Reinier Vens
f643f6cc8a
New Inventory System + Overhaul
...
Removed universal GameContext references
Refactored GameContext: It's now only responsible for item management. As such it's now called ItemManager
GlobalData is gone, relevant settings are distributed amongst specialized settings classes
Entities are no longer database entries, references to them are now direct - Zone is reponsible for storing them in ZonePacks
Controller subtypes are now generic classes, class argument is task type
Inventory is now a 2D grid instead of a list
Entity temperature is now a 2D grid instead of a number
Item sizes are now arbitrary shapes instead of a number
Hardpoints are now arbitrary shapes instead
Equipped items have their own temperatures
Map view now displays sunlight colors
Integrated Allegorithmic Substance Plugin
Imported Djinni ship and assigned Substance materials
Removed Node Editor framework (might come back later but needs work to integrate with behavior system)
2020-12-10 23:20:38 +00:00
..
Editor
New Inventory System + Overhaul
2020-12-10 23:20:38 +00:00
NIH
Minimap + Input System
2020-12-02 16:42:09 +00:00
Sector Display
New Inventory System + Overhaul
2020-12-10 23:20:38 +00:00
ServerShared
New Inventory System + Overhaul
2020-12-10 23:20:38 +00:00
UI
New Inventory System + Overhaul
2020-12-10 23:20:38 +00:00
ActionGameManager.cs
New Inventory System + Overhaul
2020-12-10 23:20:38 +00:00
ActionGameManager.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
AetheriaInput.cs
Fullscreen Map View
2020-12-02 21:12:25 +00:00
AetheriaInput.cs.meta
Minimap + Input System
2020-12-02 16:42:09 +00:00
CameraPerlinOrbit.cs
Initial ARPG Port
2020-11-27 22:47:33 +00:00
CameraPerlinOrbit.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
CultClient.cs
Local Zone Generation
2020-03-30 03:11:57 +01:00
CultClient.cs.meta
Out with MagicOnion, in with LiteNetLib
2020-03-24 14:36:22 +00:00
Editor.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
Galaxy.cs
Asteroids & Refactoring
2020-12-01 00:16:11 +00:00
Galaxy.cs.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
GameSettings.cs
New Inventory System + Overhaul
2020-12-10 23:20:38 +00:00
GameSettings.cs.meta
Procedural Planets
2020-12-05 23:43:02 +00:00
Gravity.cs
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Gravity.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
InitialSettings.cs
Out with MagicOnion, in with LiteNetLib
2020-03-24 14:36:22 +00:00
InitialSettings.cs.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
MarkovNameGenerator.cs
Porting Galaxy Editor
2020-03-11 15:18:36 +00:00
MarkovNameGenerator.cs.meta
Porting Galaxy Editor
2020-03-11 15:18:36 +00:00
NIH.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
Prototype.cs
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
Prototype.cs.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
RethinkConnection.cs
New Inventory System + Overhaul
2020-12-10 23:20:38 +00:00
RethinkConnection.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
Sector Display.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
ServerShared.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
StrategyGameManager.csbak
Asteroid Belts
2020-11-29 22:50:12 +00:00
StrategyGameManager.csbak.meta
Asteroid Belts
2020-11-29 22:50:12 +00:00
TechTreeMsagl.cs
New Inventory System + Overhaul
2020-12-10 23:20:38 +00:00
TechTreeMsagl.cs.meta
Fix Blueprint Class
2020-04-14 05:32:00 +01:00
UI.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
UnityExtensions.cs
New Inventory System + Overhaul
2020-12-10 23:20:38 +00:00
UnityExtensions.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
UnityFormatters.cs
Properties Panel & Load Testing
2020-06-04 01:36:55 +01:00
UnityFormatters.cs.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00