Aetheria/Assets/Scripts/ServerShared/ItemData.cs

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C#
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using JsonKnownTypes;
using MessagePack;
using Newtonsoft.Json;
using Unity.Mathematics;
using static Unity.Mathematics.math;
using int2 = Unity.Mathematics.int2;
public class Shape
{
[JsonProperty("name"), Key(0)] public bool[,] Cells;
private bool _dirty = true;
public Shape(int width, int height)
{
Cells = new bool[width, height];
}
public int Width => Cells.GetLength(0);
public int Height => Cells.GetLength(1);
private static int mod(int x, int m) {
int r = x%m;
return r<0 ? r+m : r;
}
public int2 Rotate(int2 position, int rotation)
{
switch (mod(rotation, 4))
{
case 1:
return int2(position.y, Width - 1 - position.x);
case 2:
return int2(Width - 1 - position.x, Height - 1 - position.y);
case 3:
return int2(Height - 1 - position.y, position.x);
default:
return int2(position.x, position.y);
}
}
private int2[] _cachedShapeCoordinates;
[IgnoreMember]
public int2[] Coordinates
{
get
{
if (_dirty) _cachedShapeCoordinates = EnumerateShapeCoordinates().ToArray();
return _cachedShapeCoordinates;
}
}
private IEnumerable<int2> EnumerateShapeCoordinates()
{
for(int x = 0; x < Cells.GetLength(0); x++)
{
for (int y = 0; y < Cells.GetLength(0); y++)
{
if(Cells[x,y]) yield return int2(x, y);
}
}
}
public bool this[int2 pos] {
get { return pos.x >= 0 && pos.y >= 0 && pos.x < Cells.GetLength(0) && pos.y < Cells.GetLength(1) && Cells[pos.x, pos.y]; }
set
{
_dirty = true;
Cells[pos.x, pos.y] = value;
}
}
public Shape Shrink()
{
var shape = new Shape(Width, Height);
foreach(var shapeCoord in Coordinates)
shape[shapeCoord] = (
this[shapeCoord + int2(-1,-1)] && this[shapeCoord + int2(0,-1)] && this[shapeCoord + int2(1,-1)] &&
this[shapeCoord + int2(-1,0)] && this[shapeCoord + int2(1,0)] &&
this[shapeCoord + int2(-1,1)] && this[shapeCoord + int2(0,1)] && this[shapeCoord + int2(1,1)]
);
return shape;
}
}
[MessagePackObject,
Union(0, typeof(SimpleCommodityData)),
Union(1, typeof(CompoundCommodityData)),
Union(2, typeof(GearData)),
Union(3, typeof(HullData)),
JsonObject(MemberSerialization.OptIn), JsonConverter(typeof(JsonKnownTypesConverter<ItemData>))]
public abstract class ItemData : DatabaseEntry, INamedEntry
{
[InspectableField, JsonProperty("name"), Key(1)]
public string Name;
[InspectableText, JsonProperty("description"), Key(2)]
public string Description;
[InspectableField, JsonProperty("mass"), Key(3)]
public float Mass;
[InspectableField, JsonProperty("shape"), Key(4)]
public Shape Shape;
// Heat needed to change temperature of 1 gram by 1 degree
[InspectableField, JsonProperty("specificHeat"), Key(5)]
public float SpecificHeat;
[IgnoreMember] public string EntryName
{
get => Name;
set => Name = value;
}
}
[RethinkTable("Items"), Inspectable, MessagePackObject]
public class SimpleCommodityData : ItemData
{
// // Types of body where this resource can be found
// [InspectableField, JsonProperty("resourceBodyType"), Key(6)]
// public BodyType ResourceBodyType;
//
// // Link to map(s) controlling density of resource, multiplied together when more than one
// [InspectableDatabaseLink(typeof(GalaxyMapLayerData)), JsonProperty("resourceDensity"), Key(7)]
// public List<Guid> ResourceDensity = new List<Guid>();
//
// // Controls the lowest value in the resource distribution curve
// [InspectableField, JsonProperty("distribution"), Key(8)]
// public ExponentialLerp Distribution;
//
// // Minimum amount of resources needed for presence to register
// [InspectableField, JsonProperty("floor"), Key(11)]
// public float Floor = 5f;
[InspectableField, JsonProperty("maxStackSize"), Key(6)]
public int MaxStack;
[InspectableField, JsonProperty("category"), Key(7)]
public SimpleCommodityCategory Category;
}
[MessagePackObject,
Union(0, typeof(CompoundCommodityData)),
Union(1, typeof(GearData)),
Union(2, typeof(HullData)),
JsonObject(MemberSerialization.OptIn),
JsonConverter(typeof(JsonKnownTypesConverter<CraftedItemData>))]
public abstract class CraftedItemData : ItemData
{
[InspectableField, JsonProperty("ingredientQualityWeight"), Key(6)]
public float IngredientQualityWeight = .5f;
}
[RethinkTable("Items"), Inspectable, MessagePackObject]
public class CompoundCommodityData : CraftedItemData
{
[InspectableDatabaseLink(typeof(PersonalityAttribute)), JsonProperty("demandProfile"), Key(7)]
public Dictionary<Guid, float> DemandProfile = new Dictionary<Guid, float>();
[InspectableField, JsonProperty("category"), Key(8)]
public CompoundCommodityCategory Category;
}
[Union(0, typeof(GearData)),
Union(1, typeof(HullData)),
JsonObject(MemberSerialization.OptIn), JsonConverter(typeof(JsonKnownTypesConverter<EquippableItemData>))]
public abstract class EquippableItemData : CraftedItemData
{
[InspectableField, JsonProperty("behaviors"), Key(7)]
public List<BehaviorData> Behaviors = new List<BehaviorData>();
[InspectableField, JsonProperty("durability"), Key(8)]
public float Durability;
[TemperatureInspectable, JsonProperty("minTemp"), Key(9)]
public float MinimumTemperature;
[TemperatureInspectable, JsonProperty("maxTemp"), Key(10)]
public float MaximumTemperature;
[InspectableField, JsonProperty("durabilityExponent"), Key(11), SimplePerformanceStat]
public PerformanceStat DurabilityExponent = new PerformanceStat();
[IgnoreMember]
public abstract HardpointType HardpointType { get; }
[IgnoreMember] private const int STEPS = 64;
[IgnoreMember] private float? _optimum;
}
[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class GearData : EquippableItemData
{
[InspectableField, JsonProperty("hardpointType"), Key(12)]
public HardpointType Hardpoint;
[IgnoreMember] public override HardpointType HardpointType => Hardpoint;
}
[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class CargoBayData : EquippableItemData
{
[InspectableField, JsonProperty("interiorShape"), Key(12)]
public Shape InteriorShape;
[IgnoreMember] public override HardpointType HardpointType => HardpointType.Tool;
}
[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class HullData : EquippableItemData
{
[InspectableField, JsonProperty("hardpoints"), Key(12)]
public List<HardpointData> Hardpoints = new List<HardpointData>();
[InspectablePrefab, JsonProperty("prefab"), Key(13)]
public string Prefab;
[InspectableField, JsonProperty("hullType"), Key(14)]
public HullType HullType;
[IgnoreMember]
public Shape InteriorCells
{
get
{
if (_interiorCells == null)
{
_interiorCells = Shape.Shrink();
}
return _interiorCells;
}
}
private Shape _interiorCells;
[IgnoreMember] public override HardpointType HardpointType => HardpointType.Hull;
}
[InspectableField, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class HardpointData
{
[InspectableField, JsonProperty("type"), Key(0)] public HardpointType Type;
[InspectableField, JsonProperty("position"), Key(1)] public int2 Position;
[InspectableField, JsonProperty("shape"), Key(2)] public Shape Shape;
[InspectableField, JsonProperty("transform"), Key(3)] public string Transform;
}
[MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class PerformanceStat
{
[JsonProperty("min"), Key(0)] public float Min;
[JsonProperty("max"), Key(1)] public float Max;
[JsonProperty("durabilityDependent"), Key(2)]
public bool DurabilityDependent;
// [JsonProperty("heatDependent"), Key(3)]
// public bool HeatDependent;
[JsonProperty("qualityExponent"), Key(3)]
public float QualityExponent;
//[JsonProperty("id"), Key(5)] public Guid ID = Guid.NewGuid();
// [JsonProperty("ingredient"), Key(5)] public Guid? Ingredient;
[IgnoreMember] private Dictionary<Entity,Dictionary<IBehavior,float>> _scaleModifiers;
[IgnoreMember] private Dictionary<Entity,Dictionary<IBehavior,float>> _constantModifiers;
[IgnoreMember]
private Dictionary<Entity, Dictionary<IBehavior, float>> ScaleModifiers =>
_scaleModifiers = _scaleModifiers ?? new Dictionary<Entity, Dictionary<IBehavior, float>>();
[IgnoreMember]
private Dictionary<Entity, Dictionary<IBehavior, float>> ConstantModifiers =>
_constantModifiers = _constantModifiers ?? new Dictionary<Entity, Dictionary<IBehavior, float>>();
public Dictionary<IBehavior, float> GetScaleModifiers(Entity entity)
{
if(!ScaleModifiers.ContainsKey(entity))
ScaleModifiers[entity] = new Dictionary<IBehavior, float>();
return ScaleModifiers[entity];
}
public Dictionary<IBehavior, float> GetConstantModifiers(Entity entity)
{
if(!ConstantModifiers.ContainsKey(entity))
ConstantModifiers[entity] = new Dictionary<IBehavior, float>();
return ConstantModifiers[entity];
}
}
[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class PersonalityAttribute : DatabaseEntry, INamedEntry
{
[InspectableField, JsonProperty("name"), Key(1)]
public string Name;
[InspectableField, JsonProperty("low"), Key(2)]
public string LowName;
[InspectableField, JsonProperty("high"), Key(3)]
public string HighName;
[IgnoreMember] public string EntryName
{
get => Name;
set => Name = value;
}
}