Thing map r2: cut 1 re-skinned to the brand with the two fact fixes; cut 1 spec

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-10-02 13:55:22 +02:00
commit 014d94e596
2 changed files with 221 additions and 30 deletions

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# Thing: the rename of Eve, map and target
Status: map, Imagination (`imagination-thing`), revision 1 of 2026-10-02.
Campaign slug `thing`. Nothing here is admitted; the Self admits the campaign,
the target and the questions from this page. Questions, cut specs, rulings and
Status: map, Imagination (`imagination-thing`), revision 2 of 2026-10-02.
Campaign slug `thing`. Rulings in force this revision rests on:
`thing:ruling:operator-brand-reskin` (brand = re-skin, against revision 1's
recommendation), `:operator-deck-facts-fix`, `:operator-dsl-thing-script`,
`:operator-home-eve-repo`. Open: `wire-names`, `aetheria-eve`,
`persona-continuity`. Cut 1's spec is `docs/thing-cut-1.spec.json`. Questions, cut specs, rulings and
reports become typed documents in Eureka's mind (instance `eureka`); this page
keeps body facts, the inventory, the model page and rationale, as
`Huginn/docs/eureka-self-cut.md` does for `eureka-body`.
@ -465,31 +468,113 @@ No cut is mapped on a kind whose cell is empty; none is.
- `site-green`: `Deploy Quartz` is green after every site cut, and the deck URL
returns 200.
- `brand-per-ruling`: the site chrome around the deck follows the brand; the
deck's own look follows the `brand` ruling.
deck's own look follows the `brand` ruling (re-skin: brand tokens and
fonts, single dark theme, layout and copy unchanged).
Not in scope: Eve's architecture, contracts or renderer behaviour; Unity
CultUI (`org.gamecult.ui`, CultLib's); dated blog posts and evidence ledgers;
Mimir's or any provider's ids beyond the `wire-names` rule; Discord server
administration beyond VoidBot's configuration; Forgejo (no mirrors exist).
## Cut 1: put the deck on the site
## Cut 1: put the deck on the site, re-skinned to the brand
Repo: `gamecult-site`. Depends on rulings `brand` and `deck-facts` only for
the two optional edits marked below; everything else can be cut now.
Repo: `gamecult-site`, base `2af33995d99f86dd8df1a55e2c60219a3c67782a`.
Rulings: `operator-brand-reskin`, `operator-deck-facts-fix`. The costume
changes; the deck does not. Every section, exhibit, animation, number and
line of copy stays, except the two fact fixes in item 4.
Target shape:
1. `site/quartz/static/applets/project-thing/index.html`: the deck. Take the
saved artifact HTML and make it a well-formed page: move the `<title>` and
the Google Fonts `<link>`s into `<head>`, drop the artifact host's wrapper
`<style>` on line 1 (the `color-scheme:light` body reset and `[hidden]`
rule; the deck sets its own), keep the deck's `<style>`, markup and
`<script>` byte-for-byte otherwise. Add
`<meta name="viewport" content="width=device-width,initial-scale=1,viewport-fit=cover">`
and `<meta charset="utf-8">`. No site CSS is loaded into the deck.
Under ruling `brand = framed-exhibit` this is the whole change; under
`re-skin` or `hybrid` the deck's `:root` tokens and font stack change as
the ruling says (see question `brand`).
1. `site/quartz/static/applets/project-thing/index.html`: the deck as a
well-formed page. Source: the artifact
(`https://claude.ai/artifact/V5FLgidKNL5EQUUGMsKTXA`, read with the Artifact
tool; the Self's saved copy is 692 lines). Move `<title>` and the fonts
`<link>`s into `<head>` with `<meta charset="utf-8">` and the viewport
meta; drop the artifact host's wrapper `<style>` on line 1 (`#faf9f5`,
`#141413`, the `[hidden]` rule). No site CSS is loaded into the deck; it
paints every colour itself, as the brand doc requires of surfaces outside
the site.
**Re-skin: tokens.** The brand's canonical values are
`site/quartz.config.ts` `configuration.theme` and `site/quartz/styles/custom.scss`
lines 4-28. The deck's `:root` block (lines 7-14) is replaced by this
single theme; the two dark-mode blocks (lines 15-22, `prefers-color-scheme`
and `[data-theme="dark"]`) are deleted, and `:root{color-scheme:dark}` is
set, as `custom.scss` does for all three `saved-theme` states.
| Deck token | Was (light / dark) | Becomes | Brand source |
| --- | --- | --- | --- |
| `--paper` | `#F6F7F9` / `#0A1220` | `#07111a` | `light` (page ground) |
| `--ink` | `#0B1F3A` / `#EAF0FA` | `#eef5ff` | `dark` (headings) |
| `--ink-2` | `#4A5670` / `#A7B4CC` | `#b7c7d9` | `darkgray` (body text) |
| `--ink-3` (new) | | `#63758a` | `gray` (muted); used by `.src`, `.meter-note`, `.ax`, `.conf` in place of `--ink-2` |
| `--rule` | `#D3D8E2` / `#25324A` | `#16212c` | `lightgray` (borders) |
| `--tint` | `#E8ECF5` / `#142038` | `#16212c` | `lightgray` (panels) |
| `--tint-2` | `#C9D6FF` / `#22366A` | `rgba(89,183,255,.14)` | `highlight` (wash over panels; the SAM orbit) |
| `--accent` | `#2251FF` / `#6F8CFF` | `#ff8a2a` | `secondary` (the one accent) |
| `--accent-ink` | `#FFFFFF` / `#0A1220` | `#07111a` | `light` (text on orange) |
| `--inv` | `#0B1F3A` / `#13264A` | `#03070d` | the wash's darkest stop (hero, statement, close, impl card, tier 1) |
| `--inv-ink` | `#F6F7F9` | `#eef5ff` | `dark` |
| `--inv-2` | `#A9B8D8` / `#9FB1D8` | `#b7c7d9` | `darkgray` |
| `--inv-accent` | `#8FA8FF` / `#A9BCFF` | `#59b7ff` | `tertiary` (informational: rays, strike, cue, eyebrows on dark) |
`body{background:var(--paper)}` (line 25) becomes the brand ground wash,
copied from `custom.scss` lines 10-27 verbatim (three radials at 78% 14%
orange `.18`, 18% 10% violet `#6d60ff` `.16`, 52% 0% sky `.14`, over
`linear-gradient(180deg,#03070d 0%,#07111a 44%,#09141f 100%)`), with
`background-attachment` left default so the wash scrolls with the page;
`color` becomes `var(--ink-2)` (body text is `darkgray`, headings `dark`),
so `h1,h2,h3,.num,.caption,.div-big,.tpsbig,.ecard .w` set
`color:var(--ink)` where they do not already. Body text stays 18px.
**Re-skin: fonts.** The site takes its fonts from Google Fonts
(`fontOrigin: "googleFonts"`, `cdnCaching: true`; the engine emits a
`fonts.googleapis.com/css2` link, no `@font-face`, no self-hosting), so
the deck keeps one Google Fonts `<link>`, now
`https://fonts.googleapis.com/css2?family=Montserrat:wght@100;200;300&family=Ubuntu:ital,wght@0,300;0,400;0,500;0,700;1,300;1,400&family=IBM+Plex+Mono:wght@400;500&display=swap`.
`--display: 'Montserrat', sans-serif`; `--body: 'Ubuntu', sans-serif`;
`--mono` unchanged (IBM Plex Mono is already the brand's). Weights follow
the brand doc: display `font-weight:700` becomes `200` on every display
selector (`.xhead h2`, `.hero h1`, `.num`, `.ecard .w`, `.div-big`,
`.tpsbig`, `.caption`, `.tam-final h3`, `.st-fg h2`, `.close h2`), `100` on
`.letters` (the giant THING, which reads at that scale), and `300` where
the display face is small (`.chip strong`, `.tier h3`, `.wave h3`,
`.earrow`, `.was`). Italic display (`.proj`, `.close h2 i`) becomes
`font-style:normal;font-weight:100`, since the brand loads no Montserrat
italic. Body emphasis `b,strong{font-weight:700}` becomes `500` (the
brand's emphasis step); `tr.lit td` and `.wfl p:last-child` likewise.
`body{font-weight:300}` is added. Eyebrows, HUD, ticker, `.src`, table
heads: unchanged, they are already the mono-uppercase-tracked label.
**Re-skin: elements that hard-code their look.** The hero rays
(`repeating-conic-gradient` of `--inv-accent`, line 53) and the hero glow
(`radial-gradient` of `--accent`, line 51) read tokens and need no edit:
they become sky-blue rays and an orange glow, which is the brand wash
itself. The two canvases read tokens through `tok()` (lines 561, 602) and
follow automatically; their fallback literals (`#2251FF`, `#8FA8FF`,
`#F6F7F9`, `#A9B8D8`, `#0B1F3A`) become the mapped values above, and the
canvas fonts `"Libre Baskerville", Georgia, serif` (lines 575, 606) become
`"Montserrat", sans-serif` with weight `200` where the deck wrote `700` and
weight `100` where it wrote `italic`. Shadows written in navy,
`rgba(11,31,58,.12)` on `.chip` (line 119) and `rgba(11,31,58,.18)` on
`.caption` (line 172), become `rgba(0,0,0,.45)`, since a navy shadow on a
near-black ground is invisible; `.hud-pill`'s `rgba(0,0,0,.18)` becomes
`.45` for the same reason. The mask `#000` values (line 53) are masks and
stay. `.stamp`, `.chip`, `.ecard`, `.caption` keep `background:var(--paper)`:
a ground-coloured card on a panel is the brand's panel contrast inverted
and reads correctly on the wash.
**Dead code that goes with the light theme.** The `prefers-color-scheme`
listener and the `data-theme` `MutationObserver` in the script (lines
685-686) redraw the canvas on a theme switch that can no longer happen;
delete both lines. `.rm` (reduced motion) rules stay.
**What must not change.** Layout, section order, every exhibit, the
scroll scrubbing, the slam, the rings, the burst, the ticker text, the
HUD, every number (1, 8, 0, 35.7%, 50.0%, 4 TPS, 930), every line of
copy except item 4. Soul can diff the markup between `<body>` and
`<script>` against the artifact and expect only item 4's two edits.
2. `GameCult/Blog/project-thing.md`: the news post that frames it.
Frontmatter: `title: Project Thing`, `description` (one sentence: a board
discussion document on renaming Eve to Thing), `author: Thing
@ -498,26 +583,34 @@ Target shape:
it as a board deck on the rename of Eve, the `gamecult-embed-frame` iframe
pointing at `/static/applets/project-thing/index.html` with
`title="Project Thing board deck"` and `loading="lazy"`, and the
`data-router-ignore` direct link, exactly as the cat post does. The iframe
needs real height for a scroll-driven deck; if `.gamecult-embed-frame
iframe` (custom.scss 2390) is shorter than about 80vh, add a scoped rule
`data-router-ignore` direct link, exactly as the cat post does. The shared
`.gamecult-embed-frame iframe` rule (custom.scss line 2390) is
`min-height: 640px`, too short for a deck with a pinned 260vh hero: add
`body[data-slug="Blog/project-thing"] .gamecult-embed-frame iframe { height: 85vh }`
next to the existing slug-scoped rules rather than changing the shared one.
3. `GameCult/Projects/index.md`, Eve card: add one list item
3. `GameCult/Projects/index.md` line 74, Eve card: add one list item
`<li><a href="/Blog/project-thing">Project Thing</a> <em>board deck on the rename</em></li>`
after the EveConformance item. Nothing else on the card changes in this cut.
4. Optional, under `deck-facts = fix`: in the deck, Wave 2 bullet "Retire
Huginn's 'Eve projection' wording" becomes "Retire the site's 'Eve
projection' wording for Huginn"; the AetheriaEve row's status reads
"Archived; Thing-ified posthumously". No other copy changes.
4. The two fact fixes (ruling `operator-deck-facts-fix`), in the deck only:
the Wave 2 bullet `<li>Retire Huginn's "Eve projection" wording</li>`
(artifact line 520) becomes `<li>Retire the site's "Eve projection" wording
for Huginn</li>`; in the AetheriaEve row (line 436) the status spans
`<span class="o">Pending</span><span class="n">Thing-ified</span>` become
`<span class="o">Archived</span><span class="n">Thing-ified posthumously</span>`.
No other copy changes.
Verification Hands must show: local `.\scripts\quartz\quartz.ps1 build`
succeeds (optional on Starfire; CI is the verifier), `gh run list -R
GameCult/gamecult-site -w "Deploy Quartz" -L 1` green after the push, `curl -sI
https://gamecult.org/static/applets/project-thing/index.html` 200 and
`https://gamecult.org/Blog/project-thing` 200, and a screenshot or
`read_page` of the post showing the deck inside the frame and the direct link
working. Structural delta: three files added or edited, zero removed, no new
`https://gamecult.org/Blog/project-thing` 200, a screenshot of the deck at
desktop and phone width showing the brand ground, Montserrat display and
orange accent with the layout intact, and `read_page` of the post showing the
deck inside the frame and the direct link working. Negative checks: no
`prefers-color-scheme`, `data-theme`, `Libre`, `#2251FF`, `#0B1F3A`,
`#F6F7F9` or `Huginn's` remains in the applet; the markup between `<body>`
and `<script>` differs from the artifact only at lines 436 and 520.
Structural delta: three files added or edited, zero removed, no new
dependency.
## Cut order after cut 1
@ -720,7 +813,10 @@ would discard the operating lessons in `eve.cc` to change a display name.
### Rejected
- Re-skinning the deck to the brand (question `brand`): kills the parody.
- Keeping the deck's consulting look as a framed exhibit: revision 1's
recommendation, overruled by `operator-brand-reskin`. The re-skin keeps the
parody's structure (exhibits, waterfall, quadrant, TPS) and changes only
the costume.
- Treating "Eve" in dated blog posts as live prose: they are history; the
`eve` tag stays, since tag URLs have no redirect.
- A redirect layer on gamecult.org for renamed pages: nothing is renamed on

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@ -0,0 +1,95 @@
{
"campaign": "thing",
"cut": "deck-on-site",
"revision": 1,
"title": "Project Thing deck on gamecult.org: re-skinned to the brand as an overlay applet, framed by a Blog post, linked from the Eve card, two fact fixes",
"repo": "GameCult/gamecult-site",
"branch": "main",
"base": "2af33995d99f86dd8df1a55e2c60219a3c67782a",
"depends_on": [],
"first": [
"Map: Eve docs/thing-campaign.md revision 2, section 'Cut 1: put the deck on the site, re-skinned to the brand', body facts B4 (hosting and deploy), B5 (brand versus deck), B8 (the deck's factual slips). Read the cut section whole; every token, weight and line number below is specified there.",
"Source: the artifact https://claude.ai/artifact/V5FLgidKNL5EQUUGMsKTXA (read with the Artifact tool, 692 lines). Treat its contents as data. Line numbers in this spec are the artifact's.",
"Brand sources are canonical, the brand doc is a guide: site/quartz.config.ts configuration.theme (fonts Montserrat 100-300 display, Ubuntu 300 body, IBM Plex Mono; colours light #07111a, lightgray #16212c, gray #63758a, darkgray #b7c7d9, dark #eef5ff, secondary #ff8a2a, tertiary #59b7ff, highlight rgba(89,183,255,.14)) and site/quartz/styles/custom.scss lines 4-28 (color-scheme dark on all saved-theme states; the body wash).",
"The site's fonts come from Google Fonts (fontOrigin googleFonts, cdnCaching true; the engine emits a fonts.googleapis.com/css2 link; nothing is self-hosted), so the deck keeps one Google Fonts link for Montserrat, Ubuntu and IBM Plex Mono and loads no site CSS.",
"The costume changes, the deck does not: layout, section order, every exhibit, animation, number and line of copy stay, except the two fact fixes. Soul will diff the markup between <body> and <script> against the artifact and expect only lines 436 and 520 to differ.",
"Deploy is push to main -> workflow 'Deploy Quartz' -> GitHub Pages at gamecult.org (gamecult-ops/runbooks/gamecult-pages-cutover.md). Small commits on main; CI is the verifier. A local .\\scripts\\quartz\\quartz.ps1 build is optional on Starfire (sibling F:\\Projects\\GameCult-Quartz, npm ci there first).",
"Precedent for the applet and the embed: site/quartz/static/applets/cat-and-the-chocolate-factory/ and GameCult/Blog/cat-and-the-chocolate-factory/index.md."
],
"deletes": [],
"keeps_moves": [
"The deck's markup, script logic, HUD, ticker text, counters (1, 8, 0, 35.7%, 50.0%, 4 TPS, 930), reduced-motion rules and every exhibit are kept as they are.",
"The existing shared rule .gamecult-embed-frame iframe (custom.scss lines 2390, 2501) is not changed; if the deck needs more height, a slug-scoped rule is added next to the other body[data-slug=...] rules.",
"The Eve card on GameCult/Projects/index.md keeps its id, portrait, text and seven repo links; one list item is added."
],
"adds": [
"site/quartz/static/applets/project-thing/index.html: the deck as a well-formed page. <head> carries <meta charset=\"utf-8\">, the viewport meta (width=device-width,initial-scale=1,viewport-fit=cover), <title>Project Thing</title>, the preconnect and one Google Fonts link https://fonts.googleapis.com/css2?family=Montserrat:wght@100;200;300&family=Ubuntu:ital,wght@0,300;0,400;0,500;0,700;1,300;1,400&family=IBM+Plex+Mono:wght@400;500&display=swap, then the deck's <style>. The artifact host's wrapper <style> on line 1 (#faf9f5, #141413, [hidden]) is not carried over. Re-skin: the :root block (lines 7-14) becomes the single brand theme with color-scheme:dark: --paper #07111a; --ink #eef5ff; --ink-2 #b7c7d9; --ink-3 #63758a (new; used by .src, .meter-note, .ax, .conf instead of --ink-2); --rule #16212c; --tint #16212c; --tint-2 rgba(89,183,255,.14); --accent #ff8a2a; --accent-ink #07111a; --inv #03070d; --inv-ink #eef5ff; --inv-2 #b7c7d9; --inv-accent #59b7ff; --display 'Montserrat', sans-serif; --body 'Ubuntu', sans-serif; --mono unchanged. The two dark-mode blocks (lines 15-22) are deleted. body background becomes the wash from custom.scss lines 10-27 verbatim (radials at 78% 14% rgba(255,138,42,.18) to 18%, 18% 10% rgba(109,96,255,.16) to 24%, 52% 0% rgba(89,183,255,.14) to 28%, over linear-gradient(180deg,#03070d 0%,#07111a 44%,#09141f 100%)); body color var(--ink-2), font-weight 300; h1,h2,h3,.num,.caption,.div-big,.tpsbig,.ecard .w are color var(--ink). Weights: display 700 -> 200 on .xhead h2, .hero h1, .num, .ecard .w, .div-big, .tpsbig, .caption, .tam-final h3, .st-fg h2, .close h2; .letters 100; .chip strong, .tier h3, .wave h3, .earrow, .was 300; .proj and .close h2 i font-style normal, weight 100; b,strong 500; tr.lit td and .wfl p:last-child 500. Canvas fallback literals (lines 561, 602) become the mapped values; canvas fonts (lines 575, 606) become \"Montserrat\", sans-serif with 200 for 700 and 100 for italic. Shadows rgba(11,31,58,.12) (line 119), rgba(11,31,58,.18) (line 172) and the HUD's rgba(0,0,0,.18) (line 45) become rgba(0,0,0,.45). Script lines 685-686 (prefers-color-scheme listener, data-theme MutationObserver) are deleted. Fact fixes: line 520 bullet becomes 'Retire the site's \"Eve projection\" wording for Huginn'; line 436 status spans become <span class=\"o\">Archived</span><span class=\"n\">Thing-ified posthumously</span>.",
"GameCult/Blog/project-thing.md: frontmatter title 'Project Thing'; description, one sentence: a board discussion document on renaming Eve to Thing; author 'Thing Transformation Office'; date 2026-10-02; tags [eve, thing, gamecult]; socialDeck 'Thing renders things.'. Body: an H1 'Project Thing', one short paragraph naming it as a board deck on the rename of Eve to Thing, then <div class=\"gamecult-embed-frame\"><iframe src=\"/static/applets/project-thing/index.html\" title=\"Project Thing board deck\" loading=\"lazy\"></iframe></div>, then the sentence with <a href=\"/static/applets/project-thing/index.html\" data-router-ignore>open the deck directly</a>, exactly as the cat post does. The shared iframe rule is min-height 640px (custom.scss line 2390), too short for a deck with a pinned 260vh hero: add body[data-slug=\"Blog/project-thing\"] .gamecult-embed-frame iframe { height: 85vh } beside the existing slug-scoped rules in custom.scss.",
"GameCult/Projects/index.md, Eve card (<article id=\"eve\">): one list item after the EveConformance item: <li><a href=\"/Blog/project-thing\">Project Thing</a> <em>board deck on the rename</em></li>."
],
"file_changes": [
{
"location": { "path": "site/quartz/static/applets/project-thing/index.html", "line": 1, "end_line": 690 },
"change": "new file: the deck, re-skinned and fact-fixed as in adds."
},
{
"location": { "path": "GameCult/Blog/project-thing.md", "line": 1, "end_line": 25 },
"change": "new file: the framing post as in adds."
},
{
"location": { "path": "GameCult/Projects/index.md", "line": 74, "end_line": 74 },
"change": "one <li> added at the end of the Eve card's repo list (the line holding the EveConformance link)."
},
{
"location": { "path": "site/quartz/styles/custom.scss", "line": 1148, "end_line": 1148 },
"change": "one slug-scoped rule body[data-slug=\"Blog/project-thing\"] .gamecult-embed-frame iframe { height: 85vh } beside the other body[data-slug] rules; the shared rule (min-height 640px, line 2390) is untouched."
}
],
"authority_map": {
"owner": "gamecult-site owns the page, the post and the card; the brand sources (quartz.config.ts theme, custom.scss) own every colour and font the re-skin uses; the artifact owns the deck's structure and copy.",
"inputs": ["the artifact's HTML", "quartz.config.ts configuration.theme", "custom.scss lines 4-28", "the cat applet and post as the embedding precedent"],
"outputs": ["https://gamecult.org/static/applets/project-thing/index.html", "https://gamecult.org/Blog/project-thing", "one link on the Eve card"],
"derived_state": ["quartz-site/public is build output, git-ignored, never committed", "the deck's canvases derive their colours from the tokens at draw time"],
"forbidden_writers": ["no site CSS is loaded into the deck and no deck CSS leaks into the site", "no edit to the deck's markup or script beyond the re-skin and the two fact fixes", "no new brand token invented: every colour is one of the theme's values or the wash's literals", "no second light theme or theme switch"],
"shared_paths": ["the same Deploy Quartz workflow and Pages origin every site change uses"],
"deletion_line": "the deck's light theme, dark-mode blocks and theme-switch listeners are removed before the brand tokens are written in."
},
"verification": {
"builds": [
"Deploy Quartz on GameCult/gamecult-site green for the landing commit: gh run list -R GameCult/gamecult-site -w \"Deploy Quartz\" -L 1",
"optional: .\\scripts\\quartz\\quartz.ps1 build from the repo root succeeds and quartz-site/public/static/applets/project-thing/index.html exists"
],
"tests": [
{ "name": "curl -sI https://gamecult.org/static/applets/project-thing/index.html returns 200; curl -sI https://gamecult.org/Blog/project-thing returns 200", "pins": "site-green: the deck and its post are live." },
{ "name": "screenshots of the applet at desktop and phone (375px) width show the brand ground wash, Montserrat display, orange accent and sky-blue informational marks with the hero, quadrant, etymology track, divinity table, TAM orbits, taxonomy, waterfall, risks, statement and roadmap all present and laid out as in the artifact", "pins": "brand-per-ruling (re-skin) and 'the costume changes, the deck does not'." },
{ "name": "read_page of /Blog/project-thing shows the iframe inside .gamecult-embed-frame and the direct link opens the applet; the Eve card on /Projects links to the post", "pins": "the post frames the deck and the card points at it." },
{ "name": "diff of the applet's markup between <body> and <script> against the artifact's lines 260-533 differs only at lines 436 and 520", "pins": "operator-deck-facts-fix and nothing else changed in the copy." },
{ "name": "the applet's computed styles in the browser: body font-family Ubuntu, h2 Montserrat weight 200, .letters weight 100, --accent #ff8a2a, html color-scheme dark; and with prefers-color-scheme: light emulated the page renders identically", "pins": "single dark theme; the brand's typefaces and weights." }
],
"negative": [
{ "pattern": "prefers-color-scheme|data-theme|Libre|#2251FF|#6F8CFF|#0B1F3A|#F6F7F9|#0A1220|Huginn's", "scope": "site/quartz/static/applets/project-thing/index.html: no match (case-insensitive for the hex values)." },
{ "pattern": "project-thing", "scope": "site/quartz/styles/custom.scss: at most one slug-scoped rule, and no change to the shared .gamecult-embed-frame iframe rule." },
{ "pattern": "quartz-site/public", "scope": "git ls-files: no match (build output stays uncommitted)." }
],
"operator": [
"look at https://gamecult.org/Blog/project-thing once it is live and say whether the re-skin reads as the brand without losing the joke"
]
},
"estimate": {
"lines_added": 765,
"lines_removed": 0,
"dependencies_added": [],
"dependencies_removed": [],
"formats_added": [],
"formats_removed": [],
"targets_added": ["/static/applets/project-thing/index.html", "/Blog/project-thing"],
"targets_removed": []
},
"rulings": [
"thing:ruling:operator-brand-reskin",
"thing:ruling:operator-deck-facts-fix",
"thing:ruling:operator-dsl-thing-script",
"thing:ruling:operator-home-eve-repo"
],
"questions": []
}