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GameCult iOS 14 IPA / ipa (push) Has been cancelled
Add the sandbox exception key for IOHIDLibUserClient
The app container profile ignores com.apple.security.iokit-user-client-class
and reads only com.apple.security.exception.iokit-user-client-class, so the
first build's HID client was closed on open. With both keys the Xbox One S
BLE controller works in a live stream on iPadOS 14.4.

Document the IOHID fallback in the GameCult README section.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 20:47:32 +01:00
.github Read the Xbox One S BLE controller over IOHID on iOS 14 2026-10-29 20:39:41 +01:00
BuildScripts Rebuild libopus without LTO and float approximations 2023-03-05 15:25:44 -06:00
GameCult Add the sandbox exception key for IOHIDLibUserClient 2026-10-29 20:47:32 +01:00
libs Upgrade OpenSSL so it works on visionOS (#635) 2024-07-10 19:51:16 -05:00
Limelight Read the Xbox One S BLE controller over IOHID on iOS 14 2026-10-29 20:39:41 +01:00
Moonlight TV Add Game Mode support with LSSupportsGameMode 2025-10-08 21:56:42 -05:00
moonlight-common Upgrade OpenSSL so it works on visionOS (#635) 2024-07-10 19:51:16 -05:00
Moonlight.xcodeproj Update OpenSSL to 3.6.3 2026-09-26 14:13:39 -05:00
Screenshots Add tvOS UI screenshots 2019-09-23 21:33:26 -07:00
X1Kit@6e842ae9d5 Switch to X1Kit fork with Xcode 13 fixes 2021-10-05 21:08:10 -05:00
.gitignore Upgrade OpenSSL so it works on visionOS (#635) 2024-07-10 19:51:16 -05:00
.gitmodules Switch to X1Kit fork with Xcode 13 fixes 2021-10-05 21:08:10 -05:00
appveyor.yml Remove xcpretty in CI 2024-02-17 17:17:05 -06:00
iPad.storyboard Extend codec configuration option for AV1 support 2023-11-03 23:13:44 -05:00
iPhone.storyboard Extend codec configuration option for AV1 support 2023-11-03 23:13:44 -05:00
Launch Screen.xib Use blank gray launch screen to workaround inconsistent nav bar size 2019-11-02 18:22:09 -07:00
LICENSE.txt Add section 7 exception for app store distribution 2026-09-26 14:09:59 -05:00
README.md Add the sandbox exception key for IOHIDLibUserClient 2026-10-29 20:47:32 +01:00

GameCult build of Moonlight iOS for iOS/iPadOS 14

This fork exists for one artifact: an unsigned Moonlight IPA that installs with TrollStore on iOS/iPadOS 14, for a device that cannot use the App Store.

  • Branch: gamecult/ios14-build, based on upstream commit 159ffdb (2026-09-26). That is the last commit before upstream raised the minimum to iOS 15 in 7c79fcc, a change made for Xcode 27.
  • Build: .github/workflows/gamecult-ios14-ipa.yml runs on GitHub's macOS runner with Xcode 16 and uploads Moonlight-ios14-unsigned.ipa as a workflow artifact.
  • Install: with TrollStore, which signs the app itself.
  • Xbox One S on Bluetooth LE firmware: iOS 14.4 connects this controller (VID 0x045E, PID 0x0B20, firmware 5.x) as a HID device, but GameController never exposes it, so stock Moonlight sees no controller. Limelight/Input/ControllerSupport.m adds an IOHIDManager source for it. It parses input report 1 (the layout SDL's HIDAPI Xbox One driver uses), feeds the same controller path as GameController pads, and drives rumble through output report 3. Controllers that GameController recognises are untouched. Opening the device needs the entitlement in GameCult/TrollStore.entitlements (com.apple.security.iokit-user-client-class naming IOHIDLibUserClient). The workflow embeds it with an ad-hoc signature, and TrollStore keeps it.
  • Status: a personal build, not a maintained distribution. For a supported Moonlight, use the upstream app.

Everything below is upstream's README.


Moonlight iOS/tvOS

AppVeyor Build Status

Moonlight for iOS/tvOS is an open source client for Sunshine and NVIDIA GameStream. Moonlight for iOS/tvOS allows you to stream your full collection of games and apps from your powerful desktop computer to your iOS device or Apple TV.

Moonlight also has a PC client and Android client.

Check out the Moonlight wiki for more detailed project information, setup guide, or troubleshooting steps.

Moonlight for iOS and tvOS

Building

  • Install Xcode from the App Store page
  • Run git clone --recursive https://github.com/moonlight-stream/moonlight-ios.git
    • If you've already clone the repo without --recursive, run git submodule update --init --recursive
  • Open Moonlight.xcodeproj in Xcode
  • To run on a real device, you will need to locally modify the signing options:
    • Click on "Moonlight" at the top of the left sidebar
    • Click on the "Signing & Capabilities" tab
    • Under "Targets", select "Moonlight" (for iOS/iPadOS) or "Moonlight TV" (for tvOS)
    • In the "Team" dropdown, select your name. If your name doesn't appear, you may need to sign into Xcode with your Apple account.
    • Change the "Bundle Identifier" to something different. You can add your name or some random letters to make it unique.
    • Now you can select your Apple device in the top bar as a target and click the Play button to run.