Aetheria/Assets/Scripts
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens f643f6cc8a New Inventory System + Overhaul
Removed universal GameContext references
Refactored GameContext: It's now only responsible for item management. As such it's now called ItemManager
GlobalData is gone, relevant settings are distributed amongst specialized settings classes
Entities are no longer database entries, references to them are now direct - Zone is reponsible for storing them in ZonePacks
Controller subtypes are now generic classes, class argument is task type
Inventory is now a 2D grid instead of a list
Entity temperature is now a 2D grid instead of a number
Item sizes are now arbitrary shapes instead of a number
Hardpoints are now arbitrary shapes instead
Equipped items have their own temperatures
Map view now displays sunlight colors
Integrated Allegorithmic Substance Plugin
Imported Djinni ship and assigned Substance materials
Removed Node Editor framework (might come back later but needs work to integrate with behavior system)
2020-12-10 23:20:38 +00:00
..
Editor New Inventory System + Overhaul 2020-12-10 23:20:38 +00:00
NIH Minimap + Input System 2020-12-02 16:42:09 +00:00
Sector Display New Inventory System + Overhaul 2020-12-10 23:20:38 +00:00
ServerShared New Inventory System + Overhaul 2020-12-10 23:20:38 +00:00
UI New Inventory System + Overhaul 2020-12-10 23:20:38 +00:00
ActionGameManager.cs New Inventory System + Overhaul 2020-12-10 23:20:38 +00:00
ActionGameManager.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
AetheriaInput.cs Fullscreen Map View 2020-12-02 21:12:25 +00:00
AetheriaInput.cs.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
CameraPerlinOrbit.cs Initial ARPG Port 2020-11-27 22:47:33 +00:00
CameraPerlinOrbit.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
CultClient.cs Local Zone Generation 2020-03-30 03:11:57 +01:00
CultClient.cs.meta Out with MagicOnion, in with LiteNetLib 2020-03-24 14:36:22 +00:00
Editor.meta Old Aetheria Code 2020-03-09 01:28:55 +00:00
Galaxy.cs Asteroids & Refactoring 2020-12-01 00:16:11 +00:00
Galaxy.cs.meta Copy Aetheria Code 2020-02-27 18:51:07 +00:00
GameSettings.cs New Inventory System + Overhaul 2020-12-10 23:20:38 +00:00
GameSettings.cs.meta Procedural Planets 2020-12-05 23:43:02 +00:00
Gravity.cs Initial ARPG Port 2020-11-27 22:47:33 +00:00
Gravity.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
InitialSettings.cs Out with MagicOnion, in with LiteNetLib 2020-03-24 14:36:22 +00:00
InitialSettings.cs.meta Initial Client/Server Communication 2020-02-26 17:48:40 +00:00
MarkovNameGenerator.cs Porting Galaxy Editor 2020-03-11 15:18:36 +00:00
MarkovNameGenerator.cs.meta Porting Galaxy Editor 2020-03-11 15:18:36 +00:00
NIH.meta Copy Aetheria Code 2020-02-27 18:51:07 +00:00
Prototype.cs Local AI Testing & Interactive Tech Tab 2020-04-23 03:31:17 +01:00
Prototype.cs.meta Copy Aetheria Code 2020-02-27 18:51:07 +00:00
RethinkConnection.cs New Inventory System + Overhaul 2020-12-10 23:20:38 +00:00
RethinkConnection.cs.meta Local AI Testing & Interactive Tech Tab 2020-04-23 03:31:17 +01:00
Sector Display.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
ServerShared.meta Initial Client/Server Communication 2020-02-26 17:48:40 +00:00
StrategyGameManager.csbak Asteroid Belts 2020-11-29 22:50:12 +00:00
StrategyGameManager.csbak.meta Asteroid Belts 2020-11-29 22:50:12 +00:00
TechTreeMsagl.cs New Inventory System + Overhaul 2020-12-10 23:20:38 +00:00
TechTreeMsagl.cs.meta Fix Blueprint Class 2020-04-14 05:32:00 +01:00
UI.meta Generating and Displaying Zones 2020-03-29 04:19:24 +01:00
UnityExtensions.cs New Inventory System + Overhaul 2020-12-10 23:20:38 +00:00
UnityExtensions.cs.meta Database Support 2020-03-22 19:05:26 +00:00
UnityFormatters.cs Properties Panel & Load Testing 2020-06-04 01:36:55 +01:00
UnityFormatters.cs.meta Old Aetheria Code 2020-03-09 01:28:55 +00:00