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Vili
Vili is the GameCult Persona animation daemon.
It owns the bridge from Persona performance intent to body-motion generation. Its backend is Kimodo, run by Vili's own daemon as a CPU-only Python process tree on Linux. Admission to Idunn on Yggdrasil is the next cut; until then nothing supervises Vili.
Front Door
- Value: a supervised path from a text prompt to generated body motion. The daemon spawns one resident Kimodo worker, caps its threads, and returns motion artifacts (
motion.npz, optional BVH) for a job. - Problem: Personas and games need generated motion, but cold per-request model loads cost minutes. One daemon owns job identity, worker lifecycle, the thread budget and artifact references, so callers touch no model state.
- Entry points:
scripts/vili-daemon.mjs(the daemon;npm start,npm run health,npm test),scripts/kimodo-resident-worker.py(the worker it spawns),scripts/kimodo-text-encode.py(the one-shot encoder child),POST /motion/generate(see Motion Generation),docs/verse-service-contract.mdanddocs/motion-pipeline-target.md. - Live: the process tree below, run by hand:
POST /motion/generate,GET /health,GET /operator-state, and the CultCache service store. It producesmotion.npzand optional BVH on the SOMA skeleton; there is no FBX export. - Planned: admission to Idunn on Yggdrasil with a locked virtual environment, then FBX export and a text-prompt-to-Unity-clip path with no hand steps (
docs/motion-pipeline-target.md).
Authority
- Vili owns animation job intake, the worker process lifecycle, and generated motion artifact references.
- Personas and Weksa may propose performance intent, gesture prompts, and constraints.
- Kimodo owns motion synthesis.
- Future renderers own retargeting, playback, facial performance, camera, and lip sync.
- Odin discovers Vili; Odin does not own Vili's state.
- Operator surfaces wait for Thing 2; today Vili publishes typed state and plain HTTP.
Local Runtime
One Linux CPU process tree:
vili-daemon.mjs job intake, worker lifecycle, thread cap, nice 10
kimodo-resident-worker.py resident Kimodo model, one generation at a time
kimodo-text-encode.py one child per request with cache misses, on CPU
Setup: git submodule update --init; in vendor/CultLib, npm ci --ignore-scripts and
npm run build --workspace=packages/cultcache-ts; then npm ci here. The worker
needs a Python environment with Kimodo's pins and Kimodo itself importable, and a
Hugging Face cache (<models root>/hub) holding the Llama 3 base, both LLM2Vec
adapters and the Kimodo checkpoint. Everything runs offline.
node scripts/vili-daemon.mjs --python <python> --models-root <hf home> --kimodo-commit <sha> --python-env <env id> [--threads 8]
Flags, each with an environment twin: --host (VILI_DAEMON_HOST, 127.0.0.1),
--port (VILI_DAEMON_PORT, 8824), --state-root (VILI_STATE_ROOT, .vili),
--python (VILI_PYTHON), --worker-entry (VILI_WORKER_ENTRY, the test seam),
--models-root (VILI_MODELS_ROOT), --threads (VILI_THREADS, 1 to 16, default
8), --kimodo-commit (VILI_KIMODO_COMMIT), --python-env (VILI_PYTHON_ENV, the
environment's identity). A generate request without a models root, Kimodo commit
and Python environment id gets 503 worker-unconfigured before anything spawns.
The daemon starts the worker on the first job, on a port the worker binds itself
and reports in its ready line, and respawns it after an exit. The worker runs at
nice 10 with torch limited to --threads (also OMP_NUM_THREADS and
MKL_NUM_THREADS), so a shared host keeps its other services. Its log is
<state>/logs/worker.log. The daemon owns the whole worker process group: it is killed when the worker exits for any reason, on SIGTERM or SIGINT, and at start-up if a crashed daemon left one (<state>/worker.pid). A service unit should also own the tree (systemd KillMode=control-group).
POST /motion/generate refuses any POST that carries an Origin or is not
application/json with 403 cross-site; no route answers a preflight.
Vili writes daemon-owned state to .vili/vili.service.cc: operator state, the
command boundary and the transport profile. Jobs are .vili/jobs/<jobId>.json,
artifacts .vili/artifacts/<jobId>/.
Routes: GET /health, GET /operator-state, POST /motion/generate.
Motion Generation
POST /motion/generate exposes Kimodo's generation surface through the
resident worker. Vili owns job identity, persistence, timeout handling, worker
lifecycle, and the output stem; Kimodo owns synthesis and model-specific export
formats.
Minimal request:
{
"prompt": "a person gives a small friendly wave",
"duration": 1,
"diffusionSteps": 20,
"bvh": true
}
Batch requests can use Kimodo-style metadata:
{
"meta": {
"texts": [
"a person gives a small friendly wave",
"a person takes one careful step"
],
"durations": [0.5, 0.5],
"num_samples": 1,
"diffusion_steps": 20
},
"numTransitionFrames": 3,
"cfgType": "regular",
"cfgWeight": [1.5],
"seed": 6101,
"bvh": true,
"bvhStandardTpose": true,
"saveExampleDir": true
}
Supported request fields:
prompt/utteranceplusduration/durationSecondstextsplusdurations, or a fullmetaobjectinputFolder/input_folderfor a Kimodo input folder on the worker host withmeta.jsonand optionalconstraints.jsonmodel; changing the requested model restarts the single resident workerdiffusionSteps/diffusion_stepsnumSamples/num_samplesnumTransitionFrames/num_transition_framesconstraintsas an object/list, orconstraints,constraintsPath, orconstraints_pathas a path on the worker hostseedcfg,cfgType/cfg_type,cfgWeight/cfg_weightbvh,bvhStandardTpose/bvh_standard_tposenoPostprocess/no_postprocesssaveExampleDir/save_example_dirtimeoutMs,workerTimeoutMs
Vili intentionally does not accept an arbitrary Kimodo output path. Generated
artifacts are written under .vili/artifacts/{jobId}/ and referenced from the
job record. Kimodo-SOMA-RP-v1.1 produces NPZ and optional BVH output,
Kimodo-SMPLX-RP-v1.1 also exports AMASS NPZ, and Kimodo-G1-RP-v1.1 also
exports CSV when that model is resident.
Current Runtime State
Kimodo's 8B text encoder (LLM2Vec, Llama 3) never lives in the worker. The
worker answers Kimodo's encoder call from a CultCache store of float32 vectors,
<state>/embeddings/text-embeddings.cc (gamecult.vili.text_embedding.v0, through
the cultcache-py in vendor/CultLib). A vector's key is
sha256(encoderIdentity + newline + text). The identity names the three Hugging
Face snapshot revisions, the encoder assembly and prompt form, the device, dtype, the torch,
transformers, peft and accelerate versions, the Kimodo commit and the sha256 of
kimodo-text-encode.py, so a changed input misses instead of serving a stale
vector. Thread count is provenance, recorded in the worker identity, not identity.
The encoder is the Llama 3 base with the MNTP adapter merged, then the supervised
adapter, in bfloat16 on CPU, and kimodo-text-encode.py wraps every prompt in
Llama 3 Instruct's chat header itself (text_encoding.chat_header, pooled after
LLM2Vec's query marker), as Kimodo's LLM2Vec does when loaded from the repo ids. The identity names that prompt form.
A fresh child vector matches Kimodo's own encoder from the repo ids
(test_text_encoding.ReferenceVector, run on Yggdrasil). The measured timings are
in docs/research/vili-on-yggdrasil-cpu-2026-10.md. Kimodo normalizes the prompt before encoding (A person shrugs sadly.),
and the cache keys on that text. A request's misses go to one transient child that
loads the encoder, encodes, writes its answer and exits, so the OS reclaims its
RAM; hits never touch it. Each job carries the encoder record (hits, misses,
seconds, vector hashes) and the worker identity. The cache starts empty on a new
host: vectors from another assembly or device are never copied in.