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README: publish health stays independent of every other feature
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-02 16:55:52 +00:00
.github Switch to GitHub Actions 2026-09-26 16:07:06 -05:00
BuildScripts Rebuild libopus without LTO and float approximations 2023-03-05 15:25:44 -06:00
libs Upgrade OpenSSL so it works on visionOS (#635) 2024-07-10 19:51:16 -05:00
Limelight Stringify YUV 4:4:4 video formats 2026-09-26 16:01:17 -05:00
Moonlight TV Add Game Mode support with LSSupportsGameMode 2025-10-08 21:56:42 -05:00
moonlight-common Update project to Xcode 27 recommended settings 2026-09-26 15:47:11 -05:00
Moonlight.xcodeproj Update project to Xcode 27 recommended settings 2026-09-26 15:47:11 -05:00
Screenshots Add tvOS UI screenshots 2019-09-23 21:33:26 -07:00
X1Kit@6e842ae9d5 Switch to X1Kit fork with Xcode 13 fixes 2021-10-05 21:08:10 -05:00
.gitignore Upgrade OpenSSL so it works on visionOS (#635) 2024-07-10 19:51:16 -05:00
.gitmodules Switch to X1Kit fork with Xcode 13 fixes 2021-10-05 21:08:10 -05:00
iPad.storyboard Extend codec configuration option for AV1 support 2023-11-03 23:13:44 -05:00
iPhone.storyboard Extend codec configuration option for AV1 support 2023-11-03 23:13:44 -05:00
Launch Screen.xib Use blank gray launch screen to workaround inconsistent nav bar size 2019-11-02 18:22:09 -07:00
LICENSE.txt Add section 7 exception for app store distribution 2026-09-26 14:09:59 -05:00
README.md README: publish health stays independent of every other feature 2026-11-02 16:55:52 +00:00

Moonlight iOS/tvOS

CI

Moonlight for iOS/tvOS is an open source client for Sunshine and NVIDIA GameStream. Moonlight for iOS/tvOS allows you to stream your full collection of games and apps from your powerful desktop computer to your iOS device or Apple TV.

Moonlight also has a PC client and Android client.

Check out the Moonlight wiki for more detailed project information, setup guide, or troubleshooting steps.

Moonlight for iOS and tvOS

Building

  • Install Xcode from the App Store page
  • Run git clone --recursive https://github.com/moonlight-stream/moonlight-ios.git
    • If you've already clone the repo without --recursive, run git submodule update --init --recursive
  • Open Moonlight.xcodeproj in Xcode
  • To run on a real device, you will need to locally modify the signing options:
    • Click on "Moonlight" at the top of the left sidebar
    • Click on the "Signing & Capabilities" tab
    • Under "Targets", select "Moonlight" (for iOS/iPadOS) or "Moonlight TV" (for tvOS)
    • In the "Team" dropdown, select your name. If your name doesn't appear, you may need to sign into Xcode with your Apple account.
    • Change the "Bundle Identifier" to something different. You can add your name or some random letters to make it unique.
    • Now you can select your Apple device in the top bar as a target and click the Play button to run.

GameCult fork: publish health is independent

This fork carries the OBS bridge role that Ratatoskr used to hold. Whatever Moonlight publishes toward OBS, publish state is its own path, and no other feature may touch it. Sound, and any feature added after it, must never block, delay, or report on the publish path. A silent publish must never read as healthy: no output reads as unknown or failed, never as fine.