189fbe5c7a9b50) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8c29113593e7ef3ed9300af2c0dc6ce7') in 0.023411 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkGuitarDistortion.bundle using Guid(cbe5a3081227cfa48bde596c5cfd8bc0) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkGuitarDistortion.bundle - -> (artifact id: 'a3753c3f73c7830ad3d00ef3953bcda6') in 0.021543 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libiZotope.bundle using Guid(cd62d025ed2285141870e33820e09458) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libiZotope.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkGuitarDistortion.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libiZotope.bundle + -> (artifact id: '131e72a9a5677d22ac134d6043f4852e') in 0.030086 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkMotion.dll using Guid(9c737ddc0690d2f4984092acfc83751f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8305fb86e597d2a195499fb7d22fb7a7') in 0.030723 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkRecorder.bundle using Guid(bc35c7ab36f3a6044a1dcc40bd08a923) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkRecorder.bundle - -> (artifact id: '94096db1d1a3dfed129e7b51600212f0') in 0.019853 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkGuitarDistortion.bundle using Guid(cdac5268899283c40b00d027a310da81) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkGuitarDistortion.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkRecorder.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkGuitarDistortion.bundle + -> (artifact id: '7ca2225cab1557cf5200913890066021') in 0.033293 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM/Contents/Resources using Guid(ecea7517ceec26a49b62c1463f9328ad) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0da602e6c3fe67be2f5d5b2c1c4bf796') in 0.011667 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM/Contents/Resources using Guid(1dc6651bc526d7e46a0445661e49a50b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ee69ad6fe4a73a041ac14546a4dcdf79') in 0.011977 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libMasteringSuite.bundle using Guid(1dda5d0471b38fc49a8a2f1b337aeb0f) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libMasteringSuite.bundle - -> (artifact id: '629d44cfd3b34eb3637cacdddf0151b8') in 0.019047 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll using Guid(eddccf52eb876734db95ff13044fae41) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5bc074e7a401dc17e5a1cf1dae65179b') in 0.011245 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll using Guid(8e0f889c9f64e5e4591bd6193252af9d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '50946841f065242cdeda843533091ccd') in 0.015550 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll using Guid(9ef7dafe986df9f49b5b5b6968e9de43) Importer(-1,00000000000000000000000000000000) -> (artifact id: '338abbeb1a192f7ffd5dbf17806d5e9a') in 0.010148 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll using Guid(ae0c1e3df47eb454dbff52b1dc753c15) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ff3aa3b210405c4238c9fad13ab64355') in 0.011266 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedGrain.bundle using Guid(ee88fd7ceaf5a7544b5a2fdb30caca48) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedGrain.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libMasteringSuite.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedGrain.bundle + -> (artifact id: 'd862e1e9b345e1bd9550f2b48cb56bfa') in 0.030427 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkFlanger.bundle using Guid(1dfdaf354776535478eeccffcff9aef7) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkFlanger.bundle - -> (artifact id: '69844cf90fe44dde78384fb26d6bbae7') in 0.020705 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle.dSYM/Contents/Resources/DWARF using Guid(feed1390f4a17f14db34133144128f50) Importer(-1,00000000000000000000000000000000) -> (artifact id: '050f3ece962a3579f5b73f9fd6f76dd6') in 0.009835 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(4fb020aba33984842af725ca1eb43bcb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cafae7bc8e11984578861997af929a53') in 0.017145 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkHarmonizer.bundle using Guid(5f4adbc0dda59234aa8873325eccaab8) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkHarmonizer.bundle +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkFlanger.bundle -Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkHarmonizer.bundle + -> (artifact id: 'b52371f88924d412bd831ec26d4b31ea') in 0.027519 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkTimeStretch.bundle using Guid(2dec111e84a2c3e41ab6de327ecb88da) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkTimeStretch.bundle - -> (artifact id: 'bb2484228b24be64bbe12ecdd5a158ec') in 0.021466 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll using Guid(6f4530516d941a9459e12fbf9e4dfc23) Importer(-1,00000000000000000000000000000000) -> (artifact id: '206e21555bcf905d41ae90d57896558a') in 0.014984 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll using Guid(af804a15797216e41b2720bf0d4d4397) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bbf3f0f090a1364b9b193ed592447089') in 0.018815 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkBankContent.cs using Guid(009731e54ee91e74c969d6b687561512) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bd71865744b4bf4bd10381639fcac8c9') in 0.018003 seconds -Start importing Assets/Wwise/Deployment/Components/AkTriggerDisable.cs using Guid(207e43f79e918e047b626dda69d96646) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0ac20951042928452d0490ffd79f5bc5') in 0.018098 seconds -Start importing Assets/Wwise/Editor/WwiseTypes/EventDrawer.cs using Guid(5020a9865159d1e428e92aeb3cae00be) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e15dd977d50336dd92c385bd2fba4c94') in 0.020092 seconds -Start importing Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs using Guid(7019647fb669bac48a729fd8c3342149) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f9a5ad9d1ede567d58d8367c2d4cfec7') in 0.021640 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkMIDIPostArray.cs using Guid(706958941ff3a2c4397a316c31b9daa2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '17d30c5295a9b7757020f3b1ba890479') in 0.021846 seconds -Start importing Assets/Wwise/Deployment/Components/AkEventCallbackData.cs using Guid(8022e50aa139bfb4e86bd242328af5d1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '162e2a9ae3b9e8e23c3d4c97a7a97904') in 0.019934 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkRTPCPlayableInspector.cs using Guid(809f76667a58d2243bd7eccda41aedb1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '97b80779be8a3229cecf545eab12c1ba') in 0.021714 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfigType.cs using Guid(a030a8e47c381e54b852e60412682ecc) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a6ab7850c34f2e9731e0fde7ec2b1d9c') in 0.019022 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseCallbackFlags.cs using Guid(a017ea5cca1b30b4d89e217848d37691) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd5732fea75fe661eece28e4a9cf03449') in 0.020882 seconds -Start importing Assets/Wwise/Deployment/Components/AkTriggerHandler.cs using Guid(a0ca8fb3dc0eca6489e84aa65e5fabb2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '720d4cf54007c584caaf1a4b4a95be8d') in 0.018574 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Windows/AkSoundEngine.cs using Guid(b05269b6c1babda43af19241293cb966) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5a0a04ea48eac647a8d2a4ee062fd7d0') in 0.017164 seconds -Start importing Assets/Wwise/Editor/WwiseMenu/Common/AkUnityPluginInstallerBase.cs using Guid(c0d6cd500cf97354b80abc434da2f1c2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '51f8f2c3311bfa2478730e81f59fe183') in 0.019457 seconds -Start importing Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs using Guid(d0d48ff16ff37354cae0635a64035666) Importer(-1,00000000000000000000000000000000) -> (artifact id: '774feaad68a5c3c1bc2fe7e615433075') in 0.016152 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkStateInspector.cs using Guid(d03d5ad92777aa048a1bcd6e4193595b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '21424bde3413ccfbfaf24920d10973e7') in 0.016736 seconds -Start importing Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs using Guid(e02507456ba3ebb4b8633735008da5d0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5a947aa213a932c2511db4cbfc1fe85b') in 0.047603 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkSegmentInfo.cs using Guid(e08d3b3ff70861f42ab3b3b24c0c7bd6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5a1601e021eecb6ae08bc9812ad01020') in 0.018710 seconds -Start importing Assets/Wwise/Deployment/Components/AkSoundEngineController.cs using Guid(e0bddedd415524746b63c64ff8d9b2ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd9ec62eeecf3a36645c5dcc781916885') in 0.018729 seconds -Start importing Assets/Wwise/Deployment/Components/AkEventPlayableBehavior.cs using Guid(113bb9ce9e3ffd5439e59243cad7e522) Importer(-1,00000000000000000000000000000000) -> (artifact id: '75216e8e3e0ea9f7eadf3ba0f614631a') in 0.018048 seconds -Start importing Assets/Wwise/Deployment/Components/AkSpatialAudioDebugDraw.cs using Guid(114c31abbe4bbf947afdba0ae901ecb0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd599bf86037c39777c0e8c2ac0189ea1') in 0.024146 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEvent.cs using Guid(212d71562a815cc4d88f996d15e87846) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e2ccd3583bbea149f9b2da78d68471fb') in 0.019726 seconds -Start importing Assets/Wwise/Deployment/Components/AkTriggerBase.cs using Guid(419c445312767f04da6b3c5212a07418) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e6425d71f2ca2f4fbf9002ec98a50b4a') in 0.017429 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkRoomParams.cs using Guid(51c01eabff2e7b443a570b57bdfbb080) Importer(-1,00000000000000000000000000000000) -> (artifact id: '61dfed04e226f3e2dc012403b86895a9') in 0.018181 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseSwitch.cs using Guid(51a2de559fc083448a045e92988c5e3d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7561479a0c07f8f36654cf60ee1e80c9') in 0.017752 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkRoomManager.cs using Guid(51eafe2d43333b44fa24f74f1e8b1e97) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4466b2fc67a2102e361dc7370b01301f') in 0.017984 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkEventCallbackInfo.cs using Guid(61a17e993ee33b546bf6cc8cc6c015a5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4fbacd467233b7f4f8971118d36a289f') in 0.018450 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkInitializationSettings.cs using Guid(611697f2643d01b43bdc6ba9e3a167f5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '65de58671563314cac4152954ca52069') in 0.018848 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseObjectReference.cs using Guid(711311f5a3d011a4a9cfbd5297e0ef17) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2f42c77e669d21e4c8eb96f47913281d') in 0.020536 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkBaseArray.cs using Guid(a1e092f59a070584f9661e187233192d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5be71eb03891422cf609c446de3d730e') in 0.018068 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkCurveInterpolation.cs using Guid(a1d45d50b2fbcd24c8a724f72a08fedc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7f125e54794827504cc419c28e43e7e1') in 0.018037 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Windows/AkUnityPlatformSpecificSettings_Windows.cs using Guid(a1fb842de996ddc4e9ffdf2425f57a44) Importer(-1,00000000000000000000000000000000) -> (artifact id: '736d9e1f499bcfe6ed0c2ba1b9a8204b') in 0.017602 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseAuxBus.cs using Guid(b1240d6dce66d1645ae19fa7829d8cf6) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c1a63f9b408c912980158e8068b209c2') in 0.018561 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkObstructionOcclusionValuesArray.cs using Guid(d17160a19f95c1c469beb659d778f558) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a042691333f559859fa50d50fe3324a0') in 0.018712 seconds -Start importing Assets/Wwise/Deployment/Components/AkBank.cs using Guid(d1f1a89fa3598c644a67edc70006ab8b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '89f19bc779614d05d85cd7a48e55d878') in 0.025405 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkBaseInspector.cs using Guid(e1533a3a8145a4541ac64d58133b886f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f3eb43d6c6bc52907107115c8868f542') in 0.022793 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs using Guid(e1ab05e0c8cafd64899ff6a7207ca8ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c0d50628f33e05f761712d14af1d28dd') in 0.019700 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkShowOnlyAttribute.cs using Guid(028d4a7de983f334aab9ce80b7d2af5d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c3ee439504eb88d6eba2210d64cc5003') in 0.017212 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkObjectInfo.cs using Guid(1228efd2795e3ef4a9b71dd79542981d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fb941e123d89ba5aa52eb6d0cec3510f') in 0.019721 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Timeline/AkTimelineEventPlayable.cs using Guid(3223e1ae83677c04db9d173bfe79d7da) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a5ab799110890753329edf7a114a7c21') in 0.018815 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceParams.cs using Guid(32fddd031bf16d94ab0ee7acecac5611) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1b2cd0771930cd25623ee889da5efd71') in 0.017807 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMusicPlaylistCallbackInfo.cs using Guid(42ed816808f628e4da2a956942bcfdb7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9d0b2432edccfdc589fda1b69253a59c') in 0.017617 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Windows/AkWindowsSettings.cs using Guid(8267fe3409141cf4a98053b8bd1a9c11) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b46a0ce14ad258229d2c6071f05e53ea') in 0.017331 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/WAAPI/AkWaapiClient.cs using Guid(82d9e7c8755c4f54eb2814bafcb546d5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e3d750440118cd9666b44655297d0920') in 0.015145 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseBaseGroupType.cs using Guid(92f6ddcf2fb571442bf77117c467d4b6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2a9f754066f9e56427d5ddac0190257f') in 0.017469 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseEvent.cs using Guid(a258b6ed6f37514419398a9343f5febf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c5993c5edbd9277e00cd2fc043e644dd') in 0.019041 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs using Guid(a2d8c7930d59fd04a8f7fac1c4d5ca52) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7f9135f52010b8801fd22da50ddac1d7') in 0.020151 seconds -Start importing Assets/Wwise/Editor/WwiseTypes/BaseTypeDrawer.cs using Guid(a21a41b574763a640ac83716e22b47df) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e9623a12f2ee8f51a72e61bb561072a3') in 0.017319 seconds -Start importing Assets/Wwise/Deployment/Components/AkTriggerExit.cs using Guid(b20ad1e45ce31a6449e1ed7c57631d8c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f25cd94b7d9b58304186c4c3cbaca773') in 0.017115 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseBankReference.cs using Guid(c22c2793049fddb4f9d86aff4ed3758a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2c9591652e16446c6a413acb4f5d30f5') in 0.019132 seconds -Start importing Assets/Wwise/Editor/WwiseMenu/Mac/AkWwiseMenu_Mac.cs using Guid(d2fe3082fb9f9944fb22195eb3068293) Importer(-1,00000000000000000000000000000000) -> (artifact id: '891f2de8cdd8ad61bc99290d2940cbb8') in 0.016019 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs using Guid(e21e967cc060d5c46bcefd3b7099ca60) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2abc45aab3c66c79c1e0b94b69a2128a') in 0.021183 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkWwiseEditorSettings.cs using Guid(f2c427c6a2b36e44d9d76dcea17ed3a6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '321c4dc8e29c42fb0ae0fc0337f4cafa') in 0.026157 seconds -Start importing Assets/Wwise/Deployment/Components/AkGameObj.cs using Guid(f27db6b94e477054e96392f94dc50c9d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '02ed375cb562738c9d41e1c8604a6d3c') in 0.020178 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Mac/AkSoundEngine.cs using Guid(0373982e17b33ee44997dfa37a3f5e89) Importer(-1,00000000000000000000000000000000) -> (artifact id: '347694d0e6c68f3bd67631743c0fec22') in 0.019831 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkBankInspector.cs using Guid(039e592a4cbac3c4e9f4bd8eb34e9b1a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cb03a2f039ea346d23529f2f7c4a4460') in 0.021844 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs using Guid(33c855ee31629d944b76f0e46e6dc496) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'aa28d8a568d9e0403d5b0a361ef2cfb0') in 0.017899 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs using Guid(4369aac11ea57a34c882d18d573a0c0f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f5a3470520bc0b9ae8e68ae878b322f0') in 0.018943 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Mac/AkThreadProperties_Mac.cs using Guid(43aecd2de983b2444a6bd2692513ec75) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'de58a4fcde476d8ad99f8fa7b762a25b') in 0.017367 seconds -Start importing Assets/Wwise/Deployment/Components/AkRoomPortalObstruction.cs using Guid(53c8f9324e708a3409541798bf8a7473) Importer(-1,00000000000000000000000000000000) -> (artifact id: '29c064a97ed33790abf6a605f14982dc') in 0.016658 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfig.cs using Guid(6312c92b5d7ed344e8c74756831185aa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4a5a3e4adeb6169a3a62fdf84f2e3d6a') in 0.019785 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Mac/AkPlatformInitSettings_Mac.cs using Guid(6388685a7a0d6af42a1e378c785b01ff) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b2ada97dd1e5f71a7df49e88355bac5a') in 0.018272 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseTypeMigration.cs using Guid(a3329eb0f40932842856101c06827d08) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3dd8867e6e7f5321ee1b075a0519b264') in 0.017490 seconds -Start importing Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs using Guid(a3745e74c894cf44ab1f5e3fc85eea54) Importer(-1,00000000000000000000000000000000) -> (artifact id: '844402c0478007f58c8f549127c52c8e') in 0.020432 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Timeline/AkTimelineRtpcPlayable.cs using Guid(b332aa80f675bbb45acc67af4b60a233) Importer(-1,00000000000000000000000000000000) -> (artifact id: '214936ba18be8cd474d9d39a8eecfaa0') in 0.017490 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs using Guid(b3e47d127838f394baa2a0050d97afa9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f6110af3f927c02678843f7c1b606338') in 0.020352 seconds -Start importing Assets/Wwise/Deployment/Components/AkObstructionOcclusion.cs using Guid(b3eb01883a0e7dd47a086ef86d13b0ac) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c1fbcde4d498af3a1b9ae698eb2fe52e') in 0.019754 seconds -Start importing Assets/Wwise/Editor/WwiseTypes/BankDrawer.cs using Guid(c370ecebe7db9464f97781c3cc7a43b5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '05d631fe54baac4ead51d69457674714') in 0.013692 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkRoomAwareManager.cs using Guid(d3c52d743bfd79542bb7ecb39d0f02d6) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b5f3c274b7a4e522e083dd84cefe4681') in 0.018499 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceType.cs using Guid(e3e503b3818602945bb590d45a19c494) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4c12d85f0ef9c39c2e16d5862dee40d7') in 0.018090 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkFloorPlane.cs using Guid(143115023942ea242922dddb2e10a88d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a65faf8a296c7620f864277c9113b5e3') in 0.016988 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Timeline/AkTimelineRtpcTrack.cs using Guid(145c22505b002a34e806e5ab7406dc23) Importer(-1,00000000000000000000000000000000) -> (artifact id: '581e808f32ec0a79eaac12803ed8abcd') in 0.017046 seconds -Start importing Assets/Wwise/Editor/WwiseSetupWizard/AkUnitySettingsParser.cs using Guid(145fac906e434384abe0f4a7f00e31d8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ee86442b012afd5c592d3eea8c0e2420') in 0.019793 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkRamp.cs using Guid(247bbaf4dada3b846960b67566df6ae6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9edd617340d833522a6bf3a9c49c3f36') in 0.017427 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseAuxBusReference.cs using Guid(349962f0079c3a144b1a5c347e639b60) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dc128671a726ca2acca07817e1c47410') in 0.017471 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseBaseType.cs using Guid(643b434988f66ab46b2ef0be4afb295a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '55232b4aa5b8ab3f34b17057e688cdcf') in 0.017610 seconds -Start importing Assets/Wwise/Deployment/Components/AkGameObjPositionData.cs using Guid(84c659295ef41a144b35166fb09680b7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '033130271b2f3572308d567e3dc1d15a') in 0.017744 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseRtpc.cs using Guid(94f3c537651750e46a1385392df3a79a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8570e5f978025882e265a81fca79a7bf') in 0.019564 seconds -Start importing Assets/Wwise/Deployment/Components/AkSwitch.cs using Guid(94aa552a2efec3b43b78b28416c7a91c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8013fbe9eea9e0445182ee1f6ec60500') in 0.018760 seconds -Start importing Assets/Wwise/Deployment/Components/AkInitializer.cs using Guid(a4eab75687879a445a2a2397d86a2172) Importer(-1,00000000000000000000000000000000) -> (artifact id: '13caa997a999df3ab343b2834c8b04de') in 0.015302 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkSourceSettingsArray.cs using Guid(d4b0a3a288067574780c39ef4162dfce) Importer(-1,00000000000000000000000000000000) -> (artifact id: '75761669202d345dc84c81c76fc264d9') in 0.018698 seconds -Start importing Assets/Wwise/Deployment/Components/AkEarlyReflections.cs using Guid(d47632552aa0da4428ba10a9f6e1cfc5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ba80178be201f901b6b77155957ce272') in 0.018645 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMIDIPost.cs using Guid(f44ffb685441fb64e96bc6415877fe79) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9a8cbe32651cac1f9ab7daf777b1a935') in 0.018510 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Mac/AkMacSettings.cs using Guid(0581c9fda561dcd408104009e818826d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd8f1e4406c771db7122b98b5e1a5bc7d') in 0.014580 seconds -Start importing Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs using Guid(257865e72e0784f478546aede851ca3e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8b2779804f4eb26b399edc6781c0ae8a') in 0.018989 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkGlobalCallbackLocation.cs using Guid(45ca4b0f05f346c46ac5c4d7fe927e09) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b9664d51cc6313bca201a94a01deaa24') in 0.017722 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Windows/AkWindowsBasePathGetter.cs using Guid(45bdbb076d1d6d94590323f2fc583a8b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '294767d9c5871ff92d897f92ee936709') in 0.015769 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMIDICcTypes.cs using Guid(55d45e270bf1675468251c432773535d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '59836749ebba13444f97bef119f1679c') in 0.018058 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkCallbackSerializer.cs using Guid(65dd70b2ae7344b47ac0ddf6af83542c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c819f169b081b5caf4a4da09ba2f5e6d') in 0.022357 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkBankCallbackInfo.cs using Guid(85f55c2d82366694c94756a1dd350057) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd6292c0994ca696313ef7508f23bea04') in 0.020920 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorLevel.cs using Guid(a5f6ebdf7a7c586409ce0dbdae4c725e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '40608544f759a6809724435dca2ab4a9') in 0.020862 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkAcousticSurface.cs using Guid(a53db2988b0b4a542bf16918fc9b7d1b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b10ca509d6f95de63107213834858743') in 0.018874 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Mac/AkCommunicationSettings_Mac.cs using Guid(c552721c68e162f49881bc82f4398295) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1c5bc2271782dd92909956931f729f93') in 0.021310 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkAmbientInspector.cs using Guid(d53dfd686eb93394ebe7a6985833206e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd4cd851425ff10e7f381ff1a19064bbe') in 0.034251 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMeteringFlags.cs using Guid(e5b73d35b57160048898d29c8b75b174) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0e1ff5d0c4bc0dc07b36b769e702881d') in 0.024607 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkAudioListenerInspector.cs using Guid(e56f84fb6319a8e46bf3eb819380bb31) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c2437a7d9c917d133794677655b24385') in 0.023373 seconds -Start importing Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs using Guid(f5b351be85453d9429c156c5febd4d13) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ef95e64eb44393e04cf29083bf6ad9a5') in 0.019339 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseAcousticTextureReference.cs using Guid(06f5301867c001e498bacd60229f97b4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4d1f69e346ba00e155ff35a48b84d4b6') in 0.019613 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkPortalManager.cs using Guid(06aa992560e26564abf806d1ee35151d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9f0fce0e96625e889631bf5678f2ce08') in 0.019522 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkWwiseXMLWatcher.cs using Guid(16b50cec38ff5c04f9272f5dd9065bcd) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c1398682d1bef786dc88c04ea91c808b') in 0.019691 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorCode.cs using Guid(260ad8fb4c7552046a0cbcdabe565a40) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'aec797beb202b9a9a4ac28618e02e9ed') in 0.026304 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkSpatialAudioInitSettings.cs using Guid(266f2f2fdf11fb94095ba8105be2479f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cd90f16a77e37f4f24e17313e831c087') in 0.025448 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseObjectType.cs using Guid(36da97e70be47ef40ad74c5296e76f2f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '72fe4726ded0671b097718cc0b40ba03') in 0.024290 seconds -Start importing Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs using Guid(66382d6c68a15ef4fadf9154d33bb8e9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a3e07446583c90a3844218290ebe2227') in 0.024730 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkRoomAwareObjectInspector.cs using Guid(76e9edecbeb8fff478836541f084586e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3e1dbac500c67206e6466e41b3748602') in 0.022710 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkAudioInterruptionCallbackInfo.cs using Guid(9621c483e77aaae46912341e9b10133a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '57619dae92d1fcb5fb1a844b2dd49182') in 0.023832 seconds -Start importing Assets/Wwise/Editor/EditorPlatformHelpers/Windows/AkWindowsPluginActivator.cs using Guid(a63f0eaa749d30f44a611b0af9c6ef79) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6b2ab4095fa77ecb5bed00a514654508') in 0.018488 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkRTPCTrackInspector.cs using Guid(d6029c4e10283f049b6bc6b59dccd15b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f261e56a0e8e496e220454b883031c0b') in 0.019556 seconds -Start importing Assets/Wwise/Editor/WwiseSetupWizard/AkWwisePostImportCallbackSetup.cs using Guid(d61375296f90db64c8f08d62a9102833) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f1f85c015ab8d8e6bd5c2d74b81fa242') in 0.031370 seconds -Start importing Assets/Wwise/Deployment/Components/AkAmbient.cs using Guid(e6a98c45007fbec48b47b122c40889c3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '63979fddd158bcedbdc04ebb876c2cee') in 0.024174 seconds -Start importing Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs using Guid(f6f4eb19bf6e9624c8c0668af83d0b59) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd8f2613763fec53c8e0a9209890fba4b') in 0.022256 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkDeviceDescriptionArray.cs using Guid(1727ae0e45f8ab644a08048fa14e1e3f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b73278001dc54d66c84416d72262b624') in 0.019847 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMultiPositionType.cs using Guid(27d3ed0b2b78fa04496f1b0eda516764) Importer(-1,00000000000000000000000000000000) -> (artifact id: '84e98e9ab1e5491d230a4c7cb873bb4e') in 0.018046 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkExternalSourceInfoArray.cs using Guid(27dc13bd1d98ffe48b4fc297a96dff15) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8a0630dc8f130a57cefb6050252dcfd1') in 0.017789 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkTransform.cs using Guid(472676cd5d80a494b82275ecabf0566b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2821a376f892ff27b8aa3be951f27d42') in 0.018553 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs using Guid(576725706ae89df469c747fcbe2c72b1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6a40c3dcceade7525f229303ec05829d') in 0.026509 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkCallbackManager.cs using Guid(57be8ec87a89d504ebd26055ce593f6a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '70485ece31c4774a4d368d6bb8abe2f8') in 0.020846 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkChannelEmitter.cs using Guid(779cc02d97f29404799dc580470dbcdf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ac3e44bd3e62b3f6d89d827dda17df73') in 0.018924 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkAudioSettings.cs using Guid(97b02c783899f5646844a0adeb359cc9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '675d30e50ba09c0dbb509d4fe016d0a2') in 0.018650 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewItem.cs using Guid(97cf452a36414e247bb6fe7717cf8b92) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a7e0a48e928d36eff9fcddb36ce2c218') in 0.021291 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkAcousticSurfaceArray.cs using Guid(a78ad22743298314cb4f9124cece8d7d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '31afc183b821a50b5d1596fc8f5b6de8') in 0.022728 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/AkWwiseTreeView.cs using Guid(b71094f0dd0ec0849be932ec38c40305) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ec581abc69d64573c4075735f467ede4') in 0.019509 seconds -Start importing Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs using Guid(d7d7e329b504e114cbeeaf7564eaade2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '04898b807d1ddfd907dcf02e2f742f7b') in 0.020773 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs using Guid(e7e7c8f48c39a654a821e52cda08f21f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b950dfa8fe36ab786a7abdd835f46e0b') in 0.021503 seconds -Start importing Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs using Guid(f71dc4e8f953d0c4395d8c1854c174e7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb6b9ea1784b066ed0fda76918e951ca') in 0.018763 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs using Guid(082b5dba42395db4a8c7d1b70331c39b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'eec693e5af606a2df2b39e63d3c235eb') in 0.018689 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkIterator.cs using Guid(182a58c011a48bf4387a727c4541f9c0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '608bab3545cf60eb4dbb266ca79c8133') in 0.022530 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkSourceSettings.cs using Guid(28fc2ce88f3fbe24f92fc6262e6894f4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4c40ee1365cec82e1e483efcd8b5175d') in 0.019796 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Mac/AkUnityPlatformSpecificSettings_Mac.cs using Guid(28ee6c4c069b84d4091f75934d4117f7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c97a8ea50015fb5ad06f66ba71bfd423') in 0.021304 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkExternalSourceInfo.cs using Guid(389387270ef8b0043ac11ed9314388ea) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd21679714eb57812238154599a4f7680') in 0.023799 seconds -Start importing Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs using Guid(4831e9b5c3b18c546b3d082a5519fb71) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8e2ccf806dddb334f1bd19a65c747801') in 0.020564 seconds -Start importing Assets/Wwise/Editor/WwiseTypes/TriggerDrawer.cs using Guid(68c0247b9d074fb42816606cf3948f9c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b97f21bed6bbae755338bd785d48634a') in 0.016557 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs using Guid(68572dba0409b7d4faa2f61c3d5113bb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '16c13d9204e5e37afc835841fb406f6e') in 0.019661 seconds -Start importing Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs using Guid(7855505801e40e64491a687fe5a90939) Importer(-1,00000000000000000000000000000000) -> (artifact id: '71af86b2b70c11df3e0c4d3729859a7c') in 0.018573 seconds -Start importing Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs using Guid(88a4aa679b763ec49b26fad846d6ef86) Importer(-1,00000000000000000000000000000000) -> (artifact id: '034cb933a3b2d418936fa419e166700b') in 0.019896 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkChannelOrdering.cs using Guid(881aa347d38c79746bb2ff9ac83bbc6f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '097889de3a3e9573092b0da648bcb954') in 0.024224 seconds -Start importing Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs using Guid(980c88fda8ae4f3489149c0c917ee9b7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9514b0882cabb1bf2acb2c9155340b24') in 0.022920 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkDiffractionPathInfoArray.cs using Guid(983c486ff8e310e4ba335b963a8cb0fc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '466534c810c6f86a432d58e91ccbb765') in 0.020543 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkWwiseInitializationSettings.cs using Guid(a82173ad83f26b94287e79474c64c613) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0cb42e44779694ccc045312d363d5ea2') in 0.021738 seconds -Start importing Assets/Wwise/Editor/WwiseTypes/AcousticTextureDrawer.cs using Guid(a8a3130bc06b40d49ba95b95826f585b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '60067a0aa049bca474a0bac5d59fd0e3') in 0.019101 seconds -Start importing Assets/Wwise/Editor/WwiseMenu/Windows/AkWwiseMenu_Windows.cs using Guid(a8d7eeba658ca8745a7143a83b17fac4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '16318bcd76fae0bf466e80a23ddf8801') in 0.016394 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/AkWwiseComponentPicker.cs using Guid(a8edac4c6b1bbac4c8986a9e55a858a0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7463919f0ae5ed08c901aec9a3474679') in 0.020699 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkGameObjListenerListDrawer.cs using Guid(a8ee090f839bf50408c83560cdb2f6fe) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9cf518e7a17d3d29c96294adc37ec9e7') in 0.019796 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/AkWwiseWWUBuilder.cs using Guid(b8d49e03365c8374a9efab91ece3883f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb3c4fcd85e4bdf178119fb1b6e6afc6') in 0.018172 seconds -Start importing Assets/Wwise/Deployment/Components/AkRoomPortal.cs using Guid(e8ebe44e536b3d24190d9bf194f8f6e7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '963fefd85b90d28b35499d410b9f600a') in 0.021002 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkEnumFlagAttribute.cs using Guid(e8fb86fce0896964ea74043208ef2552) Importer(-1,00000000000000000000000000000000) -> (artifact id: '76fef512b17437992443a4308a95dd49') in 0.022899 seconds -Start importing Assets/Wwise/Editor/WwiseTypes/RTPCDrawer.cs using Guid(f8d5dfffbe7b19040ab0c1175991bc57) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5b94b2e344b9964f06da749df1c5fd29') in 0.017195 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkGroupType.cs using Guid(09c19c4cd8fe6484a97699d83b456ba2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '90db8ee5a870fcc95d4f3a10edd83cde') in 0.019563 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Windows/AkThreadProperties_Windows.cs using Guid(099bc5d3bdda02f43bb16c03d31b4679) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8f1df364e1303c411a4d5bab48992cff') in 0.020278 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkVertex.cs using Guid(092e1fff5f8571f4bb9cdde1c390c31c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '10ad24ee3895e9b5dae627c112c1d096') in 0.019036 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventTypes.cs using Guid(19904601476d58c4c8d12fb446e832ef) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'edb0b7ff165e0f55444921e56385a3f7') in 0.023692 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkChannelEmitterArray.cs using Guid(19c0f3d1cde4f884b8938e2e6e006327) Importer(-1,00000000000000000000000000000000) -> (artifact id: '560d05d5613fc45e9d738ebd94b85e18') in 0.023719 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkObstructionOcclusionValues.cs using Guid(293ed02532890b647817c1b179a45a0f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e6c2d38d6690a7869e2e87a629ea7ffd') in 0.024152 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkSourceChannelOrdering.cs using Guid(299e0516eb44a964d9753858fc4f7f92) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8e76e2ffaa44f4d5f1c30f0b9315814e') in 0.022573 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseAcousticTexture.cs using Guid(395afa703d795b84a8bc19a462c9a7a9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '77cabf839335d71a47b0bd679276b075') in 0.023346 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkCallbackType.cs using Guid(6960ad49a4f5a054ba01d0db752de081) Importer(-1,00000000000000000000000000000000) -> (artifact id: '505fa1634017af0ba34a153ae9aabf5f') in 0.023755 seconds -Start importing Assets/Wwise/Deployment/Components/AkEmitterObstructionOcclusion.cs using Guid(696b0e79afa8c8f488bc5457df688a7d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ec0d90e4fc453b27480a3d5b4005dfdd') in 0.024346 seconds -Start importing Assets/Wwise/Deployment/Components/AkEnvironment.cs using Guid(692e16fdf21b6ae468a8a3cd39348200) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0a5dc2e61a429e3f1832d20e3909da75') in 0.024157 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionPathInfo.cs using Guid(696fa6b66d76ed64c9599d0ef2911098) Importer(-1,00000000000000000000000000000000) -> (artifact id: '189433af94fe7c95f4e6250e096009b2') in 0.021057 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs using Guid(79fbac8b42fb0fd46a40a95d5b0ab85d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '21a2d9224a000d8389eb39280da5dc02') in 0.027067 seconds -Start importing Assets/Wwise/Editor/WwiseSetupWizard/AkXboxOneUtils.cs using Guid(8924aeb16cd6593468c3e6137eee4659) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1d4578d2d6258ab02c037e62c687c78c') in 0.020335 seconds -Start importing Assets/Wwise/Deployment/Components/AkState.cs using Guid(99b3ab61e0f25f44ba5be56f14dd716e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3a35c9b510ae0567bdd56835b858c7b9') in 0.019317 seconds -Start importing Assets/Wwise/Deployment/Components/AkRoomAwareObject.cs using Guid(993b3937fde4a704eb1c8b379a97410c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd55040b60268c024818f6aedcc1bfcd2') in 0.020763 seconds -Start importing Assets/Wwise/Deployment/Components/AkTriggerEnter.cs using Guid(996ff7da7303c51408d093f0adc26418) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2951e3fd79cf5d1d0c90e8f06aea0e65') in 0.020226 seconds -Start importing Assets/Wwise/Editor/WwiseTypes/StateDrawer.cs using Guid(a9b78ad0a40c12d488b748ac06aa2e7a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '87e3f7471c8c8b9f769113c19eec1fe1') in 0.017444 seconds -Start importing Assets/Wwise/Deployment/Components/AkEventPlayable.cs using Guid(a9de598acfbc7a54c85091c89428811d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '69062d8c3ffd792883b878480ea214bd') in 0.020635 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseRtpcReference.cs using Guid(b970bf2906600d142bf17beed92ebdb7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2e2408fc89a60da1ee99b8a99e7e0e7a') in 0.021826 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkSpatialAudioListenerInspector.cs using Guid(b943c187a96bfac4d86758da2faa4edf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3b7414b3c8e26947af7b433d00875e76') in 0.021679 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkPanningRule.cs using Guid(b9ae58f8806311f4a822263069529dc3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ac571a030dc168c57bb4967c0796573c') in 0.019503 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkConnectionType.cs using Guid(d94922171c2ba884ca44aa673c4792cb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ac792648371625c50e973f06cb0f1117') in 0.019618 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkActionOnEventType.cs using Guid(e9584663b54a1b14b970d918c6683ee1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'faf38122bf08a97baf502259999401f7') in 0.020632 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseBank.cs using Guid(0ad33e200a1714f43b7e78c27d753840) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a9d32687f0d30e3e344b14e47281d99c') in 0.019777 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseState.cs using Guid(2a84427d5737e0d4688091514b3bd64b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '820f2a77366fb287a9a579a129e2e139') in 0.020105 seconds -Start importing Assets/Wwise/Deployment/Components/AkAudioListener.cs using Guid(4ae335524e949404bb57f1612ec4b9b5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5186223d6d705109616d19646d81e91b') in 0.019865 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkAudioInputManager.cs using Guid(4a6d2518a64fb4641aaf22375662c5ed) Importer(-1,00000000000000000000000000000000) -> (artifact id: '09307ff71b02e797c5b6f22e78b30b05') in 0.022276 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkDeviceDescription.cs using Guid(6a7e6745abc40574cadd9dec44ca3fa8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dec7c47db606e7967c1bc4fda5406ffa') in 0.021818 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkUtilities.cs using Guid(6a2f034196b4f6c448adf573e7cb04ea) Importer(-1,00000000000000000000000000000000) -> (artifact id: '89d6ab353c6122652947868b47b7b639') in 0.029462 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkObjectInfoArray.cs using Guid(7a8e634c9ee8d914b9931774db23c9f3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f8a2ad6863ca3ced5e7c854764be5cf4') in 0.020907 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewControl.cs using Guid(9a7360fbd94d7c84ba25149e09c00079) Importer(-1,00000000000000000000000000000000) There are inconsistent line endings in the 'Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewControl.cs' script. Some are Mac OS X (UNIX) and some are Windows. -This might lead to incorrect line numbers in stacktraces and compiler errors. Many text editors can fix this using Convert Line Endings menu commands. +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkTimeStretch.bundle - -> (artifact id: '9008441fb4b2d5d9cc808a44e776bed6') in 0.031412 seconds -Start importing Assets/Wwise/Deployment/Components/AkEventTrack.cs using Guid(ba455072133a0544aad15c27f57514ef) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c638894d10c2d28e102759660e35f852') in 0.018693 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Windows/AkPlatformInitSettings_Windows.cs using Guid(ba49b40c6b5c4184b8665d1c1f778b1a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '80a243dc50d45e8feb368d600cdf5e47') in 0.019986 seconds -Start importing Assets/Wwise/Editor/WwiseSetupWizard/AkWSAUtils.cs using Guid(ba6dc7559e291d04a89db2d890f7074a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '25ffc0ba0e64aaa6a786f890d1bdf3a2') in 0.018697 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkVector.cs using Guid(ca5c79a8a33172640a400e6926f1ae65) Importer(-1,00000000000000000000000000000000) -> (artifact id: '669745568cfdb17f40f5c60ad7ad6363') in 0.019746 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkBusHierarchyFlags.cs using Guid(caae90d09c3df2940a46dc008540a75c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '72560c5d9af9381206b5962fd945dced') in 0.022726 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseStateReference.cs using Guid(da2228710d4534f4bbbf09cae8e507e0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '543ea5cb3c5d321d572b16a87bd9debb') in 0.021341 seconds -Start importing Assets/Wwise/Deployment/Components/AkAmbientLargeModePositioner.cs using Guid(da37d49e036a3cf4bb6a17e6f506ccc3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'eff3e3c69fc5d876ce60adb99775e2b4') in 0.017292 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectData.cs using Guid(ead0573e8a141b8439f16a00ea902a44) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5256eed89fefbb95ce05ea85ff987683') in 0.021381 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseTrigger.cs using Guid(ea87af3f61f93d04d8693e431b3bab74) Importer(-1,00000000000000000000000000000000) -> (artifact id: '747962862a26ab22ee4053174f11fde3') in 0.020092 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseSwitchGroupReference.cs using Guid(ead763eca402fa047a3594e01b51b4f6) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f0c17dcd874ec7e5ea62f649bbb184cc') in 0.019909 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkTriangle.cs using Guid(fa27f5e93b03f3643b8d1ebce8c73e2b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '96ba9199ec5bbec07947bb9c7c9ae630') in 0.020037 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkUnityEventHandlerInspector.cs using Guid(4b5645b53695972468201e16d0b4f9fb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bfca54158a46d6ffc1561fbe0de7af0f') in 0.020408 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkAudioDeviceState.cs using Guid(4b883402ba621044c9258a9be864d90a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f09d7e8055a9607f50c80127fe26d343') in 0.019523 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkStreamMgrSettings.cs using Guid(4b5e0fd4c4cbbaf42bce76c82c98038b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0b134cecd54bd931a75fc4acc5c9063c') in 0.021162 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs using Guid(5b255f5ef44b73b4cbbb066806ed1411) Importer(-1,00000000000000000000000000000000) -> (artifact id: '01c0c8925bd7ce983082316c950201f5') in 0.022697 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkReflectionPathInfoArray.cs using Guid(6b276d7a41816a443a972fa851779ec8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8882497bbc9267fbfae90ec9e01e1bc9') in 0.021175 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs using Guid(6b2ab758aec1ba14e9c7c5a7a97cf34d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6b9f0ffedbff73e04a96c7e933df6a95') in 0.029723 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseTriggerReference.cs using Guid(6b1f2e8fb79fbe04a8f34e9b2da1c8aa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '86013b3b65cde126af0e88960c81d833') in 0.023482 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkEnvironmentPortalInspector.cs using Guid(7bf953ad6f9c2f2479344c21950554fe) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3f0ee44dece6536b65c7cd0347151df6') in 0.027576 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Timeline/AkTimelineEventTrack.cs using Guid(8b823c1a0a235894ba3b7745110ac39a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '371ea5ccdc4a6dfa43d364ee213b0309') in 0.023957 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkPositionArray.cs using Guid(8b6caafc2e039dc4594fb2dd58ecdd3f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4b161f427639e7f4049e1823b1aa85dd') in 0.024500 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMusicSyncCallbackInfo.cs using Guid(9b91814dccc3934448cb01b653358e7d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '026d806dbf2b385944ede0a02ce7200b') in 0.024940 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceSettings.cs using Guid(9b599529588f6794aa7d8d38a98ee495) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3d8062eb28d7e71b252498a907e9dfc2') in 0.027323 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkEventInspector.cs using Guid(abd0974a5a8122641aae02ce00ad542f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a53dc8815dc634406ef280a62c73f3ad') in 0.025752 seconds -Start importing Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs using Guid(ab7e28e1da9f141488912947cb7d1b43) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9dda2998ac00c8bc92253453c8a78123') in 0.022774 seconds -Start importing Assets/Wwise/Deployment/Components/AkEvent.cs using Guid(db32bda40fdd612469c878cf01da5105) Importer(-1,00000000000000000000000000000000) -> (artifact id: '04457f17cd4c09a204c17ebb41839551') in 0.019191 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkCallbackInfo.cs using Guid(fb465a3bb3aeb8640affe36a6e79d2b7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2fcc3975b84f6a37cd82bb52e711c83c') in 0.019355 seconds -Start importing Assets/Wwise/Extensions/AkSoundEngine.extensions.cs using Guid(1ccfe25d16c8eec49b1d2eb89a794b17) Importer(-1,00000000000000000000000000000000) -> (artifact id: '37fa9c0d9d3aa863bb31e84cd9da3f3a') in 0.019039 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkPluginType.cs using Guid(4cc07fe38020364469d43f356f275a95) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'aaa05101a220238261273e8acfb5db62') in 0.020680 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkAudioSourceChangeCallbackInfo.cs using Guid(5cbb6d11a8df2fb45b607ae5dd17ff0b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '771f5c00979cfb408a7616acc36852c5') in 0.018193 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/Ak3DPositionType.cs using Guid(6c6b4bf4927a5fc4ebb96d3b3e6782aa) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b484bd493566f95f70633c648f157d3b') in 0.020114 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/WAAPI/AkWaapiClient_PINVOKE.cs using Guid(9c7463136c268114ca31d1f880c8893d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7d78a5a6cc6ac5dd3dca8319a17346f9') in 0.017195 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkTriangleArray.cs using Guid(9c9b0059eacece54aa96e30d7eb53d82) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e5b03e732889b0f2d5126c0efc2cf53a') in 0.019639 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkDurationCallbackInfo.cs using Guid(9c1fcbba544bf7d4db250578917ca9fe) Importer(-1,00000000000000000000000000000000) -> (artifact id: '92b3fbb309e21c40aeeab6e2c7f08450') in 0.018034 seconds -Start importing Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs using Guid(aced2414bbc6a004899e4ae2e874e87a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cc88072a9007d449b23a89a3d59f62b1') in 0.018564 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Windows/AkCommunicationSettings_Windows.cs using Guid(accec1e0c2e65a046b288aa5b323fb60) Importer(-1,00000000000000000000000000000000) -> (artifact id: '32d26e570d169644e353b1e1175852a7') in 0.019039 seconds -Start importing Assets/Wwise/Deployment/Components/AkRoom.cs using Guid(ccc628e0c5921f7479852cfe921ddf1d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'db4dbcebe7d8b84f200d72f6f01db91e') in 0.017865 seconds -Start importing Assets/Wwise/Deployment/Components/AkRTPCTrack.cs using Guid(dca565f6e709b0c4682dbc5eece157f6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1c2ef0e8104144ab94acad48608e1baf') in 0.017788 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Mac/AkMacBasePathGetter.cs using Guid(ec12c54a24b9f5f4fb47ca2b339aad2e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '590fedd446c3f3814f64b6727a035f3b') in 0.015922 seconds -Start importing Assets/Wwise/Deployment/Components/AkTriggerEnable.cs using Guid(ec1821531aa54b54b8d70bb45100ecca) Importer(-1,00000000000000000000000000000000) -> (artifact id: '57efa5d530752e264636894053c5274b') in 0.018045 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkSpeakerPanningType.cs using Guid(0d15edab47d162e439720cc271aec6a7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '24c6b0c10f013083ac37eddde6c534d6') in 0.019382 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkLogger.cs using Guid(0df9150c992261642a97258fcce19236) Importer(-1,00000000000000000000000000000000) -> (artifact id: '69146a4629fab887c3c218774cbe8e99') in 0.018687 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkTaskContext.cs using Guid(1df26658c897e714bbc973da3461bb64) Importer(-1,00000000000000000000000000000000) -> (artifact id: '83bce48c9a90578fdc8d02e33f3402da') in 0.020058 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkReflectionPathInfo.cs using Guid(2d0074edd11ee8245b130e5b04d67154) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2fcd07a30bca559ac1a1b9c3189321cd') in 0.018974 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/Arrays/AkAuxSendArray.cs using Guid(3d3e766880bd0c54ca592daa80206013) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9b0f71a8c8567a9223c05df8fb33493a') in 0.020799 seconds -Start importing Assets/Wwise/Editor/WwiseTypes/AuxBusDrawer.cs using Guid(9d5b2820ff422854f99e22fc0ba4805c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '295dcc978a5b004ee1963098ac1b3033') in 0.017140 seconds -Start importing Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs using Guid(9d9cbd2cf98d7844ba120ac0a6a50ed0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '15cf44b3a02476998340d846e7303427') in 0.018054 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkGameObjectInspector.cs using Guid(ad844eba12e53c64eb2d08ff39a42bf2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '799c1a8c9d2a5b1ee199472ac1ae5c2c') in 0.017980 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistArray.cs using Guid(ad0d504abd7aa87419172b4dca788149) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5eb133a273a65d2eed9114cfbcd8ac00') in 0.018620 seconds -Start importing Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs using Guid(adcfa58950ada274581dcaadc423c852) Importer(-1,00000000000000000000000000000000) -> (artifact id: '86d7d6ef6f0f820cb3f9278e756b948e') in 0.020984 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/AkWwisePicker.cs using Guid(cdeb2cbe3583f7447a23f97c1d86f3f8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ba5829b48cb02adf28bba85d9d323d0b') in 0.019764 seconds -Start importing Assets/Wwise/Editor/WwiseTypes/SwitchDrawer.cs using Guid(fd16f04a81c6dc64986c3fcff74bf9e9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1d2d036e6b43361f6c8caf40daa87c96') in 0.018333 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventCallbackInfo.cs using Guid(fdb9a575d339d684e9eca0fd96a75847) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a096a9cdc201ea69c7484d16aabb7de7') in 0.023016 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs using Guid(fd9b7c25b6107b04bb9daa6e6dc5155b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1042f699552a65d5b8fe0f09c3c7099b') in 0.020761 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseStateGroupReference.cs using Guid(0e72cc3e5b2e00e41bd595068b549224) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd4f00b814b82e4bc8d0719fd0b7cab26') in 0.019063 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkBankManager.cs using Guid(1e627da541f5c2441a49746cbfeb6251) Importer(-1,00000000000000000000000000000000) -> (artifact id: '560a79bbac3b55d1c3b3dc3af2e6f06a') in 0.022892 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkEnvironmentInspector.cs using Guid(1ecd8234067f60b419187d914b714193) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1e9c6deb2ce12f92d49f073160179dbf') in 0.021882 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkSwitchInspector.cs using Guid(2ee58e63ff30727448f72aa77eead843) Importer(-1,00000000000000000000000000000000) -> (artifact id: '430c4f993d34a1f41799f5e20b3f6130') in 0.019134 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkSerializedCallbackHeader.cs using Guid(4e15cb2949a5d8d4894f54dc08ee171a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd693a69a37551bb0edfde40afe9f13b4') in 0.019150 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/AkWwiseXMLBuilder.cs using Guid(4e69147cd181c894b8462776150443e2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd8866dac95dc5867cf5535aa9d495010') in 0.021202 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkRoomPortalInspector.cs using Guid(4e5bc05f7b6298b46b06f5063baf3847) Importer(-1,00000000000000000000000000000000) -> (artifact id: '20d3055946a28c6252c52e64c5201605') in 0.020558 seconds -Start importing Assets/Wwise/Editor/WwiseMenu/Common/AkUnityBuilderBase.cs using Guid(5e967587f11723e48b0743bde9ce80c4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0ec7fada91e5309e9091227c88c1822b') in 0.021664 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseEventReference.cs using Guid(6ef9016339588f1468b0a265018b774b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '994f3088725430f54d84f1a4269788d2') in 0.016826 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkRoomInspector.cs using Guid(7e40ecdd247d6c54e87e10fd7699af5c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fa5411bafe282bba50b2e80c7555b298') in 0.017124 seconds -Start importing Assets/Wwise/Editor/EditorPlatformHelpers/Mac/AkMacPluginActivator.cs using Guid(8eec92b5e27478e47b87fa90fc596a73) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8ce3cb4afc5b137c3c37ec7a9894a550') in 0.018259 seconds -Start importing Assets/Wwise/Editor/WwiseComponents/AkEventPlayableInspector.cs using Guid(8e0dcf9375fafaf43be30b114efb3934) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6da04d1c113a18e6a6d23ccfd2573b73') in 0.018809 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkBasePathGetter.cs using Guid(9ea2121d226d14f4690e94515989d318) Importer(-1,00000000000000000000000000000000) -> (artifact id: '72ded594f61f4661a46a6d6a5a315499') in 0.018899 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectInfo.cs using Guid(aee3cc797557ac847ad0a71ddbcfb35f) Importer(-1,00000000000000000000000000000000) There are inconsistent line endings in the 'Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectInfo.cs' script. Some are Mac OS X (UNIX) and some are Windows. -This might lead to incorrect line numbers in stacktraces and compiler errors. Many text editors can fix this using Convert Line Endings menu commands. + -> (artifact id: '20a96e7200befc96a24a182ba9a40372') in 0.030099 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedAir.bundle using Guid(8dd6451a84c60864494de90125c6458e) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedAir.bundle - -> (artifact id: 'f1bcceca1c94f357754cca8fdf22ecb8') in 0.032998 seconds -Start importing Assets/Wwise/Editor/WwiseMenu/Common/AkWwiseIdConverter.cs using Guid(ae895f2c4b974b744a3bcb9278fc337f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '204f91ef8994627a440aa2465a014f40') in 0.021908 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs using Guid(be12f857e76ce9943a7636d14862ef2e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5c805c1517f1bddb890e4c89dc4251ed') in 0.025894 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMonitoringCallbackInfo.cs using Guid(be98c1f24cb96714ea0258f71378040f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cbf3968a363b0452eefe6e19d7232253') in 0.021548 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValue.cs using Guid(de42b0e06a8b9ec41a9da98bef2437ed) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f605bcfc2a26e3a455e8564f340a71e4') in 0.022995 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkCommonPlatformSettings.cs using Guid(def3896dc7e1e2740997389b0157b447) Importer(-1,00000000000000000000000000000000) -> (artifact id: '122f12b0e5fbfc283c346b501f7f8cfe') in 0.020016 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/Ak3DSpatializationMode.cs using Guid(dea89fb38739e4646ad2ffd06ddc8425) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0b9655b9851ca7ed1ebba4626dfbe2ba') in 0.019458 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkResourceMonitorDataSummary.cs using Guid(eec5ea7ea6bbf9849bc4814165fbfcc3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4a28380c1d9eac369500cadeb75ca1f6') in 0.019931 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMarkerCallbackInfo.cs using Guid(fed250863d5900f4bad552829d05981c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f10f61087975211b2aa92b4bcd01c753') in 0.017868 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs using Guid(fe66cffa0179e084d960d46c715dd153) Importer(-1,00000000000000000000000000000000) -> (artifact id: '585ced9ee685902fa17414f727b98b16') in 0.017562 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkAudioFormat.cs using Guid(fe3bedc0739a6e2409dabc2128d6ecff) Importer(-1,00000000000000000000000000000000) -> (artifact id: '99a88c5808a100864fb937f90ef2ed27') in 0.017913 seconds -Start importing Assets/Wwise/Deployment/Components/AkMemBankLoader.cs using Guid(4f9aca49f53350d43ad236969cf19bdf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '096c72f2e71f85d1394a6e581572e86c') in 0.018493 seconds -Start importing Assets/Wwise/Deployment/Components/AkTerminator.cs using Guid(7f59ececaab17294eb4b3fa30426bc72) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a30a6597b784d1cb18b6cf6442867a56') in 0.016537 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/WwiseObjects/WwiseSwitchReference.cs using Guid(af5d3be874e467c4ba76e417c2fac362) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd8070c65a210bc02991b4cf49590ed27') in 0.018472 seconds -Start importing Assets/Wwise/Deployment/API/Handwritten/Common/AkSoundEngine.cs using Guid(dfdee7d1e9b90064fb64e5c1ff28af99) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e9bb2b7bcc906c1c37ce72435f98a995') in 0.019112 seconds -Start importing Assets/Wwise/Deployment/API/Generated/Common/AkMusicSettings.cs using Guid(ef3e90463c67f524a86707830bc9d404) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2c2c38355653ab87d458b71a42002e2c') in 0.019709 seconds +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkSoundSeedAir.bundle + + -> (artifact id: '9c810d3214faa3a68b9db86a82da2cf0') in 0.029419 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(0e499423ec135a243842120869d9c27b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '308dc8e5242ad212402aff8165c6e737') in 0.016354 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkSynthOne.dll using Guid(1e657ef174c3cf1489d612826a1e529d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a0c4be75c43cf7d792645b08c5cd5160') in 0.017382 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/MasteringSuite.dll using Guid(3eb9479b8bfb311468582f61e7932a52) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ea71c0683676540c4556799d0464c619') in 0.027051 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/Auro.dll using Guid(5ee9cde555ad6944fa3613a49daf9eb2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd440755bc5f1d4de515b7273234e2bfc') in 0.022526 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkMotion.dll using Guid(fe56a3d53736306419f32b7c8c3b0bcb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '97a82b8e254a57829311026deec46e39') in 0.019729 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/iZotope.dll using Guid(6f5ea6849e54db749b7c81c4d990e193) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b7484c7938b61ab8ffd08966756b06c4') in 0.023639 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkRoomVerb.bundle using Guid(8fe509034cb7ed64394183b254b81584) Importer(-1,00000000000000000000000000000000) Cannot set deprecated build target 'OSXIntel' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkRoomVerb.bundle + +Cannot set deprecated build target 'OSXIntel64' for Assets/Wwise/API/Runtime/Plugins/Mac/DSP/libAkRoomVerb.bundle + + -> (artifact id: '127f7ec54b6f7e97dea25b2551eafbcf') in 0.030283 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(c3d8df7ceb2420b46bb081e6700bbdac) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bf224f5cda1e26d16550454a1e5eaa4f') in 0.010892 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(b6f2c1ef13f18c241b05296890fa8206) Importer(-1,00000000000000000000000000000000) -> (artifact id: '99d1aaeffa0d7486055e39ea0507e9c8') in 0.012797 seconds +Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(e7906d458e5cd704ea51bd8fde31cd48) Importer(-1,00000000000000000000000000000000) -> (artifact id: '37aa18f91a7f1d47c8f2c4764d627eba') in 0.013559 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AK.Wwise.Unity.MonoBehaviour.Editor.asmdef using Guid(54017f1a9bae9d743a0915157a69e478) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e5db793aec23850a80fe80452f4f01fc') in 0.023946 seconds +Start importing Assets/Wwise/API/Runtime/WwiseTypes/AK.Wwise.Unity.API.WwiseTypes.asmdef using Guid(e4badfb2116b44448b42116db616678e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd465b0517e332f89a98f3c0dc303bc22') in 0.022821 seconds +Start importing Assets/Wwise/Timeline/Editor/AK.Wwise.Unity.Timeline.Editor.asmdef using Guid(06f45916fae81c341ae1a93ff35d24d5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '987176295f50bb664a146046fb4cd319') in 0.023462 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AK.Wwise.Unity.MonoBehaviour.asmdef using Guid(195024c39cd46254eb4c6fd7b475de6b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5c4835a0ad916b88cd94b3e1b37bd6dd') in 0.024141 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/WAAPI/Ak.Wwise.Api.WAAPI.asmdef using Guid(99711ecde8d1dba4c870c51a855e8f17) Importer(-1,00000000000000000000000000000000) -> (artifact id: '723e4a0af0375272d61c30ff960e3e49') in 0.024410 seconds +Start importing Assets/Wwise/Timeline/Runtime/AK.Wwise.Unity.Timeline.asmdef using Guid(eaf23581d1c70cd48bd2d6ad59f72470) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3937660d2d3a816cc53a6ec1cb8abaea') in 0.025314 seconds +Start importing Assets/Wwise/API/Runtime/AK.Wwise.Unity.API.asmdef using Guid(7dc08a3a66eda674089ecee16e7141ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e02d5183d6a6321f7a88f3e5571c52b9') in 0.021667 seconds +Start importing Assets/Wwise/API/Editor/AK.Wwise.Unity.API.Editor.asmdef using Guid(3f1361d532510084ab0640363407119c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cde213856077db4155d6dda8628a841e') in 0.029080 seconds +Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseProjectInfo.cs using Guid(008080a84899ef046b02bf218d816649) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cce37d3fba64202d426f49f1b181509d') in 0.030516 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkXboxOneUtils.cs using Guid(00a1d7fbaa288cf42ba756aa12f301e1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ed1160ccf1280ef26a339f1516200346') in 0.027264 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkLogger.cs using Guid(0092e85c98e0fb64888320f610438756) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ebfeb60c2f0ccb23d3345aeea7e98bc1') in 0.027245 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkSourceSettingsArray.cs using Guid(0024cd63f10554e45b3697eb1d30c36c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0b7a3c369a59e027817c6c000fbc3c4c') in 0.025586 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkUtilities.cs using Guid(10d937f06770010409530c5eaf383e99) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2e348cc9596bd54defb8faf3a5765791') in 0.031811 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkDeviceDescription.cs using Guid(106e4a7940ed0014f82bb16d0be639ac) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5191dc22a8ae9774a939f884acbd2010') in 0.025904 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkFloorPlane.cs using Guid(20707995b0a376441a015f86ff589564) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'de8b4eb4730e406a189d1cddc9213c91') in 0.027381 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Windows/AkPlatformInitSettings_Windows.cs using Guid(201f83774a5ee9241adf920e841bbacb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cc2d97d936e6225155f63aa74110efeb') in 0.028323 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkImageSourceSettings.cs using Guid(4097b71b76ccd704e8f7ee740af9b6e1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '36792afcaba5225f4cbb22ffc5407854') in 0.024988 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkPanningRule.cs using Guid(407b0f1714250b045bf59673d20b59b6) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b4f0e47374edeba7ef780cc8eec06c31') in 0.026233 seconds +Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseTreeProjectDataSource.cs using Guid(50db06aaedd9e6644a4daf4fe3254ce3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ed3f47e7d5de5cd1559eb88536fd60c4') in 0.031339 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkBehavioralPositioningData.cs using Guid(6051f18e34517d6449e7b368f6351840) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2fc7fe4ec680d0fc52200410be69cf87') in 0.026758 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkTransform.cs using Guid(8076e58e8e4f0fe4cbe348477fb919c8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3d9e31214eac7b688060c83ac0e0aeb5') in 0.025225 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMonitorErrorLevel.cs using Guid(805900754fa088a48b3960c67d7cc9a9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '82eab7124a8eabc52ae65193e2ca0203') in 0.026536 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkGlobalCallbackLocation.cs using Guid(90c133a1ad22ebd4c9e95e9cbb723d68) Importer(-1,00000000000000000000000000000000) -> (artifact id: '417ebc20e2946672f9c588675c9acb51') in 0.028363 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwisePostImportCallbackSetup.cs using Guid(a0e7b46d0d61a7147a143e8075ae89d2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ab1a6cde17b7da93b1260d65eb230c8f') in 0.032489 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkTriggerHandler.cs using Guid(a0ca8fb3dc0eca6489e84aa65e5fabb2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '945c92465b489c1bffea061ef8fafaa0') in 0.017027 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs using Guid(c042e3d451bf504418bb1657cba0bd5e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fe58877afd8c83bcad86c0c0505d221d') in 0.027729 seconds +Start importing Assets/Wwise/API/Editor/WwiseTypes/BankDrawer.cs using Guid(d0552a3dcd819684e9c5f2d46e8ebccf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8d263757ea2b87328f8d0bd4450b3fdb') in 0.020869 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkSoundEngineController.cs using Guid(e0bddedd415524746b63c64ff8d9b2ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b575fd921118b95dae624a5295cbf3ed') in 0.013738 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkWwiseEditorSettings.cs using Guid(f04ab71096940464a89af19d396fea85) Importer(-1,00000000000000000000000000000000) -> (artifact id: '59da960049271467f1032b00fcb62314') in 0.024402 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMultiPositionType.cs using Guid(11c74af49c5c5764aac62cf57d7a90e7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '30982d13c7a0f03ccee48a31b360c117') in 0.022961 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkSpatialAudioDebugDraw.cs using Guid(114c31abbe4bbf947afdba0ae901ecb0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8ab2af7be4f15c5bc036a965ab707e05') in 0.013946 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkDynamicSequenceType.cs using Guid(51e254fd41ef75248b18323170fce599) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5cf9c321d1ec0938a2b10183b6e582c7') in 0.022741 seconds +Start importing Assets/Wwise/API/Runtime/WwiseTypes/WwiseObjects/WwiseObjectReference.cs using Guid(711311f5a3d011a4a9cfbd5297e0ef17) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2eb7c03b205fbec8f620cf94f88559a4') in 0.014241 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Windows/AkThreadProperties_Windows.cs using Guid(815763e64a5b5df479d2fe99e0fccbec) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd75a7950773be668778672a4f6dc8e51') in 0.026050 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkDurationCallbackInfo.cs using Guid(9128a750b0691e042aa555f688a15fd1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7da6e14a264e4e3db0494eb8030f2230') in 0.023874 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkSpatialAudioInitSettings.cs using Guid(c16c6d0f40f7faf4d96d803058ad555b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1780eb90035d1e4a32f09820d8ce0547') in 0.025730 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkBank.cs using Guid(d1f1a89fa3598c644a67edc70006ab8b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6f9a12416644ba9a2a1b11b1f7bef546') in 0.016015 seconds +Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseTreeView.cs using Guid(f1154c445cddd1a4d912765f7ad3ece5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'befff885b7bdabda406f09fc960f73a2') in 0.027209 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMusicPlaylistCallbackInfo.cs using Guid(12c2d948831277e4d961568bb4dbfe7d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ab4cad55002741f44d5e1b2ed264fa2f') in 0.027150 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMarkerCallbackInfo.cs using Guid(127a20db56fb2b7428d6d5502a9021ff) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8a157e6d98592425de413bcde2affddf') in 0.027523 seconds +Start importing Assets/Wwise/Timeline/Runtime/AkTimelineEventPlayable.cs using Guid(3223e1ae83677c04db9d173bfe79d7da) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ca89d1f5693ce85d930d2e49294023ed') in 0.013209 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkUnitySettingsParser.cs using Guid(42c10063612db864094308f78d610935) Importer(-1,00000000000000000000000000000000) -> (artifact id: '45b2e9b86bc379b59f0b437b3880c527') in 0.028761 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkWwiseFileWatcher.cs using Guid(529beccdc9e09e54ba46339a52e8bcab) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b6fe34151f1e806bae1a0401611fc4ef') in 0.032470 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Windows/AkWindowsSettings.cs using Guid(62ab3a25c1462f241ba1fccdb7feb382) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0ad73737de9a92b65aead6f7e2a602fe') in 0.028472 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMIDIPost.cs using Guid(a2382adbb4b7d7241ad6cfa145ab5555) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd27d5468be37a861c7de786211009f2f') in 0.025652 seconds +Start importing Assets/Wwise/API/Runtime/WwiseTypes/WwiseTypes/AkWwiseEvent.cs using Guid(a258b6ed6f37514419398a9343f5febf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4d40b0448b1acbdc2d6321ad16b7e1e8') in 0.015818 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkTriangleArray.cs using Guid(a25a26b4ffd88e244b8983d3f43f6476) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b61345cae4a2fa0304a47a13eca903da') in 0.026021 seconds +Start importing Assets/Wwise/API/Runtime/WwiseTypes/WwiseObjects/WwiseBankReference.cs using Guid(c22c2793049fddb4f9d86aff4ed3758a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dd9ed7a3d8449b814db20999757367c0') in 0.016788 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkPreparationType.cs using Guid(c28dab8748bfbb2438bb4d323dd328cc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '30c379cfaf3728a44b91295e7ef406d9') in 0.025042 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/WAAPI/AkWaapiClient.cs using Guid(e2fe930a345fb95478ca885204840d6b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f77670c91eadf6371ec55e7938b98bde') in 0.018157 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkGameObj.cs using Guid(f27db6b94e477054e96392f94dc50c9d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0e75d8adf041d55821f2bb02d7f8fd4b') in 0.012134 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkPluginType.cs using Guid(1373e48c1082fb24783e815d88905f6e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ac045dbbb109d9b3486403d613caef7f') in 0.020615 seconds +Start importing Assets/Wwise/API/Editor/WwiseMenu/Windows/AkWwiseMenu_Windows.cs using Guid(13699b1b1a4f1b04491d49457d840453) Importer(-1,00000000000000000000000000000000) -> (artifact id: '598027c4fb9b44ac35c0988a0064d9e8') in 0.021080 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkAcousticSurface.cs using Guid(139f293461c756d4f87ed76f6faf4548) Importer(-1,00000000000000000000000000000000) -> (artifact id: '74edc7cde51dbe24768b02f008eeb6c0') in 0.025602 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkRoomPortalObstruction.cs using Guid(53c8f9324e708a3409541798bf8a7473) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bfdcdc923320a6a9b3cd9f6b4b06d869') in 0.012228 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkEnvironmentPortalInspector.cs using Guid(6316f5d087b1cc549a0e50dde789261c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '07fbf6ee67c48581e86031007c9201d6') in 0.021811 seconds +Start importing Assets/Wwise/API/Editor/WwiseTypes/AuxBusDrawer.cs using Guid(73b3e876b5a417843b9d94156e3c43b8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fcd4d3db501c1327dcd5e65c71b0a26e') in 0.019556 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkAudioSourceChangeCallbackInfo.cs using Guid(73d4f3e9b87f17145bdfbaaf6e725a98) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6aeaa3a0466529b424be6ffa697d7fab') in 0.028135 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkReflectionPathInfoArray.cs using Guid(738829b0df6a6024c873c9fc204e9ddf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1970f1cbdc2cc870c13cec288ad1c98c') in 0.022757 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkSurfaceReflector.cs using Guid(a3745e74c894cf44ab1f5e3fc85eea54) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fad4bbb9c0efc4cf44d1007c4a326956') in 0.013295 seconds +Start importing Assets/Wwise/Timeline/Runtime/AkTimelineRtpcPlayable.cs using Guid(b332aa80f675bbb45acc67af4b60a233) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c9cb0402c3ebc00b2ce6b457d9e28c08') in 0.009217 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkRoomPortalInspector.cs using Guid(c339e5cacf7012d42ab2f64e25bb0d67) Importer(-1,00000000000000000000000000000000) -> (artifact id: '667266c6c4c65607742c3ae03e09368b') in 0.024390 seconds +Start importing Assets/Wwise/API/Editor/WwiseTypes/BaseTypeDrawer.cs using Guid(c3fe74a19ed66fa45b17eea4d8dbd427) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e078b64b9f2493058f74d3076aaf5fb0') in 0.022396 seconds +Start importing Assets/Wwise/API/Editor/WwiseMenu/Common/AkUnityBuilderBase.cs using Guid(e339e26fd91eb8c40b1a28af9b70a1ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6219f4c9d9edcb0456b562665add0743') in 0.024440 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkAmbientInspector.cs using Guid(14fbe60221f45de478ec7b575e728763) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a964a480c6a0b6936001dcb72c574d4c') in 0.025115 seconds +Start importing Assets/Wwise/Timeline/Runtime/AkTimelineRtpcTrack.cs using Guid(145c22505b002a34e806e5ab7406dc23) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6fc40749aba876c2eabcd9552c604abc') in 0.009499 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkStreamMgrSettings.cs using Guid(34746f65112bca24eb04ada1a0d2d6e1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1e68da953900bd4d0b2fc065151e9663') in 0.019102 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkBusHierarchyFlags.cs using Guid(34f641efd74dac2488d13e9ae1a1d8b5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'abf8748221861db0542bb050b4b12775') in 0.020510 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Windows/AkCommunicationSettings_Windows.cs using Guid(34bb853ff179af24b894a927dc65a527) Importer(-1,00000000000000000000000000000000) -> (artifact id: '88a0e70064a35d7859f61fe454ddbcc0') in 0.019669 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkGroupType.cs using Guid(44459849f9884b845b1ac3ce7537794a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5a8d1923d4f778e79210d8d9bb534176') in 0.021791 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkPlaylist.cs using Guid(547426d71bd407e4ba7a2c8364d5e399) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9ccc1a56c3a799f9001848e51b6f29e8') in 0.019194 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkGameObjListenerListDrawer.cs using Guid(54866ca8d91ebd74c9500d203443761f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3d5f0e1bdf5655fab969a3ebed8ee8d2') in 0.019956 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMIDIEvent.cs using Guid(64d99d92258498045b969cf256c8849c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd624e8f98da7c6c409da54b032c18361') in 0.020524 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkAudioSettings.cs using Guid(9487d375ea5c54f45b45ed86c4015248) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd520d16ab13ef1cee179b6ec9541885c') in 0.018953 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkAudioObjectDestination.cs using Guid(a437848b5c5fa20479ae3e4ecfdb561b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ff7a66d8b04d8e1cb4a11dd81165ed92') in 0.020120 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkInitializer.cs using Guid(a4eab75687879a445a2a2397d86a2172) Importer(-1,00000000000000000000000000000000) -> (artifact id: '93e06be1409fa009dc24b703a434b209') in 0.008140 seconds +Start importing Assets/Wwise/API/Editor/WwiseTypes/SwitchDrawer.cs using Guid(b471700968b33944e854fe5c01131010) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dfa2bf6598a6459bcbbaa2bbab8413ad') in 0.016393 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkImageSourceParams.cs using Guid(b41b1f27b963b8448a0362bc7d4a24af) Importer(-1,00000000000000000000000000000000) -> (artifact id: '669b0d2f324a10dc4bdf514e4754ea58') in 0.019135 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkRoomAwareManager.cs using Guid(b43b93c0836fa0a42ab8de904452781d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '628bbc32f98ca648068cf63795a941b7') in 0.019379 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkEarlyReflections.cs using Guid(d47632552aa0da4428ba10a9f6e1cfc5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2e40a4637252a9a79dbf52ac6e917437') in 0.010440 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkBankCallbackInfo.cs using Guid(d4ccf4d77362d2a46ba0cbab0201f7aa) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a2fc6ab591fd3b524a2823c3c2e92026') in 0.016993 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Windows/AkSoundEngine_Windows.cs using Guid(d4ec5cfa5dad5af428a77fe27d904a7c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '35d35cc9a492f2729bfeebd939e540e8') in 0.022807 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Mac/AkMacBasePathGetter.cs using Guid(050e0ca0eca621f48a89573c38d3ccf3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a5c259c5224552fd4e132bd3f58eb01e') in 0.016246 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AKRESULT.cs using Guid(25f7f8dd5795b1047b475559929909dd) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a371303b8ece4653c6fdc38b443ee244') in 0.032967 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkSpatialAudioListener.cs using Guid(257865e72e0784f478546aede851ca3e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c61b3cdd6a68214b2d3fd9b6a37c8ac7') in 0.012283 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkAudioDeviceState.cs using Guid(251e99cc846a48e409f4dbe260213d9a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '267f66d3c7dcd322d81b33448d2f809f') in 0.020529 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkChannelConfig.cs using Guid(3564082eab22fa94aaa81f697f9696d4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ae11a308e03733f27812a5240cf589a3') in 0.020646 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Mac/AkCommunicationSettings_Mac.cs using Guid(35bb1edd1d866cf498e2e6b7784ad0f2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ba6c3ae20e0dd6e42f4f8e5944af4ff1') in 0.021351 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Windows/AkSoundEngine.cs using Guid(4571faa40b50d8440bcdceb643771fc7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd0b8bdcee7c6a2c5e06b7fc98c89181c') in 0.018320 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkSwitchInspector.cs using Guid(65b5eedbd8ddd40419eb9e57c3ca3fbd) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb565bb33a81465b91bc5fbdd4429bc8') in 0.018351 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkSerializedCallbackHeader.cs using Guid(957785a605e458c4a9ce20c6c5b94c4e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6fed8da14a4739839e472dce2084d807') in 0.028497 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/WAAPI/AkWaapiUtilities.cs using Guid(b50ef01e92d39ce42ab6c75a284312af) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9055a4e78343e1dcc1c17d79e1d5be65') in 0.023460 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkExternalSourceInfo.cs using Guid(d57b44733d0fc5548ab8adf3246729a7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd76ae60eaf58120c1d13e231d4210cfc') in 0.018165 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkRadialEmitter.cs using Guid(e526301a25a19f741b985a0af465e603) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0db4b7d1517153542cda9f73b05bd4f1') in 0.019041 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/WAAPI/Uri.cs using Guid(36ee20079e36d014d892596e4e36a491) Importer(-1,00000000000000000000000000000000) -> (artifact id: '072ef07581fbd5f3bd880aba9e44e458') in 0.034738 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkAudioFormat.cs using Guid(76a000aee2794d244a89e4bc59c89ee4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0fe80893806318d7b8ed2daa30ffbc57') in 0.021065 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkAudioInputManager.cs using Guid(768c61a617a373d41b89433be181773c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '931b27dc7a84192ea4821c8488155648') in 0.020026 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkBaseArray.cs using Guid(86510ddf454d00d45be893e8cf477293) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e57bb64a85f2eae52aeeed989960f7b8') in 0.018280 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkTriangle.cs using Guid(b6fca4582e2c2a2448867e597ce1484e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3af0beb774de3bc66d103a085505a1d8') in 0.019706 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkOutputSettings.cs using Guid(e68673ca3778a5b48bb98b16e7412763) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6f445e44fc9afeb178601ed5a155013f') in 0.017949 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkAmbient.cs using Guid(e6a98c45007fbec48b47b122c40889c3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0ae1661a429bb860a8780bb82a64e36b') in 0.010873 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkEnvironmentPortal.cs using Guid(f6f4eb19bf6e9624c8c0668af83d0b59) Importer(-1,00000000000000000000000000000000) -> (artifact id: '72a122de17fa8902da7e486882a3c8ce') in 0.011057 seconds +Start importing Assets/Wwise/Timeline/Runtime/AkEventPlayableBehavior.cs using Guid(07f807d0e0fc7ac4286a1b0431b255f6) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ee6a82b07db2665dd455479e44685400') in 0.018429 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkObjectInfo.cs using Guid(17d9a53ec8fe7494b8c9b4e65a52c08f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'daed2cbdb5a578478c3eebdc1690f4d3') in 0.018528 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/EditorPlatformHelpers/Windows/AkWindowsPluginActivator.cs using Guid(27e6821a2b15a754ea547169de00e226) Importer(-1,00000000000000000000000000000000) -> (artifact id: '493436c364f8e150544cac0567ab27f3') in 0.014790 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkPositioningInfo.cs using Guid(270e417b5f5ebd4418b4b2885e237b13) Importer(-1,00000000000000000000000000000000) -> (artifact id: '513bd9541e6a561d79be74a3688097d0') in 0.018439 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMusicSettings.cs using Guid(37340759ac2bf78499568a8549ef8165) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9bd53eef096be654e7ec2e7afb147ce4') in 0.018453 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkCallbackManager.cs using Guid(67946fa731257d84394eb9977fbe1534) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3e417834daf7a7d993fc9be14bc76413') in 0.017499 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMIDICcTypes.cs using Guid(77d836e922160e04e93531727f8653ec) Importer(-1,00000000000000000000000000000000) -> (artifact id: '148cf42bc76a6f86cda257d003bddac7') in 0.019626 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkUnityEventHandlerInspector.cs using Guid(87ed737ef4c40f84e8565b13243f33d1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '94b73393aa47eb66f76a64c11ecc0c58') in 0.019074 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkResourceMonitorDataSummary.cs using Guid(974d3ff33b18e83499b4e68086b54016) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5d6db641f80b8ea58f9c9d14253e95c8') in 0.017407 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkInitializationSettings.cs using Guid(a7650ac304c99464ebeb8f1c565f1c60) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ec1ec56cf4ea4b3523e86fbcbdc4aba9') in 0.017247 seconds +Start importing Assets/Wwise/Timeline/Editor/AkRTPCPlayableInspector.cs using Guid(a7acaf55ba9989c48aa4ef368dfd906a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '733c582510c27a6e909b4b16f1c20f10') in 0.016436 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Mac/AkSoundEngine_Mac.cs using Guid(b7ed7cc5039b41c4bacc954e88cc6ebe) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cd1ddfb69076da1e1e545589d1714fba') in 0.022994 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkAudioListenerInspector.cs using Guid(d73d1e9aa1659534197409bf57827e28) Importer(-1,00000000000000000000000000000000) -> (artifact id: '996003419fad9f458dfa6cc3ac2bdef5') in 0.019276 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkAuxSendValue.cs using Guid(184bc8415a8bb384b82eb3c0afdf2546) Importer(-1,00000000000000000000000000000000) -> (artifact id: '45680926f24bf3ab420ebdba2fb7daa3') in 0.019556 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkPlaylistArray.cs using Guid(48d815a4f55e18d42a6bb4c80da762ac) Importer(-1,00000000000000000000000000000000) -> (artifact id: '066cfc5977449e6eb98f53f16245bd5a') in 0.017901 seconds +Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseXMLBuilder.cs using Guid(580b2a14186e9fa40b56bccfe1424b5d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '94689229e69da56e66c817e678f7fbda') in 0.017452 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkPositioningData.cs using Guid(588b82cf90623c24ea694f297d025111) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0f59e3f8272792b9291facdaf9a78b37') in 0.016940 seconds +Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseTreeWAAPIDataSource.cs using Guid(6838c30b0f8791c4898666cbd6d20edf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '55036413fb0225589dc241471453e1e7') in 0.018615 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/WAAPI/Wamp.cs using Guid(883381c49e2b93e41bdebf26ce08e4da) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b70525943d9932ed00ab076587be9873') in 0.017779 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkTaskContext.cs using Guid(a8123ddab8c794447b393da784a01f95) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f9249c001eb5976c5d212442c0952eb7') in 0.016374 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkExtent.cs using Guid(a86e233a00ba40941a620080d605b6be) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b45d1dd4ae98e393c6dd70daa0b4f7ac') in 0.016344 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkBankContent.cs using Guid(b8c0e19e58bf7394998dbe763e82b073) Importer(-1,00000000000000000000000000000000) -> (artifact id: '243d2fbe1c01dc732622bda6bea3499a') in 0.015806 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkObstructionOcclusionValuesArray.cs using Guid(d88b94e117463c84ba46d444be28ea74) Importer(-1,00000000000000000000000000000000) -> (artifact id: '12122b5b80cbd729075e3387c5eb6b1f') in 0.017582 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkRoomPortal.cs using Guid(e8ebe44e536b3d24190d9bf194f8f6e7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fe791e3c8611be1fb819111de779d0a4') in 0.009679 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkRamp.cs using Guid(29d97b3e4accd224285ef7daec79f983) Importer(-1,00000000000000000000000000000000) -> (artifact id: '684fe55c635bb10efe915d5d590595ce') in 0.016487 seconds +Start importing Assets/Wwise/Timeline/Editor/AkRTPCTrackInspector.cs using Guid(290bd48655e065b4b8e3f8a3dd264ff3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e0b610cdbff1612d5e2b401e6b743a42') in 0.014237 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWSAUtils.cs using Guid(597a8162855b7d94a955c2d62c3c0f73) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd1aa6344bcdba73bbd19e2ed52bd717c') in 0.013790 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkEnvironment.cs using Guid(692e16fdf21b6ae468a8a3cd39348200) Importer(-1,00000000000000000000000000000000) -> (artifact id: '67cfe97d86bc9e9545130d17d509e89f') in 0.010594 seconds +Start importing Assets/Wwise/API/Editor/WwiseTypes/RTPCDrawer.cs using Guid(79c15edebabbb5146b4068a9a9b017f4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f332ad7dad91f55c10fb1fb1d0597fb3') in 0.012800 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkQueryRTPCValue.cs using Guid(896c53aa234fcb645989232f49f3e2b2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c9d2f6821bbe606b572e4e32b8caf491') in 0.017034 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/Ak3DSpatializationMode.cs using Guid(89be7f0b976fcef47ba4d6868c11a77b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0c77b43ea13677662e4a0f28ca929fa9') in 0.016203 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkRoomAwareObject.cs using Guid(993b3937fde4a704eb1c8b379a97410c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f7467f2d71ef19b98e4b6408ea2b4da5') in 0.010639 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkCurveInterpolation.cs using Guid(a94c477f64d4997409af9741640556b8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b0697b9e1c5f9ef50c1f36b83f1f3544') in 0.017621 seconds +Start importing Assets/Wwise/Timeline/Runtime/AkRTPCTrack.cs using Guid(c9f0b48475472984d9747ca67eaf9abe) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e845ad778e0e56661cf59bd846a8301e') in 0.008030 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkConnectionType.cs using Guid(c91925a237df56642b9899ac3699cf31) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd09191795a0c8bb6768e57392904ea59') in 0.016482 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/Ak3dData.cs using Guid(d9b1e0fce81783741b452bd25116052a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c5e7334fd90d6d3f97ac99591a82690e') in 0.018828 seconds +Start importing Assets/Wwise/API/Runtime/WwiseTypes/WwiseTypes/AkWwiseBank.cs using Guid(0ad33e200a1714f43b7e78c27d753840) Importer(-1,00000000000000000000000000000000) -> (artifact id: '644c3bcb0cb51466861fb75deadb9485') in 0.009769 seconds +Start importing Assets/Wwise/API/Editor/WwiseMenu/Common/AkWwiseIdConverter.cs using Guid(0af3cdd822fb2414fb284a2730bbdb29) Importer(-1,00000000000000000000000000000000) -> (artifact id: '17ca19824ef1bbb4bdd6868d1e2d3d98') in 0.017163 seconds +Start importing Assets/Wwise/API/Editor/WwiseTypes/AcousticTextureDrawer.cs using Guid(0a36ba03468834a459e1a15f3ba50859) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2395a92bbeee861469b74323537ca343') in 0.017753 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkAuxSendArray.cs using Guid(2ad7c5904726bce4eb652197c22ad460) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cee8933598c1b9e25f418132bd5de131') in 0.017076 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Mac/AkMacSettings.cs using Guid(2a3bab09c5580bf479cb3eab8c1498b2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '743de36caf8a57f83bd76d1ae5bc4830') in 0.014397 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs using Guid(7a302224300958240963b759fa636d16) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0c981da4321318ab35919094c9f8e373') in 0.015145 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkShowOnlyAttribute.cs using Guid(7af1baad3892eef46b6ae43833cbe5a8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3954024d83ea1d7db77f287c3ba5da86') in 0.017203 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkObstructionOcclusionValues.cs using Guid(7a585eb368ee38d4aab97e7a455a2d59) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a95ca96475cc79e0af7ccb1eefdc1d1d') in 0.016880 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkVertex.cs using Guid(9a09ae1c7b85fc447890bf0b13ebf590) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8cc5d8c3b84ff19d652313e41fc714f4') in 0.017278 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/WAAPI/AkWaapiHelper.cs using Guid(ca18e2d3356584d4982a5e5b35691f3d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c4b6208ad92a0f357548cee413d4522b') in 0.018546 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs using Guid(cabb3e66b7fd1b846b5219e813cac248) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fe026d48004b9ff8aa5a4a86439de80e') in 0.018160 seconds +Start importing Assets/Wwise/Timeline/Runtime/AkRTPCPlayable.cs using Guid(da0f2864d9af8104199bd767c695d9e0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c0940e9d65939b86ba5caa5213e3d057') in 0.007404 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMeteringFlags.cs using Guid(da4fe7f20e4d8914eac7266c298091d0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '92830a811bfb100600ebdc1268e44d9d') in 0.019137 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkDiffractionPathInfoArray.cs using Guid(ea80a29a5611fce4686dc77859eb33cf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ff87c326519510f30c233f835d8795a7') in 0.018369 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkEventInspector.cs using Guid(ea0767463aabd3446b9261ba2c4d91d0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '509f2f01bd30d84bb515f4a9c261d45e') in 0.017060 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMusicSyncCallbackInfo.cs using Guid(fa893561cc2931e4c810816301e867c5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '52d54839057e06bd72d3003a5369275e') in 0.018583 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkObjectInfoArray.cs using Guid(2b24834f966fac64da57a20e4cd414c0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fc9700e02dd557cf7cbbb6e50c08e07f') in 0.017487 seconds +Start importing Assets/Wwise/API/Editor/WwiseTypes/TriggerDrawer.cs using Guid(2bb6e06f811ade64291a0abc0897e777) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4c39e86ea370b8f0c77743060a207c6b') in 0.015610 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkSpatialAudioListenerInspector.cs using Guid(6b91b708d4c4d1242b7af959667f0340) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6b74b1a30ac7bdbde02bb8d11bf20a1f') in 0.018142 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkDeviceDescriptionArray.cs using Guid(6b667097be583684a97385e945d9c55a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f208683f0de236c8bc3854f01b4a497a') in 0.017233 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkInitSettings.cs using Guid(7b19cd9ae9009dc45adec18f3dbeda27) Importer(-1,00000000000000000000000000000000) -> (artifact id: '10ce24bd68ef60f88ac039bb3278aed0') in 0.016788 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMIDIEventCallbackInfo.cs using Guid(7b0ce1603c310c2479ebdb943f6b2139) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8cc9698bebf79bc723689c15cb6c5060') in 0.018392 seconds +Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseProjectData.cs using Guid(7b9fcd7ddb9dea64c905ea2e2bfa1a68) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e92f78be5a8236fe5a5b66613d52e41e') in 0.019218 seconds +Start importing Assets/Wwise/Timeline/Runtime/AkTimelineEventTrack.cs using Guid(8b823c1a0a235894ba3b7745110ac39a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6bfb56b13d39d58668b84f709983b2bb') in 0.007274 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkEnumFlagAttribute.cs using Guid(8b13a179121095a4b855581dede362ff) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ae8c91824a892e4a50e8b6f166853086') in 0.016144 seconds +Start importing Assets/Wwise/API/Editor/WwiseMenu/Mac/AkWwiseMenu_Mac.cs using Guid(8be9f5b2f27bf6b4a863ada9a0cf0651) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6bd701fcfb64d181b22c64f666b46063') in 0.015258 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Mac/AkThreadProperties_Mac.cs using Guid(abc0cb35c7eb3cb44b63f3c0437019a5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dae66f962d451fd024bbec4432ec7cf9') in 0.016679 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkCallbackInfo.cs using Guid(ab55ae5b9a0631646902cfd8488ed1ed) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3737a4d687a847c422d612b675f33dd4') in 0.017881 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkReflectionPathInfo.cs using Guid(db76e6b00bc16c7488fd808b3c890535) Importer(-1,00000000000000000000000000000000) -> (artifact id: '363dc5108bfe4509b26a76314b0a573f') in 0.027293 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkChannelEmitter.cs using Guid(eb252e378ccd8a24980906170330ef0b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '996559520e52f2a6292e8f717ae95d9b') in 0.018773 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkDeviceSettings.cs using Guid(eb0f35cd5cb1a704a974c9c085836465) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a2efb0be8458d9fcce6b106649822164') in 0.021298 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkChannelOrdering.cs using Guid(0cc1789a76d0f464cbf2260c0b1dc235) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8a8eefc395123c3a77508b288a5c40b4') in 0.018347 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkBankInspector.cs using Guid(1c5440b2f8b5386448a09b19c650799d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '76e06d6f996397a5f54357e51406b90a') in 0.018673 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMonitorErrorCode.cs using Guid(7c34c5f42d9958a48bd97d7b1e2847a7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e950aaf8a7f148560cfa9a113aa13592') in 0.018194 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkAudioInterruptionCallbackInfo.cs using Guid(7cc73f48ce163104c8237b7cc0899863) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f195d32bd737df368756e07f199fcc5a') in 0.019940 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkSoundEngine.cs using Guid(7c68246d2543a3d4bb9a5198dc21167f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '16cf3cfd4416b0f1c542f5cb3c7076b9') in 0.024552 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkEnvironmentInspector.cs using Guid(8c033ed22b30ab848bcb27ec75f53f0a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '06abca0beaa255a79990f928ab783897') in 0.019126 seconds +Start importing Assets/Wwise/API/Editor/WwiseTypes/StateDrawer.cs using Guid(ac51eff351c52444c84daaba2054a967) Importer(-1,00000000000000000000000000000000) -> (artifact id: '389c004beea27f83504fb77a424b0cb5') in 0.018574 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkDiffractionPathInfo.cs using Guid(ac342196dbfb68145a6c4be99b65e88e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3a5782375d27c3cf91773fc9999b5a89') in 0.022934 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkRoom.cs using Guid(ccc628e0c5921f7479852cfe921ddf1d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ce56043b01da74ed3a4fdd5b7a21b256') in 0.013271 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkSpeakerPanningType.cs using Guid(dcd749e38da85e74b8df31f863208a50) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f2aa13dcf2318b4831a6ae617daf31cc') in 0.020362 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkRoomInspector.cs using Guid(dc6d2801c5299654c817f9a0a3704dd1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4dde4fef1cd0cebe6945ca85db7a4336') in 0.019500 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkEventCallbackData.cs using Guid(ec9001fbefb51684f90bdb1dc5ecc8e2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cbfcae0d6419ba1b1067adfe287c7a4b') in 0.012942 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Windows/AkWindowsBasePathGetter.cs using Guid(ec760b80e1234b543a9813e6ef10f935) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd10682a241d3bd831e765eec92fd1211') in 0.015791 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMonitoringCallbackInfo.cs using Guid(fc41f05894ad7b04fa9be81fafbcc3c3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '21f251aafdfd77dad9cbe1d04f274b2c') in 0.019619 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkSegmentInfo.cs using Guid(fce1e584b647f8c48b253575c4a1ad8d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '59538a0b319840fdf324696ddb545bc9') in 0.019189 seconds +Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwisePicker.cs using Guid(fc793ecb16bff044dba5442507fae6ea) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b9878db81bc23573dcc38a6200292b67') in 0.019318 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkRoomParams.cs using Guid(0d8bf0ab3f802bb4eacb02125860a792) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a09dbbe548987c842ad07c4a9aeecd85') in 0.018319 seconds +Start importing Assets/Wwise/Timeline/Runtime/AkEventPlayable.cs using Guid(0d6d9026cbaee0940b8dcdc1290e5276) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4f8eb61da806227ca95ccfce9cf87975') in 0.007979 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Mac/AkPlatformInitSettings_Mac.cs using Guid(3d180bb78be8504498a47cb84cb0ee92) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ed3c82988a7c74f7b6f64cc1509eeb5c') in 0.018726 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkBaseInspector.cs using Guid(4da226c5fdde856409f2102bf00d3376) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ee532760f9f8518c4c7a43a3a80be528') in 0.018529 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkPlaylistItem.cs using Guid(4d087a1f0ab0d134fb06d3ec3320bd4a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1d5c075c4c4b4b48e654c46805c940be') in 0.020119 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkSourceChannelOrdering.cs using Guid(6dc2eaf14f8bf994a87cbf939e648432) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9457b9bc19f9f0b2eac54023f3acb3a0') in 0.018937 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkStateInspector.cs using Guid(6d0f13a09154f7148b0648725de5b279) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5705cec1987a7ad3fb90d72f03bd9bf8') in 0.017715 seconds +Start importing Assets/Wwise/Timeline/Editor/AkEventPlayableInspector.cs using Guid(7d810f7bf3f7f0a45b0e6f7731e2a84c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9f52ed502a5bbc26520fd508b444e707') in 0.015582 seconds +Start importing Assets/Wwise/API/Editor/AkPluginActivator.cs using Guid(7d727add5552d4f429e0497a8d6f4cb3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '477e054dc92eb2614498846fef025e97') in 0.021112 seconds +Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseTreeDataSource.cs using Guid(7d93836597034c343b184cc57f01cfa9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9a363e05c5ea26d88afb8891055a8ee9') in 0.020818 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkWwiseInitializationSettings.cs using Guid(7debf90897b011746998daa128f2562b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7dd0eb654502e5ca1b8eaad272f0906f') in 0.020278 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkPortalManager.cs using Guid(ad8e6aaf85f598546b2aee628a3d01e9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c2bd4868a3ff143d32f88e43f18792d6') in 0.023253 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkPositionArray.cs using Guid(cd664e722adec0844898a80b58de34eb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fb481aadb9bb29df230abf332055e3c1') in 0.017735 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/Ak3DPositionType.cs using Guid(edb96f350d38f5e4c99114e5c2bb598e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5cce3aebca85cad29d6fcf89fd2e1bcb') in 0.018622 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkRoomAwareObjectInspector.cs using Guid(fd234e785427c3d4fbe3871c78b6dea5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2888ced9c5c7e89b8d9847f0bfc4e11d') in 0.021565 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs using Guid(fd9a0f70dabeaf4449eb33e55564fa16) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e47de7e7da879c8fef85848a86471051') in 0.025098 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkBankManager.cs using Guid(2e52c84fd846d004a8f25a4d805adbfe) Importer(-1,00000000000000000000000000000000) -> (artifact id: '091acb5e616e4f1104bd583cf9786342') in 0.019848 seconds +Start importing Assets/Wwise/API/Editor/WwiseTypes/EventDrawer.cs using Guid(6e3aded9dafd94a4fa817f8a990e0efa) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b32a9a10706a9d85c8b90954e74a7a3b') in 0.017171 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Mac/AkUnityPlatformSpecificSettings_Mac.cs using Guid(7edf6503efe98df42aa62c6c66bbeeed) Importer(-1,00000000000000000000000000000000) -> (artifact id: '856c511c42bac2cee94ef00c9174e88b') in 0.020598 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs using Guid(9eb1d3b297ae3784d9ab6503adfd6127) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9948d7c0eb168d563c80c80d5013997b') in 0.031484 seconds +Start importing Assets/Wwise/MonoBehaviour/Runtime/AkRoomManager.cs using Guid(9eace9ba8f1dbf947a3335d6c8a64009) Importer(-1,00000000000000000000000000000000) -> (artifact id: '04950ff57bac8e4f0c4b189f987bb570') in 0.024162 seconds +Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseWWUBuilder.cs using Guid(ae60ef50a9c66f644b6c98c8c0373828) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3b91660b770808fb45bbb8afe2467dfa') in 0.018706 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkActionOnEventType.cs using Guid(ae2be906c53b9bb4a91f20068385638d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b81dc951589cd816a0b5481867ef95a7') in 0.017861 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/Ak3DAudioSinkCapabilities.cs using Guid(beba60372a3403146a720291f620a4b9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4e220eb642996ea8dc7b3b264013e4d4') in 0.019055 seconds +Start importing Assets/Wwise/API/Editor/WwiseMenu/Common/AkUnityPluginInstallerBase.cs using Guid(beacbddfe55891249bea826bc322015f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f4c9db64910251ddeed96ce062581c84') in 0.021215 seconds +Start importing Assets/Wwise/Timeline/Runtime/AkEventTrack.cs using Guid(be6d879e9116f444a9e46d68779ee1f9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8202f21c8fdc53a00f8359ee28beb77b') in 0.008430 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkVector.cs using Guid(ce963d40434b26541973eca88287cf01) Importer(-1,00000000000000000000000000000000) -> (artifact id: '982b753863c185b0561d483804b07bf1') in 0.016108 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkCommonPlatformSettings.cs using Guid(de10bfb735d081a4a894a89564ba5c46) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1361220aff16d5e47b3d65650be5f2f7') in 0.022547 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkMIDIPostArray.cs using Guid(dec4280b81ea3a34eab7ae30d664cf3d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f43f4787f58c8b69b9e160ea3afe7a43') in 0.020159 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkChannelEmitterArray.cs using Guid(eef38c4210d50c9429a12a0a5a7f3daa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0a467643953128112f2dbdcb65cc762b') in 0.020845 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Windows/AkUnityPlatformSpecificSettings_Windows.cs using Guid(fec924c8bda3c8348b3a82d6483d52f6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7c69f85bec7585195ed217ffac6eacfc') in 0.018835 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/AkGameObjectInspector.cs using Guid(0fa4b84cfa041a943934a4df39c54eaa) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fca2c6c1e3139f8ca2a11c272ee5d095') in 0.021905 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkEventCallbackInfo.cs using Guid(1ff67a8d7599a244d9a386af4dd02591) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0397c5305644048b3e4dfcf70d55a825') in 0.019872 seconds +Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseComponentPicker.cs using Guid(3f64cbdeb252c84438649da05a61c59f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a693356b3ef0381e55e28b5a075b9077') in 0.018690 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkAcousticSurfaceArray.cs using Guid(3ff7310e27192184c8af3b0ce3129e04) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0af9a51dc9c691178ab64483afcd0c23') in 0.018579 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkSourceSettings.cs using Guid(5faa9982f01185d43b68ba191cdccdc1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b77446e57be3cbf3e4adf451d63922fb') in 0.021028 seconds +Start importing Assets/Wwise/API/Editor/WwiseWindows/AkWwiseTreeViewItem.cs using Guid(8fc198a18167442409e698ae9a2e7116) Importer(-1,00000000000000000000000000000000) -> (artifact id: '97a54898562068e388b6bc7cdf1fc46a') in 0.021615 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkMIDIEventTypes.cs using Guid(8f99b3e9e5fe6a5478631632a1757ce8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '17451316c6822bf598c36643346f903f') in 0.024757 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkCallbackSerializer.cs using Guid(8f5d89e9a7d50e84db8bfe7d9599faff) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7b29eb763aa54f9598b6a36911cf2053') in 0.024063 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Mac/AkSoundEngine.cs using Guid(aff08c5f2f4c63c49b43ffbd206a19ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c5620f834a441223feaffb1e618664e0') in 0.024002 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/AkBasePathGetter.cs using Guid(af2c6e6efc35374459ba812c57d9bdec) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0fac38573eaed82e3f09487cd22818bd') in 0.022727 seconds +Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays/AkExternalSourceInfoArray.cs using Guid(bfa60fa6703e1f74585293408166f552) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e109d500cb3d4c2148158b3cf2d1c876') in 0.022859 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkIterator.cs using Guid(bf287fefc06632f43945eafb38776181) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd97ce7f125cf3948401ad56d355e3466') in 0.021689 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkChannelConfigType.cs using Guid(bfccbbe0e7a47c34395c5fcef1118a85) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8632ea439b612880bd121ca264ea3253') in 0.021440 seconds +Start importing Assets/Wwise/MonoBehaviour/Editor/EditorPlatformHelpers/Mac/AkMacPluginActivator.cs using Guid(cf01499c75b657f4086e3d4db4753d4e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a5668fede59151f877d805542485ebac') in 0.018930 seconds +Start importing Assets/Wwise/API/Runtime/Generated/Common/AkCallbackType.cs using Guid(df421a3c810d9924d843e9c0206d35fb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '433c277afde922eea18159701a4f6673') in 0.019353 seconds Registering precompiled user dll's ... -Registered in 0.068429 seconds. +Registered in 0.010346 seconds. +[ScriptCompilation] Recompiling all scripts because: Assembly Definition File(s) changed - Starting script compilation -- Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll +- Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll +- Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll +- Starting compile Library/ScriptAssemblies/Ink.dll Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp -- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll in 6.921538 seconds -- Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll -- Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll in 0.990407 seconds -- Finished script compilation in 8.052185 seconds -Assets\Scripts\Gameplay\Weapons\ConstantParticleWeapon.cs(30,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' +- Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll in 1.663767 seconds +- Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll +- Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll in 1.784137 seconds +- Finished compile Library/ScriptAssemblies/Ink.dll in 1.80865 seconds +- Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll in 0.652261 seconds +- Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll +- Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll in 0.622655 seconds +- Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll +- Starting compile Library/ScriptAssemblies/RethinkDB.dll +- Starting compile Library/ScriptAssemblies/Unity.Recorder.Base.dll +- Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll +- Starting compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll +- Starting compile Library/ScriptAssemblies/Unity.Timeline.dll +- Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll +- Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll +- Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll in 1.492661 seconds +- Starting compile Library/ScriptAssemblies/Substance.EditorHelper.dll +- Finished compile Library/ScriptAssemblies/Unity.Recorder.Base.dll in 1.559391 seconds +- Finished compile Library/ScriptAssemblies/Unity.Timeline.dll in 1.584356 seconds +- Starting compile Library/ScriptAssemblies/Unity.InputSystem.dll +- Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll +- Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll in 1.727341 seconds +- Starting compile Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll +- Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll in 1.704766 seconds +- Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll +- Finished compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll in 1.893389 seconds +- Starting compile Library/ScriptAssemblies/Unity.Burst.dll +- Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll in 2.205378 seconds +- Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll +- Finished compile Library/ScriptAssemblies/RethinkDB.dll in 2.327764 seconds +- Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll +- Finished compile Library/ScriptAssemblies/Substance.EditorHelper.dll in 0.9372 seconds +- Starting compile Library/ScriptAssemblies/Substance.Platform.dll +- Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll in 1.534898 seconds +- Starting compile Library/ScriptAssemblies/UniRx.dll +- Finished compile Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll in 1.539114 seconds +- Starting compile Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll +- Finished compile Library/ScriptAssemblies/Substance.Platform.dll in 2.922894 seconds +- Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll +- Finished compile Library/ScriptAssemblies/Unity.Burst.dll in 3.696932 seconds +- Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll +- Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll in 3.450631 seconds +- Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll +- Finished compile Library/ScriptAssemblies/Unity.InputSystem.dll in 4.519717 seconds +- Starting compile Library/ScriptAssemblies/Cinemachine.dll +- Finished compile Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll in 2.964486 seconds +- Starting compile Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll +- Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll in 4.325277 seconds +- Starting compile Library/ScriptAssemblies/AK.Wwise.Unity.API.dll +- Finished compile Library/ScriptAssemblies/UniRx.dll in 3.57752 seconds +- Starting compile Library/ScriptAssemblies/MessagePack.dll +- Finished compile Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll in 1.966035 seconds +- Starting compile Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll +- Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll in 2.671447 seconds +- Starting compile Library/ScriptAssemblies/Unity.Recorder.dll +- Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll in 2.594384 seconds +- Finished compile Library/ScriptAssemblies/Cinemachine.dll in 2.283663 seconds +- Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll in 7.203782 seconds +- Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll +- Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll in 3.635252 seconds +- Starting compile Library/ScriptAssemblies/com.unity.cinemachine.editor.dll +- Finished compile Library/ScriptAssemblies/Unity.Recorder.dll in 0.966936 seconds +- Starting compile Library/ScriptAssemblies/Unity.Recorder.Editor.dll +- Finished compile Library/ScriptAssemblies/MessagePack.dll in 2.510397 seconds +- Starting compile Library/ScriptAssemblies/Aetheria.Shared.Unity.dll +- Finished compile Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll in 1.165709 seconds +- Finished compile Library/ScriptAssemblies/AK.Wwise.Unity.API.dll in 2.919329 seconds +- Starting compile Library/ScriptAssemblies/AK.Wwise.Unity.API.WwiseTypes.dll +- Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll in 0.657511 seconds +- Finished compile Library/ScriptAssemblies/com.unity.cinemachine.editor.dll in 1.525005 seconds +- Finished compile Library/ScriptAssemblies/Unity.Recorder.Editor.dll in 1.470838 seconds +- Finished compile Library/ScriptAssemblies/AK.Wwise.Unity.API.WwiseTypes.dll in 1.231197 seconds +- Starting compile Library/ScriptAssemblies/Ak.Wwise.Api.WAAPI.dll +- Starting compile Library/ScriptAssemblies/AK.Wwise.Unity.Timeline.dll +- Starting compile Library/ScriptAssemblies/AK.Wwise.Unity.MonoBehaviour.dll +- Finished compile Library/ScriptAssemblies/Aetheria.Shared.Unity.dll in 1.637798 seconds +- Starting compile Library/ScriptAssemblies/Tests.dll +- Finished compile Library/ScriptAssemblies/AK.Wwise.Unity.Timeline.dll in 0.543642 seconds +- Finished compile Library/ScriptAssemblies/Tests.dll in 0.465632 seconds +- Finished compile Library/ScriptAssemblies/AK.Wwise.Unity.MonoBehaviour.dll in 0.631917 seconds +- Finished compile Library/ScriptAssemblies/Ak.Wwise.Api.WAAPI.dll in 0.70933 seconds +- Starting compile Library/ScriptAssemblies/AK.Wwise.Unity.API.Editor.dll +- Finished compile Library/ScriptAssemblies/AK.Wwise.Unity.API.Editor.dll in 0.540632 seconds +- Starting compile Library/ScriptAssemblies/AK.Wwise.Unity.MonoBehaviour.Editor.dll +- Starting compile Library/ScriptAssemblies/AK.Wwise.Unity.Timeline.Editor.dll +- Finished compile Library/ScriptAssemblies/AK.Wwise.Unity.Timeline.Editor.dll in 0.441048 seconds +- Finished compile Library/ScriptAssemblies/AK.Wwise.Unity.MonoBehaviour.Editor.dll in 0.482559 seconds +- Starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll +- Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll in 2.321653 seconds +- Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll +- Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll +- Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll in 0.633433 seconds -Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(56,9): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.' +-----Compiler Commandline Arguments: +Filename: C:\Program Files\Unity\Hub\Editor\2020.2.6f1\Editor\Data\Tools\RoslynScripts\unity_csc.bat +Arguments: /noconfig @Temp/UnityTempFile-5c5f5891ae24a9b45876cecb96099ea5 +Responsefile: Temp/UnityTempFile-5c5f5891ae24a9b45876cecb96099ea5 Contents: +/target:library +/out:Temp/Assembly-CSharp.dll +/nowarn:0169 +/nowarn:0649 +/refout:Temp/Assembly-CSharp.dll.ref +/unsafe +/deterministic +/debug:portable +/optimize- +/nostdlib+ +/preferreduilang:en-US +/langversion:8.0 +/reference:Library/ScriptAssemblies/AK.Wwise.Unity.API.Editor.dll +/reference:Library/ScriptAssemblies/AK.Wwise.Unity.API.WwiseTypes.dll +/reference:Library/ScriptAssemblies/AK.Wwise.Unity.API.dll +/reference:Library/ScriptAssemblies/AK.Wwise.Unity.MonoBehaviour.Editor.dll +/reference:Library/ScriptAssemblies/AK.Wwise.Unity.MonoBehaviour.dll +/reference:Library/ScriptAssemblies/AK.Wwise.Unity.Timeline.Editor.dll 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+/reference:E:/Projects/Aetheria-Economy/Library/PackageCache/com.unity.burst@1.4.3/Unity.Burst.Unsafe.dll +/define:CSHARP_7_3_OR_NEWER +/define:CSHARP_7_OR_LATER +/define:DEBUG +/define:ENABLE_AR +/define:ENABLE_AUDIO +/define:ENABLE_BURST_AOT +/define:ENABLE_CACHING +/define:ENABLE_CLOTH +/define:ENABLE_CLOUD_LICENSE +/define:ENABLE_CLOUD_SERVICES +/define:ENABLE_CLOUD_SERVICES_ADS +/define:ENABLE_CLOUD_SERVICES_ANALYTICS +/define:ENABLE_CLOUD_SERVICES_BUILD +/define:ENABLE_CLOUD_SERVICES_COLLAB +/define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS +/define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING +/define:ENABLE_CLOUD_SERVICES_PURCHASING +/define:ENABLE_CLOUD_SERVICES_UNET +/define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST +/define:ENABLE_CLUSTERINPUT +/define:ENABLE_CLUSTER_SYNC +/define:ENABLE_CRUNCH_TEXTURE_COMPRESSION +/define:ENABLE_CUSTOM_RENDER_TEXTURE +/define:ENABLE_DIRECTOR +/define:ENABLE_DIRECTOR_AUDIO +/define:ENABLE_DIRECTOR_TEXTURE +/define:ENABLE_EDITOR_HUB_LICENSE +/define:ENABLE_EVENT_QUEUE +/define:ENABLE_INPUT_SYSTEM +/define:ENABLE_LOCALIZATION +/define:ENABLE_LZMA +/define:ENABLE_MANAGED_ANIMATION_JOBS +/define:ENABLE_MANAGED_AUDIO_JOBS +/define:ENABLE_MANAGED_JOBS +/define:ENABLE_MANAGED_TRANSFORM_JOBS +/define:ENABLE_MICROPHONE +/define:ENABLE_MONO +/define:ENABLE_MONO_BDWGC +/define:ENABLE_MOVIES +/define:ENABLE_MULTIPLE_DISPLAYS +/define:ENABLE_NETWORK +/define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER +/define:ENABLE_PHYSICS +/define:ENABLE_PROFILER +/define:ENABLE_RUNTIME_GI +/define:ENABLE_SCRIPTING_GC_WBARRIERS +/define:ENABLE_SPRITES +/define:ENABLE_TERRAIN +/define:ENABLE_TEXTURE_STREAMING +/define:ENABLE_TILEMAP +/define:ENABLE_TIMELINE +/define:ENABLE_UNET +/define:ENABLE_UNITYEVENTS +/define:ENABLE_UNITYWEBREQUEST +/define:ENABLE_UNITY_COLLECTIONS_CHECKS +/define:ENABLE_VIDEO +/define:ENABLE_VIRTUALTEXTURING +/define:ENABLE_VR +/define:ENABLE_WEBCAM +/define:ENABLE_WEBSOCKET_CLIENT +/define:ENABLE_WEBSOCKET_HOST +/define:ENABLE_WWW +/define:GFXDEVICE_WAITFOREVENT_MESSAGEPUMP +/define:INCLUDE_DYNAMIC_GI +/define:NET_4_6 +/define:PERSISTENCE +/define:PLATFORM_ARCH_64 +/define:PLATFORM_STANDALONE +/define:PLATFORM_STANDALONE_WIN +/define:PLATFORM_SUPPORTS_MONO +/define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP +/define:RENDER_SOFTWARE_CURSOR +/define:REPORTING +/define:SCENE_TEMPLATE_MODULE +/define:SUBSTANCE_PLUGIN_ENABLED +/define:TEST_MSAGL +/define:TRACE +/define:UNITY_2017_1_OR_NEWER +/define:UNITY_2017_2_OR_NEWER +/define:UNITY_2017_3_OR_NEWER +/define:UNITY_2017_4_OR_NEWER +/define:UNITY_2018_1_OR_NEWER +/define:UNITY_2018_2_OR_NEWER +/define:UNITY_2018_3_OR_NEWER +/define:UNITY_2018_4_OR_NEWER +/define:UNITY_2019_1_OR_NEWER +/define:UNITY_2019_2_OR_NEWER +/define:UNITY_2019_3_OR_NEWER +/define:UNITY_2019_4_OR_NEWER +/define:UNITY_2020 +/define:UNITY_2020_1_OR_NEWER +/define:UNITY_2020_2 +/define:UNITY_2020_2_6 +/define:UNITY_2020_2_OR_NEWER +/define:UNITY_5_3_OR_NEWER +/define:UNITY_5_4_OR_NEWER +/define:UNITY_5_5_OR_NEWER +/define:UNITY_5_6_OR_NEWER +/define:UNITY_64 +/define:UNITY_ASSERTIONS +/define:UNITY_EDITOR +/define:UNITY_EDITOR_64 +/define:UNITY_EDITOR_WIN +/define:UNITY_INCLUDE_TESTS +/define:UNITY_POST_PROCESSING_STACK_V2 +/define:UNITY_STANDALONE +/define:UNITY_STANDALONE_WIN +/define:UNITY_TEAM_LICENSE +/define:USE_SEARCH_ENGINE_API +Assets\HoverCursorChange.cs +Assets\LineMaterialOffset.cs +Assets\MusicTest.cs +Assets\Scripts\AetheriaInput.cs +Assets\Scripts\CameraPerlinOrbit.cs +Assets\Scripts\CultCache\UnityExtensions.cs +Assets\Scripts\CultCache\XKCDColors.cs +Assets\Scripts\CultClient.cs +Assets\Scripts\EventLog.cs +Assets\Scripts\FilterTest.cs +Assets\Scripts\FitToCamera.cs +Assets\Scripts\Gameplay\ActionBarSlot.cs +Assets\Scripts\Gameplay\ActionGameManager.cs +Assets\Scripts\Gameplay\ArticulationPoint.cs +Assets\Scripts\Gameplay\EntityInstance.cs +Assets\Scripts\Gameplay\GameSettings.cs +Assets\Scripts\Gameplay\GridObject.cs +Assets\Scripts\Gameplay\HullCollider.cs +Assets\Scripts\Gameplay\ItemPickup.cs +Assets\Scripts\Gameplay\RadiatorHardpoint.cs +Assets\Scripts\Gameplay\ShieldAnimation.cs +Assets\Scripts\Gameplay\ShieldManager.cs +Assets\Scripts\Gameplay\ShieldTest.cs +Assets\Scripts\Gameplay\ShipInstance.cs +Assets\Scripts\Gameplay\ThrusterHardpoint.cs +Assets\Scripts\Gameplay\TimedDestroy.cs +Assets\Scripts\Gameplay\TractorBeam.cs +Assets\Scripts\Gameplay\WeaponHardpoint.cs +Assets\Scripts\Gameplay\Weapons\ChargeEffectManager.cs +Assets\Scripts\Gameplay\Weapons\ConstantLaser.cs +Assets\Scripts\Gameplay\Weapons\ConstantLaserManager.cs +Assets\Scripts\Gameplay\Weapons\ConstantLightning.cs +Assets\Scripts\Gameplay\Weapons\ConstantLightningManager.cs +Assets\Scripts\Gameplay\Weapons\ConstantParticleWeapon.cs +Assets\Scripts\Gameplay\Weapons\ConstantParticleWeaponManager.cs +Assets\Scripts\Gameplay\Weapons\ConstantWeaponEffectManager.cs +Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs +Assets\Scripts\Gameplay\Weapons\GuidedProjectileManager.cs +Assets\Scripts\Gameplay\Weapons\HitscanEffect.cs +Assets\Scripts\Gameplay\Weapons\HitscanManager.cs +Assets\Scripts\Gameplay\Weapons\InstantWeaponEffectManager.cs +Assets\Scripts\Gameplay\Weapons\Laser.cs +Assets\Scripts\Gameplay\Weapons\LaserManager.cs +Assets\Scripts\Gameplay\Weapons\Lightning.cs +Assets\Scripts\Gameplay\Weapons\LightningGunManager.cs +Assets\Scripts\Gameplay\Weapons\Mine.cs +Assets\Scripts\Gameplay\Weapons\MineManager.cs +Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs +Assets\Scripts\Gameplay\Weapons\Projectile.cs +Assets\Scripts\Gameplay\Weapons\ProjectileManager.cs +Assets\Scripts\Gameplay\Weapons\WeaponChargeEffect.cs +Assets\Scripts\Gravity.cs +Assets\Scripts\InitialSettings.cs +Assets\Scripts\Prototype.cs +Assets\Scripts\PrototypeParticleReturn.cs +Assets\Scripts\Rotate.cs +Assets\Scripts\UI\AttributeProperty.cs +Assets\Scripts\UI\BackgroundRenderer.cs +Assets\Scripts\UI\BoolField.cs +Assets\Scripts\UI\ButtonField.cs +Assets\Scripts\UI\ChoicePrefab.cs +Assets\Scripts\UI\ClickCatcher.cs +Assets\Scripts\UI\ClickRaycaster.cs +Assets\Scripts\UI\ClickableCollider.cs +Assets\Scripts\UI\ConfirmationDialog.cs +Assets\Scripts\UI\ConsoleController.cs +Assets\Scripts\UI\ConsoleView.cs +Assets\Scripts\UI\ContextMenu.cs +Assets\Scripts\UI\ContextMenuOption.cs +Assets\Scripts\UI\CorporationMenuItem.cs +Assets\Scripts\UI\CurveField.cs +Assets\Scripts\UI\DropdownMenu.cs +Assets\Scripts\UI\EnumField.cs +Assets\Scripts\UI\FlatButton.cs +Assets\Scripts\UI\FlatFlatButton.cs +Assets\Scripts\UI\GalaxyZone.cs +Assets\Scripts\UI\Icons.cs +Assets\Scripts\UI\IncrementField.cs +Assets\Scripts\UI\InputField.cs +Assets\Scripts\UI\InventoryCell.cs +Assets\Scripts\UI\InventoryMenu.cs +Assets\Scripts\UI\InventoryPanel.cs +Assets\Scripts\UI\ItemFilter.cs +Assets\Scripts\UI\LegendElement.cs +Assets\Scripts\UI\LocalMenu.cs +Assets\Scripts\UI\LoginScreen.cs +Assets\Scripts\UI\MainMenu.cs +Assets\Scripts\UI\MapMenuInput.cs +Assets\Scripts\UI\MapRenderer.cs +Assets\Scripts\UI\MapViewDragHandler.cs +Assets\Scripts\UI\MenuPanel.cs +Assets\Scripts\UI\MenuTabButton.cs +Assets\Scripts\UI\MinimapCameraTrack.cs +Assets\Scripts\UI\MouseHover.cs +Assets\Scripts\UI\PlaceUIElementWorldspace.cs +Assets\Scripts\UI\PropertiesList.cs +Assets\Scripts\UI\PropertiesPanel.cs +Assets\Scripts\UI\Property.cs +Assets\Scripts\UI\PropertyButton.cs +Assets\Scripts\UI\PropertyLabel.cs +Assets\Scripts\UI\RangedFloatField.cs +Assets\Scripts\UI\SchematicDisplay.cs +Assets\Scripts\UI\SchematicListElement.cs +Assets\Scripts\UI\SectorMap.cs +Assets\Scripts\UI\SectorRenderer.cs +Assets\Scripts\UI\SectorZoneUI.cs +Assets\Scripts\UI\SizeFilter.cs +Assets\Scripts\UI\Spreadsheet.cs +Assets\Scripts\UI\SpreadsheetColumnHeader.cs +Assets\Scripts\UI\SpreadsheetRow.cs +Assets\Scripts\UI\StatSheet.cs +Assets\Scripts\UI\TabActivator.cs +Assets\Scripts\UI\TabButton.cs +Assets\Scripts\UI\TabGroup.cs +Assets\Scripts\UI\TechArrow.cs +Assets\Scripts\UI\TechNode.cs +Assets\Scripts\UI\TextButton.cs +Assets\Scripts\UI\TradeMenu.cs +Assets\Scripts\UI\TradeMenuDebug.cs +Assets\Scripts\UI\VisibleHostileIndicator.cs +Assets\Scripts\UI\WeaponGroupAssignment.cs +Assets\Scripts\UI\WeaponGroupElement.cs +Assets\Scripts\UI\ZoneGravityObject.cs +Assets\Scripts\UI\ZoneObject.cs +Assets\Scripts\UI\ZoneShip.cs +Assets\Scripts\UnityExtensions.cs +Assets\Scripts\UnityFormatters.cs +Assets\Scripts\UnityHelpers.cs +"Assets\Scripts\Zone Display\BlueNoiseProvider.cs" +"Assets\Scripts\Zone Display\CopyTransform.cs" +"Assets\Scripts\Zone Display\GasGiantObject.cs" +"Assets\Scripts\Zone Display\GradientMapper.cs" +"Assets\Scripts\Zone Display\GravityObject.cs" +"Assets\Scripts\Zone Display\MapView.cs" +"Assets\Scripts\Zone Display\PlanetObject.cs" +"Assets\Scripts\Zone Display\SnapToGrid.cs" +"Assets\Scripts\Zone Display\SunMaterial.cs" +"Assets\Scripts\Zone Display\SunObject.cs" +"Assets\Scripts\Zone Display\VolumeSampling.cs" +"Assets\Scripts\Zone Display\WaveScroll.cs" +"Assets\Scripts\Zone Display\ZoneRenderer.cs" +Assets\Shaders\Compute\Lightning\LightningCompute.cs +Assets\Shaders\Compute\Slime\Slime.cs +Assets\Shaders\Compute\Slime\SlimeTestSpawner.cs +Assets\Shaders\Compute\Stardust\Stardust.cs +/define:TEST_MSAGL -Assets\Scripts\Gameplay\Weapons\ConstantParticleWeapon.cs(87,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' +-----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll +Microsoft (R) Visual C# Compiler version 3.5.0-dev-20359-01 (8da8ba0c) +Copyright (C) Microsoft Corporation. All rights reserved. + +Assets\Scripts\Gameplay\Weapons\Lightning.cs(9,14): warning CS0105: The using directive for 'math' appeared previously in this namespace +Assets\Scripts\CultClient.cs(133,26): error CS0433: The type 'ErrorMessage' exists in both 'Aetheria.Shared.Unity, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Ak.Wwise.Api.WAAPI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' +Assets\Scripts\Gameplay\Weapons\ConstantParticleWeapon.cs(29,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' +Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(55,9): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.' +Assets\Scripts\Gameplay\Weapons\ConstantParticleWeapon.cs(83,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' +Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(146,13): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.' +Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(24,9): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' +Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(203,13): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.' +Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(33,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' +Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(35,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' +Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(41,9): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' +Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(43,9): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' +Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(49,9): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' +Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(60,13): warning CS0618: 'ParticleSystem.playbackSpeed' is obsolete: 'playbackSpeed property is deprecated. Use main.simulationSpeed instead.' +Assets\Scripts\Zone Display\ZoneRenderer.cs(490,31): warning CS8509: The switch expression does not handle all possible values of its input type (it is not exhaustive). +Assets\Scripts\UI\ConsoleController.cs(50,40): warning CS0067: The event 'ConsoleController.VisibilityChanged' is never used +Assets\Scripts\Gameplay\EntityInstance.cs(41,18): warning CS0414: The field 'EntityInstance._destroyed' is assigned but its value is never used +Assets\Scripts\UI\InventoryMenu.cs(26,17): warning CS0414: The field 'InventoryMenu._currentPanel' is assigned but its value is never used +Assets\Scripts\UI\ConsoleView.cs(14,7): warning CS0414: The field 'ConsoleView._didShow' is assigned but its value is never used +Assets\Scripts\UI\InventoryMenu.cs(47,18): warning CS0414: The field 'InventoryMenu._destroyItem' is assigned but its value is never used +Assets\Scripts\UI\ContextMenu.cs(31,18): warning CS0414: The field 'ContextMenu._hasDropdown' is assigned but its value is never used +Assets\Scripts\Zone Display\ZoneRenderer.cs(71,17): warning CS0414: The field 'ZoneRenderer._tourIndex' is assigned but its value is never used +-----EndCompilerOutput--------------- +- Finished script compilation in 18.867583 seconds +Assets\Scripts\ServerShared\Entity.cs(1267,34): warning CS0108: 'EquippedCargoBay.Data' hides inherited member 'EquippedItem.Data'. Use the new keyword if hiding was intended. + +Assets\Scripts\ServerShared\Behaviors\LockWeapon.cs(45,25): warning CS0067: The event 'LockWeapon.OnBeginLocking' is never used + +Assets\Scripts\ServerShared\Behaviors\LockWeapon.cs(46,25): warning CS0067: The event 'LockWeapon.OnLockLost' is never used + +Assets\Scripts\ServerShared\Behaviors\LockWeapon.cs(44,25): warning CS0067: The event 'LockWeapon.OnLocked' is never used + +Assets\Scripts\Gameplay\Weapons\Lightning.cs(9,14): warning CS0105: The using directive for 'math' appeared previously in this namespace + +Assets\Scripts\CultClient.cs(133,26): error CS0433: The type 'ErrorMessage' exists in both 'Aetheria.Shared.Unity, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Ak.Wwise.Api.WAAPI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' + +Assets\Scripts\Gameplay\Weapons\ConstantParticleWeapon.cs(29,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' + +Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(55,9): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.' + +Assets\Scripts\Gameplay\Weapons\ConstantParticleWeapon.cs(83,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' + +Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(146,13): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.' Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(24,9): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' +Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(203,13): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.' + Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(33,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(35,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' @@ -696,10951 +1289,27 @@ Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(49,9): warning CS0618: ' Assets\Scripts\Gameplay\Weapons\ParticleChargeEffect.cs(60,13): warning CS0618: 'ParticleSystem.playbackSpeed' is obsolete: 'playbackSpeed property is deprecated. Use main.simulationSpeed instead.' -Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(165,13): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.' +Assets\Scripts\Zone Display\ZoneRenderer.cs(490,31): warning CS8509: The switch expression does not handle all possible values of its input type (it is not exhaustive). -Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs(203,13): warning CS0618: 'ParticleSystem.startColor' is obsolete: 'startColor property is deprecated. Use main.startColor instead.' +Assets\Scripts\UI\ConsoleController.cs(50,40): warning CS0067: The event 'ConsoleController.VisibilityChanged' is never used -Assets\Scripts\UI\ConsoleController.cs(45,40): warning CS0067: The event 'ConsoleController.VisibilityChanged' is never used - -Assets\Scripts\Sector Display\SectorRenderer.cs(70,17): warning CS0414: The field 'SectorRenderer._tourIndex' is assigned but its value is never used - -Assets\Shaders\Compute\Stardust\Stardust.cs(37,19): warning CS0414: The field 'Stardust._maxTemperature' is assigned but its value is never used - -Assets\Scripts\UI\ContextMenu.cs(31,18): warning CS0414: The field 'ContextMenu._hasDropdown' is assigned but its value is never used - -Assets\Scripts\UI\ConsoleView.cs(14,7): warning CS0414: The field 'ConsoleView._didShow' is assigned but its value is never used +Assets\Scripts\Gameplay\EntityInstance.cs(41,18): warning CS0414: The field 'EntityInstance._destroyed' is assigned but its value is never used Assets\Scripts\UI\InventoryMenu.cs(26,17): warning CS0414: The field 'InventoryMenu._currentPanel' is assigned but its value is never used -Assets\Scripts\Editor\DatabaseInspector.cs(35,18): warning CS0414: The field 'DatabaseInspector._ctrlDown' is assigned but its value is never used +Assets\Scripts\UI\ConsoleView.cs(14,7): warning CS0414: The field 'ConsoleView._didShow' is assigned but its value is never used -AssetDatabase: script compilation time: 8.696385s -Begin MonoManager ReloadAssembly -Native extension for WindowsStandalone target not found -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. +Assets\Scripts\UI\InventoryMenu.cs(47,18): warning CS0414: The field 'InventoryMenu._destroyItem' is assigned but its value is never used -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. +Assets\Scripts\UI\ContextMenu.cs(31,18): warning CS0414: The field 'ContextMenu._hasDropdown' is assigned but its value is never used -Multiple plugins with the same name 'akpitchshifter' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. +Assets\Scripts\Zone Display\ZoneRenderer.cs(71,17): warning CS0414: The field 'ZoneRenderer._tourIndex' is assigned but its value is never used -Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. +Assets\Plugins\MSAGL\Layout\LargeGraphLayout\LgInteractor.cs(47,23): warning CS0414: The field 'LgInteractor._initFromPrecomputedLgData' is assigned but its value is never used -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. +Assets\Plugins\MessagePack\MessagePackWriter.cs(1318,17): warning CS0162: Unreachable code detected -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. +AssetDatabase: script compilation time: 19.439881s +Scripts have compiler errors. -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Refreshing native plugins compatible for Editor in 119.38 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -WwiseUnity: Plugins successfully activated for Profile in Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) -UnityEngine.Logger:Log (UnityEngine.LogType,object) -UnityEngine.Debug:Log (object) -AkPluginActivator:ActivatePluginsForEditor () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:560) -AkPluginActivator:.cctor () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:118) -AkMacPluginActivator:.cctor () (at Assets/Wwise/Editor/EditorPlatformHelpers/Mac/AkMacPluginActivator.cs:7) -System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) -UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) - -(Filename: Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs Line: 560) - -Refreshing native plugins compatible for Editor in 2.39 ms, found 8 plugins. -Start importing Assets/Wwise/Editor/ProjectData/AkWwiseProjectData.asset using Guid(4472244a158ca074f8826e27f7301387) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1623b7e0a7fbd4caf984d17ca3bfae17') in 0.013912 seconds -DisplayProgressbar: Populating Wwise Picker -Invoked RoslynAnalysisRunner static constructor. -RoslynAnalysisRunner will not be running. -RoslynAnalysisRunner has terminated. -Mono: successfully reloaded assembly -Fallback handler could not load library C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Mono/lib/libdl -Fallback handler could not load library C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Mono/lib/libdl.dll -Fallback handler could not load library C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Mono/lib/libdl -Fallback handler could not load library C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Mono/lib/libdl -Fallback handler could not load library C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Mono/lib/libdl.dll -Fallback handler could not load library C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Mono/lib/libdl -- Completed reload, in 6.963 seconds -Platform modules already initialized, skipping -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akpitchshifter' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Refreshing native plugins compatible for Editor in 3.52 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: InitialScriptRefreshV2(NoUpdateAssetOptions) scanfilter: ... 1 filters -RefreshProfiler: Total: 91034.796ms - InvokeBeforeRefreshCallbacks: 0.438ms - ApplyChangesToAssetFolders: 0.060ms - Scan: 25738.432ms - OnSourceAssetsModified: 7.312ms - InitializeImportedAssetsSnapshot: 0.543ms - GetAllGuidsForCategorization: 0.953ms - CategorizeAssets: 135.274ms - ImportAndPostprocessOutOfDateAssets: 65123.096ms (46595.006ms without children) - ImportManagerImport: 8055.142ms (43.945ms without children) - ImportInProcess: 8008.686ms - UpdateCategorizedAssets: 2.511ms - CompileScripts: 8696.780ms - PostProcessAllAssets: 1766.032ms - ReloadImportedAssets: 0.279ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.587ms - InitializingProgressBar: 0.012ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.496ms - RestoreLoadedAssetsState: 0.558ms - UpdateImportedAssetsSnapshot: 8.204ms - ReloadSourceAssets: 0.730ms - UnloadImportedAssets: 0.027ms - Hotreload: 5.529ms - FixTempGuids: 0.006ms - UnloadStreamsBegin: 1.892ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 0.958ms - GetLoadedSourceAssetsSnapshot: 2.258ms - PersistCurrentRevisions: 2.967ms - UnloadStreamsEnd: 3.346ms - GenerateScriptTypeHashes: 0.577ms - Untracked: 10.973ms -Application.AssetDatabase Initial Script Refresh End -Application.AssetDatabase.Refresh Start -Start importing Assets/StreamingAssets/desc.txt using Guid(9b864f84ae0f9c047b55031c174cc691) Importer(-1,00000000000000000000000000000000) -> (artifact id: '18947241b438a670689c84bf91badaf2') in 0.036201 seconds -Start importing Assets/Wwise/Tools/WwiseIDConverter.py using Guid(9f46cfc26023b604bb63647594156a19) Importer(-1,00000000000000000000000000000000) -> (artifact id: '83fd6ab55d441505f05271c99956c283') in 0.031212 seconds -Start importing Assets/Wwise/Documentation/Windows/ko/WwiseUnityIntegrationHelp_ko.chm using Guid(c03d2903cdf1bc7448f51a86e82f9636) Importer(-1,00000000000000000000000000000000) -> (artifact id: '688f563594f84bcbca3e14c07a2147c9') in 0.015908 seconds -Start importing Assets/Wwise/Documentation/AppleCommon/en/WwiseUnityIntegrationHelp_Mac_en.chm using Guid(32bd4f1b98ce129458a0025b9a4a0444) Importer(-1,00000000000000000000000000000000) -> (artifact id: '40dd750db1aeb94272a2bcea30d78fbf') in 0.008685 seconds -Start importing Assets/Wwise/Documentation/Windows/zh/WwiseUnityIntegrationHelp_zh.chm using Guid(c2cd0de2ed74f0645b929921d42d274f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd8d6d996cefa21a89eb473e3b134e4a2') in 0.009939 seconds -Start importing Assets/Wwise/Documentation/AppleCommon/ja/WwiseUnityIntegrationHelp_Mac_ja.chm using Guid(c368a7ca72e13464ebe10cbb2c80c7a1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2393f30b04fbf2efcf1db15fe6b46827') in 0.008730 seconds -Start importing Assets/Wwise/Documentation/Windows/ja/WwiseUnityIntegrationHelp_ja.chm using Guid(36409404ff8f72a45bcebcb2972b2ca2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'acb704dc23aa17cf01e399370f765842') in 0.008724 seconds -Start importing Assets/Wwise/Documentation/AppleCommon/zh/WwiseUnityIntegrationHelp_Mac_zh.chm using Guid(3675afe3b2b255945b076e675eeb633e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bc2c14bb77432c12c428bad54030bdb8') in 0.009514 seconds -Start importing Assets/Wwise/Documentation/AppleCommon/ko/WwiseUnityIntegrationHelp_Mac_ko.chm using Guid(1b1541c54793ada49b9760fba118e70f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dd06e1ea16552e9a6b1898cd1005fb40') in 0.007909 seconds -Start importing Assets/Wwise/Documentation/Windows/en/WwiseUnityIntegrationHelp_en.chm using Guid(bf21634250f44004bad038303309817e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a905620f68733ad9245da6fecda80b23') in 0.009797 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.pdb using Guid(3063f1f7804220248947bb04aa761455) Importer(-1,00000000000000000000000000000000) -> (artifact id: '32fe9166ad5dff6be84382d1a934b8b9') in 0.155387 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.pdb using Guid(50a597b2f62c56b4c92a30cfb947345c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '60b62aecda0f467ab66abc43cc1dfdb4') in 0.008361 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.pdb using Guid(8024671bd9533b7408c41b67942c3063) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'aa532a21cbecb2a72618b54b9a0f3d7b') in 0.008153 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.pdb using Guid(902791fc9fc546b4283e01fb8741ab7f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '73a3814d7d46b34c3cc4b8d705e0e6c3') in 0.008044 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.pdb using Guid(e1a6abff91bc67642ac2455174d37ae4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '09cc73449dc312041d0ce71111092a56') in 0.008318 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkWaapiClient.pdb using Guid(c321610a515d8b04c8630215a3bdaf15) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a111ad8888568b141aabbc59c54b8f06') in 0.008564 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.ilk using Guid(7503d788b0abb014fbec8e5bc20e1091) Importer(-1,00000000000000000000000000000000) -> (artifact id: '15d8c2efdc7b706ad6ccc368d7235e2b') in 0.010681 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.pdb using Guid(269358a3aef6e414289601ba3aa833fe) Importer(-1,00000000000000000000000000000000) -> (artifact id: '02f499226523af2470e2a6e213d5d7e6') in 0.007343 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.ilk using Guid(77019835323bfbf479c71a385eb8ab89) Importer(-1,00000000000000000000000000000000) -> (artifact id: '42b0a86724e91f2f01768e051c4d6571') in 0.006867 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.pdb using Guid(592a2f31a15747d46a815463436fb0f3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dae42ffb22b8011d1fa27050aab555c6') in 0.008146 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.pdb using Guid(5a3ae86e729af5146b7087bdf0d326f4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2aedc645298af4203a1c79043f2f7d32') in 0.007788 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.pdb using Guid(8ac0172827cd1c24eb68640002109b3e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '89eda0d89c86d006735f6f67f4d03725') in 0.008168 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.pdb using Guid(cb51078bbfea13c4aa80a2822f93542f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a76a8b7cf9ba5e1bd729dd5d22ba5bb7') in 0.007128 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.ilk using Guid(dc2a38dcdb261c54d919be9805fd6e9d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7fc19c7ce1e299c7e6d200f73a2f1aaa') in 0.007631 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.pdb using Guid(2dd29c76555fa2a4bbf987d773a75541) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fd0d12e48236df599e78e305dc585cf8') in 0.007276 seconds -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.ilk using Guid(2e8706d3ec796b2489e7686f5626753f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6fa89022857950a74425f2dbbe57f748') in 0.007479 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM/Contents/Info.plist using Guid(c1673e5df63425d41ababcccabd68bb9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd869fb48bd6916ed8e6b8e62545ad7a0') in 0.012955 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM/Contents/Info.plist using Guid(02f69eb976fbba84bbb84ddcba5b2e55) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'da034c0afda8b8b0a0b602066d748096') in 0.006905 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM/Contents/Info.plist using Guid(55ee0f5b9701fce48b510e6d3468f9c7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '81a271e1d528ca87b91074adb39de77b') in 0.008172 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle.dSYM/Contents/Info.plist using Guid(177d637d127eb7a43bc2b85741e395de) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e72a2c77fe1feb4141c344b532fc6966') in 0.007109 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle.dSYM/Contents/Info.plist using Guid(2d038322db4364540bf92fba82cda88a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '32203308eea595bc112614f9cb6dcda9') in 0.009046 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle.dSYM/Contents/Info.plist using Guid(bfd935e45bad28f44bbe193fb5e6ad37) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6626557139f7a7a46b7e142d12ae891b') in 0.007287 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle/Contents/MacOS/AkSoundEngine using Guid(50cb6da243637b940a6494f8cb4796a8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4b3026abdac8cd616008f341fed74e4d') in 0.008960 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle/Contents/MacOS/AkWaapiClient using Guid(0103bc56146c7924b8cac466d6f79d49) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'beb39cc99d10e73009f90e8c3c447f65') in 0.008399 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle/Contents/MacOS/AkWaapiClient using Guid(e47011f7912c3144c9d68d59d3fd792a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '87967b2b5f02fe0e670757f4840298d0') in 0.008263 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle/Contents/MacOS/AkSoundEngine using Guid(c979f16dc48e18b46961cae544605d41) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b6907f74f9c0f79cef7a85fa2aa30cee') in 0.007454 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle/Contents/MacOS/AkSoundEngine using Guid(f933049ffda7376459c6144e9b738077) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c2e46d61f354076d315bb0fcbc84e963') in 0.008512 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle/Contents/MacOS/AkWaapiClient using Guid(4a2fc9efff3029145820334898f86806) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1fe8a3ada1916b7cb1fefd3d89cd6398') in 0.008345 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle.dSYM/Contents/Resources/DWARF/AkWaapiClient using Guid(1441fc1d1eaedc94db6b2c5561ffd2ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'caa5b87f66cb09c261af5422b5afae7f') in 0.008360 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF/AkSoundEngine using Guid(37f06be573ae7be4790fc02d9ce5bb36) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e1141d32ca1d5a292915527a108bef18') in 0.007486 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle.dSYM/Contents/Resources/DWARF/AkWaapiClient using Guid(573ec2827e2386f4f817f1cfa1c304e4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '64ed83f3cdd6359036ff85e840e7f658') in 0.007950 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF/AkSoundEngine using Guid(d81d685a0297d0f4791908203cc37885) Importer(-1,00000000000000000000000000000000) -> (artifact id: '210790157c913deb37f5bdb61241cb11') in 0.007245 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle.dSYM/Contents/Resources/DWARF/AkSoundEngine using Guid(f934d13868e896d4aaa193a6e4248c50) Importer(-1,00000000000000000000000000000000) -> (artifact id: '47e5d2d8fc3f508d6a96de4096aa5e9a') in 0.007839 seconds -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle.dSYM/Contents/Resources/DWARF/AkWaapiClient using Guid(7ef44bd3aaa435f49899b97497cc87b9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '186ae00d4baac35279ae745b3cb37b59') in 0.007149 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/switch_nor.png using Guid(d0b560c4ef4b1d44d97ae417055ffed7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8da81ab79075e28221e17787a9a5b1b8') in 0.028983 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/soundbank_nor.png using Guid(51abe634289795e4d9fafd2ce1d28116) Importer(-1,00000000000000000000000000000000) -> (artifact id: '25875f5f2b0f1360598e0f83bca1c888') in 0.021050 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/folder_nor.png using Guid(a102eaaf309c38e41baee0b7698c14b0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '867c4f9124ad4d7ada5469b47a00c620') in 0.023393 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/workunit_nor.png using Guid(8202173dfb6157245a30863811304f73) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ca426c0b4e1b6cd6c8f71645018a4ae7') in 0.020459 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/middle_sibling_nochild.png using Guid(839226de575fba443b3c1a232ffa10b2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bc98d5deb2904d58c746c54c731dab75') in 0.024430 seconds -Start importing Assets/Wwise/Gizmos/WwiseAudioSpeaker.png using Guid(83de9e399eab5d440a14235147e67fbd) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a2835ad8c3ac84ac9743f967fdb69a6c') in 0.022091 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/event_nor.png using Guid(d3feef44436b9aa4092b6b45d55d2dc0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '545ed211ac1e279a0bcac6e7e198a865') in 0.023822 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/guide.png using Guid(e35b9c6abe93a684f9686aca2561c0f8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'caef6d38531ea195a751e44ef43d405f') in 0.024115 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/state_nor.png using Guid(b4a4dd4a51a5e744f9e3ecbc4db05455) Importer(-1,00000000000000000000000000000000) -> (artifact id: '33020d22f4a0664e6cf2a967e8162bcd') in 0.022127 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/acoustictexture_nor.png using Guid(f4fa0defa881c3d45a6ca3f3db94050b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '01120d1560d6c70a1685c7ceddc174b1') in 0.025587 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/switchgroup_nor.png using Guid(f51a8799ae017fc46a0949f57a4f702d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a394e83282ded8f9974cb78d7b403af0') in 0.022715 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/last_sibling_nochild.png using Guid(061fc0b99975d6f4eb55a64200bf0c5e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '24ded4aba3ac0582b3b06e42d699e18c') in 0.023293 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/last_sibling_collapsed.png using Guid(a7f9fcc2ecce8f7478ae2f6de409942b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3ee0c8f7bba3c0face0627926136e85d') in 0.022411 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/physical_folder_nor.png using Guid(b75f20779f9695744951441b12bd565c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1cb783bf213ff0a3ba55a909bce224b1') in 0.024873 seconds -Start importing Assets/Wwise/Gizmos/wwise_white_on_gray.png using Guid(c769ba37b8d8a014598770130042f3d8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3fc9e0c50a56fc90fc0eb2acdb40098e') in 0.025461 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/middle_sibling_collapsed.png using Guid(188fd98bf9367b84e80795aada26cb3b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '27f5cb5781f221dca6b45ae32c93d907') in 0.025648 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/bus_nor.png using Guid(a8e1173389c9ce845bf56c1259471c77) Importer(-1,00000000000000000000000000000000) -> (artifact id: '09a4c8ac1d4a420eccbc2b6f5c4ff94c') in 0.024566 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/normal_unchecked.png using Guid(c880219eea0d9e64584b4a62490642fb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f47dd9067c897673fd51e6ffb8eb5b6b') in 0.027647 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/auxbus_nor.png using Guid(9ce3605aa022e374f98c0da669b8b585) Importer(-1,00000000000000000000000000000000) -> (artifact id: '590f5cc32dc18752272d0b0b2b11ce47') in 0.027297 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/blank.png using Guid(dc9bfba978b458f44b1b273395f07b31) Importer(-1,00000000000000000000000000000000) -> (artifact id: '72de939fa904c5cb5139e589d1f3273a') in 0.022942 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/normal_checked.png using Guid(fc0c9b6b752dfc6459c26c5cac3421c7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3e682dcd32fffe2679fc51c34af3178f') in 0.025178 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/gameparameter_nor.png using Guid(6de8acd95771c154c9110b754d31e0a0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2524a7ca93b49d5e292b7458a7f99659') in 0.028088 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/selected_background_color.png using Guid(ddde50ae929395442b64b1ed625c5af6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '480bd06915037a11e46ac3a4bb8e43ae') in 0.029261 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/middle_sibling_expanded.png using Guid(ce42c317bad654d4b804748797564ad3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0dabb28fcccb1a5ed5aa4b686b2f2fc2') in 0.028435 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/stategroup_nor.png using Guid(feba5b3b388999d4c8a43947656947a4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0ffb05386c26563b95dbf44fd64674a8') in 0.024914 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/last_sibling_expanded.png using Guid(6f0f23c3f0283f646b39001def2a7225) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd2df4d2316f9cf31ef548516a98cdc44') in 0.023953 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/wproj.png using Guid(8ff94a25535f16942a3f4661699b4954) Importer(-1,00000000000000000000000000000000) -> (artifact id: '358a5a906b85264f71b3ec6be27198ae') in 0.027453 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewHoverSkin.guiskin using Guid(2716874578bbdc149977623ccca83173) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ed696d61e36c7684d49fd16e0229cae9') in 0.017273 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewSelectedSkin.guiskin using Guid(3859982a9047adc42a22c54f55d80715) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd16d116acdb106696d3df18635ed3b43') in 0.017345 seconds -Start importing Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewUnselectedSkin.guiskin using Guid(2fe53dada2fb8c1448de52e4d7925c8c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8983cc7dce43a9f47267aae2bb0cc241') in 0.017092 seconds -Start importing Assets/Wwise/Version.txt using Guid(14aed8b172a1ceb4f823a354fec65b04) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f659ad9ca104db4b24c4a155c52f2735') in 0.020307 seconds -Start importing Assets/WwiseSettings.xml using Guid(49e6ab291d3ffe7419ed9aa64a07b435) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd5b370918294927d35f1f8322e46b8e5') in 0.018359 seconds -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akpitchshifter' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. - -Refreshing native plugins compatible for Editor in 4.51 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Refresh completed in 2.916632 seconds. -RefreshInfo: RefreshV2(ForceSynchronousImport) scanfilter: -RefreshProfiler: Total: 2916.606ms - InvokeBeforeRefreshCallbacks: 0.542ms - ApplyChangesToAssetFolders: 0.068ms - Scan: 102.979ms - OnSourceAssetsModified: 0.616ms - InitializeImportedAssetsSnapshot: 9.096ms - GetAllGuidsForCategorization: 0.720ms - CategorizeAssets: 103.612ms - ImportAndPostprocessOutOfDateAssets: 2681.820ms (65.119ms without children) - ImportManagerImport: 1383.089ms (6.346ms without children) - ImportInProcess: 1375.954ms - UpdateCategorizedAssets: 0.790ms - PostProcessAllAssets: 1219.577ms - ReloadImportedAssets: 0.045ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.903ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.595ms - OnDemandSchedulerStart: 1.810ms - RestoreLoadedAssetsState: 3.239ms - UpdateImportedAssetsSnapshot: 7.439ms - ReloadSourceAssets: 0.935ms - UnloadImportedAssets: 0.309ms - Hotreload: 5.165ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.209ms - UnloadStreamsBegin: 0.028ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.715ms - GetLoadedSourceAssetsSnapshot: 6.764ms - PersistCurrentRevisions: 0.779ms - UnloadStreamsEnd: 0.535ms - GenerateScriptTypeHashes: 4.664ms - Untracked: 0.710ms -Application.AssetDatabase.Refresh End -RefreshInfo: StopAssetImportingV2(ForceSynchronousImport) scanfilter: -RefreshProfiler: Total: 12.717ms -Refresh completed in 0.227976 seconds. -RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 227.956ms -Initializing Unity extensions: -Unloading 287 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 208.6 MB. -System memory in use after: 207.4 MB. - -Unloading 909 unused Assets to reduce memory usage. Loaded Objects now: 4509. -Total: 6.939000 ms (FindLiveObjects: 0.523200 ms CreateObjectMapping: 0.124700 ms MarkObjects: 5.115800 ms DeleteObjects: 1.173800 ms) - -ProgressiveSceneManager::Cancel() -WwiseUnity: Running install setup... -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) -UnityEngine.Logger:Log (UnityEngine.LogType,object) -UnityEngine.Debug:Log (object) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:30) - -(Filename: Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Line: 30) - -Unloading 1 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 197.5 MB. -System memory in use after: 197.8 MB. - -Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 4510. -Total: 5.685500 ms (FindLiveObjects: 0.461000 ms CreateObjectMapping: 0.104700 ms MarkObjects: 5.096400 ms DeleteObjects: 0.022200 ms) - -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkWaapiClient.dll using Guid(038705e663d72a549a2cd4555463316a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'adfa2993775261ce1c9f3648f741a6a6') in 0.014387 seconds -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akpitchshifter' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 5.05 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1238.095ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.065ms - Scan: 7.839ms - OnSourceAssetsModified: 0.108ms - InitializeImportedAssetsSnapshot: 6.384ms - GetAllGuidsForCategorization: 1.478ms - CategorizeAssets: 11.128ms - ImportAndPostprocessOutOfDateAssets: 1184.211ms (3.814ms without children) - ImportManagerImport: 18.054ms (2.972ms without children) - ImportInProcess: 15.041ms - UpdateCategorizedAssets: 0.041ms - PostProcessAllAssets: 1151.514ms - ReloadImportedAssets: 0.452ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.872ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.516ms - OnDemandSchedulerStart: 0.464ms - RestoreLoadedAssetsState: 2.446ms - UpdateImportedAssetsSnapshot: 6.076ms - ReloadSourceAssets: 1.944ms - UnloadImportedAssets: 0.306ms - Hotreload: 5.647ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.196ms - UnloadStreamsBegin: 0.732ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 2.525ms - GetLoadedSourceAssetsSnapshot: 4.833ms - PersistCurrentRevisions: 0.322ms - UnloadStreamsEnd: 0.046ms - Untracked: 10.329ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll using Guid(600cbefc6a0e75d4193f21f40faffb53) Importer(-1,00000000000000000000000000000000) -> (artifact id: '35fda62f31aa29a9f76a62aa2ad7cd19') in 0.017913 seconds -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akpitchshifter' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 4.85 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1333.712ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.083ms - Scan: 6.634ms - OnSourceAssetsModified: 0.052ms - InitializeImportedAssetsSnapshot: 8.544ms - GetAllGuidsForCategorization: 1.025ms - CategorizeAssets: 7.451ms - ImportAndPostprocessOutOfDateAssets: 1287.054ms (3.992ms without children) - ImportManagerImport: 21.448ms (2.702ms without children) - ImportInProcess: 18.706ms - UpdateCategorizedAssets: 0.040ms - PostProcessAllAssets: 1249.637ms - ReloadImportedAssets: 0.466ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.890ms - InitializingProgressBar: 0.005ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.421ms - OnDemandSchedulerStart: 0.395ms - RestoreLoadedAssetsState: 2.464ms - UpdateImportedAssetsSnapshot: 7.336ms - ReloadSourceAssets: 1.782ms - UnloadImportedAssets: 0.369ms - Hotreload: 5.598ms - FixTempGuids: 0.004ms - GatherAllCurrentPrimaryArtifactRevisions: 0.296ms - UnloadStreamsBegin: 0.028ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.531ms - GetLoadedSourceAssetsSnapshot: 5.421ms - PersistCurrentRevisions: 2.611ms - UnloadStreamsEnd: 0.027ms - Untracked: 5.203ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libMcDSP.bundle using Guid(5638a02ea0d6bb341a67cc84e0ca6891) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'de7e53ac5fd0b8f1b26b5d5d4bc0192d') in 0.016672 seconds -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akpitchshifter' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 4.55 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 71.304ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll using Guid(99963c37cf4284e40bcb6fa9e65f6dc0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6e3b124c85707e0ad7b5c16d0ebd860d') in 0.015970 seconds -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 5.95 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1241.165ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.091ms - Scan: 7.518ms - OnSourceAssetsModified: 0.055ms - InitializeImportedAssetsSnapshot: 8.366ms - GetAllGuidsForCategorization: 0.954ms - CategorizeAssets: 6.885ms - ImportAndPostprocessOutOfDateAssets: 1194.884ms (2.854ms without children) - ImportManagerImport: 20.643ms (3.741ms without children) - ImportInProcess: 16.852ms - UpdateCategorizedAssets: 0.050ms - PostProcessAllAssets: 1158.186ms - ReloadImportedAssets: 0.878ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.007ms - InitializingProgressBar: 0.005ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.409ms - OnDemandSchedulerStart: 0.434ms - RestoreLoadedAssetsState: 2.744ms - UpdateImportedAssetsSnapshot: 7.726ms - ReloadSourceAssets: 1.673ms - UnloadImportedAssets: 0.456ms - Hotreload: 6.693ms - FixTempGuids: 0.004ms - GatherAllCurrentPrimaryArtifactRevisions: 0.431ms - UnloadStreamsBegin: 0.029ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.730ms - GetLoadedSourceAssetsSnapshot: 5.284ms - PersistCurrentRevisions: 0.386ms - UnloadStreamsEnd: 0.025ms - Untracked: 5.700ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll using Guid(1761f69cbe3f3e1469f7fbf275c82f8b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ae2069fb2c373f52aa706a1305e7f25e') in 0.016268 seconds -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 6.49 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1286.892ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.084ms - Scan: 7.448ms - OnSourceAssetsModified: 0.085ms - InitializeImportedAssetsSnapshot: 9.459ms - GetAllGuidsForCategorization: 1.147ms - CategorizeAssets: 6.137ms - ImportAndPostprocessOutOfDateAssets: 1240.403ms (3.632ms without children) - ImportManagerImport: 19.473ms (2.505ms without children) - ImportInProcess: 16.934ms - UpdateCategorizedAssets: 0.034ms - PostProcessAllAssets: 1205.527ms - ReloadImportedAssets: 0.383ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.811ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.441ms - OnDemandSchedulerStart: 0.388ms - RestoreLoadedAssetsState: 2.242ms - UpdateImportedAssetsSnapshot: 7.505ms - ReloadSourceAssets: 1.587ms - UnloadImportedAssets: 0.293ms - Hotreload: 7.323ms - FixTempGuids: 0.005ms - GatherAllCurrentPrimaryArtifactRevisions: 0.249ms - UnloadStreamsBegin: 0.022ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.598ms - GetLoadedSourceAssetsSnapshot: 5.521ms - PersistCurrentRevisions: 0.431ms - UnloadStreamsEnd: 0.029ms - Untracked: 5.067ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle using Guid(38fdccb83a2f6434793444988076921d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e205dcf832993e377fff4ca6f800b450') in 0.017103 seconds -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 6.35 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 72.783ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll using Guid(a6dc1395d0f194a4a91f0475758f62f7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3fbaa6eb82ef7ca9127d2503eba1c8d6') in 0.017165 seconds -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 4.11 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1367.145ms - InvokeBeforeRefreshCallbacks: 0.000ms - ApplyChangesToAssetFolders: 0.067ms - Scan: 8.098ms - OnSourceAssetsModified: 0.052ms - InitializeImportedAssetsSnapshot: 8.567ms - GetAllGuidsForCategorization: 1.203ms - CategorizeAssets: 9.989ms - ImportAndPostprocessOutOfDateAssets: 1320.043ms (3.670ms without children) - ImportManagerImport: 20.514ms (2.890ms without children) - ImportInProcess: 17.572ms - UpdateCategorizedAssets: 0.052ms - PostProcessAllAssets: 1283.385ms - ReloadImportedAssets: 0.381ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.901ms - InitializingProgressBar: 0.004ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.435ms - OnDemandSchedulerStart: 0.344ms - RestoreLoadedAssetsState: 2.675ms - UpdateImportedAssetsSnapshot: 7.733ms - ReloadSourceAssets: 1.791ms - UnloadImportedAssets: 0.495ms - Hotreload: 4.712ms - FixTempGuids: 0.010ms - GatherAllCurrentPrimaryArtifactRevisions: 0.201ms - UnloadStreamsBegin: 0.019ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.633ms - GetLoadedSourceAssetsSnapshot: 5.350ms - PersistCurrentRevisions: 0.302ms - UnloadStreamsEnd: 0.063ms - Untracked: 4.550ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkStereoDelay.bundle using Guid(d85deef7279b85b40949601b7469bde0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c6e40c432fda4c17bad1edb68ab02c9f') in 0.017916 seconds -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 5.58 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 74.444ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkPitchShifter.bundle using Guid(aa4cca52dadd8744aa73f0340b28bb28) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb4ed8d7d16fd662d56dace8397f461d') in 0.016783 seconds -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'masteringsuite' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 5.83 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 73.826ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MasteringSuite.dll using Guid(383c60d70df45954eb7b22a787fc977b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb17a9a6da3e0ba7ab69f185841294e0') in 0.017698 seconds -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 5.47 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1206.631ms - InvokeBeforeRefreshCallbacks: 0.000ms - ApplyChangesToAssetFolders: 0.081ms - Scan: 6.824ms - OnSourceAssetsModified: 0.056ms - InitializeImportedAssetsSnapshot: 7.398ms - GetAllGuidsForCategorization: 0.981ms - CategorizeAssets: 6.884ms - ImportAndPostprocessOutOfDateAssets: 1163.510ms (2.695ms without children) - ImportManagerImport: 21.863ms (3.515ms without children) - ImportInProcess: 18.304ms - UpdateCategorizedAssets: 0.044ms - PostProcessAllAssets: 1127.603ms - ReloadImportedAssets: 0.883ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.863ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.420ms - OnDemandSchedulerStart: 0.422ms - RestoreLoadedAssetsState: 1.702ms - UpdateImportedAssetsSnapshot: 7.057ms - ReloadSourceAssets: 1.448ms - UnloadImportedAssets: 0.324ms - Hotreload: 6.248ms - FixTempGuids: 0.004ms - GatherAllCurrentPrimaryArtifactRevisions: 0.236ms - UnloadStreamsBegin: 0.020ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.518ms - GetLoadedSourceAssetsSnapshot: 4.715ms - PersistCurrentRevisions: 0.321ms - UnloadStreamsEnd: 0.026ms - Untracked: 6.036ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedGrain.bundle using Guid(ee88fd7ceaf5a7544b5a2fdb30caca48) Importer(-1,00000000000000000000000000000000) -> (artifact id: '69844cf90fe44dde78384fb26d6bbae7') in 0.016563 seconds -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 4.48 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 74.159ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(35d08331e94539b4ea78bf60a251d521) Importer(-1,00000000000000000000000000000000) -> (artifact id: '70afb7f8c945ab1d19d0fda13a612293') in 0.005737 seconds -Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.87 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1270.062ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.059ms - Scan: 5.982ms - OnSourceAssetsModified: 0.048ms - InitializeImportedAssetsSnapshot: 7.219ms - GetAllGuidsForCategorization: 0.949ms - CategorizeAssets: 7.785ms - ImportAndPostprocessOutOfDateAssets: 1229.483ms (3.190ms without children) - ImportManagerImport: 9.299ms (2.803ms without children) - ImportInProcess: 6.452ms - UpdateCategorizedAssets: 0.044ms - PostProcessAllAssets: 1203.394ms - ReloadImportedAssets: 0.459ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.815ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.447ms - OnDemandSchedulerStart: 0.320ms - RestoreLoadedAssetsState: 2.551ms - UpdateImportedAssetsSnapshot: 9.006ms - ReloadSourceAssets: 1.424ms - UnloadImportedAssets: 0.285ms - Hotreload: 4.471ms - FixTempGuids: 0.005ms - GatherAllCurrentPrimaryArtifactRevisions: 0.198ms - UnloadStreamsBegin: 0.019ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.567ms - GetLoadedSourceAssetsSnapshot: 5.465ms - PersistCurrentRevisions: 0.316ms - UnloadStreamsEnd: 0.038ms - Untracked: 4.748ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll using Guid(1d2e6677341459d4297d8d4f822ed519) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3d4cded0dc09538c1f027b7c2175cf88') in 0.020355 seconds -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 7.74 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1291.281ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.088ms - Scan: 7.851ms - OnSourceAssetsModified: 0.069ms - InitializeImportedAssetsSnapshot: 7.665ms - GetAllGuidsForCategorization: 1.284ms - CategorizeAssets: 10.740ms - ImportAndPostprocessOutOfDateAssets: 1239.295ms (4.174ms without children) - ImportManagerImport: 25.912ms (3.924ms without children) - ImportInProcess: 21.932ms - UpdateCategorizedAssets: 0.057ms - PostProcessAllAssets: 1195.480ms - ReloadImportedAssets: 0.835ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.030ms - InitializingProgressBar: 0.004ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.483ms - OnDemandSchedulerStart: 0.572ms - RestoreLoadedAssetsState: 3.764ms - UpdateImportedAssetsSnapshot: 7.041ms - ReloadSourceAssets: 2.386ms - UnloadImportedAssets: 0.341ms - Hotreload: 8.454ms - FixTempGuids: 0.004ms - GatherAllCurrentPrimaryArtifactRevisions: 0.307ms - UnloadStreamsBegin: 0.033ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.987ms - GetLoadedSourceAssetsSnapshot: 6.764ms - PersistCurrentRevisions: 0.325ms - UnloadStreamsEnd: 0.025ms - Untracked: 3.661ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll using Guid(f23798a81d383ac409ecbd952ca0d6fb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4c6fb9030fabc970c0c557a632bd0963') in 0.004257 seconds -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 4.13 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1172.876ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.091ms - Scan: 5.752ms - OnSourceAssetsModified: 0.061ms - InitializeImportedAssetsSnapshot: 7.361ms - GetAllGuidsForCategorization: 0.983ms - CategorizeAssets: 6.528ms - ImportAndPostprocessOutOfDateAssets: 1134.482ms (3.328ms without children) - ImportManagerImport: 7.120ms (2.450ms without children) - ImportInProcess: 4.641ms - UpdateCategorizedAssets: 0.029ms - PostProcessAllAssets: 1110.979ms - ReloadImportedAssets: 0.367ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.828ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.409ms - OnDemandSchedulerStart: 0.384ms - RestoreLoadedAssetsState: 1.960ms - UpdateImportedAssetsSnapshot: 9.104ms - ReloadSourceAssets: 1.331ms - UnloadImportedAssets: 0.310ms - Hotreload: 4.673ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.300ms - UnloadStreamsBegin: 0.026ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.571ms - GetLoadedSourceAssetsSnapshot: 4.947ms - PersistCurrentRevisions: 0.321ms - UnloadStreamsEnd: 0.023ms - Untracked: 4.111ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkSoundEngine.bundle using Guid(9e16a889d43817d40b9f16dcff22a4b4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a716bdbd2dc4bfe02a3d2ff96f4db269') in 0.017450 seconds -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.87 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 67.447ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll using Guid(a75ce8949a712dd46a50d8a622d27f32) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a6addaf680bdf6808cffb4d0a1058b3f') in 0.015505 seconds -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 4.47 ms, found 28 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1280.865ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.093ms - Scan: 8.043ms - OnSourceAssetsModified: 0.052ms - InitializeImportedAssetsSnapshot: 7.364ms - GetAllGuidsForCategorization: 0.942ms - CategorizeAssets: 8.452ms - ImportAndPostprocessOutOfDateAssets: 1235.454ms (3.968ms without children) - ImportManagerImport: 18.749ms (2.653ms without children) - ImportInProcess: 16.068ms - UpdateCategorizedAssets: 0.028ms - PostProcessAllAssets: 1201.707ms - ReloadImportedAssets: 0.453ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.876ms - InitializingProgressBar: 0.004ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.446ms - OnDemandSchedulerStart: 0.431ms - RestoreLoadedAssetsState: 2.238ms - UpdateImportedAssetsSnapshot: 6.582ms - ReloadSourceAssets: 1.686ms - UnloadImportedAssets: 0.314ms - Hotreload: 5.073ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.434ms - UnloadStreamsBegin: 0.033ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.590ms - GetLoadedSourceAssetsSnapshot: 5.853ms - PersistCurrentRevisions: 0.348ms - UnloadStreamsEnd: 0.020ms - Untracked: 5.110ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll using Guid(1cb9dc88efb81554ea9a7514ffae891d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '56a4315d14b99be41393c6da9e935bcc') in 0.006281 seconds -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 4.28 ms, found 27 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1256.989ms - InvokeBeforeRefreshCallbacks: 0.000ms - ApplyChangesToAssetFolders: 0.076ms - Scan: 6.820ms - OnSourceAssetsModified: 0.050ms - InitializeImportedAssetsSnapshot: 6.973ms - GetAllGuidsForCategorization: 1.154ms - CategorizeAssets: 7.619ms - ImportAndPostprocessOutOfDateAssets: 1214.238ms (3.176ms without children) - ImportManagerImport: 9.981ms (2.950ms without children) - ImportInProcess: 6.980ms - UpdateCategorizedAssets: 0.051ms - PostProcessAllAssets: 1189.583ms - ReloadImportedAssets: 0.473ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.817ms - InitializingProgressBar: 0.004ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.509ms - OnDemandSchedulerStart: 0.412ms - RestoreLoadedAssetsState: 2.685ms - UpdateImportedAssetsSnapshot: 6.597ms - ReloadSourceAssets: 1.639ms - UnloadImportedAssets: 0.352ms - Hotreload: 4.813ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.203ms - UnloadStreamsBegin: 0.022ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.607ms - GetLoadedSourceAssetsSnapshot: 4.858ms - PersistCurrentRevisions: 0.327ms - UnloadStreamsEnd: 0.022ms - Untracked: 6.213ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle using Guid(409fa304e610bf34d8f70d88124b18bf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2ed225a5a3b081e3a36231e099a9a64e') in 0.005658 seconds -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.62 ms, found 27 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 53.406ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libMasteringSuite.bundle using Guid(5c600aec08190e94e968272ffb3b7d3d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '11cfffc1766e18b39d5595130b3805fc') in 0.015081 seconds -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 4.14 ms, found 27 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 61.978ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll using Guid(d13ecc1b92e451543a53ab59036b1acf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '97e3081305105211270042122e1dc78f') in 0.004626 seconds -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 4.00 ms, found 26 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1264.305ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.085ms - Scan: 6.597ms - OnSourceAssetsModified: 0.052ms - InitializeImportedAssetsSnapshot: 6.887ms - GetAllGuidsForCategorization: 1.093ms - CategorizeAssets: 7.661ms - ImportAndPostprocessOutOfDateAssets: 1224.349ms (3.616ms without children) - ImportManagerImport: 7.981ms (2.671ms without children) - ImportInProcess: 5.265ms - UpdateCategorizedAssets: 0.045ms - PostProcessAllAssets: 1200.480ms - ReloadImportedAssets: 0.387ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.836ms - InitializingProgressBar: 0.004ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.520ms - OnDemandSchedulerStart: 0.340ms - RestoreLoadedAssetsState: 2.183ms - UpdateImportedAssetsSnapshot: 8.003ms - ReloadSourceAssets: 1.682ms - UnloadImportedAssets: 0.384ms - Hotreload: 4.618ms - FixTempGuids: 0.006ms - GatherAllCurrentPrimaryArtifactRevisions: 0.231ms - UnloadStreamsBegin: 0.021ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.675ms - GetLoadedSourceAssetsSnapshot: 4.799ms - PersistCurrentRevisions: 0.303ms - UnloadStreamsEnd: 0.058ms - Untracked: 3.805ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll using Guid(dc9ce3e5a915d9a47abc96c3b2013a6e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b47f2a720913242f70d6a1ae1bdfa088') in 0.017679 seconds -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 5.11 ms, found 26 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1376.572ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.089ms - Scan: 6.914ms - OnSourceAssetsModified: 0.057ms - InitializeImportedAssetsSnapshot: 8.152ms - GetAllGuidsForCategorization: 1.490ms - CategorizeAssets: 8.411ms - ImportAndPostprocessOutOfDateAssets: 1330.541ms (3.354ms without children) - ImportManagerImport: 20.691ms (2.534ms without children) - ImportInProcess: 18.122ms - UpdateCategorizedAssets: 0.036ms - PostProcessAllAssets: 1295.399ms - ReloadImportedAssets: 0.383ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.808ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.456ms - OnDemandSchedulerStart: 0.709ms - RestoreLoadedAssetsState: 2.163ms - UpdateImportedAssetsSnapshot: 6.575ms - ReloadSourceAssets: 1.393ms - UnloadImportedAssets: 0.329ms - Hotreload: 5.907ms - FixTempGuids: 0.004ms - GatherAllCurrentPrimaryArtifactRevisions: 0.276ms - UnloadStreamsBegin: 0.038ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.843ms - GetLoadedSourceAssetsSnapshot: 5.021ms - PersistCurrentRevisions: 0.316ms - UnloadStreamsEnd: 0.023ms - Untracked: 5.770ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll using Guid(072e0f739a07a10418cfb49a0009b5b7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '40accc3ca21eacb64a67f9d3a7dbdadc') in 0.007350 seconds -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.64 ms, found 26 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1199.173ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.064ms - Scan: 6.296ms - OnSourceAssetsModified: 0.052ms - InitializeImportedAssetsSnapshot: 7.785ms - GetAllGuidsForCategorization: 0.924ms - CategorizeAssets: 7.149ms - ImportAndPostprocessOutOfDateAssets: 1157.039ms (3.500ms without children) - ImportManagerImport: 10.677ms (2.866ms without children) - ImportInProcess: 7.772ms - UpdateCategorizedAssets: 0.039ms - PostProcessAllAssets: 1132.300ms - ReloadImportedAssets: 0.509ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.948ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.416ms - OnDemandSchedulerStart: 0.423ms - RestoreLoadedAssetsState: 2.550ms - UpdateImportedAssetsSnapshot: 5.712ms - ReloadSourceAssets: 1.492ms - UnloadImportedAssets: 0.386ms - Hotreload: 4.178ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.234ms - UnloadStreamsBegin: 0.021ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.843ms - GetLoadedSourceAssetsSnapshot: 5.783ms - PersistCurrentRevisions: 0.285ms - UnloadStreamsEnd: 0.027ms - Untracked: 5.612ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libiZotope.bundle using Guid(cd62d025ed2285141870e33820e09458) Importer(-1,00000000000000000000000000000000) -> (artifact id: '94096db1d1a3dfed129e7b51600212f0') in 0.014640 seconds -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.96 ms, found 26 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 58.635ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll using Guid(8e0f889c9f64e5e4591bd6193252af9d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5d92099e8c9171a3dda081c16632cd1f') in 0.014139 seconds -Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 4.56 ms, found 26 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1245.358ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.060ms - Scan: 5.544ms - OnSourceAssetsModified: 0.048ms - InitializeImportedAssetsSnapshot: 6.527ms - GetAllGuidsForCategorization: 0.958ms - CategorizeAssets: 8.080ms - ImportAndPostprocessOutOfDateAssets: 1205.310ms (3.220ms without children) - ImportManagerImport: 18.123ms (3.170ms without children) - ImportInProcess: 14.907ms - UpdateCategorizedAssets: 0.045ms - PostProcessAllAssets: 1172.210ms - ReloadImportedAssets: 0.594ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.837ms - InitializingProgressBar: 0.004ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.437ms - OnDemandSchedulerStart: 0.641ms - RestoreLoadedAssetsState: 2.124ms - UpdateImportedAssetsSnapshot: 7.120ms - ReloadSourceAssets: 1.154ms - UnloadImportedAssets: 0.430ms - Hotreload: 5.286ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.194ms - UnloadStreamsBegin: 0.017ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.961ms - GetLoadedSourceAssetsSnapshot: 5.539ms - PersistCurrentRevisions: 0.453ms - UnloadStreamsEnd: 0.024ms - Untracked: 3.770ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll using Guid(63bca32047d2fb045b52eeb8c1bd7a49) Importer(-1,00000000000000000000000000000000) -> (artifact id: '68e9565fe9be9c13e9dd10d450587ce7') in 0.018664 seconds -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.40 ms, found 26 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1299.900ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.103ms - Scan: 7.591ms - OnSourceAssetsModified: 0.058ms - InitializeImportedAssetsSnapshot: 8.811ms - GetAllGuidsForCategorization: 1.175ms - CategorizeAssets: 9.397ms - ImportAndPostprocessOutOfDateAssets: 1253.106ms (3.072ms without children) - ImportManagerImport: 21.990ms (2.836ms without children) - ImportInProcess: 19.117ms - UpdateCategorizedAssets: 0.038ms - PostProcessAllAssets: 1216.949ms - ReloadImportedAssets: 0.488ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.816ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.462ms - OnDemandSchedulerStart: 0.337ms - RestoreLoadedAssetsState: 1.682ms - UpdateImportedAssetsSnapshot: 7.307ms - ReloadSourceAssets: 1.398ms - UnloadImportedAssets: 0.369ms - Hotreload: 3.934ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.324ms - UnloadStreamsBegin: 0.033ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.805ms - GetLoadedSourceAssetsSnapshot: 4.777ms - PersistCurrentRevisions: 0.302ms - UnloadStreamsEnd: 0.023ms - Untracked: 6.689ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkTimeStretch.bundle using Guid(2db4cf13e2fab574094289813416c713) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a3753c3f73c7830ad3d00ef3953bcda6') in 0.015098 seconds -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.42 ms, found 26 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 62.622ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkRoomVerb.bundle using Guid(b93326077fea9c742ada931dc1f21c9d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '419ecad2ecbb7a2a9bc956fa751d79bf') in 0.015676 seconds -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 4.75 ms, found 26 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 66.342ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkRecorder.bundle using Guid(163d184472aa9634fb4ed5db746b595a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '06d378ffb273eef9e3ebdd535230807f') in 0.015205 seconds -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 4.93 ms, found 26 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 68.991ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll using Guid(c85e6eadd92fbcd42a47664b12429029) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c7118cc71a437db64e4ec1b73de2ddac') in 0.013775 seconds -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 4.83 ms, found 26 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1236.522ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.087ms - Scan: 6.825ms - OnSourceAssetsModified: 0.047ms - InitializeImportedAssetsSnapshot: 7.099ms - GetAllGuidsForCategorization: 1.141ms - CategorizeAssets: 7.587ms - ImportAndPostprocessOutOfDateAssets: 1193.677ms (4.037ms without children) - ImportManagerImport: 17.415ms (3.167ms without children) - ImportInProcess: 14.194ms - UpdateCategorizedAssets: 0.053ms - PostProcessAllAssets: 1158.506ms - ReloadImportedAssets: 0.368ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.077ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.530ms - OnDemandSchedulerStart: 0.479ms - RestoreLoadedAssetsState: 3.458ms - UpdateImportedAssetsSnapshot: 7.804ms - ReloadSourceAssets: 1.914ms - UnloadImportedAssets: 0.288ms - Hotreload: 5.694ms - FixTempGuids: 0.005ms - GatherAllCurrentPrimaryArtifactRevisions: 0.238ms - UnloadStreamsBegin: 0.021ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 2.023ms - GetLoadedSourceAssetsSnapshot: 6.301ms - PersistCurrentRevisions: 0.406ms - UnloadStreamsEnd: 0.029ms - Untracked: 3.137ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle using Guid(c0453449937eb954fbd561f79211f7e0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f68d913e0adaa550781be25239097269') in 0.006063 seconds -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.20 ms, found 26 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 56.948ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkTremolo.bundle using Guid(f58c81189bd2ab04789a68c764333870) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7765a0640ac1ca8f998b2187a7f40e54') in 0.014890 seconds -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.22 ms, found 26 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 64.324ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkGuitarDistortion.bundle using Guid(cdac5268899283c40b00d027a310da81) Importer(-1,00000000000000000000000000000000) -> (artifact id: '629d44cfd3b34eb3637cacdddf0151b8') in 0.014799 seconds -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.30 ms, found 26 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 67.292ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll using Guid(9c056c13cc3398042b0d89fa899adadb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f97d4acc4a337bfc85e6a429fcf2c089') in 0.004980 seconds -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 5.50 ms, found 25 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1329.042ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.084ms - Scan: 6.319ms - OnSourceAssetsModified: 0.054ms - InitializeImportedAssetsSnapshot: 9.566ms - GetAllGuidsForCategorization: 0.928ms - CategorizeAssets: 7.474ms - ImportAndPostprocessOutOfDateAssets: 1282.050ms (3.344ms without children) - ImportManagerImport: 8.551ms (2.740ms without children) - ImportInProcess: 5.773ms - UpdateCategorizedAssets: 0.039ms - PostProcessAllAssets: 1257.477ms - ReloadImportedAssets: 0.514ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.814ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.512ms - OnDemandSchedulerStart: 0.401ms - RestoreLoadedAssetsState: 2.472ms - UpdateImportedAssetsSnapshot: 7.963ms - ReloadSourceAssets: 1.379ms - UnloadImportedAssets: 0.289ms - Hotreload: 6.239ms - FixTempGuids: 0.005ms - GatherAllCurrentPrimaryArtifactRevisions: 0.240ms - UnloadStreamsBegin: 0.031ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.529ms - GetLoadedSourceAssetsSnapshot: 5.796ms - PersistCurrentRevisions: 0.392ms - UnloadStreamsEnd: 0.026ms - Untracked: 6.640ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll using Guid(6f4530516d941a9459e12fbf9e4dfc23) Importer(-1,00000000000000000000000000000000) -> (artifact id: '269d9ddc65313b594c8abc2708c5e38a') in 0.017843 seconds -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.25 ms, found 25 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1274.434ms - InvokeBeforeRefreshCallbacks: 0.000ms - ApplyChangesToAssetFolders: 0.065ms - Scan: 8.796ms - OnSourceAssetsModified: 0.060ms - InitializeImportedAssetsSnapshot: 8.337ms - GetAllGuidsForCategorization: 1.092ms - CategorizeAssets: 8.363ms - ImportAndPostprocessOutOfDateAssets: 1228.659ms (3.690ms without children) - ImportManagerImport: 21.876ms (2.949ms without children) - ImportInProcess: 18.877ms - UpdateCategorizedAssets: 0.050ms - PostProcessAllAssets: 1190.632ms - ReloadImportedAssets: 0.576ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.850ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.450ms - OnDemandSchedulerStart: 0.339ms - RestoreLoadedAssetsState: 2.952ms - UpdateImportedAssetsSnapshot: 7.291ms - ReloadSourceAssets: 1.987ms - UnloadImportedAssets: 0.357ms - Hotreload: 3.846ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.216ms - UnloadStreamsBegin: 0.020ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.503ms - GetLoadedSourceAssetsSnapshot: 6.628ms - PersistCurrentRevisions: 0.298ms - UnloadStreamsEnd: 0.022ms - Untracked: 4.181ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll using Guid(f58d415c2a81c2843b9256ad40f403eb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '18cffc9423d85d23c57a59beee542541') in 0.016056 seconds -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.29 ms, found 25 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1178.363ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.073ms - Scan: 6.052ms - OnSourceAssetsModified: 0.051ms - InitializeImportedAssetsSnapshot: 7.042ms - GetAllGuidsForCategorization: 0.919ms - CategorizeAssets: 6.149ms - ImportAndPostprocessOutOfDateAssets: 1140.691ms (2.852ms without children) - ImportManagerImport: 18.996ms (2.467ms without children) - ImportInProcess: 16.499ms - UpdateCategorizedAssets: 0.030ms - PostProcessAllAssets: 1109.447ms - ReloadImportedAssets: 0.383ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.709ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.420ms - OnDemandSchedulerStart: 0.392ms - RestoreLoadedAssetsState: 1.563ms - UpdateImportedAssetsSnapshot: 5.925ms - ReloadSourceAssets: 1.279ms - UnloadImportedAssets: 0.258ms - Hotreload: 3.850ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.194ms - UnloadStreamsBegin: 0.027ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 2.112ms - GetLoadedSourceAssetsSnapshot: 3.910ms - PersistCurrentRevisions: 0.344ms - UnloadStreamsEnd: 0.027ms - Untracked: 5.380ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll using Guid(4844848e3bc31c84fac8d9dc7d72d567) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ee2824f3cf145d045584ebb58df5ec3a') in 0.017516 seconds -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.39 ms, found 25 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1282.581ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.060ms - Scan: 7.470ms - OnSourceAssetsModified: 0.060ms - InitializeImportedAssetsSnapshot: 7.923ms - GetAllGuidsForCategorization: 0.994ms - CategorizeAssets: 7.108ms - ImportAndPostprocessOutOfDateAssets: 1239.239ms (3.065ms without children) - ImportManagerImport: 20.881ms (2.597ms without children) - ImportInProcess: 18.247ms - UpdateCategorizedAssets: 0.037ms - PostProcessAllAssets: 1205.117ms - ReloadImportedAssets: 0.414ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.800ms - InitializingProgressBar: 0.002ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.421ms - OnDemandSchedulerStart: 0.310ms - RestoreLoadedAssetsState: 2.110ms - UpdateImportedAssetsSnapshot: 6.119ms - ReloadSourceAssets: 1.351ms - UnloadImportedAssets: 0.281ms - Hotreload: 4.001ms - FixTempGuids: 0.004ms - GatherAllCurrentPrimaryArtifactRevisions: 0.206ms - UnloadStreamsBegin: 0.021ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.613ms - GetLoadedSourceAssetsSnapshot: 5.216ms - PersistCurrentRevisions: 1.957ms - UnloadStreamsEnd: 0.027ms - Untracked: 5.050ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll using Guid(da02d405c5335e3458b561da6eb7ccd8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '55835515bc729bb1d14977b4f917593f') in 0.005129 seconds -Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.95 ms, found 24 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1240.374ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.075ms - Scan: 7.692ms - OnSourceAssetsModified: 0.054ms - InitializeImportedAssetsSnapshot: 8.954ms - GetAllGuidsForCategorization: 0.890ms - CategorizeAssets: 6.824ms - ImportAndPostprocessOutOfDateAssets: 1198.643ms (3.232ms without children) - ImportManagerImport: 8.998ms (3.052ms without children) - ImportInProcess: 5.884ms - UpdateCategorizedAssets: 0.061ms - PostProcessAllAssets: 1176.097ms - ReloadImportedAssets: 0.411ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.843ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.427ms - OnDemandSchedulerStart: 0.393ms - RestoreLoadedAssetsState: 1.657ms - UpdateImportedAssetsSnapshot: 6.582ms - ReloadSourceAssets: 1.539ms - UnloadImportedAssets: 0.332ms - Hotreload: 3.495ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.203ms - UnloadStreamsBegin: 0.019ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.499ms - GetLoadedSourceAssetsSnapshot: 4.625ms - PersistCurrentRevisions: 0.323ms - UnloadStreamsEnd: 0.022ms - Untracked: 5.182ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll using Guid(e8f648d93ea525847bcf9583757b58af) Importer(-1,00000000000000000000000000000000) -> (artifact id: '20bdc612a8765c9968428928b3b14f08') in 0.017168 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.48 ms, found 24 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1242.022ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.059ms - Scan: 6.411ms - OnSourceAssetsModified: 0.047ms - InitializeImportedAssetsSnapshot: 7.396ms - GetAllGuidsForCategorization: 0.865ms - CategorizeAssets: 6.276ms - ImportAndPostprocessOutOfDateAssets: 1202.562ms (3.506ms without children) - ImportManagerImport: 20.109ms (2.475ms without children) - ImportInProcess: 17.599ms - UpdateCategorizedAssets: 0.035ms - PostProcessAllAssets: 1167.949ms - ReloadImportedAssets: 0.365ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.848ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.444ms - OnDemandSchedulerStart: 0.478ms - RestoreLoadedAssetsState: 1.852ms - UpdateImportedAssetsSnapshot: 7.008ms - ReloadSourceAssets: 1.435ms - UnloadImportedAssets: 0.265ms - Hotreload: 4.071ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.193ms - UnloadStreamsBegin: 0.016ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.935ms - GetLoadedSourceAssetsSnapshot: 4.770ms - PersistCurrentRevisions: 0.488ms - UnloadStreamsEnd: 0.022ms - Untracked: 5.208ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll using Guid(54756cab463cdba49b79b3415b9cf66f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '77dea15202e8bd93aa4dd88de2f8bbdc') in 0.017719 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 4.02 ms, found 24 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1353.421ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.071ms - Scan: 8.140ms - OnSourceAssetsModified: 0.043ms - InitializeImportedAssetsSnapshot: 7.864ms - GetAllGuidsForCategorization: 1.013ms - CategorizeAssets: 7.745ms - ImportAndPostprocessOutOfDateAssets: 1308.090ms (3.459ms without children) - ImportManagerImport: 21.102ms (2.620ms without children) - ImportInProcess: 18.449ms - UpdateCategorizedAssets: 0.033ms - PostProcessAllAssets: 1270.622ms - ReloadImportedAssets: 0.474ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.865ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.610ms - OnDemandSchedulerStart: 0.469ms - RestoreLoadedAssetsState: 3.767ms - UpdateImportedAssetsSnapshot: 6.718ms - ReloadSourceAssets: 1.689ms - UnloadImportedAssets: 0.346ms - Hotreload: 4.748ms - FixTempGuids: 0.005ms - GatherAllCurrentPrimaryArtifactRevisions: 0.249ms - UnloadStreamsBegin: 0.034ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 2.256ms - GetLoadedSourceAssetsSnapshot: 7.195ms - PersistCurrentRevisions: 0.366ms - UnloadStreamsEnd: 0.028ms - Untracked: 3.536ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedImpact.bundle using Guid(e852ea5a977365d4d96b42e1de4a64fb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cd716ee9a1a402494cd98048d0f70a49') in 0.017169 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.78 ms, found 24 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 64.783ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(4fb020aba33984842af725ca1eb43bcb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1de179b0c6cdb5a1e9ea916c9671c5e3') in 0.005623 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.62 ms, found 24 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1164.390ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.061ms - Scan: 8.431ms - OnSourceAssetsModified: 0.051ms - InitializeImportedAssetsSnapshot: 8.748ms - GetAllGuidsForCategorization: 0.900ms - CategorizeAssets: 7.682ms - ImportAndPostprocessOutOfDateAssets: 1121.588ms (3.146ms without children) - ImportManagerImport: 9.839ms (3.329ms without children) - ImportInProcess: 6.455ms - UpdateCategorizedAssets: 0.055ms - PostProcessAllAssets: 1098.102ms - ReloadImportedAssets: 0.678ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.912ms - InitializingProgressBar: 0.004ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.506ms - OnDemandSchedulerStart: 0.387ms - RestoreLoadedAssetsState: 2.596ms - UpdateImportedAssetsSnapshot: 5.417ms - ReloadSourceAssets: 1.763ms - UnloadImportedAssets: 0.418ms - Hotreload: 3.160ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.200ms - UnloadStreamsBegin: 0.017ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.845ms - GetLoadedSourceAssetsSnapshot: 4.970ms - PersistCurrentRevisions: 0.323ms - UnloadStreamsEnd: 0.022ms - Untracked: 4.208ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle using Guid(4fa32636777e9014ba4014d19bc6454d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '09a44dbccf9c59e8936f74e9a9180dd9') in 0.005475 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.57 ms, found 24 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 49.518ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/Profile/AkWaapiClient.bundle using Guid(a6bdde0ae9188e84ebe8573dabf5abd3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2f9fd83c89749f9e1a2d9a85002db798') in 0.004180 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.76 ms, found 24 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 53.627ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkFlanger.bundle using Guid(6cdbc0b7cae15d941845225a5046b362) Importer(-1,00000000000000000000000000000000) -> (artifact id: '49aa9e1eae51ea53f1b0950a3df733c1') in 0.016365 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.92 ms, found 24 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 62.966ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll using Guid(ba0641c2a5cc77d4a9162719267c212b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd179ebb56eb42c4c4933ba9511c3cb2b') in 0.015363 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.88 ms, found 24 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1237.005ms - InvokeBeforeRefreshCallbacks: 0.000ms - ApplyChangesToAssetFolders: 0.087ms - Scan: 7.756ms - OnSourceAssetsModified: 0.050ms - InitializeImportedAssetsSnapshot: 8.809ms - GetAllGuidsForCategorization: 1.201ms - CategorizeAssets: 7.582ms - ImportAndPostprocessOutOfDateAssets: 1194.824ms (3.551ms without children) - ImportManagerImport: 18.356ms (2.518ms without children) - ImportInProcess: 15.803ms - UpdateCategorizedAssets: 0.035ms - PostProcessAllAssets: 1162.883ms - ReloadImportedAssets: 0.391ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.833ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.430ms - OnDemandSchedulerStart: 0.482ms - RestoreLoadedAssetsState: 1.740ms - UpdateImportedAssetsSnapshot: 6.155ms - ReloadSourceAssets: 1.378ms - UnloadImportedAssets: 0.281ms - Hotreload: 3.519ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.256ms - UnloadStreamsBegin: 0.023ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.465ms - GetLoadedSourceAssetsSnapshot: 5.059ms - PersistCurrentRevisions: 0.366ms - UnloadStreamsEnd: 0.023ms - Untracked: 4.322ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll using Guid(41c49fa464f6d1e45b91220cab3ad2fa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '18976af4e8fb91c0512ff293b7daafb4') in 0.007266 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.81 ms, found 23 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1288.797ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.086ms - Scan: 6.972ms - OnSourceAssetsModified: 0.060ms - InitializeImportedAssetsSnapshot: 8.179ms - GetAllGuidsForCategorization: 0.990ms - CategorizeAssets: 7.863ms - ImportAndPostprocessOutOfDateAssets: 1246.018ms (3.408ms without children) - ImportManagerImport: 10.409ms (2.652ms without children) - ImportInProcess: 7.722ms - UpdateCategorizedAssets: 0.034ms - PostProcessAllAssets: 1220.316ms - ReloadImportedAssets: 0.411ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.821ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.452ms - OnDemandSchedulerStart: 0.534ms - RestoreLoadedAssetsState: 2.200ms - UpdateImportedAssetsSnapshot: 7.464ms - ReloadSourceAssets: 1.541ms - UnloadImportedAssets: 0.297ms - Hotreload: 3.385ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.243ms - UnloadStreamsBegin: 0.024ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.651ms - GetLoadedSourceAssetsSnapshot: 5.360ms - PersistCurrentRevisions: 0.488ms - UnloadStreamsEnd: 0.022ms - Untracked: 5.612ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkWaapiClient.dll using Guid(d787fdf7d7e6fc8499764a9a636cd49e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a79e77658b1561ae4bee2ab84110fd07') in 0.007476 seconds -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.51 ms, found 23 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1192.014ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.089ms - Scan: 7.189ms - OnSourceAssetsModified: 0.051ms - InitializeImportedAssetsSnapshot: 7.536ms - GetAllGuidsForCategorization: 0.868ms - CategorizeAssets: 6.168ms - ImportAndPostprocessOutOfDateAssets: 1150.870ms (3.783ms without children) - ImportManagerImport: 11.050ms (3.034ms without children) - ImportInProcess: 7.972ms - UpdateCategorizedAssets: 0.044ms - PostProcessAllAssets: 1123.006ms - ReloadImportedAssets: 0.501ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.882ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.588ms - OnDemandSchedulerStart: 0.377ms - RestoreLoadedAssetsState: 2.511ms - UpdateImportedAssetsSnapshot: 8.169ms - ReloadSourceAssets: 1.636ms - UnloadImportedAssets: 0.269ms - Hotreload: 4.088ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.271ms - UnloadStreamsBegin: 0.029ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 2.507ms - GetLoadedSourceAssetsSnapshot: 5.532ms - PersistCurrentRevisions: 0.453ms - UnloadStreamsEnd: 0.024ms - Untracked: 4.433ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll using Guid(2008afdefaa9314478e6c3f013af568a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7dcc45ca667a2180e0f1b9d5f0d9ab5e') in 0.007310 seconds -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.60 ms, found 22 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1259.291ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.063ms - Scan: 7.522ms - OnSourceAssetsModified: 0.048ms - InitializeImportedAssetsSnapshot: 9.167ms - GetAllGuidsForCategorization: 1.012ms - CategorizeAssets: 6.655ms - ImportAndPostprocessOutOfDateAssets: 1214.682ms (3.054ms without children) - ImportManagerImport: 10.700ms (2.608ms without children) - ImportInProcess: 8.055ms - UpdateCategorizedAssets: 0.036ms - PostProcessAllAssets: 1189.848ms - ReloadImportedAssets: 0.396ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.796ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.408ms - OnDemandSchedulerStart: 0.392ms - RestoreLoadedAssetsState: 1.855ms - UpdateImportedAssetsSnapshot: 7.232ms - ReloadSourceAssets: 1.333ms - UnloadImportedAssets: 0.344ms - Hotreload: 4.477ms - FixTempGuids: 0.007ms - GatherAllCurrentPrimaryArtifactRevisions: 0.256ms - UnloadStreamsBegin: 0.024ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.857ms - GetLoadedSourceAssetsSnapshot: 4.844ms - PersistCurrentRevisions: 0.358ms - UnloadStreamsEnd: 0.025ms - Untracked: 6.616ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkConvolutionReverb.bundle using Guid(cbbe8722780d7154098af4a2a66e2797) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b473f31aa475a9f7ba5f06b93ad33526') in 0.009419 seconds -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.78 ms, found 22 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 57.898ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll using Guid(ae0c1e3df47eb454dbff52b1dc753c15) Importer(-1,00000000000000000000000000000000) -> (artifact id: '275acab39742c4a2d887e0c681364543') in 0.007201 seconds -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.62 ms, found 21 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1268.921ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.081ms - Scan: 7.046ms - OnSourceAssetsModified: 0.051ms - InitializeImportedAssetsSnapshot: 9.168ms - GetAllGuidsForCategorization: 0.896ms - CategorizeAssets: 7.070ms - ImportAndPostprocessOutOfDateAssets: 1226.871ms (4.010ms without children) - ImportManagerImport: 11.143ms (3.163ms without children) - ImportInProcess: 7.923ms - UpdateCategorizedAssets: 0.057ms - PostProcessAllAssets: 1200.065ms - ReloadImportedAssets: 0.559ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.962ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.513ms - OnDemandSchedulerStart: 0.414ms - RestoreLoadedAssetsState: 2.403ms - UpdateImportedAssetsSnapshot: 6.798ms - ReloadSourceAssets: 1.659ms - UnloadImportedAssets: 0.305ms - Hotreload: 3.155ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.245ms - UnloadStreamsBegin: 0.025ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.773ms - GetLoadedSourceAssetsSnapshot: 5.957ms - PersistCurrentRevisions: 0.297ms - UnloadStreamsEnd: 0.024ms - Untracked: 4.294ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll using Guid(873e44f19d8f1c34e89d86146d56063b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '555827c30a0b08a548fb8ac64c8963f7') in 0.007275 seconds -Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.60 ms, found 20 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1234.868ms - InvokeBeforeRefreshCallbacks: 0.000ms - ApplyChangesToAssetFolders: 0.063ms - Scan: 6.441ms - OnSourceAssetsModified: 0.050ms - InitializeImportedAssetsSnapshot: 8.025ms - GetAllGuidsForCategorization: 1.107ms - CategorizeAssets: 7.717ms - ImportAndPostprocessOutOfDateAssets: 1193.556ms (3.504ms without children) - ImportManagerImport: 11.028ms (3.216ms without children) - ImportInProcess: 7.760ms - UpdateCategorizedAssets: 0.053ms - PostProcessAllAssets: 1166.815ms - ReloadImportedAssets: 0.480ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.934ms - InitializingProgressBar: 0.005ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.523ms - OnDemandSchedulerStart: 0.359ms - RestoreLoadedAssetsState: 2.267ms - UpdateImportedAssetsSnapshot: 7.641ms - ReloadSourceAssets: 1.688ms - UnloadImportedAssets: 0.425ms - Hotreload: 3.154ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.198ms - UnloadStreamsBegin: 0.016ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.884ms - GetLoadedSourceAssetsSnapshot: 5.237ms - PersistCurrentRevisions: 0.300ms - UnloadStreamsEnd: 0.024ms - Untracked: 4.981ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll using Guid(08a594f4d0356684d8d225301012e5f2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6b3fded4e23b68600249d8d1c20b8c66') in 0.015785 seconds -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.00 ms, found 20 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1241.200ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.059ms - Scan: 6.424ms - OnSourceAssetsModified: 0.053ms - InitializeImportedAssetsSnapshot: 7.894ms - GetAllGuidsForCategorization: 1.078ms - CategorizeAssets: 6.847ms - ImportAndPostprocessOutOfDateAssets: 1198.500ms (3.757ms without children) - ImportManagerImport: 19.472ms (3.222ms without children) - ImportInProcess: 16.203ms - UpdateCategorizedAssets: 0.048ms - PostProcessAllAssets: 1163.694ms - ReloadImportedAssets: 0.394ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.874ms - InitializingProgressBar: 0.004ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.444ms - OnDemandSchedulerStart: 0.358ms - RestoreLoadedAssetsState: 2.295ms - UpdateImportedAssetsSnapshot: 7.207ms - ReloadSourceAssets: 1.644ms - UnloadImportedAssets: 0.338ms - Hotreload: 3.592ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.204ms - UnloadStreamsBegin: 0.021ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.711ms - GetLoadedSourceAssetsSnapshot: 5.292ms - PersistCurrentRevisions: 1.937ms - UnloadStreamsEnd: 0.023ms - Untracked: 5.579ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll using Guid(9ef7dafe986df9f49b5b5b6968e9de43) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ad32589ca067daf576b91a25fc3607a3') in 0.006108 seconds -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.32 ms, found 20 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1237.706ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.064ms - Scan: 7.876ms - OnSourceAssetsModified: 0.060ms - InitializeImportedAssetsSnapshot: 9.247ms - GetAllGuidsForCategorization: 1.031ms - CategorizeAssets: 7.123ms - ImportAndPostprocessOutOfDateAssets: 1195.320ms (3.275ms without children) - ImportManagerImport: 10.210ms (3.522ms without children) - ImportInProcess: 6.632ms - UpdateCategorizedAssets: 0.055ms - PostProcessAllAssets: 1171.544ms - ReloadImportedAssets: 0.642ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.924ms - InitializingProgressBar: 0.004ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.450ms - OnDemandSchedulerStart: 0.326ms - RestoreLoadedAssetsState: 1.973ms - UpdateImportedAssetsSnapshot: 5.972ms - ReloadSourceAssets: 1.611ms - UnloadImportedAssets: 0.402ms - Hotreload: 2.848ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.202ms - UnloadStreamsBegin: 0.017ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.508ms - GetLoadedSourceAssetsSnapshot: 5.039ms - PersistCurrentRevisions: 0.304ms - UnloadStreamsEnd: 0.024ms - Untracked: 5.027ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkHarmonizer.bundle using Guid(5f4adbc0dda59234aa8873325eccaab8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb2484228b24be64bbe12ecdd5a158ec') in 0.015470 seconds -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.68 ms, found 20 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 57.631ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll using Guid(eddccf52eb876734db95ff13044fae41) Importer(-1,00000000000000000000000000000000) -> (artifact id: '259e312e840cf6f3065334ab36ad9e1e') in 0.009718 seconds -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.54 ms, found 19 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1168.730ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.077ms - Scan: 6.143ms - OnSourceAssetsModified: 0.051ms - InitializeImportedAssetsSnapshot: 7.398ms - GetAllGuidsForCategorization: 0.892ms - CategorizeAssets: 7.164ms - ImportAndPostprocessOutOfDateAssets: 1129.454ms (2.963ms without children) - ImportManagerImport: 12.716ms (2.457ms without children) - ImportInProcess: 10.231ms - UpdateCategorizedAssets: 0.029ms - PostProcessAllAssets: 1104.142ms - ReloadImportedAssets: 0.380ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.951ms - InitializingProgressBar: 0.005ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.411ms - OnDemandSchedulerStart: 0.419ms - RestoreLoadedAssetsState: 1.525ms - UpdateImportedAssetsSnapshot: 5.942ms - ReloadSourceAssets: 1.306ms - UnloadImportedAssets: 0.429ms - Hotreload: 4.226ms - FixTempGuids: 0.004ms - GatherAllCurrentPrimaryArtifactRevisions: 0.231ms - UnloadStreamsBegin: 0.020ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.757ms - GetLoadedSourceAssetsSnapshot: 4.157ms - PersistCurrentRevisions: 0.303ms - UnloadStreamsEnd: 0.033ms - Untracked: 5.083ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll using Guid(f1ef1a99e7917394d9ce3fae8a3ebb89) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3f5b658c49a6b56e1fc6fa206d64d33a') in 0.017289 seconds -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.54 ms, found 19 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1322.441ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.091ms - Scan: 7.136ms - OnSourceAssetsModified: 0.075ms - InitializeImportedAssetsSnapshot: 8.311ms - GetAllGuidsForCategorization: 1.072ms - CategorizeAssets: 7.148ms - ImportAndPostprocessOutOfDateAssets: 1280.601ms (3.383ms without children) - ImportManagerImport: 20.991ms (3.123ms without children) - ImportInProcess: 17.824ms - UpdateCategorizedAssets: 0.044ms - PostProcessAllAssets: 1244.940ms - ReloadImportedAssets: 0.527ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.890ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.444ms - OnDemandSchedulerStart: 0.635ms - RestoreLoadedAssetsState: 2.475ms - UpdateImportedAssetsSnapshot: 6.314ms - ReloadSourceAssets: 1.433ms - UnloadImportedAssets: 0.295ms - Hotreload: 3.141ms - FixTempGuids: 0.004ms - GatherAllCurrentPrimaryArtifactRevisions: 0.258ms - UnloadStreamsBegin: 0.027ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.853ms - GetLoadedSourceAssetsSnapshot: 5.943ms - PersistCurrentRevisions: 0.305ms - UnloadStreamsEnd: 0.029ms - Untracked: 4.721ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MasteringSuite.dll using Guid(15387942e05713a4e94249600c9b9165) Importer(-1,00000000000000000000000000000000) -> (artifact id: '10cff8a3e9e55fd26729b05e29582a71') in 0.007707 seconds -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 4.20 ms, found 18 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1243.946ms - InvokeBeforeRefreshCallbacks: 0.000ms - ApplyChangesToAssetFolders: 0.081ms - Scan: 6.933ms - OnSourceAssetsModified: 0.067ms - InitializeImportedAssetsSnapshot: 8.721ms - GetAllGuidsForCategorization: 0.877ms - CategorizeAssets: 7.610ms - ImportAndPostprocessOutOfDateAssets: 1199.018ms (3.139ms without children) - ImportManagerImport: 11.423ms (3.127ms without children) - ImportInProcess: 8.241ms - UpdateCategorizedAssets: 0.055ms - PostProcessAllAssets: 1174.799ms - ReloadImportedAssets: 0.512ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.828ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.527ms - OnDemandSchedulerStart: 0.311ms - RestoreLoadedAssetsState: 2.137ms - UpdateImportedAssetsSnapshot: 5.339ms - ReloadSourceAssets: 1.686ms - UnloadImportedAssets: 0.304ms - Hotreload: 4.922ms - FixTempGuids: 0.004ms - GatherAllCurrentPrimaryArtifactRevisions: 0.234ms - UnloadStreamsBegin: 0.022ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.417ms - GetLoadedSourceAssetsSnapshot: 4.744ms - PersistCurrentRevisions: 0.295ms - UnloadStreamsEnd: 0.027ms - Untracked: 6.983ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll using Guid(af804a15797216e41b2720bf0d4d4397) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd49abf0d173887866e2eacb60d4b8709') in 0.011292 seconds -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.10 ms, found 17 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1159.645ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.089ms - Scan: 8.725ms - OnSourceAssetsModified: 0.050ms - InitializeImportedAssetsSnapshot: 10.018ms - GetAllGuidsForCategorization: 0.853ms - CategorizeAssets: 8.290ms - ImportAndPostprocessOutOfDateAssets: 1112.856ms (4.438ms without children) - ImportManagerImport: 15.471ms (3.114ms without children) - ImportInProcess: 12.301ms - UpdateCategorizedAssets: 0.056ms - PostProcessAllAssets: 1079.005ms - ReloadImportedAssets: 0.494ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.823ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.453ms - OnDemandSchedulerStart: 0.393ms - RestoreLoadedAssetsState: 3.410ms - UpdateImportedAssetsSnapshot: 8.366ms - ReloadSourceAssets: 2.319ms - UnloadImportedAssets: 0.261ms - Hotreload: 3.789ms - FixTempGuids: 0.004ms - GatherAllCurrentPrimaryArtifactRevisions: 0.254ms - UnloadStreamsBegin: 0.019ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 2.254ms - GetLoadedSourceAssetsSnapshot: 6.658ms - PersistCurrentRevisions: 0.384ms - UnloadStreamsEnd: 0.027ms - Untracked: 2.795ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll using Guid(1a71c5a9f9f6af44980e6b76b627c5a1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '816afa4fe36c723ea9b928a98e4f0486') in 0.007004 seconds -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.12 ms, found 16 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1220.141ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.094ms - Scan: 8.353ms - OnSourceAssetsModified: 0.070ms - InitializeImportedAssetsSnapshot: 7.999ms - GetAllGuidsForCategorization: 0.977ms - CategorizeAssets: 7.360ms - ImportAndPostprocessOutOfDateAssets: 1176.526ms (3.211ms without children) - ImportManagerImport: 10.762ms (2.886ms without children) - ImportInProcess: 7.831ms - UpdateCategorizedAssets: 0.046ms - PostProcessAllAssets: 1150.123ms - ReloadImportedAssets: 0.510ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.932ms - InitializingProgressBar: 0.004ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.593ms - OnDemandSchedulerStart: 0.373ms - RestoreLoadedAssetsState: 2.095ms - UpdateImportedAssetsSnapshot: 7.921ms - ReloadSourceAssets: 1.412ms - UnloadImportedAssets: 0.444ms - Hotreload: 3.987ms - FixTempGuids: 0.009ms - GatherAllCurrentPrimaryArtifactRevisions: 0.271ms - UnloadStreamsBegin: 0.025ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.788ms - GetLoadedSourceAssetsSnapshot: 4.996ms - PersistCurrentRevisions: 0.370ms - UnloadStreamsEnd: 0.028ms - Untracked: 5.432ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll using Guid(2770be53a7891094380e78c3da8024e5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '497a4c43ea5cd11b945d527958642776') in 0.007925 seconds -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'aksoundseedgrain' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.80 ms, found 15 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1277.413ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.086ms - Scan: 8.378ms - OnSourceAssetsModified: 0.071ms - InitializeImportedAssetsSnapshot: 8.634ms - GetAllGuidsForCategorization: 1.123ms - CategorizeAssets: 8.279ms - ImportAndPostprocessOutOfDateAssets: 1229.914ms (3.437ms without children) - ImportManagerImport: 12.313ms (3.469ms without children) - ImportInProcess: 8.796ms - UpdateCategorizedAssets: 0.049ms - PostProcessAllAssets: 1200.880ms - ReloadImportedAssets: 0.864ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.989ms - InitializingProgressBar: 0.004ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.597ms - OnDemandSchedulerStart: 0.396ms - RestoreLoadedAssetsState: 3.015ms - UpdateImportedAssetsSnapshot: 7.419ms - ReloadSourceAssets: 1.659ms - UnloadImportedAssets: 0.396ms - Hotreload: 3.659ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.252ms - UnloadStreamsBegin: 0.029ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 2.054ms - GetLoadedSourceAssetsSnapshot: 6.654ms - PersistCurrentRevisions: 0.414ms - UnloadStreamsEnd: 0.022ms - Untracked: 5.786ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.dll using Guid(11d06bc2fa5735a4a834b13467bf57bf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd3af74cec848dd06aaa2d16141d25f73') in 0.019042 seconds -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.55 ms, found 15 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1223.743ms - InvokeBeforeRefreshCallbacks: 0.000ms - ApplyChangesToAssetFolders: 0.063ms - Scan: 6.806ms - OnSourceAssetsModified: 0.055ms - InitializeImportedAssetsSnapshot: 9.089ms - GetAllGuidsForCategorization: 1.110ms - CategorizeAssets: 9.404ms - ImportAndPostprocessOutOfDateAssets: 1175.242ms (3.668ms without children) - ImportManagerImport: 22.603ms (2.845ms without children) - ImportInProcess: 19.698ms - UpdateCategorizedAssets: 0.061ms - PostProcessAllAssets: 1135.978ms - ReloadImportedAssets: 0.377ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.059ms - InitializingProgressBar: 0.004ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.456ms - OnDemandSchedulerStart: 0.458ms - RestoreLoadedAssetsState: 2.646ms - UpdateImportedAssetsSnapshot: 7.992ms - ReloadSourceAssets: 1.531ms - UnloadImportedAssets: 0.442ms - Hotreload: 4.846ms - FixTempGuids: 0.005ms - GatherAllCurrentPrimaryArtifactRevisions: 0.197ms - UnloadStreamsBegin: 0.018ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 2.041ms - GetLoadedSourceAssetsSnapshot: 5.988ms - PersistCurrentRevisions: 0.398ms - UnloadStreamsEnd: 0.031ms - Untracked: 6.476ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll using Guid(65a87589f5377a44583bedf36b261d24) Importer(-1,00000000000000000000000000000000) -> (artifact id: '16a6aaefb80ef8e59abe7bf244c24084') in 0.006983 seconds -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.50 ms, found 14 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1249.526ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.087ms - Scan: 6.723ms - OnSourceAssetsModified: 0.058ms - InitializeImportedAssetsSnapshot: 8.413ms - GetAllGuidsForCategorization: 1.189ms - CategorizeAssets: 8.345ms - ImportAndPostprocessOutOfDateAssets: 1204.424ms (3.202ms without children) - ImportManagerImport: 11.243ms (3.766ms without children) - ImportInProcess: 7.417ms - UpdateCategorizedAssets: 0.060ms - PostProcessAllAssets: 1178.492ms - ReloadImportedAssets: 0.536ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.890ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.422ms - OnDemandSchedulerStart: 0.323ms - RestoreLoadedAssetsState: 2.010ms - UpdateImportedAssetsSnapshot: 7.300ms - ReloadSourceAssets: 1.534ms - UnloadImportedAssets: 0.340ms - Hotreload: 4.554ms - FixTempGuids: 0.005ms - GatherAllCurrentPrimaryArtifactRevisions: 0.251ms - UnloadStreamsBegin: 0.022ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.573ms - GetLoadedSourceAssetsSnapshot: 5.236ms - PersistCurrentRevisions: 0.324ms - UnloadStreamsEnd: 0.024ms - Untracked: 6.423ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll using Guid(0362c908865854748b5cc016028171d4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ef034cbbb4099553f04337286afcea82') in 0.005393 seconds -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.07 ms, found 13 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1262.956ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.064ms - Scan: 6.354ms - OnSourceAssetsModified: 0.051ms - InitializeImportedAssetsSnapshot: 7.209ms - GetAllGuidsForCategorization: 1.371ms - CategorizeAssets: 9.077ms - ImportAndPostprocessOutOfDateAssets: 1219.753ms (3.806ms without children) - ImportManagerImport: 8.843ms (2.731ms without children) - ImportInProcess: 6.073ms - UpdateCategorizedAssets: 0.040ms - PostProcessAllAssets: 1193.295ms - ReloadImportedAssets: 0.428ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.889ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.503ms - OnDemandSchedulerStart: 0.377ms - RestoreLoadedAssetsState: 3.411ms - UpdateImportedAssetsSnapshot: 8.197ms - ReloadSourceAssets: 1.801ms - UnloadImportedAssets: 0.290ms - Hotreload: 4.316ms - FixTempGuids: 0.009ms - GatherAllCurrentPrimaryArtifactRevisions: 0.201ms - UnloadStreamsBegin: 0.018ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 2.215ms - GetLoadedSourceAssetsSnapshot: 6.367ms - PersistCurrentRevisions: 0.380ms - UnloadStreamsEnd: 0.030ms - Untracked: 3.450ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAuro.bundle using Guid(e255562a52b79514288fde36261886c0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f255f6302059b07f463ca5db252bfe1f') in 0.015803 seconds -Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.20 ms, found 13 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 68.239ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll using Guid(7812c439c49ee8b4aa8c76f56e595762) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cd8c26a26ffd09112f8c2908a58dfa89') in 0.014243 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.80 ms, found 13 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1177.607ms - InvokeBeforeRefreshCallbacks: 0.000ms - ApplyChangesToAssetFolders: 0.086ms - Scan: 6.859ms - OnSourceAssetsModified: 0.050ms - InitializeImportedAssetsSnapshot: 7.996ms - GetAllGuidsForCategorization: 1.230ms - CategorizeAssets: 9.854ms - ImportAndPostprocessOutOfDateAssets: 1132.255ms (3.536ms without children) - ImportManagerImport: 17.229ms (2.478ms without children) - ImportInProcess: 14.720ms - UpdateCategorizedAssets: 0.030ms - PostProcessAllAssets: 1100.435ms - ReloadImportedAssets: 0.375ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.128ms - InitializingProgressBar: 0.005ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.450ms - OnDemandSchedulerStart: 0.469ms - RestoreLoadedAssetsState: 2.171ms - UpdateImportedAssetsSnapshot: 6.457ms - ReloadSourceAssets: 1.311ms - UnloadImportedAssets: 0.493ms - Hotreload: 3.780ms - FixTempGuids: 0.004ms - GatherAllCurrentPrimaryArtifactRevisions: 0.239ms - UnloadStreamsBegin: 0.018ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 2.052ms - GetLoadedSourceAssetsSnapshot: 5.466ms - PersistCurrentRevisions: 0.391ms - UnloadStreamsEnd: 0.028ms - Untracked: 5.493ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll using Guid(03df01d47c2c02141b6772ab148e3f2d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'deca7c714bd6c2a74c06d8d0e980a0dc') in 0.007844 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.73 ms, found 12 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1238.396ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.062ms - Scan: 6.197ms - OnSourceAssetsModified: 0.060ms - InitializeImportedAssetsSnapshot: 7.865ms - GetAllGuidsForCategorization: 0.987ms - CategorizeAssets: 7.943ms - ImportAndPostprocessOutOfDateAssets: 1195.336ms (3.337ms without children) - ImportManagerImport: 10.879ms (2.605ms without children) - ImportInProcess: 8.241ms - UpdateCategorizedAssets: 0.032ms - PostProcessAllAssets: 1168.803ms - ReloadImportedAssets: 0.422ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.937ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.504ms - OnDemandSchedulerStart: 0.417ms - RestoreLoadedAssetsState: 2.415ms - UpdateImportedAssetsSnapshot: 7.619ms - ReloadSourceAssets: 1.457ms - UnloadImportedAssets: 0.401ms - Hotreload: 4.055ms - FixTempGuids: 0.011ms - GatherAllCurrentPrimaryArtifactRevisions: 0.211ms - UnloadStreamsBegin: 0.019ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 2.043ms - GetLoadedSourceAssetsSnapshot: 5.611ms - PersistCurrentRevisions: 0.364ms - UnloadStreamsEnd: 0.030ms - Untracked: 5.744ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll using Guid(7ad2254056a3796499560116508f770c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '110eb07eab0c272301e47dd5db63cc8d') in 0.007049 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.00 ms, found 11 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1239.335ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.078ms - Scan: 7.621ms - OnSourceAssetsModified: 0.103ms - InitializeImportedAssetsSnapshot: 8.624ms - GetAllGuidsForCategorization: 1.264ms - CategorizeAssets: 8.363ms - ImportAndPostprocessOutOfDateAssets: 1192.827ms (3.287ms without children) - ImportManagerImport: 10.992ms (3.348ms without children) - ImportInProcess: 7.483ms - UpdateCategorizedAssets: 0.161ms - PostProcessAllAssets: 1168.338ms - ReloadImportedAssets: 0.414ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.991ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.444ms - OnDemandSchedulerStart: 0.503ms - RestoreLoadedAssetsState: 2.163ms - UpdateImportedAssetsSnapshot: 5.691ms - ReloadSourceAssets: 1.420ms - UnloadImportedAssets: 0.382ms - Hotreload: 2.798ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.251ms - UnloadStreamsBegin: 0.030ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.761ms - GetLoadedSourceAssetsSnapshot: 5.333ms - PersistCurrentRevisions: 2.380ms - UnloadStreamsEnd: 0.022ms - Untracked: 6.074ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSoundSeedAir.bundle using Guid(29f3060c7d32e0d458f434862990c819) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a4120ea3af1f4ec3efad5cc9bec6d299') in 0.013614 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.08 ms, found 11 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 57.311ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll using Guid(08d2b91d84ce2654c89f312215a0c83b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '01c29d84e723c32dd82e223c8169b0b9') in 0.010366 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.01 ms, found 11 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1164.255ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.080ms - Scan: 6.712ms - OnSourceAssetsModified: 0.048ms - InitializeImportedAssetsSnapshot: 6.617ms - GetAllGuidsForCategorization: 0.909ms - CategorizeAssets: 6.280ms - ImportAndPostprocessOutOfDateAssets: 1126.034ms (2.765ms without children) - ImportManagerImport: 13.833ms (2.970ms without children) - ImportInProcess: 10.824ms - UpdateCategorizedAssets: 0.039ms - PostProcessAllAssets: 1098.452ms - ReloadImportedAssets: 0.506ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.761ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.403ms - OnDemandSchedulerStart: 0.347ms - RestoreLoadedAssetsState: 1.553ms - UpdateImportedAssetsSnapshot: 7.411ms - ReloadSourceAssets: 1.372ms - UnloadImportedAssets: 0.283ms - Hotreload: 3.011ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.255ms - UnloadStreamsBegin: 0.027ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.541ms - GetLoadedSourceAssetsSnapshot: 4.035ms - PersistCurrentRevisions: 0.323ms - UnloadStreamsEnd: 0.022ms - Untracked: 6.700ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll using Guid(735dabfcc890381408f5f4cc80e33200) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'db5b79581fe255f8f5640a06be0bd2c4') in 0.006741 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.16 ms, found 10 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1251.638ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.059ms - Scan: 7.329ms - OnSourceAssetsModified: 0.046ms - InitializeImportedAssetsSnapshot: 7.936ms - GetAllGuidsForCategorization: 0.993ms - CategorizeAssets: 7.557ms - ImportAndPostprocessOutOfDateAssets: 1208.116ms (3.404ms without children) - ImportManagerImport: 10.319ms (3.056ms without children) - ImportInProcess: 7.218ms - UpdateCategorizedAssets: 0.045ms - PostProcessAllAssets: 1182.574ms - ReloadImportedAssets: 0.520ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.015ms - InitializingProgressBar: 0.007ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.441ms - OnDemandSchedulerStart: 0.388ms - RestoreLoadedAssetsState: 2.240ms - UpdateImportedAssetsSnapshot: 7.208ms - ReloadSourceAssets: 1.575ms - UnloadImportedAssets: 0.665ms - Hotreload: 3.151ms - FixTempGuids: 0.006ms - GatherAllCurrentPrimaryArtifactRevisions: 0.197ms - UnloadStreamsBegin: 0.018ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.929ms - GetLoadedSourceAssetsSnapshot: 4.904ms - PersistCurrentRevisions: 0.396ms - UnloadStreamsEnd: 0.027ms - Untracked: 6.734ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkSynthOne.bundle using Guid(88868cb8798f2cb4388a485f6e676ec5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ebd773e13a0943ee3893438737d5aff2') in 0.018954 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.64 ms, found 10 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 74.947ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/DSP/libAkReflect.bundle using Guid(2a86103927aba8741a19354e6a7a835d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '418ae085e3017c79fcd12f59c5f26cb3') in 0.010530 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.04 ms, found 10 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 63.298ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedGrain.dll using Guid(caf2a29a27908b446a6204b7302ad48c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '88fa6a7150702ccb2e2b71970c4c9805') in 0.005553 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 2.89 ms, found 9 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1315.090ms - InvokeBeforeRefreshCallbacks: 0.000ms - ApplyChangesToAssetFolders: 0.067ms - Scan: 7.439ms - OnSourceAssetsModified: 0.059ms - InitializeImportedAssetsSnapshot: 8.793ms - GetAllGuidsForCategorization: 0.999ms - CategorizeAssets: 7.733ms - ImportAndPostprocessOutOfDateAssets: 1270.615ms (3.455ms without children) - ImportManagerImport: 9.109ms (3.033ms without children) - ImportInProcess: 6.021ms - UpdateCategorizedAssets: 0.055ms - PostProcessAllAssets: 1245.283ms - ReloadImportedAssets: 0.410ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.962ms - InitializingProgressBar: 0.004ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.499ms - OnDemandSchedulerStart: 0.599ms - RestoreLoadedAssetsState: 2.169ms - UpdateImportedAssetsSnapshot: 8.125ms - ReloadSourceAssets: 1.703ms - UnloadImportedAssets: 0.408ms - Hotreload: 4.012ms - FixTempGuids: 0.004ms - GatherAllCurrentPrimaryArtifactRevisions: 0.217ms - UnloadStreamsBegin: 0.028ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 2.228ms - GetLoadedSourceAssetsSnapshot: 5.072ms - PersistCurrentRevisions: 0.363ms - UnloadStreamsEnd: 0.025ms - Untracked: 5.325ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll using Guid(16aaecc35b7f97e4f82fdc9fc6e8f15e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'febbc09e77b000a1cf00a6b724c0fb6d') in 0.006515 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.05 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1171.433ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.085ms - Scan: 6.441ms - OnSourceAssetsModified: 0.047ms - InitializeImportedAssetsSnapshot: 7.261ms - GetAllGuidsForCategorization: 1.048ms - CategorizeAssets: 8.071ms - ImportAndPostprocessOutOfDateAssets: 1130.494ms (3.452ms without children) - ImportManagerImport: 9.945ms (2.665ms without children) - ImportInProcess: 7.247ms - UpdateCategorizedAssets: 0.034ms - PostProcessAllAssets: 1105.560ms - ReloadImportedAssets: 0.477ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.829ms - InitializingProgressBar: 0.002ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.686ms - OnDemandSchedulerStart: 0.476ms - RestoreLoadedAssetsState: 3.278ms - UpdateImportedAssetsSnapshot: 5.788ms - ReloadSourceAssets: 1.690ms - UnloadImportedAssets: 0.268ms - Hotreload: 4.195ms - FixTempGuids: 0.005ms - GatherAllCurrentPrimaryArtifactRevisions: 0.243ms - UnloadStreamsBegin: 0.027ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.791ms - GetLoadedSourceAssetsSnapshot: 6.020ms - PersistCurrentRevisions: 0.456ms - UnloadStreamsEnd: 0.027ms - Untracked: 3.264ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll using Guid(2199df7a80be7954aaea0ea14a427157) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b2d8c0ae7848bc4fb9d53027a8cc4252') in 0.006933 seconds -Multiple plugins with the same name 'akwaapiclient' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEditor.AssetDatabase:ImportAsset (string) -AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:583) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:485) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -[Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs line 583] - -Refreshing native plugins compatible for Editor in 3.17 ms, found 7 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1227.708ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.076ms - Scan: 6.403ms - OnSourceAssetsModified: 0.058ms - InitializeImportedAssetsSnapshot: 8.615ms - GetAllGuidsForCategorization: 1.034ms - CategorizeAssets: 8.513ms - ImportAndPostprocessOutOfDateAssets: 1182.712ms (3.508ms without children) - ImportManagerImport: 9.851ms (2.470ms without children) - ImportInProcess: 7.352ms - UpdateCategorizedAssets: 0.029ms - PostProcessAllAssets: 1158.615ms - ReloadImportedAssets: 0.372ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.886ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.514ms - OnDemandSchedulerStart: 0.346ms - RestoreLoadedAssetsState: 2.427ms - UpdateImportedAssetsSnapshot: 6.190ms - ReloadSourceAssets: 1.682ms - UnloadImportedAssets: 0.373ms - Hotreload: 4.093ms - FixTempGuids: 0.004ms - GatherAllCurrentPrimaryArtifactRevisions: 0.219ms - UnloadStreamsBegin: 0.024ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.579ms - GetLoadedSourceAssetsSnapshot: 5.574ms - PersistCurrentRevisions: 0.320ms - UnloadStreamsEnd: 0.024ms - Untracked: 6.406ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkWaapiClient.dll using Guid(338772f06d9e3654e9a6502eb2a173a8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd7ddc3c6c013f21be108b39fe45a9993') in 0.007286 seconds -Refreshing native plugins compatible for Editor in 2.60 ms, found 7 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1283.187ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.060ms - Scan: 7.485ms - OnSourceAssetsModified: 0.052ms - InitializeImportedAssetsSnapshot: 7.256ms - GetAllGuidsForCategorization: 1.132ms - CategorizeAssets: 8.225ms - ImportAndPostprocessOutOfDateAssets: 1239.567ms (3.604ms without children) - ImportManagerImport: 11.686ms (3.533ms without children) - ImportInProcess: 8.099ms - UpdateCategorizedAssets: 0.054ms - PostProcessAllAssets: 1212.974ms - ReloadImportedAssets: 0.604ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.015ms - InitializingProgressBar: 0.004ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.514ms - OnDemandSchedulerStart: 0.390ms - RestoreLoadedAssetsState: 2.729ms - UpdateImportedAssetsSnapshot: 6.048ms - ReloadSourceAssets: 1.708ms - UnloadImportedAssets: 0.426ms - Hotreload: 3.737ms - FixTempGuids: 0.005ms - GatherAllCurrentPrimaryArtifactRevisions: 0.201ms - UnloadStreamsBegin: 0.018ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.491ms - GetLoadedSourceAssetsSnapshot: 5.919ms - PersistCurrentRevisions: 0.411ms - UnloadStreamsEnd: 0.027ms - Untracked: 5.466ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkWaapiClient.dll using Guid(7797bdd90594bda499481600ba98f9cd) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3cd4981c85fa6b3b03d147230b7ff99a') in 0.007070 seconds -Refreshing native plugins compatible for Editor in 2.82 ms, found 6 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1164.083ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.096ms - Scan: 7.720ms - OnSourceAssetsModified: 0.110ms - InitializeImportedAssetsSnapshot: 8.383ms - GetAllGuidsForCategorization: 1.097ms - CategorizeAssets: 8.415ms - ImportAndPostprocessOutOfDateAssets: 1119.000ms (3.892ms without children) - ImportManagerImport: 11.431ms (3.535ms without children) - ImportInProcess: 7.838ms - UpdateCategorizedAssets: 0.058ms - PostProcessAllAssets: 1088.813ms - ReloadImportedAssets: 0.501ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.065ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.460ms - OnDemandSchedulerStart: 0.397ms - RestoreLoadedAssetsState: 2.776ms - UpdateImportedAssetsSnapshot: 9.663ms - ReloadSourceAssets: 1.754ms - UnloadImportedAssets: 0.382ms - Hotreload: 3.962ms - FixTempGuids: 0.006ms - GatherAllCurrentPrimaryArtifactRevisions: 0.277ms - UnloadStreamsBegin: 0.034ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 2.324ms - GetLoadedSourceAssetsSnapshot: 6.244ms - PersistCurrentRevisions: 0.449ms - UnloadStreamsEnd: 0.029ms - Untracked: 3.802ms -Start importing Assets/Wwise/ScriptableObjects using Guid(3cc06455bb6b29d46b015f8e9d508218) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a83e6bfc33dee6e299b0cea7bb1c5dea') in 0.010271 seconds -Refreshing native plugins compatible for Editor in 1.87 ms, found 6 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 60.325ms -Start importing Assets/Wwise/ScriptableObjects/AkWwiseInitializationSettings.asset using Guid(ca1886ece3dfc5e49902e78defccd355) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd7a76a36087847a71e5e24ab2c9b74b8') in 0.003276 seconds -Refreshing native plugins compatible for Editor in 2.40 ms, found 6 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 54.221ms -Start importing Assets/Wwise/ScriptableObjects/Mac.asset using Guid(d3145d0fdeb93df40b15edabf13afdaf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '39b56dae9ace0c8fe77ebfe2ea5c7739') in 0.003966 seconds -Refreshing native plugins compatible for Editor in 1.84 ms, found 6 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 74.578ms -Start importing Assets/Wwise/ScriptableObjects/Windows.asset using Guid(3818a38871f099c4ab0aaa601c10dd5a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b21e62e6cf42bbc56dffd933522d34ab') in 0.003166 seconds -Refreshing native plugins compatible for Editor in 2.66 ms, found 6 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 54.164ms -Start importing Assets/Wwise/Editor/ProjectData/AkWwiseProjectData.asset using Guid(4472244a158ca074f8826e27f7301387) Importer(-1,00000000000000000000000000000000) -> (artifact id: '74995003c11b6b0ef66d8892a7bc545c') in 0.002964 seconds -Start importing Assets/Wwise/ScriptableObjects/AkWwiseInitializationSettings.asset using Guid(ca1886ece3dfc5e49902e78defccd355) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c8f4723080b7318e9f179cca7aeacb45') in 0.002801 seconds -Start importing ProjectSettings/AudioManager.asset using Guid(00000000000000006000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4c414ceb363c043e78fa935b147dc4fe') in 0.002899 seconds -Refreshing native plugins compatible for Editor in 1.87 ms, found 6 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 60.624ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkWaapiClient.bundle using Guid(38fdccb83a2f6434793444988076921d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c5445cc428355bc08aeb83f73d79cd63') in 0.017464 seconds -Refreshing native plugins compatible for Editor in 2.03 ms, found 6 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 87.987ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(35d08331e94539b4ea78bf60a251d521) Importer(-1,00000000000000000000000000000000) -> (artifact id: '618f6aca96309baa980e1b86a0035a1c') in 0.017393 seconds -Refreshing native plugins compatible for Editor in 1.72 ms, found 7 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1263.887ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.080ms - Scan: 7.758ms - OnSourceAssetsModified: 0.052ms - InitializeImportedAssetsSnapshot: 7.469ms - GetAllGuidsForCategorization: 0.971ms - CategorizeAssets: 8.037ms - ImportAndPostprocessOutOfDateAssets: 1221.880ms (3.011ms without children) - ImportManagerImport: 20.883ms (2.823ms without children) - ImportInProcess: 18.029ms - UpdateCategorizedAssets: 0.031ms - PostProcessAllAssets: 1185.561ms - ReloadImportedAssets: 0.502ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.975ms - InitializingProgressBar: 0.004ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.427ms - OnDemandSchedulerStart: 0.323ms - RestoreLoadedAssetsState: 2.428ms - UpdateImportedAssetsSnapshot: 7.767ms - ReloadSourceAssets: 1.384ms - UnloadImportedAssets: 0.497ms - Hotreload: 2.111ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.201ms - UnloadStreamsBegin: 0.020ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.482ms - GetLoadedSourceAssetsSnapshot: 5.256ms - PersistCurrentRevisions: 0.304ms - UnloadStreamsEnd: 0.023ms - Untracked: 6.358ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/Debug/AkSoundEngine.bundle using Guid(409fa304e610bf34d8f70d88124b18bf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6d1d9cc49877dd7bb962df290f8958cf') in 0.017193 seconds -Refreshing native plugins compatible for Editor in 2.37 ms, found 7 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 83.227ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkWaapiClient.bundle using Guid(c0453449937eb954fbd561f79211f7e0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd4cbd916bb317797cd9137caa7a15e21') in 0.004711 seconds -Refreshing native plugins compatible for Editor in 2.45 ms, found 7 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 75.545ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(4fb020aba33984842af725ca1eb43bcb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f8ca72de69a7a915d457555cf2b6f6c0') in 0.015686 seconds -Refreshing native plugins compatible for Editor in 2.69 ms, found 7 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1181.159ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.086ms - Scan: 7.221ms - OnSourceAssetsModified: 0.046ms - InitializeImportedAssetsSnapshot: 6.927ms - GetAllGuidsForCategorization: 1.160ms - CategorizeAssets: 6.750ms - ImportAndPostprocessOutOfDateAssets: 1141.046ms (2.831ms without children) - ImportManagerImport: 18.801ms (2.387ms without children) - ImportInProcess: 16.384ms - UpdateCategorizedAssets: 0.030ms - PostProcessAllAssets: 1109.421ms - ReloadImportedAssets: 0.459ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.700ms - InitializingProgressBar: 0.003ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.430ms - OnDemandSchedulerStart: 0.469ms - RestoreLoadedAssetsState: 1.478ms - UpdateImportedAssetsSnapshot: 6.453ms - ReloadSourceAssets: 1.407ms - UnloadImportedAssets: 0.302ms - Hotreload: 3.237ms - FixTempGuids: 0.003ms - GatherAllCurrentPrimaryArtifactRevisions: 0.243ms - UnloadStreamsBegin: 0.022ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.826ms - GetLoadedSourceAssetsSnapshot: 4.856ms - PersistCurrentRevisions: 0.405ms - UnloadStreamsEnd: 0.022ms - Untracked: 5.598ms -Start importing Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle using Guid(4fa32636777e9014ba4014d19bc6454d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '35884b3edd80c962c61158c48afe8c5b') in 0.006263 seconds -Refreshing native plugins compatible for Editor in 2.45 ms, found 7 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 74.806ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkWaapiClient.dll using Guid(9ef7dafe986df9f49b5b5b6968e9de43) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ee40112a4dd8f4c3cfd2a762aa3e6b4e') in 0.015161 seconds -Refreshing native plugins compatible for Editor in 2.05 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1304.548ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.083ms - Scan: 6.915ms - OnSourceAssetsModified: 0.058ms - InitializeImportedAssetsSnapshot: 7.817ms - GetAllGuidsForCategorization: 1.051ms - CategorizeAssets: 6.736ms - ImportAndPostprocessOutOfDateAssets: 1264.546ms (3.616ms without children) - ImportManagerImport: 18.151ms (2.548ms without children) - ImportInProcess: 15.566ms - UpdateCategorizedAssets: 0.037ms - PostProcessAllAssets: 1230.414ms - ReloadImportedAssets: 0.377ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.778ms - InitializingProgressBar: 0.002ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.541ms - OnDemandSchedulerStart: 0.319ms - RestoreLoadedAssetsState: 3.304ms - UpdateImportedAssetsSnapshot: 7.043ms - ReloadSourceAssets: 1.850ms - UnloadImportedAssets: 0.247ms - Hotreload: 2.444ms - FixTempGuids: 0.004ms - GatherAllCurrentPrimaryArtifactRevisions: 0.241ms - UnloadStreamsBegin: 0.021ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.638ms - GetLoadedSourceAssetsSnapshot: 6.313ms - PersistCurrentRevisions: 0.305ms - UnloadStreamsEnd: 0.025ms - Untracked: 4.254ms -Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkWaapiClient.dll using Guid(08d2b91d84ce2654c89f312215a0c83b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bffb212fb61c03a38c146a6914c106bf') in 0.018353 seconds -Refreshing native plugins compatible for Editor in 2.35 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 1264.111ms - InvokeBeforeRefreshCallbacks: 0.001ms - ApplyChangesToAssetFolders: 0.078ms - Scan: 7.004ms - OnSourceAssetsModified: 0.063ms - InitializeImportedAssetsSnapshot: 8.022ms - GetAllGuidsForCategorization: 0.948ms - CategorizeAssets: 8.961ms - ImportAndPostprocessOutOfDateAssets: 1220.302ms (2.820ms without children) - ImportManagerImport: 21.912ms (2.804ms without children) - ImportInProcess: 19.067ms - UpdateCategorizedAssets: 0.041ms - PostProcessAllAssets: 1184.233ms - ReloadImportedAssets: 0.472ms - EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.868ms - InitializingProgressBar: 0.004ms - PostProcessAllAssetNotificationsAddChangedAssets: 0.530ms - OnDemandSchedulerStart: 0.396ms - RestoreLoadedAssetsState: 1.815ms - UpdateImportedAssetsSnapshot: 7.253ms - ReloadSourceAssets: 1.107ms - UnloadImportedAssets: 0.390ms - Hotreload: 2.840ms - FixTempGuids: 0.004ms - GatherAllCurrentPrimaryArtifactRevisions: 0.250ms - UnloadStreamsBegin: 0.030ms - LoadedImportedAssetsSnapshotReleaseGCHandles: 1.592ms - GetLoadedSourceAssetsSnapshot: 4.858ms - PersistCurrentRevisions: 0.397ms - UnloadStreamsEnd: 0.036ms - Untracked: 7.231ms -WwiseUnity: Plugins successfully activated for Profile in Editor. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) -UnityEngine.Logger:Log (UnityEngine.LogType,object) -UnityEngine.Debug:Log (object) -AkPluginActivator:ActivatePluginsForEditor () (at Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs:560) -WwiseSetupWizard:Setup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:513) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:32) - -(Filename: Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs Line: 560) - -WwiseUnity: Refreshing asset database. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) -UnityEngine.Logger:Log (UnityEngine.LogType,object) -UnityEngine.Debug:Log (object) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:34) - -(Filename: Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Line: 34) - -Start importing Assets/StreamingAssets/Audio using Guid(c457b87776989534592b4efac4cf99ed) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c81fd3fd9d1f40af30b904d2fad938a0') in 0.007525 seconds -Start importing Assets/StreamingAssets/Audio/GeneratedSoundBanks using Guid(6322012e1a2a10a458fe1202b9f00a29) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f964f5df99486e771e08f529bde6397f') in 0.007465 seconds -Refreshing native plugins compatible for Editor in 1.72 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Refresh completed in 0.080308 seconds. -RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 80.284ms -WwiseUnity: End of setup, exiting Unity. -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) -UnityEngine.Logger:Log (UnityEngine.LogType,object) -UnityEngine.Debug:Log (object) -WwiseSetupWizard:RunSetup () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:38) - -(Filename: Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Line: 38) - -Batchmode quit successfully invoked - shutting down! -[Performance] WinEditorMain : 1 samples, Peak. 3.06 s (1.0x), Avg. 3.06 s, Total. 3.063 s (1.7%) -[Performance] WinEditorMain.ConfigureCrashHandler : 1 samples, Peak. 41.0 us (1.0x), Avg. 41.0 us, Total. 41.00 us (0.0%) -[Performance] WinEditorMain.CurlRequestInitialize : 1 samples, Peak. 12.9 ms (1.0x), Avg. 12.9 ms, Total. 12.87 ms (0.0%) -[Performance] WinEditorMain.SetupLogFile : 1 samples, Peak. 337 us (1.0x), Avg. 337 us, Total. 336.6 us (0.0%) -[Performance] WinEditorMain.RunNativeTestsIfRequiredAndExit : 1 samples, Peak. 5.30 us (1.0x), Avg. 5.30 us, Total. 5.300 us (0.0%) -[Performance] WinEditorMain.Licensing : 1 samples, Peak. 3.03 s (1.0x), Avg. 3.03 s, Total. 3.033 s (1.7%) -[Performance] WinEditorMain.InitializeCrashHandler : 1 samples, Peak. 15.7 ms (1.0x), Avg. 15.7 ms, Total. 15.72 ms (0.0%) -[Performance] WinEditorMain.CreateApplication : 1 samples, Peak. 326 us (1.0x), Avg. 326 us, Total. 326.1 us (0.0%) -[Performance] Application.InitializeProject : 1 samples, Peak. 105 s (1.0x), Avg. 105 s, Total. 105.3 s (58.0%) -[Performance] Application.PackageManager.StartServer : 1 samples, Peak. 2.85 ms (1.0x), Avg. 2.85 ms, Total. 2.851 ms (0.0%) -[Performance] Application.AcquireProjectLock : 1 samples, Peak. 9.11 ms (1.0x), Avg. 9.11 ms, Total. 9.108 ms (0.0%) -[Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 579 ms (1.0x), Avg. 579 ms, Total. 579.4 ms (0.3%) -[Performance] Application.PackageManager.Initialize : 1 samples, Peak. 959 ms (1.0x), Avg. 959 ms, Total. 958.7 ms (0.5%) -[Performance] CurlRequestCheck : 16 samples, Peak. 35.8 us (4.3x), Avg. 8.37 us, Total. 134.0 us (0.0%) -[Performance] PackageManager::RunRequestSynchronously : 25 samples, Peak. 49.4 us (6.1x), Avg. 8.16 us, Total. 204.0 us (0.0%) -[Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 1.41 s (1.0x), Avg. 1.41 s, Total. 1.409 s (0.8%) -[Performance] Application.GI.Initialize : 1 samples, Peak. 23.6 ms (1.0x), Avg. 23.6 ms, Total. 23.60 ms (0.0%) -[Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 2.17 ms (1.0x), Avg. 2.17 ms, Total. 2.175 ms (0.0%) -[Performance] Application.LoadMonoAssemblies : 1 samples, Peak. 1.91 s (1.0x), Avg. 1.91 s, Total. 1.909 s (1.1%) -[Performance] RestoreManagedReferences : 2 samples, Peak. 96.1 ms (2.0x), Avg. 48.1 ms, Total. 96.12 ms (0.1%) -[Performance] ProcessService.EditorAfterLoadAllAssemblies : 2 samples, Peak. 41.6 ms (1.3x), Avg. 32.4 ms, Total. 64.81 ms (0.0%) -[Performance] Application.ReadLicenseInfo : 1 samples, Peak. 11.8 ms (1.0x), Avg. 11.8 ms, Total. 11.80 ms (0.0%) -[Performance] Application.InitialScriptRefresh : 1 samples, Peak. 91.0 s (1.0x), Avg. 91.0 s, Total. 91.04 s (50.1%) -[Performance] PresetManagerPostProcessor.OnPreprocessAsset : 608 samples, Peak. 1.97 ms (48.8x), Avg. 40.3 us, Total. 24.53 ms (0.0%) -[Performance] CancelSplashScreenOnAssetChange.OnPreprocessAsset : 608 samples, Peak. 223 us (41.5x), Avg. 5.38 us, Total. 3.272 ms (0.0%) -[Performance] Compiling Scripts : 1 samples, Peak. 8.70 s (1.0x), Avg. 8.70 s, Total. 8.697 s (4.8%) -[Performance] AssetDatabase.ImportAsset : 102 samples, Peak. 1.38 s (2.0x), Avg. 706 ms, Total. 71.99 s (39.6%) -[Performance] SubstancePostProcessor.OnPreprocessAsset : 171 samples, Peak. 271 us (22.8x), Avg. 11.9 us, Total. 2.038 ms (0.0%) -[Performance] AssetDatabase.ImportAssets : 95 samples, Peak. 60.8 ms (94.9x), Avg. 641 us, Total. 60.88 ms (0.0%) -[Performance] SubstancePostProcessor.OnPostprocessAllAssets : 93 samples, Peak. 10.7 ms (52.8x), Avg. 202 us, Total. 18.79 ms (0.0%) -[Performance] CubeLutAssetImporter.OnPostprocessAllAssets : 93 samples, Peak. 7.73 ms (56.8x), Avg. 136 us, Total. 12.66 ms (0.0%) -[Performance] SpriteEditorTexturePostprocessor.OnPostprocessAllAssets : 93 samples, Peak. 821 us (19.7x), Avg. 41.7 us, Total. 3.876 ms (0.0%) -[Performance] FontAssetPostProcessor.OnPostprocessAllAssets : 93 samples, Peak. 2.30 ms (43.7x), Avg. 52.6 us, Total. 4.893 ms (0.0%) -[Performance] AssetProcessor.OnPostprocessAllAssets : 279 samples, Peak. 1.35 ms (93.0x), Avg. 14.5 us, Total. 4.044 ms (0.0%) -[Performance] Postprocessor.OnPostprocessAllAssets : 93 samples, Peak. 85.1 ms (90.4x), Avg. 941 us, Total. 87.56 ms (0.0%) -[Performance] RetainedMode.OnPostprocessAllAssets : 93 samples, Peak. 19.4 ms (58.7x), Avg. 330 us, Total. 30.68 ms (0.0%) -[Performance] EditorAtlasMonitorInjector.OnPostprocessAllAssets : 93 samples, Peak. 2.51 ms (54.5x), Avg. 46.1 us, Total. 4.287 ms (0.0%) -[Performance] AudioMixerPostprocessor.OnPostprocessAllAssets : 93 samples, Peak. 502 us (48.9x), Avg. 10.3 us, Total. 955.5 us (0.0%) -[Performance] AssetEvents.OnPostprocessAllAssets : 186 samples, Peak. 458 us (59.6x), Avg. 7.69 us, Total. 1.431 ms (0.0%) -[Performance] ModelImporterPostProcessor.OnPostprocessAllAssets : 93 samples, Peak. 62.2 ms (69.0x), Avg. 901 us, Total. 83.84 ms (0.0%) -[Performance] StyleCatalogPostProcessor.OnPostprocessAllAssets : 93 samples, Peak. 87.9 ms (91.7x), Avg. 959 us, Total. 89.20 ms (0.0%) -[Performance] BuildCatalog : 1 samples, Peak. 86.0 ms (1.0x), Avg. 86.0 ms, Total. 86.00 ms (0.0%) -[Performance] Application.AssetDatabase.Refresh : 1 samples, Peak. 2.92 s (1.0x), Avg. 2.92 s, Total. 2.917 s (1.6%) -[Performance] AssetDatabase.Refresh : 2 samples, Peak. 2.92 s (1.9x), Avg. 1.50 s, Total. 2.997 s (1.7%) -[Performance] TextureImporter.Import : 27 samples, Peak. 5.43 ms (6.2x), Avg. 881 us, Total. 23.78 ms (0.0%) -[Performance] EditorAtlasMonitorInjector.OnPostprocessTexture : 27 samples, Peak. 281 us (12.5x), Avg. 22.6 us, Total. 609.5 us (0.0%) -[Performance] TMPro_TexturePostProcessor.OnPostprocessTexture : 27 samples, Peak. 201 us (7.4x), Avg. 27.3 us, Total. 736.1 us (0.0%) -[Performance] Application.ImportAssetsWithMismatchingAssetImporterVersion : 1 samples, Peak. 262 ms (1.0x), Avg. 262 ms, Total. 262.1 ms (0.1%) -[Performance] Application.SyncCurrentColorSpace : 1 samples, Peak. 61.6 ms (1.0x), Avg. 61.6 ms, Total. 61.65 ms (0.0%) -[Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 10.6 ms (1.0x), Avg. 10.6 ms, Total. 10.56 ms (0.0%) -[Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 400.0 ns (0.0%) -[Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 2.58 ms (1.0x), Avg. 2.58 ms, Total. 2.577 ms (0.0%) -[Performance] Application.InitializeManagedCompilationPipeline : 1 samples, Peak. 241 ms (1.0x), Avg. 241 ms, Total. 241.1 ms (0.1%) -[Performance] Application.ExecuteStartups : 1 samples, Peak. 75.3 ms (1.0x), Avg. 75.3 ms, Total. 75.29 ms (0.0%) -[Performance] Application.InitializeMenu : 1 samples, Peak. 169 ms (1.0x), Avg. 169 ms, Total. 168.5 ms (0.1%) -[Performance] UpdateAllMenus : 1 samples, Peak. 164 ms (1.0x), Avg. 164 ms, Total. 163.8 ms (0.1%) -[Performance] Application.editorInitializingProject : 1 samples, Peak. 30.9 us (1.0x), Avg. 30.9 us, Total. 30.90 us (0.0%) -[Performance] GUIView.RepaintAll.PlayerLoopController : 2 samples, Peak. 1.40 us (1.2x), Avg. 1.20 us, Total. 2.400 us (0.0%) -[Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 51.1 ms (1.0x), Avg. 51.1 ms, Total. 51.08 ms (0.0%) -[Performance] ProcessService.OnProjectLoaded : 1 samples, Peak. 37.1 ms (1.0x), Avg. 37.1 ms, Total. 37.06 ms (0.0%) -[Performance] Inspector.InitOrRebuild : 1 samples, Peak. 17.0 ms (1.0x), Avg. 17.0 ms, Total. 17.01 ms (0.0%) -Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: '20e362c8f9d3f5220b14aeb78c15298a') in 0.005280 seconds -Refreshing native plugins compatible for Editor in 1.75 ms, found 8 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: -RefreshProfiler: Total: 53.234ms -AcceleratorClientConnectionCallback - disconnected - :0 -Cleanup mono -Waiting on threads to park on joinable thread list timed out. -Exiting batchmode successfully now! -Exiting without the bug reporter. Application will terminate with return code 0 \ No newline at end of file +Exiting without the bug reporter. Application will terminate with return code 1 \ No newline at end of file