text_encoding.py holds the CultCache embedding store (gamecult.vili.text_embedding.v0
through cultcache-py), the encoder identity and key, plan_placement with its typed
gpu-busy refusal, and CachedTextEncoder, which sends a request's misses to one child
call. kimodo-text-encode.py is that child: it assembles Kimodo's LLM2Vec encoder in
bf16 with its own loader (operator ruling encoder-own-loader; peft's offload path
raises TypeError in Kimodo's loader), encodes each text alone, writes a MessagePack
answer and exits. GPU reserve 3 GiB: four cold runs on Raven's 16 GB card produced
identical vectors with no CUDA error. The worker and daemon are not wired yet.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>